[Games] Update game definitions to match node-gamedig names (#100)

* [Games] Update game definitions to match node-gamedig names

* Update game file names to match definitions

* [Games] rename minecraft definitions to better match node

* [Games] Add test that all game files match definition name

* Update SteamApp to match node names

* [Games] Update the forest to match node-GameDig#367

* Clippy fix in games test

* [Docs] Update GAMES.md with new names

* [DOCS] Update changelog
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Tom 2023-09-22 21:20:01 +00:00 committed by GitHub
parent 14c3f4525b
commit 52750fba76
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37 changed files with 319 additions and 281 deletions

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@ -28,6 +28,10 @@ Generics:
- Changed `players_maximum` and `players_online` (and their functions) types from `u64` to `u32`.
- Changed `score` type (and the function) of player from `u32` to `i32`.
Games:
- Renamed game definitions to better match node-gamedig
- Renamed game implementations to match new definition names
Protocols:
- Valve:
1. Renamed `protocol` to `protocol_version`.
@ -36,6 +40,7 @@ Protocols:
4. Fixed `player`'s `score` field being `u32` when it needed to be `i32`, as specified in the protocol.
5. Added the field `check_app_id` to `GatherSettings` which controls if the app id specified to the request and
reported by the server are the same, errors if not, enabled by default.
6. Valve: Renamed SteamApp enum variants to match new definition names
- GameSpy (1, 2, 3):
1. Renamed `version` to `game_version`.