[Games] V Rising support.

This commit is contained in:
CosminPerRam 2023-02-19 18:37:10 +02:00
parent e26f0f871a
commit cd4cbc09db
6 changed files with 24 additions and 2 deletions

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@ -7,6 +7,9 @@ Crate:
- Added feature `no_games` which disables the supported games (useful when you are only using
the protocols/services, also saves storage space).
Games:
- [V Rising](https://store.steampowered.com/app/1604030/V_Rising/) support.
Protocols:
- Valve:
1. Reversed (from `0.1.0`) "Players with no name are no more added to the `players_details` field.", also added a note in the [protocols](PROTOCOLS.md) file regarding this.

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@ -44,6 +44,7 @@ Beware of the `Notes` column, as it contains information about query port offset
| BrainBread 2 | BB2 | Valve Protocol | |
| Avorion | AVORION | Valve Protocol | Query port is 27020. |
| Operation: Harsh Doorstop | OHD | Valve Protocol | Query port is 27005. |
| V Rising | VR | Valve Protocol | Query port is 27016. |
## Planned to add support:
_

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@ -1,6 +1,6 @@
use std::env;
use gamedig::{aliens, aoc, arma2oa, ase, asrd, avorion, bat1944, bb2, bm, bo, ccure, cosu, cs, cscz, csgo, css, dod, dods, doi, dst, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ohd, onset, pz, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
use gamedig::{aliens, aoc, arma2oa, ase, asrd, avorion, bat1944, bb2, bm, bo, ccure, cosu, cs, cscz, csgo, css, dod, dods, doi, dst, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ohd, onset, pz, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned, vr};
use gamedig::protocols::minecraft::LegacyGroup;
use gamedig::protocols::valve;
use gamedig::protocols::valve::Engine;
@ -82,6 +82,7 @@ fn main() -> GDResult<()> {
"bb2" => println!("{:#?}", bb2::query(ip, port)?),
"avorion" => println!("{:#?}", avorion::query(ip, port)?),
"ohd" => println!("{:#?}", ohd::query(ip, port)?),
"vr" => println!("{:#?}", vr::query(ip, port)?),
_ => panic!("Undefined game: {}", args[1])
};

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@ -83,3 +83,5 @@ pub mod bb2;
pub mod avorion;
/// Operation: Harsh Doorstop
pub mod ohd;
/// V Rising
pub mod vr;

12
src/games/vr.rs Normal file
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@ -0,0 +1,12 @@
use crate::GDResult;
use crate::protocols::valve;
use crate::protocols::valve::{game, SteamApp};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(address, match port {
None => 27016,
Some(port) => port
}, SteamApp::VR.as_engine(), None, None)?;
Ok(game::Response::new_from_valve_response(valve_response))
}

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@ -218,6 +218,8 @@ pub enum SteamApp {
OHD,
/// Onset
ONSET,
/// V Rising
VR,
}
impl SteamApp {
@ -263,7 +265,8 @@ impl SteamApp {
SteamApp::ASRD => Engine::new_source(563560),
SteamApp::ROR2 => Engine::new_source(632360),
SteamApp::OHD => Engine::new_source_with_dedicated(736590, 950900),
SteamApp::ONSET => Engine::new_source(1105810)
SteamApp::ONSET => Engine::new_source(1105810),
SteamApp::VR => Engine::new_source(1604030),
}
}
}