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Added socket timeout capability and reduced PACKET_SIZE to 1400 as specified from protocol
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21 changed files with 125 additions and 49 deletions
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@ -2,16 +2,20 @@
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Who knows what the future holds...
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# 0.0.5 - ??/??/2022
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Added `SocketBind` error, regarding failing to bind a socket.
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Socket custom timeout capability (with an error if provided durations are zero).
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Because of this, a parameter similar to GatherSettings has been added on the Valve Protocol Query.
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Support for GoldSrc split packets and obsolete A2S_INFO response.
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Changed the Valve Protocol app parameter to represent the engine responses.
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It is now an enum of:
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- `Source(Option<u32>)` - A Source response with optionally, the id (if the id is present and the response id is not the same, the query fails)
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- `Source(Option<u32>)` - A Source response with optionally, the id (if the id is present and the response id is not the same, the query fails), if it isn't provided, find it.
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- `GoldSrc(bool)` - A GoldSrc response with the option to enforce the obsolete A2S_INFO response.
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Fixed Source multi-packet response crash due to when a certain app with a certain protocol doesn't have the Size field.
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Reduced Valve Protocol `PACKET_SIZE` to be as specified from 2048 to 1400.
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[Counter-Strike: Condition Zero](https://store.steampowered.com/app/80/CounterStrike_Condition_Zero/) implementation.
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[Day of Defeat](https://store.steampowered.com/app/30/Day_of_Defeat/) implementation.
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Games besides CSGO and TS now have the same response structure.
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Fixed Source multipacket response crash due to when a certain app with a certain protocol doesnt have the Size field.
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# 0.0.4 - 23/10/2022
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Queries now support DNS resolve.
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