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https://github.com/tribufu/rust-gamedig
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Rust support.
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6 changed files with 20 additions and 1 deletions
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@ -9,6 +9,7 @@ Who knows what the future holds...
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[The Forest](https://store.steampowered.com/app/242760/The_Forest/) support.
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[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/) support.
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[Sven Co-op](https://store.steampowered.com/app/225840/Sven_Coop/) support.
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[Rust](https://store.steampowered.com/app/252490/Rust/) support.
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# 0.0.5 - 15/11/2022
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Added `SocketBind` error, regarding failing to bind a socket.
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1
GAMES.md
1
GAMES.md
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@ -24,6 +24,7 @@
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| TF | The Forest | Valve Protocol | Use the query port. |
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| TFC | Team Fortress Classic | Valve Protocol | |
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| SC | Sven Co-op | Valve Protocol | |
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| RUST | Rust | Valve Protocol | |
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## Planned to add support:
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_
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@ -1,6 +1,6 @@
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use std::env;
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use gamedig::{aliens, ase, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::{aliens, ase, asrd, cscz, csgo, css, dod, dods, GDResult, gm, hl2dm, ins, insmic, inss, l4d, l4d2, mc, rust, sc, sdtd, tf, tf2, tfc, ts, unturned};
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use gamedig::protocols::minecraft::{LegacyGroup, Server};
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use gamedig::protocols::valve;
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use gamedig::protocols::valve::App;
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@ -53,6 +53,7 @@ fn main() -> GDResult<()> {
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"tf" => println!("{:#?}", tf::query(ip, port)?),
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"tfc" => println!("{:#?}", tfc::query(ip, port)?),
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"sc" => println!("{:#?}", sc::query(ip, port)?),
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"rust" => println!("{:#?}", rust::query(ip, port)?),
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"_src" => println!("{:#?}", valve::query(ip, 27015, App::Source(None), None, None)?),
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"_gld" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(false), None, None)?),
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"_gld_f" => println!("{:#?}", valve::query(ip, 27015, App::GoldSrc(true), None, None)?),
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@ -47,3 +47,5 @@ pub mod tf;
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pub mod tfc;
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/// Sven Co-op
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pub mod sc;
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/// Rust
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pub mod rust;
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12
src/games/rust.rs
Normal file
12
src/games/rust.rs
Normal file
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@ -0,0 +1,12 @@
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use crate::GDResult;
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use crate::protocols::valve;
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use crate::protocols::valve::{game, SteamID};
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pub fn query(address: &str, port: Option<u16>) -> GDResult<game::Response> {
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let valve_response = valve::query(address, match port {
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None => 27015,
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Some(port) => port
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}, SteamID::RUST.as_app(), None, None)?;
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Ok(game::Response::new_from_valve_response(valve_response))
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}
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@ -177,6 +177,8 @@ pub enum SteamID {
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INS = 222880,
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/// Sven Co-op
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SC = 225840,
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/// Rust
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RUST = 252490,
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/// The Forrest
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TF = 556450, //this is the id for the dedicated server, for the game its 242760
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/// 7 Days To Die
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