mirror of
https://github.com/tribufu/rust-gamedig
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[Game] Apply new id naming (#114)
* Apply new id naming * Fix failing CI on all features * Update changelog * Rename tf2 example to teamfortress2 * Fix typo in steamapp game names * Rename minecraft legacy versions * Apply CI node badge fix by Douile * Add/Update badge --------- Co-authored-by: GitHub Action <action@github.com>
This commit is contained in:
parent
b4c61781fb
commit
5280ecb3c6
38 changed files with 231 additions and 232 deletions
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(2304)),
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SteamApp::ARMA2OA.as_engine(),
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SteamApp::A2OA.as_engine(),
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None,
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None,
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)?;
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::TF2.as_engine(),
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SteamApp::AOC.as_engine(),
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None,
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None,
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)?;
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::CS.as_engine(),
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SteamApp::ASE.as_engine(),
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None,
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None,
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)?;
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@ -8,7 +8,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let mut valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(7780)),
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SteamApp::BAT1944.as_engine(),
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SteamApp::BATTALION1944.as_engine(),
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None,
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None,
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)?;
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::AGEOFCHIVALRY.as_engine(),
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SteamApp::COUNTERSTRIKE.as_engine(),
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None,
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None,
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)?;
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@ -28,26 +28,26 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"minecraft" => game!("Minecraft", 25565, Protocol::Minecraft(None)),
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"minecraftping" => game!("Minecraft", 25565, Protocol::Minecraft(None)),
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// Query with specific minecraft protocols
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"minecraftbe" => game!("Minecraft (bedrock)", 19132, Protocol::Minecraft(Some(Server::Bedrock))),
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"minecraftpe" => game!("Minecraft (bedrock/pocket edition)", 19132, Protocol::Minecraft(Some(Server::Bedrock))),
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"minecraftbedrock" => game!("Minecraft (bedrock)", 19132, Protocol::Minecraft(Some(Server::Bedrock))),
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"minecraftpocket" => game!("Minecraft (bedrock/pocket edition)", 19132, Protocol::Minecraft(Some(Server::Bedrock))),
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"minecraftjava" => game!("Minecraft (java)", 25565, Protocol::Minecraft(Some(Server::Java))),
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"minecraft-legacy-1.6" => game!("Minecraft (legacy v1.6)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_6)))),
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"minecraft-legacy-1.4" => game!("Minecraft (legacy v1.4-1.5)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_4)))),
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"minecraft-legacy-b1.8" => game!("Minecraft (legacy vB1.8-1.3)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::VB1_8)))),
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"minecraftlegacy16" => game!("Minecraft (legacy v1.6)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_6)))),
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"minecraftlegacy15" => game!("Minecraft (legacy v1.4-1.5)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_5)))),
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"minecraftlegacy13" => game!("Minecraft (legacy vB1.8-1.3)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_3)))),
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"alienswarm" => game!("Alien Swarm", 27015, Protocol::Valve(SteamApp::ALIENSWARM)),
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"ageofchivalry" => game!("Age of Chivalry", 27015, Protocol::Valve(SteamApp::AGEOFCHIVALRY)),
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"arma2oa" => game!("ARMA 2: Operation Arrowhead", 2304, Protocol::Valve(SteamApp::ARMA2OA)),
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"arkse" => game!("ARK: Survival Evolved", 27015, Protocol::Valve(SteamApp::ARKSE)),
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"aoc" => game!("Age of Chivalry", 27015, Protocol::Valve(SteamApp::AOC)),
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"a2oa" => game!("ARMA 2: Operation Arrowhead", 2304, Protocol::Valve(SteamApp::A2OA)),
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"ase" => game!("ARK: Survival Evolved", 27015, Protocol::Valve(SteamApp::ASE)),
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"asrd" => game!("Alien Swarm: Reactive Drop", 2304, Protocol::Valve(SteamApp::ASRD)),
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"avorion" => game!("Avorion", 27020, Protocol::Valve(SteamApp::AVORION)),
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"bat1944" => game!("Battalion 1944", 7780, Protocol::Valve(SteamApp::BAT1944)),
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"battalion1944" => game!("Battalion 1944", 7780, Protocol::Valve(SteamApp::BATTALION1944)),
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"brainbread2" => game!("BrainBread 2", 27015, Protocol::Valve(SteamApp::BRAINBREAD2)),
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"bf1942" => game!("Battlefield 1942", 23000, Protocol::Gamespy(GameSpyVersion::One)),
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"battlefield1942" => game!("Battlefield 1942", 23000, Protocol::Gamespy(GameSpyVersion::One)),
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"blackmesa" => game!("Black Mesa", 27015, Protocol::Valve(SteamApp::BLACKMESA)),
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"ballisticoverkill" => game!("Ballistic Overkill", 27016, Protocol::Valve(SteamApp::BALLISTICOVERKILL)),
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"codenamecure" => game!("Codename CURE", 27015, Protocol::Valve(SteamApp::CODENAMECURE)),
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"colonysurvival" => game!("Colony Survival", 27004, Protocol::Valve(SteamApp::COLONYSURVIVAL)),
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"cs" => game!("Counter-Strike", 27015, Protocol::Valve(SteamApp::CS)),
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"counterstrike" => game!("Counter-Strike", 27015, Protocol::Valve(SteamApp::COUNTERSTRIKE)),
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"cscz" => game!("Counter Strike: Condition Zero", 27015, Protocol::Valve(SteamApp::CSCZ)),
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"csgo" => game!("Counter-Strike: Global Offensive", 27015, Protocol::Valve(SteamApp::CSGO)),
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"css" => game!("Counter-Strike: Source", 27015, Protocol::Valve(SteamApp::CSS)),
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@ -59,35 +59,35 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"dst" => game!("Don't Starve Together", 27016, Protocol::Valve(SteamApp::DST)),
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"ffow" => game!("Frontlines: Fuel of War", 5478, Protocol::PROPRIETARY(ProprietaryProtocol::FFOW)),
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"garrysmod" => game!("Garry's Mod", 27016, Protocol::Valve(SteamApp::GARRYSMOD)),
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"hl2dm" => game!("Half-Life 2 Deathmatch", 27015, Protocol::Valve(SteamApp::HL2DM)),
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"haloce" => game!("Halo: Combat Evolved", 2302, Protocol::Gamespy(GameSpyVersion::Two)),
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"hldms" => game!("Half-Life Deathmatch: Source", 27015, Protocol::Valve(SteamApp::HLDMS)),
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"hl2d" => game!("Half-Life 2 Deathmatch", 27015, Protocol::Valve(SteamApp::HL2D)),
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"hce" => game!("Halo: Combat Evolved", 2302, Protocol::Gamespy(GameSpyVersion::Two)),
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"hlds" => game!("Half-Life Deathmatch: Source", 27015, Protocol::Valve(SteamApp::HLDS)),
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"hll" => game!("Hell Let Loose", 26420, Protocol::Valve(SteamApp::HLL)),
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"insurgency" => game!("Insurgency", 27015, Protocol::Valve(SteamApp::INSURGENCY)),
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"insurgencymic" => game!("Insurgency: Modern Infantry Combat", 27015, Protocol::Valve(SteamApp::INSURGENCYMIC)),
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"imic" => game!("Insurgency: Modern Infantry Combat", 27015, Protocol::Valve(SteamApp::IMIC)),
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"insurgencysandstorm" => game!("Insurgency: Sandstorm", 27131, Protocol::Valve(SteamApp::INSURGENCYSANDSTORM)),
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"left4dead" => game!("Left 4 Dead", 27015, Protocol::Valve(SteamApp::LEFT4DEAD)),
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"left4dead2" => game!("Left 4 Dead 2", 27015, Protocol::Valve(SteamApp::LEFT4DEAD2)),
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"ohd" => game!("Operation: Harsh Doorstop", 27005, Protocol::Valve(SteamApp::OHD)),
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"onset" => game!("Onset", 7776, Protocol::Valve(SteamApp::ONSET)),
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"przomboid" => game!("Project Zomboid", 16261, Protocol::Valve(SteamApp::PRZOMBOID)),
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"projectzomboid" => game!("Project Zomboid", 16261, Protocol::Valve(SteamApp::PROJECTZOMBOID)),
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"quake1" => game!("Quake 1", 27500, Protocol::Quake(QuakeVersion::One)),
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"quake2" => game!("Quake 2", 27910, Protocol::Quake(QuakeVersion::Two)),
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"quake3" => game!("Quake 3: Arena", 27960, Protocol::Quake(QuakeVersion::Three)),
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"ror2" => game!("Risk of Rain 2", 27016, Protocol::Valve(SteamApp::ROR2)),
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"rust" => game!("Rust", 27015, Protocol::Valve(SteamApp::RUST)),
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"svencoop" => game!("Sven Co-op", 27015, Protocol::Valve(SteamApp::SVEENCOOP)),
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"sco" => game!("Sven Co-op", 27015, Protocol::Valve(SteamApp::SCO)),
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"7d2d" => game!("7 Days To Die", 26900, Protocol::Valve(SteamApp::SD2D)),
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"sof2" => game!("Soldier of Fortune 2", 20100, Protocol::Quake(QuakeVersion::Three)),
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"ss" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
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"serioussam" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(SteamApp::THEFOREST)),
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"tf2" => game!("Team Fortress 2", 27015, Protocol::Valve(SteamApp::TF2)),
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"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(SteamApp::TEAMFORTRESS2)),
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"tfc" => game!("Team Fortress Classic", 27015, Protocol::Valve(SteamApp::TFC)),
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"ship" => game!("The Ship", 27015, Protocol::PROPRIETARY(ProprietaryProtocol::TheShip)),
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"theship" => game!("The Ship", 27015, Protocol::PROPRIETARY(ProprietaryProtocol::TheShip)),
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"unturned" => game!("Unturned", 27015, Protocol::Valve(SteamApp::UNTURNED)),
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"ut" => game!("Unreal Tournament", 7778, Protocol::Gamespy(GameSpyVersion::One)),
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"unrealtournament" => game!("Unreal Tournament", 7778, Protocol::Gamespy(GameSpyVersion::One)),
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"vrising" => game!("V Rising", 27016, Protocol::Valve(SteamApp::VRISING)),
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"jc2mp" => game!("Just Cause 2: Multiplayer", 7777, Protocol::PROPRIETARY(ProprietaryProtocol::JC2MP)),
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"jc2m" => game!("Just Cause 2: Multiplayer", 7777, Protocol::PROPRIETARY(ProprietaryProtocol::JC2M)),
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"warsow" => game!("Warsow", 44400, Protocol::Quake(QuakeVersion::Three)),
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};
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@ -101,7 +101,7 @@ mod test {
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let ignore = [
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"mod", // Module file
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"definitions", // This file
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"mc", // Has various defs
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"minecraft", // Has various defs
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"sd2d", // Module names cannot start with numbers
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];
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::ARKSE.as_engine(),
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SteamApp::HL2D.as_engine(),
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None,
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None,
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)?;
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@ -1,16 +0,0 @@
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use crate::{
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protocols::valve::{self, game, SteamApp},
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GDResult,
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};
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use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::HLDMS.as_engine(),
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None,
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None,
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)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::HL2DM.as_engine(),
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SteamApp::HLDS.as_engine(),
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None,
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None,
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)?;
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16
src/games/imic.rs
Normal file
16
src/games/imic.rs
Normal file
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@ -0,0 +1,16 @@
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use crate::{
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protocols::valve::{self, game, SteamApp},
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GDResult,
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};
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use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::IMIC.as_engine(),
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None,
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None,
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)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -1,16 +0,0 @@
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use crate::{
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protocols::valve::{self, game, SteamApp},
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GDResult,
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};
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use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::INSURGENCYMIC.as_engine(),
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None,
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None,
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)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -37,7 +37,7 @@ pub struct Response {
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}
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impl CommonResponse for Response {
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fn as_original(&self) -> GenericResponse { GenericResponse::JC2MP(self) }
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fn as_original(&self) -> GenericResponse { GenericResponse::JC2M(self) }
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fn game_version(&self) -> Option<&str> { Some(&self.game_version) }
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fn description(&self) -> Option<&str> { Some(&self.description) }
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@ -3,14 +3,14 @@
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#[cfg(feature = "serde")]
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use serde::{Deserialize, Serialize};
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/// Age of Chivalry
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pub mod ageofchivalry;
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/// ARMA 2: Operation Arrowhead
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pub mod a2oa;
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/// Alien Swarm
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pub mod alienswarm;
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/// Age of Chivalry
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pub mod aoc;
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/// ARK: Survival Evolved
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pub mod arkse;
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/// ARMA 2: Operation Arrowhead
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pub mod arma2oa;
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pub mod ase;
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/// Alien Swarm: Reactive Drop
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pub mod asrd;
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/// Avorion
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@ -18,9 +18,9 @@ pub mod avorion;
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/// Ballistic Overkill
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pub mod ballisticoverkill;
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/// Battalion 1944
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pub mod bat1944;
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pub mod battalion1944;
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/// Battlefield 1942
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pub mod bf1942;
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pub mod battlefield1942;
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/// Black Mesa
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pub mod blackmesa;
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/// BrainBread 2
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@ -29,12 +29,12 @@ pub mod brainbread2;
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pub mod codenamecure;
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/// Colony Survival
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pub mod colonysurvival;
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/// Counter-Strike
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pub mod counterstrike;
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/// Creativerse
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pub mod creativerse;
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/// Crysis Wars
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pub mod crysiswars;
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/// Counter-Strike
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pub mod cs;
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/// Counter Strike: Condition Zero
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pub mod cscz;
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/// Counter-Strike: Global Offensive
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@ -54,33 +54,33 @@ pub mod ffow;
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/// Garry's Mod
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pub mod garrysmod;
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/// Halo: Combat Evolved
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pub mod haloce;
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pub mod hce;
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/// Half-Life 2 Deathmatch
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pub mod hl2dm;
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pub mod hl2d;
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/// Half-Life Deathmatch: Source
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pub mod hldms;
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pub mod hlds;
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/// Hell Let Loose
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pub mod hll;
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/// Insurgency: Modern Infantry Combat
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pub mod imic;
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/// Insurgency
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pub mod insurgency;
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/// Insurgency: Modern Infantry Combat
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pub mod insurgencymic;
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/// Insurgency: Sandstorm
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pub mod insurgencysandstorm;
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/// Just Cause 2: Multiplayer
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pub mod jc2mp;
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pub mod jc2m;
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/// Left 4 Dead
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pub mod left4dead;
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/// Left 4 Dead 2
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pub mod left4dead2;
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/// Minecraft
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pub mod mc;
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pub mod minecraft;
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/// Operation: Harsh Doorstop
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pub mod ohd;
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/// Onset
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pub mod onset;
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/// Project Zomboid
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pub mod przomboid;
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pub mod projectzomboid;
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/// Quake 1
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pub mod quake1;
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/// Quake 2
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@ -91,26 +91,26 @@ pub mod quake3;
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pub mod ror2;
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/// Rust
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pub mod rust;
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/// Sven Co-op
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pub mod sco;
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/// 7 Days To Die
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pub mod sd2d;
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/// The Ship
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pub mod ship;
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/// Serious Sam
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pub mod serioussam;
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/// Soldier of Fortune 2
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pub mod sof2;
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/// Serious Sam
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pub mod ss;
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/// Sven Co-op
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pub mod svencoop;
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/// Team Fortress 2
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pub mod tf2;
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pub mod teamfortress2;
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/// Team Fortress Classic
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pub mod tfc;
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/// The Forest
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pub mod theforest;
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/// The Ship
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pub mod theship;
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/// Unreal Tournament
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pub mod unrealtournament;
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/// Unturned
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pub mod unturned;
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/// Unreal Tournament
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pub mod ut;
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/// V Rising
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pub mod vrising;
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/// Warsow
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|
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@ -222,12 +222,10 @@ pub fn query_with_timeout_and_extra_settings(
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Protocol::PROPRIETARY(protocol) => {
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match protocol {
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ProprietaryProtocol::TheShip => {
|
||||
ship::query_with_timeout(address, port, timeout_settings).map(Box::new)?
|
||||
theship::query_with_timeout(address, port, timeout_settings).map(Box::new)?
|
||||
}
|
||||
ProprietaryProtocol::FFOW => ffow::query_with_timeout(address, port, timeout_settings).map(Box::new)?,
|
||||
ProprietaryProtocol::JC2MP => {
|
||||
jc2mp::query_with_timeout(address, port, timeout_settings).map(Box::new)?
|
||||
}
|
||||
ProprietaryProtocol::JC2M => jc2m::query_with_timeout(address, port, timeout_settings).map(Box::new)?,
|
||||
}
|
||||
}
|
||||
})
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ use std::net::{IpAddr, SocketAddr};
|
|||
pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
&SocketAddr::new(*address, port.unwrap_or(16261)),
|
||||
SteamApp::PRZOMBOID.as_engine(),
|
||||
SteamApp::PROJECTZOMBOID.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
16
src/games/sco.rs
Normal file
16
src/games/sco.rs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
use std::net::{IpAddr, SocketAddr};
|
||||
|
||||
pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
&SocketAddr::new(*address, port.unwrap_or(27015)),
|
||||
SteamApp::SCO.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
use std::net::{IpAddr, SocketAddr};
|
||||
|
||||
pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
&SocketAddr::new(*address, port.unwrap_or(27015)),
|
||||
SteamApp::SVEENCOOP.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
16
src/games/teamfortress2.rs
Normal file
16
src/games/teamfortress2.rs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
use crate::{
|
||||
protocols::valve::{self, game, SteamApp},
|
||||
GDResult,
|
||||
};
|
||||
use std::net::{IpAddr, SocketAddr};
|
||||
|
||||
pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
|
||||
let valve_response = valve::query(
|
||||
&SocketAddr::new(*address, port.unwrap_or(27015)),
|
||||
SteamApp::TEAMFORTRESS2.as_engine(),
|
||||
None,
|
||||
None,
|
||||
)?;
|
||||
|
||||
Ok(game::Response::new_from_valve_response(valve_response))
|
||||
}
|
||||
|
|
@ -136,7 +136,7 @@ pub fn query_with_timeout(
|
|||
) -> GDResult<Response> {
|
||||
let valve_response = valve::query(
|
||||
&SocketAddr::new(*address, port.unwrap_or(27015)),
|
||||
SteamApp::SHIP.as_engine(),
|
||||
SteamApp::THESHIP.as_engine(),
|
||||
None,
|
||||
timeout_settings,
|
||||
)?;
|
||||
|
|
@ -4,9 +4,9 @@
|
|||
//!
|
||||
//! ## For a specific game
|
||||
//! ```
|
||||
//! use gamedig::games::tf2;
|
||||
//! use gamedig::games::teamfortress2;
|
||||
//!
|
||||
//! let response = tf2::query(&"127.0.0.1".parse().unwrap(), None); // None is the default port (which is 27015), could also be Some(27015)
|
||||
//! let response = teamfortress2::query(&"127.0.0.1".parse().unwrap(), None); // None is the default port (which is 27015), could also be Some(27015)
|
||||
//! match response { // Result type, must check what it is...
|
||||
//! Err(error) => println!("Couldn't query, error: {}", error),
|
||||
//! Ok(r) => println!("{:#?}", r)
|
||||
|
|
@ -17,7 +17,7 @@
|
|||
//! ```
|
||||
//! use gamedig::games::{GAMES, query};
|
||||
//!
|
||||
//! let game = GAMES.get("tf2").unwrap(); // Get a game definition, the full list can be found in src/games/mod.rs
|
||||
//! let game = GAMES.get("teamfortress2").unwrap(); // Get a game definition, the full list can be found in src/games/mod.rs
|
||||
//! let response = query(game, &"127.0.0.1".parse().unwrap(), None); // None will use the default port
|
||||
//! match response {
|
||||
//! Err(error) => println!("Couldn't query, error: {}", error),
|
||||
|
|
|
|||
|
|
@ -14,12 +14,12 @@ use std::net::SocketAddr;
|
|||
|
||||
use byteorder::BigEndian;
|
||||
|
||||
pub struct LegacyBV1_8 {
|
||||
pub struct LegacyV1_3 {
|
||||
socket: TcpSocket,
|
||||
retry_count: usize,
|
||||
}
|
||||
|
||||
impl LegacyBV1_8 {
|
||||
impl LegacyV1_3 {
|
||||
fn new(address: &SocketAddr, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address)?;
|
||||
socket.apply_timeout(&timeout_settings)?;
|
||||
|
|
@ -72,7 +72,7 @@ impl LegacyBV1_8 {
|
|||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::VB1_8),
|
||||
server_type: Server::Legacy(LegacyGroup::V1_3),
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -13,12 +13,12 @@ use crate::{
|
|||
};
|
||||
use std::net::SocketAddr;
|
||||
|
||||
pub struct LegacyV1_4 {
|
||||
pub struct LegacyV1_5 {
|
||||
socket: TcpSocket,
|
||||
retry_count: usize,
|
||||
}
|
||||
|
||||
impl LegacyV1_4 {
|
||||
impl LegacyV1_5 {
|
||||
fn new(address: &SocketAddr, timeout_settings: Option<TimeoutSettings>) -> GDResult<Self> {
|
||||
let socket = TcpSocket::new(address)?;
|
||||
socket.apply_timeout(&timeout_settings)?;
|
||||
|
|
@ -75,7 +75,7 @@ impl LegacyV1_4 {
|
|||
favicon: None,
|
||||
previews_chat: None,
|
||||
enforces_secure_chat: None,
|
||||
server_type: Server::Legacy(LegacyGroup::V1_4),
|
||||
server_type: Server::Legacy(LegacyGroup::V1_5),
|
||||
})
|
||||
}
|
||||
|
||||
|
|
@ -4,8 +4,8 @@ use crate::{
|
|||
protocol::{
|
||||
bedrock::Bedrock,
|
||||
java::Java,
|
||||
legacy_bv1_8::LegacyBV1_8,
|
||||
legacy_v1_4::LegacyV1_4,
|
||||
legacy_v1_3::LegacyV1_3,
|
||||
legacy_v1_5::LegacyV1_5,
|
||||
legacy_v1_6::LegacyV1_6,
|
||||
},
|
||||
BedrockResponse,
|
||||
|
|
@ -20,8 +20,8 @@ use std::net::SocketAddr;
|
|||
|
||||
mod bedrock;
|
||||
mod java;
|
||||
mod legacy_bv1_8;
|
||||
mod legacy_v1_4;
|
||||
mod legacy_v1_3;
|
||||
mod legacy_v1_5;
|
||||
mod legacy_v1_6;
|
||||
|
||||
/// Queries a Minecraft server with all the protocol variants one by one (Java
|
||||
|
|
@ -61,11 +61,11 @@ pub fn query_legacy(address: &SocketAddr, timeout_settings: Option<TimeoutSettin
|
|||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_4, address, timeout_settings.clone()) {
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_5, address, timeout_settings.clone()) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::VB1_8, address, timeout_settings) {
|
||||
if let Ok(response) = query_legacy_specific(LegacyGroup::V1_3, address, timeout_settings) {
|
||||
return Ok(response);
|
||||
}
|
||||
|
||||
|
|
@ -80,8 +80,8 @@ pub fn query_legacy_specific(
|
|||
) -> GDResult<JavaResponse> {
|
||||
match group {
|
||||
LegacyGroup::V1_6 => LegacyV1_6::query(address, timeout_settings),
|
||||
LegacyGroup::V1_4 => LegacyV1_4::query(address, timeout_settings),
|
||||
LegacyGroup::VB1_8 => LegacyBV1_8::query(address, timeout_settings),
|
||||
LegacyGroup::V1_5 => LegacyV1_5::query(address, timeout_settings),
|
||||
LegacyGroup::V1_3 => LegacyV1_3::query(address, timeout_settings),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -35,9 +35,9 @@ pub enum LegacyGroup {
|
|||
/// 1.6
|
||||
V1_6,
|
||||
/// 1.4 - 1.5
|
||||
V1_4,
|
||||
V1_5,
|
||||
/// Beta 1.8 - 1.3
|
||||
VB1_8,
|
||||
V1_3,
|
||||
}
|
||||
|
||||
/// Information about a player.
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ use serde::{Deserialize, Serialize};
|
|||
pub enum ProprietaryProtocol {
|
||||
TheShip,
|
||||
FFOW,
|
||||
JC2MP,
|
||||
JC2M,
|
||||
}
|
||||
|
||||
/// Enumeration of all valid protocol types
|
||||
|
|
@ -36,11 +36,11 @@ pub enum GenericResponse<'a> {
|
|||
Quake(quake::VersionedResponse<'a>),
|
||||
Valve(&'a valve::Response),
|
||||
#[cfg(feature = "games")]
|
||||
TheShip(&'a crate::games::ship::Response),
|
||||
TheShip(&'a crate::games::theship::Response),
|
||||
#[cfg(feature = "games")]
|
||||
FFOW(&'a crate::games::ffow::Response),
|
||||
#[cfg(feature = "games")]
|
||||
JC2MP(&'a crate::games::jc2mp::Response),
|
||||
JC2M(&'a crate::games::jc2m::Response),
|
||||
}
|
||||
|
||||
/// All player types
|
||||
|
|
@ -52,9 +52,9 @@ pub enum GenericPlayer<'a> {
|
|||
Minecraft(&'a minecraft::Player),
|
||||
Gamespy(gamespy::VersionedPlayer<'a>),
|
||||
#[cfg(feature = "games")]
|
||||
TheShip(&'a crate::games::ship::TheShipPlayer),
|
||||
TheShip(&'a crate::games::theship::TheShipPlayer),
|
||||
#[cfg(feature = "games")]
|
||||
JCMP2(&'a crate::games::jc2mp::Player),
|
||||
JCMP2(&'a crate::games::jc2m::Player),
|
||||
}
|
||||
|
||||
pub trait CommonResponse {
|
||||
|
|
|
|||
|
|
@ -304,7 +304,7 @@ impl ValveProtocol {
|
|||
let environment_type = Environment::from_gldsrc(buffer.read()?)?;
|
||||
let has_password = buffer.read::<u8>()? == 1;
|
||||
let vac_secured = buffer.read::<u8>()? == 1;
|
||||
let the_ship = match *engine == SteamApp::SHIP.as_engine() {
|
||||
let the_ship = match *engine == SteamApp::THESHIP.as_engine() {
|
||||
false => None,
|
||||
true => {
|
||||
Some(TheShip {
|
||||
|
|
@ -389,11 +389,11 @@ impl ValveProtocol {
|
|||
name: buffer.read_string::<Utf8Decoder>(None)?,
|
||||
score: buffer.read()?,
|
||||
duration: buffer.read()?,
|
||||
deaths: match *engine == SteamApp::SHIP.as_engine() {
|
||||
deaths: match *engine == SteamApp::THESHIP.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.read()?),
|
||||
},
|
||||
money: match *engine == SteamApp::SHIP.as_engine() {
|
||||
money: match *engine == SteamApp::THESHIP.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.read()?),
|
||||
},
|
||||
|
|
|
|||
|
|
@ -254,7 +254,7 @@ impl Request {
|
|||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum SteamApp {
|
||||
/// Counter-Strike
|
||||
CS,
|
||||
COUNTERSTRIKE,
|
||||
/// Creativerse
|
||||
CREATIVERSE,
|
||||
/// Team Fortress Classic
|
||||
|
|
@ -268,11 +268,11 @@ pub enum SteamApp {
|
|||
/// Day of Defeat: Source
|
||||
DODS,
|
||||
/// Half-Life 2 Deathmatch
|
||||
HL2DM,
|
||||
HL2D,
|
||||
/// Half-Life Deathmatch: Source
|
||||
HLDMS,
|
||||
HLDS,
|
||||
/// Team Fortress 2
|
||||
TF2,
|
||||
TEAMFORTRESS2,
|
||||
/// Left 4 Dead
|
||||
LEFT4DEAD,
|
||||
/// Left 4 Dead
|
||||
|
|
@ -282,26 +282,26 @@ pub enum SteamApp {
|
|||
/// Counter-Strike: Global Offensive
|
||||
CSGO,
|
||||
/// The Ship
|
||||
SHIP,
|
||||
THESHIP,
|
||||
/// Garry's Mod
|
||||
GARRYSMOD,
|
||||
/// Age of Chivalry
|
||||
AGEOFCHIVALRY,
|
||||
AOC,
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
INSURGENCYMIC,
|
||||
IMIC,
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
ARMA2OA,
|
||||
A2OA,
|
||||
/// Project Zomboid
|
||||
PRZOMBOID,
|
||||
PROJECTZOMBOID,
|
||||
/// Insurgency
|
||||
INSURGENCY,
|
||||
/// Sven Co-op
|
||||
SVEENCOOP,
|
||||
SCO,
|
||||
/// 7 Days To Die
|
||||
SD2D,
|
||||
/// Rust
|
||||
RUST,
|
||||
/// Vallistic Overkill
|
||||
/// Ballistic Overkill
|
||||
BALLISTICOVERKILL,
|
||||
/// Don't Starve Together
|
||||
DST,
|
||||
|
|
@ -322,9 +322,9 @@ pub enum SteamApp {
|
|||
/// Unturned
|
||||
UNTURNED,
|
||||
/// ARK: Survival Evolved
|
||||
ARKSE,
|
||||
ASE,
|
||||
/// Battalion 1944
|
||||
BAT1944,
|
||||
BATTALION1944,
|
||||
/// Insurgency: Sandstorm
|
||||
INSURGENCYSANDSTORM,
|
||||
/// Alien Swarm: Reactive Drop
|
||||
|
|
@ -347,19 +347,19 @@ impl SteamApp {
|
|||
match self {
|
||||
Self::CSS => Engine::new_source(240),
|
||||
Self::DODS => Engine::new_source(300),
|
||||
Self::HL2DM => Engine::new_source(320),
|
||||
Self::HLDMS => Engine::new_source(360),
|
||||
Self::TF2 => Engine::new_source(440),
|
||||
Self::HL2D => Engine::new_source(320),
|
||||
Self::HLDS => Engine::new_source(360),
|
||||
Self::TEAMFORTRESS2 => Engine::new_source(440),
|
||||
Self::LEFT4DEAD => Engine::new_source(500),
|
||||
Self::LEFT4DEAD2 => Engine::new_source(550),
|
||||
Self::ALIENSWARM => Engine::new_source(630),
|
||||
Self::CSGO => Engine::new_source(730),
|
||||
Self::SHIP => Engine::new_source(2400),
|
||||
Self::THESHIP => Engine::new_source(2400),
|
||||
Self::GARRYSMOD => Engine::new_source(4000),
|
||||
Self::AGEOFCHIVALRY => Engine::new_source(17510),
|
||||
Self::INSURGENCYMIC => Engine::new_source(17700),
|
||||
Self::ARMA2OA => Engine::new_source(33930),
|
||||
Self::PRZOMBOID => Engine::new_source(108_600),
|
||||
Self::AOC => Engine::new_source(17510),
|
||||
Self::IMIC => Engine::new_source(17700),
|
||||
Self::A2OA => Engine::new_source(33930),
|
||||
Self::PROJECTZOMBOID => Engine::new_source(108_600),
|
||||
Self::INSURGENCY => Engine::new_source(222_880),
|
||||
Self::SD2D => Engine::new_source(251_570),
|
||||
Self::RUST => Engine::new_source(252_490),
|
||||
|
|
@ -374,8 +374,8 @@ impl SteamApp {
|
|||
Self::DOI => Engine::new_source(447_820),
|
||||
Self::THEFOREST => Engine::new_source(556_450),
|
||||
Self::UNTURNED => Engine::new_source(304_930),
|
||||
Self::ARKSE => Engine::new_source(346_110),
|
||||
Self::BAT1944 => Engine::new_source(489_940),
|
||||
Self::ASE => Engine::new_source(346_110),
|
||||
Self::BATTALION1944 => Engine::new_source(489_940),
|
||||
Self::INSURGENCYSANDSTORM => Engine::new_source(581_320),
|
||||
Self::ASRD => Engine::new_source(563_560),
|
||||
Self::ROR2 => Engine::new_source(632_360),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue