Insurgency: Modern Infantry Combat implementation.

This commit is contained in:
cosminperram 2022-10-23 12:39:23 +03:00
parent 88a4c82158
commit 8e2d76ecfb
7 changed files with 106 additions and 19 deletions

View file

@ -1,6 +1,6 @@
use std::env;
use gamedig::{aliens, asrd, csgo, css, dods, gm, hl2dm, ins, inss, l4d, l4d2, tf2, ts};
use gamedig::{aliens, asrd, csgo, css, dods, gm, hl2dm, ins, insmic, inss, l4d, l4d2, tf2, ts};
fn main() {
let args: Vec<String> = env::args().collect();
@ -31,6 +31,7 @@ fn main() {
"gm" => println!("{:?}", gm::query(ip, port)),
"hl2dm" => println!("{:?}", hl2dm::query(ip, port)),
"tf2" => println!("{:?}", tf2::query(ip, port)),
"insmic" => println!("{:?}", insmic::query(ip, port)),
"ins" => println!("{:?}", ins::query(ip, port)),
"inss" => println!("{:?}", inss::query(ip, port)),
"l4d" => println!("{:?}", l4d::query(ip, port)),