Fix online/max players being reversed on minecraft legacy 1.6

This commit is contained in:
CosminPerRam 2022-12-29 16:37:42 +02:00
parent b09fa4ada5
commit 8c98433da9
2 changed files with 4 additions and 3 deletions

View file

@ -55,9 +55,9 @@ impl LegacyV1_6 {
.map_err(|_| GDError::PacketBad("Failed to parse to expected int.".to_string()))?;
let version_name = split[1].to_string();
let description = split[2].to_string();
let max_players = split[3].parse()
let online_players = split[3].parse()
.map_err(|_| GDError::PacketBad("Failed to parse to expected int.".to_string()))?;
let online_players = split[4].parse()
let max_players = split[4].parse()
.map_err(|_| GDError::PacketBad("Failed to parse to expected int.".to_string()))?;
Ok(Response {