Team Fortress Classic support.

This commit is contained in:
CosminPerRam 2022-11-26 16:15:01 +02:00
parent 21b7d91ee6
commit d086d49cdc
6 changed files with 21 additions and 2 deletions

View file

@ -43,3 +43,5 @@ pub mod ase;
pub mod unturned;
/// The Forest
pub mod tf;
/// Team Fortress Classic
pub mod tfc;

12
src/games/tfc.rs Normal file
View file

@ -0,0 +1,12 @@
use crate::GDResult;
use crate::protocols::valve;
use crate::protocols::valve::{game, SteamID};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(address, match port {
None => 27015,
Some(port) => port
}, SteamID::TFC.as_app(), None, None)?;
Ok(game::Response::new_from_valve_response(valve_response))
}

View file

@ -145,6 +145,8 @@ pub enum Request {
#[repr(u32)]
#[derive(PartialEq, Clone)]
pub enum SteamID {
/// Team Fortress Classic
TFC = 20,
/// Day of Defeat
DOD = 30,
/// Counter-Strike: Condition Zero
@ -191,7 +193,7 @@ impl SteamID {
/// Get ID as App (the engine is specified).
pub fn as_app(&self) -> App {
match self {
SteamID::CSCZ | SteamID::DOD => App::GoldSrc(false),
SteamID::TFC | SteamID::DOD | SteamID::CSCZ => App::GoldSrc(false),
x => App::Source(Some(x.clone() as u32))
}
}