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https://github.com/tribufu/rust-gamedig
synced 2026-05-06 07:17:27 +00:00
refactor: cli to work next to lib
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commit
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4 changed files with 22 additions and 158 deletions
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@ -1,6 +1,8 @@
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[package]
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name = "gamedig-cli"
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authors = ["rust-GameDig contributors [https://github.com/gamedig/rust-gamedig/contributors]"]
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authors = [
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"rust-GameDig contributors [https://github.com/gamedig/rust-gamedig/contributors]",
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]
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description = "A command line interface for gamedig"
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license = "MIT"
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version = "0.4.1"
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@ -11,12 +13,4 @@ edition = "2021"
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[dependencies]
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clap = { version = "4.1.11", features = ["derive"] }
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gamedig = { version = "*", path = "../lib" }
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strum = "0.25.0"
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strum_macros = "0.24.3"
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thiserror = "1.0.43"
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[profile.release]
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opt-level = 3
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debug = false
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rpath = true
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lto = true
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@ -11,6 +11,6 @@ pub enum Error {
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#[error("Gamedig Error: {0}")]
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Gamedig(#[from] gamedig::errors::GDError),
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#[error("Strum Error: {0}")]
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Strum(#[from] strum::ParseError),
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#[error("Unknown Game: {0}")]
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UnknownGame(String),
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}
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@ -1,93 +0,0 @@
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use strum_macros::{Display, EnumString};
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#[derive(EnumString, Display, Debug, Clone)]
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pub enum Game {
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#[strum(serialize = "aliens")]
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AlienSwarm,
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#[strum(serialize = "aoc")]
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AgeOfChivalry,
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#[strum(serialize = "arma2oa")]
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ARMA2OperationArrowhead,
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#[strum(serialize = "ase")]
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ARKSurvivalEvolved,
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#[strum(serialize = "asrd")]
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AlienSwarmReactiveDrop,
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#[strum(serialize = "avorion")]
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Avorion,
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#[strum(serialize = "bat1944")]
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Battalion1944,
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#[strum(serialize = "bb2")]
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BrainBread2,
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#[strum(serialize = "bf1942")]
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Battlefield1942,
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#[strum(serialize = "bm")]
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BlackMesa,
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#[strum(serialize = "bo")]
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BallisticOverkill,
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#[strum(serialize = "ccure")]
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CodenameCURE,
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#[strum(serialize = "cosu")]
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ColonySurvival,
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#[strum(serialize = "cs")]
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CounterStrike,
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#[strum(serialize = "cscz")]
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CounterStrikeConditionZero,
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#[strum(serialize = "csgo")]
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CounterStrikeGlobalOffensive,
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#[strum(serialize = "css")]
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CounterStrikeSource,
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#[strum(serialize = "dod")]
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DayOfDefeat,
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#[strum(serialize = "dods")]
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DayOfDefeatSource,
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#[strum(serialize = "doi")]
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DayOfInfamy,
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#[strum(serialize = "dst")]
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DontStarveTogether,
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#[strum(serialize = "gm")]
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GarrysMod,
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#[strum(serialize = "hl2dm")]
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HalfLife2Deathmatch,
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#[strum(serialize = "hldms")]
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HalfLifeDeathmatchSource,
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#[strum(serialize = "ins")]
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Insurgency,
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#[strum(serialize = "insmic")]
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InsurgencyModernInfantryCombat,
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#[strum(serialize = "inss")]
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InsurgencySandstorm,
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#[strum(serialize = "l4d")]
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Left4Dead,
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#[strum(serialize = "l4d2")]
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Left4Dead2,
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#[strum(serialize = "mc")]
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Minecraft,
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#[strum(serialize = "ohd")]
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OperationHarshDoorstop,
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#[strum(serialize = "onset")]
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Onset,
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#[strum(serialize = "pz")]
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ProjectZomboid,
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#[strum(serialize = "ror2")]
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RiskOfRain2,
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#[strum(serialize = "rust")]
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Rust,
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#[strum(serialize = "sc")]
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SvenCoOp,
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#[strum(serialize = "sdtd")]
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SevenDaysToDie,
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#[strum(serialize = "tf")]
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TeamFortress,
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#[strum(serialize = "tf2")]
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TeamFortress2,
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#[strum(serialize = "tfc")]
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TeamFortressClassic,
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#[strum(serialize = "ts")]
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TheShip,
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#[strum(serialize = "unturned")]
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Unturned,
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#[strum(serialize = "ut")]
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UnrealTournament,
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#[strum(serialize = "vr")]
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VRising,
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}
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@ -1,73 +1,36 @@
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mod error;
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mod key;
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use self::{error::Result, key::Game};
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use std::net::IpAddr;
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use clap::Parser;
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use gamedig::games::*;
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mod error;
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use self::error::Result;
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#[derive(Parser)]
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#[command(author, version, about)]
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struct Cli {
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#[arg(short, long)]
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game: Game,
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game: String,
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#[arg(short, long)]
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ip: String,
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ip: IpAddr,
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#[arg(short, long)]
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port: u16,
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port: Option<u16>,
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}
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#[rustfmt::skip]
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fn main() -> Result<()> {
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let args = Cli::parse();
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match args.game {
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Game::AlienSwarm => Ok(println!("{:#?}", aliens::query(&args.ip, Some(args.port))?)),
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Game::AgeOfChivalry => Ok(println!("{:#?}", aoc::query(&args.ip, Some(args.port))?)),
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Game::ARMA2OperationArrowhead => Ok(println!("{:#?}", arma2oa::query(&args.ip, Some(args.port))?)),
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Game::ARKSurvivalEvolved => Ok(println!("{:#?}", ase::query(&args.ip, Some(args.port))?)),
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Game::AlienSwarmReactiveDrop => Ok(println!("{:#?}", asrd::query(&args.ip, Some(args.port))?)),
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Game::Avorion => Ok(println!("{:#?}", avorion::query(&args.ip, Some(args.port))?)),
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Game::Battalion1944 => Ok(println!("{:#?}", bat1944::query(&args.ip, Some(args.port))?)),
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Game::BrainBread2 => Ok(println!("{:#?}", bb2::query(&args.ip, Some(args.port))?)),
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Game::Battlefield1942 => Ok(println!("{:#?}", bf1942::query(&args.ip, Some(args.port))?)),
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Game::BlackMesa => Ok(println!("{:#?}", bm::query(&args.ip, Some(args.port))?)),
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Game::BallisticOverkill => Ok(println!("{:#?}", bo::query(&args.ip, Some(args.port))?)),
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Game::CodenameCURE => Ok(println!("{:#?}", ccure::query(&args.ip, Some(args.port))?)),
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Game::ColonySurvival => Ok(println!("{:#?}", cosu::query(&args.ip, Some(args.port))?)),
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Game::CounterStrike => Ok(println!("{:#?}", cs::query(&args.ip, Some(args.port))?)),
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Game::CounterStrikeConditionZero => Ok(println!("{:#?}", cscz::query(&args.ip, Some(args.port))?)),
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Game::CounterStrikeGlobalOffensive => Ok(println!("{:#?}", csgo::query(&args.ip, Some(args.port))?)),
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Game::CounterStrikeSource => Ok(println!("{:#?}", css::query(&args.ip, Some(args.port))?)),
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Game::DayOfDefeat => Ok(println!("{:#?}", dod::query(&args.ip, Some(args.port))?)),
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Game::DayOfDefeatSource => Ok(println!("{:#?}", dods::query(&args.ip, Some(args.port))?)),
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Game::DayOfInfamy => Ok(println!("{:#?}", doi::query(&args.ip, Some(args.port))?)),
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Game::DontStarveTogether => Ok(println!("{:#?}", dst::query(&args.ip, Some(args.port))?)),
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Game::GarrysMod => Ok(println!("{:#?}", gm::query(&args.ip, Some(args.port))?)),
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Game::HalfLife2Deathmatch => Ok(println!("{:#?}", hl2dm::query(&args.ip, Some(args.port))?)),
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Game::HalfLifeDeathmatchSource => Ok(println!("{:#?}", hldms::query(&args.ip, Some(args.port))?)),
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Game::Insurgency => Ok(println!("{:#?}", ins::query(&args.ip, Some(args.port))?)),
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Game::InsurgencyModernInfantryCombat => Ok(println!("{:#?}", insmic::query(&args.ip, Some(args.port))?)),
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Game::InsurgencySandstorm => Ok(println!("{:#?}", inss::query(&args.ip, Some(args.port))?)),
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Game::Left4Dead => Ok(println!("{:#?}", l4d::query(&args.ip, Some(args.port))?)),
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Game::Left4Dead2 => Ok(println!("{:#?}", l4d2::query(&args.ip, Some(args.port))?)),
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Game::Minecraft => Ok(println!("{:#?}", mc::query(&args.ip, Some(args.port))?)),
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Game::OperationHarshDoorstop => Ok(println!("{:#?}", ohd::query(&args.ip, Some(args.port))?)),
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Game::Onset => Ok(println!("{:#?}", onset::query(&args.ip, Some(args.port))?)),
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Game::ProjectZomboid => Ok(println!("{:#?}", pz::query(&args.ip, Some(args.port))?)),
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Game::RiskOfRain2 => Ok(println!("{:#?}", ror2::query(&args.ip, Some(args.port))?)),
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Game::Rust => Ok(println!("{:#?}", rust::query(&args.ip, Some(args.port))?)),
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Game::SvenCoOp => Ok(println!("{:#?}", sc::query(&args.ip, Some(args.port))?)),
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Game::SevenDaysToDie => Ok(println!("{:#?}", sdtd::query(&args.ip, Some(args.port))?)),
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Game::TeamFortress => Ok(println!("{:#?}", tf::query(&args.ip, Some(args.port))?)),
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Game::TeamFortress2 => Ok(println!("{:#?}", tf2::query(&args.ip, Some(args.port))?)),
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Game::TeamFortressClassic => Ok(println!("{:#?}", tfc::query(&args.ip, Some(args.port))?)),
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Game::TheShip => Ok(println!("{:#?}", ts::query(&args.ip, Some(args.port))?)),
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Game::Unturned => Ok(println!("{:#?}", unturned::query(&args.ip, Some(args.port))?)),
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Game::UnrealTournament => Ok(println!("{:#?}", ut::query(&args.ip, Some(args.port))?)),
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Game::VRising => Ok(println!("{:#?}", vr::query(&args.ip, Some(args.port))?)),
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let game = match GAMES.get(&args.game) {
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Some(game) => game,
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None => return Err(error::Error::UnknownGame(args.game)),
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};
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println!("{:#?}", query(game, &args.ip, args.port)?.as_json());
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Ok(())
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}
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}
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}
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