Counter-Strike support.

This commit is contained in:
CosminPerRam 2022-11-26 17:17:09 +02:00
parent 645582868d
commit aec145a847
6 changed files with 21 additions and 2 deletions

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@ -10,6 +10,7 @@ Who knows what the future holds...
[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/) support.
[Sven Co-op](https://store.steampowered.com/app/225840/Sven_Coop/) support.
[Rust](https://store.steampowered.com/app/252490/Rust/) support.
[Counter-Strike](https://store.steampowered.com/app/10/CounterStrike/) support.
# 0.0.5 - 15/11/2022
Added `SocketBind` error, regarding failing to bind a socket.

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@ -25,6 +25,7 @@
| TFC | Team Fortress Classic | Valve Protocol | |
| SC | Sven Co-op | Valve Protocol | |
| RUST | Rust | Valve Protocol | |
| CS | Counter-Strike | Valve Protocol | |
## Planned to add support:
_

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@ -1,6 +1,6 @@
use std::env;
use gamedig::{aliens, ase, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
use gamedig::{aliens, ase, asrd, cs, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
use gamedig::protocols::minecraft::{LegacyGroup, Server};
use gamedig::protocols::valve;
use gamedig::protocols::valve::App;
@ -54,6 +54,7 @@ fn main() -> GDResult<()> {
"tfc" => println!("{:#?}", tfc::query(ip, port)?),
"sc" => println!("{:#?}", sc::query(ip, port)?),
"rust" => println!("{:#?}", rust::query(ip, port)?),
"cs" => println!("{:#?}", cs::query(ip, port)?),
"_src" => println!("{:#?}", valve::query(ip, 27015, App::Source(None), None, None)?),
"_gld" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(false), None, None)?),
"_gld_f" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(true), None, None)?),

12
src/games/cs.rs Normal file
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@ -0,0 +1,12 @@
use crate::GDResult;
use crate::protocols::valve;
use crate::protocols::valve::{game, SteamID};
pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
let valve_response = valve::query(address, match port {
None => 27015,
Some(port) => port
}, SteamID::CS.as_app(), None, None)?;
Ok(game::Response::new_from_valve_response(valve_response))
}

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@ -49,3 +49,5 @@ pub mod tfc;
pub mod sc;
/// Rust
pub mod rust;
/// Counter-Strike
pub mod cs;

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@ -145,6 +145,8 @@ pub enum Request {
#[repr(u32)]
#[derive(PartialEq, Clone)]
pub enum SteamID {
/// Counter-Strike
CS = 10,
/// Team Fortress Classic
TFC = 20,
/// Day of Defeat
@ -197,7 +199,7 @@ impl SteamID {
/// Get ID as App (the engine is specified).
pub fn as_app(&self) -> App {
match self {
SteamID::TFC | SteamID::DOD | SteamID::CSCZ | SteamID::SC => App::GoldSrc(false),
SteamID::CS | SteamID::TFC | SteamID::DOD | SteamID::CSCZ | SteamID::SC => App::GoldSrc(false),
x => App::Source(Some(x.clone() as u32))
}
}