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https://github.com/tribufu/rust-gamedig
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chore: fixed some long literal lacking separators
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parent
f1094e0e68
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2 changed files with 4 additions and 4 deletions
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@ -81,7 +81,7 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"l4d2" => game!("Left 4 Dead 2", 27015, Protocol::Valve(Engine::new(550))),
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"ohd" => game!("Operation: Harsh Doorstop", 27005, Protocol::Valve(Engine::new_with_dedicated(736_590, 950_900))),
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"onset" => game!("Onset", 7776, Protocol::Valve(Engine::new(1_105_810))),
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"postscriptum" => game!("Post Scriptum", 10037, Protocol::Valve(Engine::new(736220))),
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"postscriptum" => game!("Post Scriptum", 10037, Protocol::Valve(Engine::new(736_220))),
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"projectzomboid" => game!("Project Zomboid", 16261, Protocol::Valve(Engine::new(108_600))),
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"quake1" => game!("Quake 1", 27500, Protocol::Quake(QuakeVersion::One)),
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"quake2" => game!("Quake 2", 27910, Protocol::Quake(QuakeVersion::Two)),
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@ -93,7 +93,7 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"sdtd" => game!("7 Days to Die", 26900, Protocol::Valve(Engine::new(251_570))),
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"sof2" => game!("Soldier of Fortune 2", 20100, Protocol::Quake(QuakeVersion::Three)),
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"serioussam" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
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"squad" => game!("Squad", 27165, Protocol::Valve(Engine::new(393380))),
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"squad" => game!("Squad", 27165, Protocol::Valve(Engine::new(393_380))),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(556_450))),
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"thefront" => game!("The Front", 27015, Protocol::Valve(Engine::new(2_285_150))),
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"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(Engine::new(440))),
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