[Protocol] Standardize fields (#84)

* [Protocol] Standardize The Ship fields

* [Protocol] Standardize FFOW fields

* [Protocol] Rename Valve's protocol field to protocol_version

* [Protocol] Rename Minecraft's version_protocol field to protocol_version

* [Protocol] Rename Valve's version field to game_version

* [Protocol] Rename Minecraft java version_name to game_version

* [Crate] Reformat RESPONSES.md

* [Protocol] Renamed Minecraft Java players_sample to players

* [Protocol] Rename Quake (1,2,3) version field to game_version

* [Protocol] Rename quake (1 and 2) game_type field to game_mode

* [Protocol] Rename Valve, FFOW, TS game field to game_mode

* [Generics] Rename game field/function to game_mode

* [Protocol] Change players_minimum, _maximum and _bots from those who werent u8 or u32 to u32

* [Protocol] Change instances of player score field type from u32 to i32

* [Crate] Nicer gramar in CHANGELOG

* [Protocol] Apply clippy fixes
This commit is contained in:
CosminPerRam 2023-08-15 20:44:18 +03:00 committed by GitHub
parent 65c56dc196
commit 9d8fb1ba94
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GPG key ID: 4AEE18F83AFDEB23
25 changed files with 249 additions and 200 deletions

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@ -96,11 +96,11 @@ impl Java {
let json_response = get_string(&mut buffer)?;
let value_response: Value = serde_json::from_str(&json_response).map_err(|e| JsonParse.context(e))?;
let version_name = value_response["version"]["name"]
let game_version = value_response["version"]["name"]
.as_str()
.ok_or(PacketBad)?
.to_string();
let version_protocol = value_response["version"]["protocol"]
let protocol_version = value_response["version"]["protocol"]
.as_i64()
.ok_or(PacketBad)? as i32;
@ -108,7 +108,7 @@ impl Java {
let online_players = value_response["players"]["online"]
.as_u64()
.ok_or(PacketBad)? as u32;
let sample_players: Option<Vec<Player>> = match value_response["players"]["sample"].is_null() {
let players: Option<Vec<Player>> = match value_response["players"]["sample"].is_null() {
true => None,
false => {
Some({
@ -130,11 +130,11 @@ impl Java {
};
Ok(JavaResponse {
version_name,
version_protocol,
game_version,
protocol_version,
players_maximum: max_players,
players_online: online_players,
players_sample: sample_players,
players,
description: value_response["description"].to_string(),
favicon: value_response["favicon"].as_str().map(str::to_string),
previews_chat: value_response["previewsChat"].as_bool(),