feat: Add the unreal2 protocol (#124)

* WIP: Add unreal2 protocol

* Add/Update badge

* protocols/unreal2: Update doc comments and TODOs

* protocols/unreal2: Don't pre-allocate as many bot players

* protocols/unreal2: Use "encoding-rs" for decoding unreal2 strings

* Add/Update badge

* protocols/unreal2: Add constants for player pre-allocation.

Also improve some doc comments and update PACKET_SIZE.

* protocols/unreal2: Early break when enough players have been parsed

Add a fast-path to avoid waiting for packet timeout when we have parsed
as many players as specified in the server info packet.

* protocols/unreal2: Use HashSet to store mutators

* protocols/unreal2: Handle server sending multiple values for a rule

* protocols/unreal2: Add GatheringSettings to control what to query

GatheringSettings allows skipping querying rules and/or players which
can make the query return much faster. This also required moving each
individual query into its own helper.

* protocols/unreal2: Add more derives to types

* protocols/unreal2: Simplify ServerInfo::parse()

Co-Authored-By: CosminPerRam <cosmin.p@live.com>

* Docs: Add unreal2 protocol documentation

I used a website to generate the markdown RESPONSES table, the save file
from this website is included to make updating the table easier in the
future.

https://www.tablesgenerator.com/markdown_tables

* Add/Update badge

* protocols/unreal2: Use the correct encoding for UCS2 strings

* Docs: Remove unnecessary TGN file

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: CosminPerRam <cosmin.p@live.com>
This commit is contained in:
Tom 2023-10-30 11:37:15 +00:00 committed by GitHub
parent 5c1568251a
commit 529abe9d76
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
14 changed files with 708 additions and 52 deletions

View file

@ -1,5 +1,5 @@
<svg width="163.6" height="20" viewBox="0 0 1636 200" xmlns="http://www.w3.org/2000/svg" role="img" aria-label="Node game coverage: 11%">
<title>Node game coverage: 11%</title>
<svg width="163.6" height="20" viewBox="0 0 1636 200" xmlns="http://www.w3.org/2000/svg" role="img" aria-label="Node game coverage: 13%">
<title>Node game coverage: 13%</title>
<linearGradient id="a" x2="0" y2="100%">
<stop offset="0" stop-opacity=".1" stop-color="#EEE"/>
<stop offset="1" stop-opacity=".1"/>
@ -13,8 +13,8 @@
<g aria-hidden="true" fill="#fff" text-anchor="start" font-family="Verdana,DejaVu Sans,sans-serif" font-size="110">
<text x="60" y="148" textLength="1176" fill="#000" opacity="0.25">Node game coverage</text>
<text x="50" y="138" textLength="1176">Node game coverage</text>
<text x="1331" y="148" textLength="260" fill="#000" opacity="0.25">11%</text>
<text x="1321" y="138" textLength="260">11%</text>
<text x="1331" y="148" textLength="260" fill="#000" opacity="0.25">13%</text>
<text x="1321" y="138" textLength="260">13%</text>
</g>
</svg>

Before

Width:  |  Height:  |  Size: 1 KiB

After

Width:  |  Height:  |  Size: 1 KiB

Before After
Before After