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Reduce game implementation repetition (#122)
* [Games] Add macro to replace valve game query implementations This somewhat reduces repeated code (#120), and also adds auto-generated doc comments to all valve game query functions. * [Games] Add macro to replace gamespy game query implementations This somewhat reduces repeated code (#120), and also adds auto-generated doc comments to all gamespy game query functions. * [Games] Add macro to replace quake game query implementations This somewhat reduces repeated code (#120), and also adds auto-generated doc comments to all quake game query functions. * [Games] Move all valve game modules into a single file using macros Vastly reduces the number of files. However does break the game definition-per-file test, so that was removed. * [Games] Move all quake game modules into a single file using macros * [Games] Move all gamespy game modules into a single file using macros * [Docs] Update CHANGELOG * [Docs] Improve game query function generation macro documentation * [Games] Add missed Halo: Combat Evolved to gamespy
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src/games/quake.rs
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src/games/quake.rs
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//! Quake game query modules
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use crate::protocols::quake::game_query_mod;
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game_query_mod!(quake1, "Quake 1", one, 27500);
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game_query_mod!(quake2, "Quake 2", two, 27910);
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game_query_mod!(quake3, "Quake 3: Arena", three, 27960);
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game_query_mod!(sof2, "Soldier of Fortune 2", three, 20100);
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game_query_mod!(warsow, "Warsow", three, 44400);
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