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https://github.com/tribufu/rust-gamedig
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Initial valve setup and tf2 game setup
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parent
e2be20ee53
commit
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10 changed files with 234 additions and 12 deletions
2
src/protocols/mod.rs
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2
src/protocols/mod.rs
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@ -0,0 +1,2 @@
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pub mod valve;
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137
src/protocols/valve.rs
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137
src/protocols/valve.rs
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use std::net::UdpSocket;
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use crate::errors::GDError;
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use crate::protocol::Protocol;
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use crate::utils::{combine_two_u8, complete_address, concat_u8, find_null_in_array};
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#[derive(Debug)]
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pub enum Server {
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Dedicated,
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NonDedicated,
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SourceTV
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}
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#[derive(Debug)]
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pub enum Environment {
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Linux,
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Windows,
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Mac
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}
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#[derive(Debug)]
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pub struct Response {
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pub protocol: u8,
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pub map: String,
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pub name: String,
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pub folder: String,
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pub game: String,
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pub id: u16,
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pub players: u8,
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pub max_players: u8,
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pub bots: u8,
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pub server_type: Server,
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pub environment_type: Environment,
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pub has_password: bool,
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pub vac_secured: bool
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}
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pub enum Request {
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A2sInfo(Option<[u8; 4]>)
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}
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pub struct ValveProtocol {
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socket: UdpSocket,
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complete_address: String
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}
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impl ValveProtocol {
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fn new(address: &str, port: u16) -> Self {
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Self {
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socket: UdpSocket::bind("0.0.0.0:0").unwrap(),
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complete_address: complete_address(address, port)
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}
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}
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pub fn do_request(&self, kind: Request, data_packet: Option<&[u8]>) -> bool {
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let default: Vec<u8> = vec![0xFF, 0xFF, 0xFF, 0xFF, 0x54, 0x53, 0x6F, 0x75, 0x72, 0x63, 0x65, 0x20,
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0x45, 0x6E, 0x67, 0x69, 0x6E, 0x65, 0x20, 0x51, 0x75, 0x65, 0x72, 0x79, 0x00];
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let request_kind_packet = match kind {
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Request::A2sInfo(challenge) => match challenge {
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None => default,
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Some(value) => concat_u8(&default, &value)
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}
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};
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let mut packet = request_kind_packet;
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match data_packet {
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None => (),
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Some(data) => packet.extend_from_slice(data)
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}
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match self.socket.send_to(&packet, &self.complete_address) {
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Err(_) => false,
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Ok(_) => true
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}
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}
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pub fn receive(&self) -> Vec<u8> {
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self.receive_with_size(64)
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}
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pub fn receive_with_size(&self, buffer_size: usize) -> Vec<u8> {
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let mut buffer: Vec<u8> = vec![0; buffer_size];
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let (amt, _) = self.socket.recv_from(&mut buffer.as_mut_slice()).unwrap();
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buffer[..amt].to_vec()
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}
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}
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impl Protocol for ValveProtocol {
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type Response = Response;
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fn query(address: &str, port: u16) -> Result<Response, GDError> {
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let client = ValveProtocol::new(address, port);
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client.do_request(Request::A2sInfo(None), None);
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let mut buf = client.receive();
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if buf[4] == 0x41 {
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client.do_request(Request::A2sInfo(Some([buf[5], buf[6], buf[7], buf[8]])), None);
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}
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buf = client.receive_with_size(256);
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println!("{:x?}", &buf);
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let name_nul_pos = find_null_in_array(&mut buf);
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let map_nul_pos = name_nul_pos + 1 + find_null_in_array(&mut buf[name_nul_pos + 1..]);
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let folder_nul_pos = map_nul_pos + 1 + find_null_in_array(&mut buf[map_nul_pos + 1..]);
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let game_nul_pos = folder_nul_pos + 1 + find_null_in_array(&mut buf[folder_nul_pos + 1..]);
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let server_type = match buf[game_nul_pos + 6] as char {
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'd' => Server::Dedicated,
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'l' => Server::NonDedicated,
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_ => Server::SourceTV
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};
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let environment_type = match buf[game_nul_pos + 7] as char {
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'l' => Environment::Linux,
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'w' => Environment::Windows,
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_ => Environment::Mac
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};
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Ok(Response {
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protocol: buf[5],
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name: String::from_utf8(Vec::from(&mut buf[6..name_nul_pos])).expect("cacat"),
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map: String::from_utf8(Vec::from(&mut buf[name_nul_pos + 1..map_nul_pos])).expect("cacat"),
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folder: String::from_utf8(Vec::from(&mut buf[map_nul_pos + 1..folder_nul_pos])).expect("cacat"),
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game: String::from_utf8(Vec::from(&mut buf[folder_nul_pos + 1..game_nul_pos])).expect("cacat"),
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id: combine_two_u8(buf[game_nul_pos + 2], buf[game_nul_pos + 1]),
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players: buf[game_nul_pos + 3],
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max_players: buf[game_nul_pos + 4],
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bots: buf[game_nul_pos + 5],
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server_type,
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environment_type,
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has_password: buf[game_nul_pos + 8] == 1,
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vac_secured: buf[game_nul_pos + 9] != 0
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})
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}
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}
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