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Games: Add Battalion 1944 support.
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6 changed files with 24 additions and 5 deletions
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@ -5,6 +5,7 @@ Who knows what the future holds...
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### Changes:
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### Changes:
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Games:
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Games:
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- [Risk of Rain 2](https://store.steampowered.com/app/632360/Risk_of_Rain_2/) support.
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- [Risk of Rain 2](https://store.steampowered.com/app/632360/Risk_of_Rain_2/) support.
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- [Battalion 1944](https://store.steampowered.com/app/489940/BATTALION_Legacy/) support.
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Protocols:
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Protocols:
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- Valve: Players with no name are no more added to the `players_details` field.
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- Valve: Players with no name are no more added to the `players_details` field.
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9
GAMES.md
9
GAMES.md
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@ -14,7 +14,7 @@ A supported game is defined as a game that has been successfully tested, other g
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| Alien Swarm | ALIENS | Valve Protocol | |
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| Alien Swarm | ALIENS | Valve Protocol | |
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| Alien Swarm: Reactive Drop | ASRD | Valve Protocol | |
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| Alien Swarm: Reactive Drop | ASRD | Valve Protocol | |
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| Insurgency | INS | Valve Protocol | |
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| Insurgency | INS | Valve Protocol | |
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| Insurgency: Sandstorm | INSS | Valve Protocol | Use the query port. |
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| Insurgency: Sandstorm | INSS | Valve Protocol | Query port offset: 1. |
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| Insurgency: Modern Infantry Combat | INSMIC | Valve Protocol | |
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| Insurgency: Modern Infantry Combat | INSMIC | Valve Protocol | |
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| Counter-Strike: Condition Zero | CSCZ | Valve Protocol (GoldSrc) | |
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| Counter-Strike: Condition Zero | CSCZ | Valve Protocol (GoldSrc) | |
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| Day of Defeat | DOD | Valve Protocol (GoldSrc) | |
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| Day of Defeat | DOD | Valve Protocol (GoldSrc) | |
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@ -22,15 +22,16 @@ A supported game is defined as a game that has been successfully tested, other g
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| 7 Days To Die | SDTD | Valve Protocol | |
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| 7 Days To Die | SDTD | Valve Protocol | |
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| ARK: Survival Evolved | ASE | Valve Protocol | |
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| ARK: Survival Evolved | ASE | Valve Protocol | |
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| Unturned | UNTURNED | Valve Protocol | |
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| Unturned | UNTURNED | Valve Protocol | |
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| The Forest | TF | Valve Protocol (GoldSrc) | Use the query port. |
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| The Forest | TF | Valve Protocol (GoldSrc) | Query port offset: 1. |
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| Team Fortress Classic | TFC | Valve Protocol | |
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| Team Fortress Classic | TFC | Valve Protocol | |
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| Sven Co-op | SC | Valve Protocol (GoldSrc) | |
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| Sven Co-op | SC | Valve Protocol (GoldSrc) | |
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| Rust | RUST | Valve Protocol | |
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| Rust | RUST | Valve Protocol | |
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| Counter-Strike | CS | Valve Protocol (GoldSrc) | |
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| Counter-Strike | CS | Valve Protocol (GoldSrc) | |
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| Arma 2: Operation Arrowhead | ARMA2OA | Valve Protocol | Use the query port. |
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| Arma 2: Operation Arrowhead | ARMA2OA | Valve Protocol | Query port offset: 1. |
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| Day of Infamy | DOI | Valve Protocol | |
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| Day of Infamy | DOI | Valve Protocol | |
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| Half-Life Deathmatch: Source | HLDMS | Valve Protocol | |
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| Half-Life Deathmatch: Source | HLDMS | Valve Protocol | |
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| Risk of Rain 2 | ROR2 | Valve Protocol | Use the query port (by default its 27016 (the game connection port + 1)). |
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| Risk of Rain 2 | ROR2 | Valve Protocol | Query port offset: 1. |
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| Battalion 1944 | BAT1944 | Valve Protocol | Query port offset: 3. |
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## Planned to add support:
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## Planned to add support:
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_
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_
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@ -1,6 +1,6 @@
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use std::env;
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use std::env;
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use gamedig::{aliens, arma2oa, ase, asrd, cs, cscz, csgo, css, dod, dods, doi, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::{aliens, arma2oa, ase, asrd, bat1944, cs, cscz, csgo, css, dod, dods, doi, GDResult, gm, hl2dm, hldms, ins, insmic, inss, l4d, l4d2, mc, ror2, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::protocols::minecraft::LegacyGroup;
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use gamedig::protocols::minecraft::LegacyGroup;
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use gamedig::protocols::valve;
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::App;
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use gamedig::protocols::valve::App;
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@ -70,6 +70,7 @@ fn main() -> GDResult<()> {
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"doi" => println!("{:#?}", doi::query(ip, port)?),
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"doi" => println!("{:#?}", doi::query(ip, port)?),
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"hldms" => println!("{:#?}", hldms::query(ip, port)?),
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"hldms" => println!("{:#?}", hldms::query(ip, port)?),
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"ror2" => println!("{:#?}", ror2::query(ip, port)?),
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"ror2" => println!("{:#?}", ror2::query(ip, port)?),
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"bat1944" => println!("{:?}", bat1944::query(ip, port)?),
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_ => panic!("Undefined game: {}", args[1])
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_ => panic!("Undefined game: {}", args[1])
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};
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};
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12
src/games/bat1944.rs
Normal file
12
src/games/bat1944.rs
Normal file
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@ -0,0 +1,12 @@
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use crate::GDResult;
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use crate::protocols::valve;
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use crate::protocols::valve::{game, SteamID};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(address, match port {
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None => 7780,
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Some(port) => port
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}, SteamID::BAT1944.as_app(), None, None)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -59,3 +59,5 @@ pub mod doi;
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pub mod hldms;
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pub mod hldms;
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/// Risk of Rain 2
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/// Risk of Rain 2
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pub mod ror2;
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pub mod ror2;
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/// Battalion 1944
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pub mod bat1944;
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@ -189,6 +189,8 @@ pub enum SteamID {
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UNTURNED = 304930,
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UNTURNED = 304930,
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/// ARK: Survival Evolved
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/// ARK: Survival Evolved
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ASE = 346110,
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ASE = 346110,
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/// Battalion 1944
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BAT1944 = 489940,
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/// Insurgency: Sandstorm
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/// Insurgency: Sandstorm
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INSS = 581320,
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INSS = 581320,
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/// Alien Swarm: Reactive Drop
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/// Alien Swarm: Reactive Drop
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