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Unturned support.
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6 changed files with 21 additions and 4 deletions
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@ -13,7 +13,7 @@ MSRV is `1.58.1` and the code is cross-platform.
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To see the supported (or the planned to support) games/services/protocols, see [GAMES](GAMES.md), [SERVICES](SERVICES.md) and [PROTOCOLS](PROTOCOLS.md) respectively.
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## Usage
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Just pick a game/service/protocol, provide the ip and the port (can be optional) then query on it.
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Just pick a game/service/protocol, provide the ip and the port (can be optional) (some use a special query port) then query on it.
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Team Fortress 2 query example:
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```rust
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use gamedig::games::tf2;
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@ -26,7 +26,7 @@ fn main() {
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}
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}
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```
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Response:
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Response (note that some games have a different structure):
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```json5
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{
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protocol: 17,
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@ -1,6 +1,6 @@
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use std::env;
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use gamedig::{aliens, ase, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, sdtd, tf2, ts};
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use gamedig::{aliens, ase, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, sdtd, tf2, ts, unturned};
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use gamedig::protocols::minecraft::{LegacyGroup, Server};
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::App;
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@ -49,6 +49,7 @@ fn main() -> GDResult<()> {
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"mc_legacy_v1_6" => println!("{:#?}", mc::query_specific(Server::Legacy(LegacyGroup::V1_6), ip, port)?),
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"7dtd" => println!("{:#?}", sdtd::query(ip, port)?),
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"ase" => println!("{:#?}", ase::query(ip, port)?),
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"unturned" => println!("{:#?}", unturned::query(ip, port)?),
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"_src" => println!("{:#?}", valve::query(ip, 27015, App::Source(None), None, None)?),
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"_gld" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(false), None, None)?),
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"_gld_f" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(true), None, None)?),
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@ -39,3 +39,5 @@ pub mod mc;
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pub mod sdtd;
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/// ARK: Survival Evolved
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pub mod ase;
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/// Unturned
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pub mod unturned;
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12
src/games/unturned.rs
Normal file
12
src/games/unturned.rs
Normal file
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@ -0,0 +1,12 @@
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use crate::GDResult;
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use crate::protocols::valve;
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use crate::protocols::valve::{game, SteamID};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(address, match port {
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None => 27015,
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Some(port) => port
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}, SteamID::UNTURNED.as_app(), None, None)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -143,7 +143,7 @@ struct ValveProtocol {
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socket: UdpSocket
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}
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static PACKET_SIZE: usize = 1600;
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static PACKET_SIZE: usize = 4096;
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impl ValveProtocol {
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fn new(address: &str, port: u16, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
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@ -175,6 +175,8 @@ pub enum SteamID {
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INS = 222880,
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/// 7 Days To Die
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SDTD = 251570,
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/// Unturned
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UNTURNED = 304930,
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/// ARK: Survival Evolved
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ASE = 346110,
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/// Insurgency: Sandstorm
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