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[Games] V Rising support.
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6 changed files with 24 additions and 2 deletions
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@ -7,6 +7,9 @@ Crate:
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- Added feature `no_games` which disables the supported games (useful when you are only using
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the protocols/services, also saves storage space).
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Games:
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- [V Rising](https://store.steampowered.com/app/1604030/V_Rising/) support.
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Protocols:
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- Valve:
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1. Reversed (from `0.1.0`) "Players with no name are no more added to the `players_details` field.", also added a note in the [protocols](PROTOCOLS.md) file regarding this.
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1
GAMES.md
1
GAMES.md
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@ -44,6 +44,7 @@ Beware of the `Notes` column, as it contains information about query port offset
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| BrainBread 2 | BB2 | Valve Protocol | |
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| Avorion | AVORION | Valve Protocol | Query port is 27020. |
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| Operation: Harsh Doorstop | OHD | Valve Protocol | Query port is 27005. |
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| V Rising | VR | Valve Protocol | Query port is 27016. |
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## Planned to add support:
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_
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@ -1,6 +1,6 @@
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use std::env;
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use gamedig::{aliens, aoc, arma2oa, ase, asrd, avorion, bat1944, bb2, bm, bo, ccure, cosu, cs, cscz, csgo, css, dod, dods, doi, dst, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ohd, onset, pz, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::{aliens, aoc, arma2oa, ase, asrd, avorion, bat1944, bb2, bm, bo, ccure, cosu, cs, cscz, csgo, css, dod, dods, doi, dst, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ohd, onset, pz, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned, vr};
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use gamedig::protocols::minecraft::LegacyGroup;
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::Engine;
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@ -82,6 +82,7 @@ fn main() -> GDResult<()> {
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"bb2" => println!("{:#?}", bb2::query(ip, port)?),
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"avorion" => println!("{:#?}", avorion::query(ip, port)?),
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"ohd" => println!("{:#?}", ohd::query(ip, port)?),
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"vr" => println!("{:#?}", vr::query(ip, port)?),
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_ => panic!("Undefined game: {}", args[1])
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};
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@ -83,3 +83,5 @@ pub mod bb2;
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pub mod avorion;
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/// Operation: Harsh Doorstop
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pub mod ohd;
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/// V Rising
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pub mod vr;
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12
src/games/vr.rs
Normal file
12
src/games/vr.rs
Normal file
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@ -0,0 +1,12 @@
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use crate::GDResult;
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use crate::protocols::valve;
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use crate::protocols::valve::{game, SteamApp};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(address, match port {
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None => 27016,
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Some(port) => port
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}, SteamApp::VR.as_engine(), None, None)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -218,6 +218,8 @@ pub enum SteamApp {
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OHD,
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/// Onset
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ONSET,
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/// V Rising
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VR,
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}
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impl SteamApp {
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@ -263,7 +265,8 @@ impl SteamApp {
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SteamApp::ASRD => Engine::new_source(563560),
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SteamApp::ROR2 => Engine::new_source(632360),
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SteamApp::OHD => Engine::new_source_with_dedicated(736590, 950900),
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SteamApp::ONSET => Engine::new_source(1105810)
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SteamApp::ONSET => Engine::new_source(1105810),
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SteamApp::VR => Engine::new_source(1604030),
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}
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}
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}
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