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https://github.com/tribufu/rust-gamedig
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feat: Remove SteamApp (#142)
* Remove the SteamApp enum. * Further removal * Replace SteamApp with Engine on game! usage * Add removal of SteamApp in changelog * docs: Update reference of SteamApp to Engine * Update the docs of the Engine type to be more descriptive.
This commit is contained in:
parent
501524b0da
commit
2cc9e56168
10 changed files with 187 additions and 266 deletions
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@ -6,7 +6,8 @@ Who knows what the future holds...
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- Added [Valheim](https://store.steampowered.com/app/892970/Valheim/) support.
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### Breaking:
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None, yaay!
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Protocols:
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- Valve: Removed `SteamApp` due to it not being really useful at all, replaced all instances with `Engine`.
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# 0.4.1 - 13/10/2023
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### Changes:
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@ -1,5 +1,6 @@
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use crate::protocols::valve::Engine;
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use crate::{
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protocols::valve::{self, game, SteamApp},
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protocols::valve::{self, game},
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GDErrorKind::TypeParse,
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GDResult,
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};
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@ -8,7 +9,7 @@ use std::net::{IpAddr, SocketAddr};
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pub fn query(address: &IpAddr, port: Option<u16>) -> GDResult<game::Response> {
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let mut valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(7780)),
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SteamApp::BATTALION1944.as_engine(),
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Engine::new(489_940),
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None,
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None,
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)?;
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@ -4,7 +4,7 @@ use crate::protocols::{
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gamespy::GameSpyVersion,
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minecraft::{LegacyGroup, Server},
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quake::QuakeVersion,
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valve::SteamApp,
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valve::Engine,
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Protocol,
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};
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use crate::Game;
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@ -44,65 +44,65 @@ pub static GAMES: Map<&'static str, Game> = phf_map! {
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"minecraftlegacy16" => game!("Minecraft (legacy v1.6)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_6)))),
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"minecraftlegacy15" => game!("Minecraft (legacy v1.4-1.5)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_5)))),
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"minecraftlegacy13" => game!("Minecraft (legacy vB1.8-1.3)", 25565, Protocol::Minecraft(Some(Server::Legacy(LegacyGroup::V1_3)))),
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"alienswarm" => game!("Alien Swarm", 27015, Protocol::Valve(SteamApp::ALIENSWARM)),
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"aoc" => game!("Age of Chivalry", 27015, Protocol::Valve(SteamApp::AOC)),
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"a2oa" => game!("ARMA 2: Operation Arrowhead", 2304, Protocol::Valve(SteamApp::A2OA)),
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"ase" => game!("ARK: Survival Evolved", 27015, Protocol::Valve(SteamApp::ASE)),
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"asrd" => game!("Alien Swarm: Reactive Drop", 2304, Protocol::Valve(SteamApp::ASRD)),
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"avorion" => game!("Avorion", 27020, Protocol::Valve(SteamApp::AVORION)),
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"barotrauma" => game!("Barotrauma", 27016, Protocol::Valve(SteamApp::BAROTRAUMA)),
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"battalion1944" => game!("Battalion 1944", 7780, Protocol::Valve(SteamApp::BATTALION1944)),
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"brainbread2" => game!("BrainBread 2", 27015, Protocol::Valve(SteamApp::BRAINBREAD2)),
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"alienswarm" => game!("Alien Swarm", 27015, Protocol::Valve(Engine::new(630))),
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"aoc" => game!("Age of Chivalry", 27015, Protocol::Valve(Engine::new(17510))),
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"a2oa" => game!("ARMA 2: Operation Arrowhead", 2304, Protocol::Valve(Engine::new(33930))),
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"ase" => game!("ARK: Survival Evolved", 27015, Protocol::Valve(Engine::new(346_110))),
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"asrd" => game!("Alien Swarm: Reactive Drop", 2304, Protocol::Valve(Engine::new(563_560))),
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"avorion" => game!("Avorion", 27020, Protocol::Valve(Engine::new(445_220))),
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"barotrauma" => game!("Barotrauma", 27016, Protocol::Valve(Engine::new(602_960))),
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"battalion1944" => game!("Battalion 1944", 7780, Protocol::Valve(Engine::new(489_940))),
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"brainbread2" => game!("BrainBread 2", 27015, Protocol::Valve(Engine::new(346_330))),
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"battlefield1942" => game!("Battlefield 1942", 23000, Protocol::Gamespy(GameSpyVersion::One)),
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"blackmesa" => game!("Black Mesa", 27015, Protocol::Valve(SteamApp::BLACKMESA)),
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"ballisticoverkill" => game!("Ballistic Overkill", 27016, Protocol::Valve(SteamApp::BALLISTICOVERKILL)),
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"codenamecure" => game!("Codename CURE", 27015, Protocol::Valve(SteamApp::CODENAMECURE)),
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"colonysurvival" => game!("Colony Survival", 27004, Protocol::Valve(SteamApp::COLONYSURVIVAL)),
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"counterstrike" => game!("Counter-Strike", 27015, Protocol::Valve(SteamApp::COUNTERSTRIKE)),
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"cscz" => game!("Counter Strike: Condition Zero", 27015, Protocol::Valve(SteamApp::CSCZ)),
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"csgo" => game!("Counter-Strike: Global Offensive", 27015, Protocol::Valve(SteamApp::CSGO)),
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"css" => game!("Counter-Strike: Source", 27015, Protocol::Valve(SteamApp::CSS)),
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"creativerse" => game!("Creativerse", 26901, Protocol::Valve(SteamApp::CREATIVERSE)),
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"blackmesa" => game!("Black Mesa", 27015, Protocol::Valve(Engine::new(362_890))),
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"ballisticoverkill" => game!("Ballistic Overkill", 27016, Protocol::Valve(Engine::new(296_300))),
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"codenamecure" => game!("Codename CURE", 27015, Protocol::Valve(Engine::new(355_180))),
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"colonysurvival" => game!("Colony Survival", 27004, Protocol::Valve(Engine::new(366_090))),
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"counterstrike" => game!("Counter-Strike", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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"cscz" => game!("Counter Strike: Condition Zero", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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"csgo" => game!("Counter-Strike: Global Offensive", 27015, Protocol::Valve(Engine::new(730))),
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"css" => game!("Counter-Strike: Source", 27015, Protocol::Valve(Engine::new(240))),
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"creativerse" => game!("Creativerse", 26901, Protocol::Valve(Engine::new(280_790))),
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"crysiswars" => game!("Crysis Wars", 64100, Protocol::Gamespy(GameSpyVersion::Three)),
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"dod" => game!("Day of Defeat", 27015, Protocol::Valve(SteamApp::DOD)),
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"dods" => game!("Day of Defeat: Source", 27015, Protocol::Valve(SteamApp::DODS)),
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"doi" => game!("Day of Infamy", 27015, Protocol::Valve(SteamApp::DOI)),
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"dst" => game!("Don't Starve Together", 27016, Protocol::Valve(SteamApp::DST)),
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"dod" => game!("Day of Defeat", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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"dods" => game!("Day of Defeat: Source", 27015, Protocol::Valve(Engine::new(300))),
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"doi" => game!("Day of Infamy", 27015, Protocol::Valve(Engine::new(447_820))),
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"dst" => game!("Don't Starve Together", 27016, Protocol::Valve(Engine::new(322_320))),
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"ffow" => game!("Frontlines: Fuel of War", 5478, Protocol::PROPRIETARY(ProprietaryProtocol::FFOW)),
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"garrysmod" => game!("Garry's Mod", 27016, Protocol::Valve(SteamApp::GARRYSMOD)),
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"hl2d" => game!("Half-Life 2 Deathmatch", 27015, Protocol::Valve(SteamApp::HL2D)),
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"garrysmod" => game!("Garry's Mod", 27016, Protocol::Valve(Engine::new(4000))),
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"hl2d" => game!("Half-Life 2 Deathmatch", 27015, Protocol::Valve(Engine::new(320))),
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"hce" => game!("Halo: Combat Evolved", 2302, Protocol::Gamespy(GameSpyVersion::Two)),
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"hlds" => game!("Half-Life Deathmatch: Source", 27015, Protocol::Valve(SteamApp::HLDS)),
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"hll" => game!("Hell Let Loose", 26420, Protocol::Valve(SteamApp::HLL)),
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"insurgency" => game!("Insurgency", 27015, Protocol::Valve(SteamApp::INSURGENCY)),
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"imic" => game!("Insurgency: Modern Infantry Combat", 27015, Protocol::Valve(SteamApp::IMIC)),
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"insurgencysandstorm" => game!("Insurgency: Sandstorm", 27131, Protocol::Valve(SteamApp::INSURGENCYSANDSTORM)),
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"left4dead" => game!("Left 4 Dead", 27015, Protocol::Valve(SteamApp::LEFT4DEAD)),
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"left4dead2" => game!("Left 4 Dead 2", 27015, Protocol::Valve(SteamApp::LEFT4DEAD2)),
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"ohd" => game!("Operation: Harsh Doorstop", 27005, Protocol::Valve(SteamApp::OHD)),
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"onset" => game!("Onset", 7776, Protocol::Valve(SteamApp::ONSET)),
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"projectzomboid" => game!("Project Zomboid", 16261, Protocol::Valve(SteamApp::PROJECTZOMBOID)),
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"hlds" => game!("Half-Life Deathmatch: Source", 27015, Protocol::Valve(Engine::new(360))),
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"hll" => game!("Hell Let Loose", 26420, Protocol::Valve(Engine::new(686_810))),
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"insurgency" => game!("Insurgency", 27015, Protocol::Valve(Engine::new(222_880))),
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"imic" => game!("Insurgency: Modern Infantry Combat", 27015, Protocol::Valve(Engine::new(17700))),
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"insurgencysandstorm" => game!("Insurgency: Sandstorm", 27131, Protocol::Valve(Engine::new(581_320))),
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"left4dead" => game!("Left 4 Dead", 27015, Protocol::Valve(Engine::new(500))),
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"left4dead2" => game!("Left 4 Dead 2", 27015, Protocol::Valve(Engine::new(550))),
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"ohd" => game!("Operation: Harsh Doorstop", 27005, Protocol::Valve(Engine::new_with_dedicated(736_590, 950_900))),
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"onset" => game!("Onset", 7776, Protocol::Valve(Engine::new(1_105_810))),
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"projectzomboid" => game!("Project Zomboid", 16261, Protocol::Valve(Engine::new(108_600))),
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"quake1" => game!("Quake 1", 27500, Protocol::Quake(QuakeVersion::One)),
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"quake2" => game!("Quake 2", 27910, Protocol::Quake(QuakeVersion::Two)),
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"quake3" => game!("Quake 3: Arena", 27960, Protocol::Quake(QuakeVersion::Three)),
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"ror2" => game!("Risk of Rain 2", 27016, Protocol::Valve(SteamApp::ROR2)),
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"rust" => game!("Rust", 27015, Protocol::Valve(SteamApp::RUST)),
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"sco" => game!("Sven Co-op", 27015, Protocol::Valve(SteamApp::SCO)),
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"7d2d" => game!("7 Days To Die", 26900, Protocol::Valve(SteamApp::SD2D)),
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"ror2" => game!("Risk of Rain 2", 27016, Protocol::Valve(Engine::new(632_360))),
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"rust" => game!("Rust", 27015, Protocol::Valve(Engine::new(252_490))),
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"sco" => game!("Sven Co-op", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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"7d2d" => game!("7 Days To Die", 26900, Protocol::Valve(Engine::new(251_570))),
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"sof2" => game!("Soldier of Fortune 2", 20100, Protocol::Quake(QuakeVersion::Three)),
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"serioussam" => game!("Serious Sam", 25601, Protocol::Gamespy(GameSpyVersion::One)),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(SteamApp::THEFOREST)),
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"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(SteamApp::TEAMFORTRESS2)),
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"tfc" => game!("Team Fortress Classic", 27015, Protocol::Valve(SteamApp::TFC)),
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"theforest" => game!("The Forest", 27016, Protocol::Valve(Engine::new(556_450))),
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"teamfortress2" => game!("Team Fortress 2", 27015, Protocol::Valve(Engine::new(440))),
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"tfc" => game!("Team Fortress Classic", 27015, Protocol::Valve(Engine::new_gold_src(false))),
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"theship" => game!("The Ship", 27015, Protocol::PROPRIETARY(ProprietaryProtocol::TheShip)),
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"unturned" => game!("Unturned", 27015, Protocol::Valve(SteamApp::UNTURNED)),
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"unturned" => game!("Unturned", 27015, Protocol::Valve(Engine::new(304_930))),
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"unrealtournament" => game!("Unreal Tournament", 7778, Protocol::Gamespy(GameSpyVersion::One)),
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"valheim" => game!("Valheim", 2457, Protocol::Valve(SteamApp::VALHEIM), GatheringSettings {
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"valheim" => game!("Valheim", 2457, Protocol::Valve(Engine::new(892_970)), GatheringSettings {
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players: true,
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rules: false,
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check_app_id: true,
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}.into_extra()),
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"vrising" => game!("V Rising", 27016, Protocol::Valve(SteamApp::VRISING)),
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"vrising" => game!("V Rising", 27016, Protocol::Valve(Engine::new(1_604_030))),
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"jc2m" => game!("Just Cause 2: Multiplayer", 7777, Protocol::PROPRIETARY(ProprietaryProtocol::JC2M)),
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"warsow" => game!("Warsow", 44400, Protocol::Quake(QuakeVersion::Three)),
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};
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@ -76,10 +76,10 @@ pub fn query_with_timeout_and_extra_settings(
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) -> GDResult<Box<dyn CommonResponse>> {
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let socket_addr = SocketAddr::new(*address, port.unwrap_or(game.default_port));
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Ok(match &game.protocol {
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Protocol::Valve(steam_app) => {
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Protocol::Valve(engine) => {
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protocols::valve::query(
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&socket_addr,
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steam_app.as_engine(),
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*engine,
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extra_settings
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.or(Option::from(game.request_settings.clone()))
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.map(ExtraRequestSettings::into),
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@ -1,7 +1,7 @@
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use crate::{
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protocols::{
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types::{CommonPlayer, CommonResponse, GenericPlayer, TimeoutSettings},
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valve::{self, get_optional_extracted_data, Server, ServerPlayer, SteamApp},
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valve::{self, get_optional_extracted_data, Server, ServerPlayer},
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GenericResponse,
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},
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GDErrorKind::PacketBad,
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@ -11,6 +11,7 @@ use std::net::{IpAddr, SocketAddr};
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use std::collections::HashMap;
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use crate::protocols::valve::Engine;
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#[cfg(feature = "serde")]
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use serde::{Deserialize, Serialize};
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@ -136,7 +137,7 @@ pub fn query_with_timeout(
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) -> GDResult<Response> {
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let valve_response = valve::query(
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&SocketAddr::new(*address, port.unwrap_or(27015)),
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SteamApp::THESHIP.as_engine(),
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Engine::new(2400),
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None,
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timeout_settings,
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)?;
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@ -2,61 +2,116 @@
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use crate::protocols::valve::game_query_mod;
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game_query_mod!(a2oa, "ARMA 2: Operation Arrowhead", A2OA, 2304);
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game_query_mod!(alienswarm, "Alien Swarm", ALIENSWARM, 27015);
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game_query_mod!(aoc, "Age of Chivalry", AOC, 27015);
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game_query_mod!(ase, "ARK: Survival Evolved", ASE, 27015);
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game_query_mod!(asrd, "Alien Swarm: Reactive Drop", ASRD, 2304);
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game_query_mod!(avorion, "Avorion", AVORION, 27020);
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game_query_mod!(
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a2oa,
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"ARMA 2: Operation Arrowhead",
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Engine::new(33930),
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2304
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);
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game_query_mod!(alienswarm, "Alien Swarm", Engine::new(630), 27015);
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game_query_mod!(aoc, "Age of Chivalry", Engine::new(17510), 27015);
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game_query_mod!(ase, "ARK: Survival Evolved", Engine::new(346_110), 27015);
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game_query_mod!(
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asrd,
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"Alien Swarm: Reactive Drop",
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Engine::new(563_560),
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2304
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);
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game_query_mod!(avorion, "Avorion", Engine::new(445_220), 27020);
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game_query_mod!(
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ballisticoverkill,
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"Ballistic Overkill",
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BALLISTICOVERKILL,
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Engine::new(296_300),
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27016
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);
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game_query_mod!(barotrauma, "Barotrauma", BAROTRAUMA, 27016);
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game_query_mod!(blackmesa, "Black Mesa", BLACKMESA, 27015);
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game_query_mod!(brainbread2, "BrainBread 2", BRAINBREAD2, 27015);
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game_query_mod!(codenamecure, "Codename CURE", CODENAMECURE, 27015);
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game_query_mod!(colonysurvival, "Colony Survival", COLONYSURVIVAL, 27004);
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game_query_mod!(counterstrike, "Counter-Strike", COUNTERSTRIKE, 27015);
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game_query_mod!(creativerse, "Creativerse", CREATIVERSE, 26901);
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game_query_mod!(cscz, "Counter Strike: Condition Zero", CSCZ, 27015);
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game_query_mod!(csgo, "Counter-Strike: Global Offensive", CSGO, 27015);
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game_query_mod!(css, "Counter-Strike: Source", CSS, 27015);
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game_query_mod!(dod, "Day of Defeat", DOD, 27015);
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game_query_mod!(dods, "Day of Defeat: Source", DODS, 27015);
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game_query_mod!(doi, "Day of Infamy", DOI, 27015);
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game_query_mod!(dst, "Don't Starve Together", DST, 27016);
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game_query_mod!(garrysmod, "Garry's Mod", GARRYSMOD, 27016);
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game_query_mod!(hl2d, "Half-Life 2 Deathmatch", HL2D, 27015);
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game_query_mod!(hlds, "Half-Life Deathmatch: Source", HLDS, 27015);
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game_query_mod!(hll, "Hell Let Loose", HLL, 26420);
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game_query_mod!(imic, "Insurgency: Modern Infantry Combat", IMIC, 27015);
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game_query_mod!(insurgency, "Insurgency", INSURGENCY, 27015);
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game_query_mod!(barotrauma, "Barotrauma", Engine::new(602_960), 27016);
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game_query_mod!(blackmesa, "Black Mesa", Engine::new(362_890), 27015);
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game_query_mod!(brainbread2, "BrainBread 2", Engine::new(346_330), 27015);
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game_query_mod!(codenamecure, "Codename CURE", Engine::new(355_180), 27015);
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game_query_mod!(
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colonysurvival,
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"Colony Survival",
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Engine::new(366_090),
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27004
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);
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game_query_mod!(
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counterstrike,
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"Counter-Strike",
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Engine::new_gold_src(false),
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27015
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);
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game_query_mod!(creativerse, "Creativerse", Engine::new(280_790), 26901);
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game_query_mod!(
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cscz,
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"Counter Strike: Condition Zero",
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Engine::new_gold_src(false),
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27015
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);
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game_query_mod!(
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csgo,
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"Counter-Strike: Global Offensive",
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Engine::new(730),
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27015
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);
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game_query_mod!(css, "Counter-Strike: Source", Engine::new(240), 27015);
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game_query_mod!(dod, "Day of Defeat", Engine::new_gold_src(false), 27015);
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game_query_mod!(dods, "Day of Defeat: Source", Engine::new(300), 27015);
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game_query_mod!(doi, "Day of Infamy", Engine::new(447_820), 27015);
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game_query_mod!(dst, "Don't Starve Together", Engine::new(322_320), 27016);
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game_query_mod!(garrysmod, "Garry's Mod", Engine::new(4000), 27016);
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game_query_mod!(hl2d, "Half-Life 2 Deathmatch", Engine::new(320), 27015);
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game_query_mod!(
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hlds,
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"Half-Life Deathmatch: Source",
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Engine::new(360),
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27015
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);
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game_query_mod!(hll, "Hell Let Loose", Engine::new(686_810), 26420);
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game_query_mod!(
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imic,
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"Insurgency: Modern Infantry Combat",
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Engine::new(17700),
|
||||
27015
|
||||
);
|
||||
game_query_mod!(insurgency, "Insurgency", Engine::new(222_880), 27015);
|
||||
game_query_mod!(
|
||||
insurgencysandstorm,
|
||||
"Insurgency: Sandstorm",
|
||||
INSURGENCYSANDSTORM,
|
||||
Engine::new(581_320),
|
||||
27131
|
||||
);
|
||||
game_query_mod!(left4dead, "Left 4 Dead", LEFT4DEAD, 27015);
|
||||
game_query_mod!(left4dead2, "Left 4 Dead 2", LEFT4DEAD2, 27015);
|
||||
game_query_mod!(ohd, "Operation: Harsh Doorstop", OHD, 27005);
|
||||
game_query_mod!(onset, "Onset", ONSET, 7776);
|
||||
game_query_mod!(projectzomboid, "Project Zomboid", PROJECTZOMBOID, 16261);
|
||||
game_query_mod!(ror2, "Risk of Rain 2", ROR2, 27016);
|
||||
game_query_mod!(rust, "Rust", RUST, 27015);
|
||||
game_query_mod!(sco, "Sven Co-op", SCO, 27015);
|
||||
game_query_mod!(sd2d, "7 Days To Die", SD2D, 26900);
|
||||
game_query_mod!(teamfortress2, "Team Fortress 2", TEAMFORTRESS2, 27015);
|
||||
game_query_mod!(tfc, "Team Fortress Classic", TFC, 27015);
|
||||
game_query_mod!(theforest, "The Forest", THEFOREST, 27016);
|
||||
game_query_mod!(unturned, "Unturned", UNTURNED, 27015);
|
||||
game_query_mod!(left4dead, "Left 4 Dead", Engine::new(500), 27015);
|
||||
game_query_mod!(left4dead2, "Left 4 Dead 2", Engine::new(550), 27015);
|
||||
game_query_mod!(
|
||||
ohd,
|
||||
"Operation: Harsh Doorstop",
|
||||
Engine::new_with_dedicated(736_590, 950_900),
|
||||
27005
|
||||
);
|
||||
game_query_mod!(onset, "Onset", Engine::new(1_105_810), 7776);
|
||||
game_query_mod!(
|
||||
projectzomboid,
|
||||
"Project Zomboid",
|
||||
Engine::new(108_600),
|
||||
16261
|
||||
);
|
||||
game_query_mod!(ror2, "Risk of Rain 2", Engine::new(632_360), 27016);
|
||||
game_query_mod!(rust, "Rust", Engine::new(252_490), 27015);
|
||||
game_query_mod!(sco, "Sven Co-op", Engine::new_gold_src(false), 27015);
|
||||
game_query_mod!(sd2d, "7 Days To Die", Engine::new(251_570), 26900);
|
||||
game_query_mod!(teamfortress2, "Team Fortress 2", Engine::new(440), 27015);
|
||||
game_query_mod!(
|
||||
tfc,
|
||||
"Team Fortress Classic",
|
||||
Engine::new_gold_src(false),
|
||||
27015
|
||||
);
|
||||
game_query_mod!(theforest, "The Forest", Engine::new(556_450), 27016);
|
||||
game_query_mod!(unturned, "Unturned", Engine::new(304_930), 27015);
|
||||
game_query_mod!(
|
||||
valheim,
|
||||
"Valheim",
|
||||
VALHEIM,
|
||||
Engine::new(892_970),
|
||||
2457,
|
||||
GatheringSettings {
|
||||
players: true,
|
||||
|
|
@ -64,4 +119,4 @@ game_query_mod!(
|
|||
check_app_id: true,
|
||||
}
|
||||
);
|
||||
game_query_mod!(vrising, "V Rising", VRISING, 27016);
|
||||
game_query_mod!(vrising, "V Rising", Engine::new(1_604_030), 27016);
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ pub enum Protocol {
|
|||
Gamespy(gamespy::GameSpyVersion),
|
||||
Minecraft(Option<minecraft::types::Server>),
|
||||
Quake(quake::QuakeVersion),
|
||||
Valve(valve::SteamApp),
|
||||
Valve(valve::Engine),
|
||||
#[cfg(feature = "games")]
|
||||
PROPRIETARY(ProprietaryProtocol),
|
||||
}
|
||||
|
|
|
|||
|
|
@ -14,22 +14,22 @@ pub use types::*;
|
|||
/// documentation for the created module.
|
||||
/// * `steam_app`, `default_port` - Passed through to [game_query_fn].
|
||||
macro_rules! game_query_mod {
|
||||
($mod_name: ident, $pretty_name: expr, $steam_app: ident, $default_port: literal) => {
|
||||
($mod_name: ident, $pretty_name: expr, $engine: expr, $default_port: literal) => {
|
||||
crate::protocols::valve::game_query_mod!(
|
||||
$mod_name,
|
||||
$pretty_name,
|
||||
$steam_app,
|
||||
$engine,
|
||||
$default_port,
|
||||
GatheringSettings::default()
|
||||
);
|
||||
};
|
||||
|
||||
($mod_name: ident, $pretty_name: expr, $steam_app: ident, $default_port: literal, $gathering_settings: expr) => {
|
||||
($mod_name: ident, $pretty_name: expr, $engine: expr, $default_port: literal, $gathering_settings: expr) => {
|
||||
#[doc = $pretty_name]
|
||||
pub mod $mod_name {
|
||||
use crate::protocols::valve::GatheringSettings;
|
||||
use crate::protocols::valve::{Engine, GatheringSettings};
|
||||
|
||||
crate::protocols::valve::game_query_fn!($steam_app, $default_port, $gathering_settings);
|
||||
crate::protocols::valve::game_query_fn!($pretty_name, $engine, $default_port, $gathering_settings);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -40,7 +40,7 @@ pub(crate) use game_query_mod;
|
|||
// https://users.rust-lang.org/t/macros-filling-text-in-comments/20473
|
||||
/// Generate a query function for a valve game.
|
||||
///
|
||||
/// * `steam_app` - The entry in the [SteamApp] enum that the game uses.
|
||||
/// * `engine` - The [Engine] that the game uses.
|
||||
/// * `default_port` - The default port the game uses.
|
||||
///
|
||||
/// ```rust,ignore
|
||||
|
|
@ -48,19 +48,19 @@ pub(crate) use game_query_mod;
|
|||
/// game_query_fn!(TEAMFORTRESS2, 27015);
|
||||
/// ```
|
||||
macro_rules! game_query_fn {
|
||||
($steam_app: ident, $default_port: literal, $gathering_settings: expr) => {
|
||||
($pretty_name: expr, $engine: expr, $default_port: literal, $gathering_settings: expr) => {
|
||||
// TODO: By using $gathering_settings, also add to doc if a game doesnt respond to certain gathering settings
|
||||
crate::protocols::valve::game_query_fn!{@gen $steam_app, $default_port, concat!(
|
||||
"Make a valve query for ", stringify!($steam_app), " with default timeout settings and default extra request settings.\n\n",
|
||||
crate::protocols::valve::game_query_fn!{@gen $engine, $default_port, concat!(
|
||||
"Make a valve query for ", $pretty_name, " with default timeout settings and default extra request settings.\n\n",
|
||||
"If port is `None`, then the default port (", stringify!($default_port), ") will be used."), $gathering_settings}
|
||||
};
|
||||
|
||||
(@gen $steam_app: ident, $default_port: literal, $doc: expr, $gathering_settings: expr) => {
|
||||
(@gen $engine: expr, $default_port: literal, $doc: expr, $gathering_settings: expr) => {
|
||||
#[doc = $doc]
|
||||
pub fn query(address: &std::net::IpAddr, port: Option<u16>) -> crate::GDResult<crate::protocols::valve::game::Response> {
|
||||
let valve_response = crate::protocols::valve::query(
|
||||
&std::net::SocketAddr::new(*address, port.unwrap_or($default_port)),
|
||||
crate::protocols::valve::SteamApp::$steam_app.as_engine(),
|
||||
$engine,
|
||||
Some($gathering_settings),
|
||||
None,
|
||||
)?;
|
||||
|
|
|
|||
|
|
@ -16,7 +16,6 @@ use crate::{
|
|||
},
|
||||
Engine,
|
||||
ModData,
|
||||
SteamApp,
|
||||
},
|
||||
},
|
||||
socket::{Socket, UdpSocket},
|
||||
|
|
@ -59,8 +58,8 @@ impl SplitPacket {
|
|||
Engine::Source(_) => {
|
||||
let total = buffer.read()?;
|
||||
let number = buffer.read()?;
|
||||
let size = match protocol == 7 && (*engine == SteamApp::CSS.as_engine()) {
|
||||
// certain apps with protocol = 7 dont have this field
|
||||
let size = match protocol == 7 && (*engine == Engine::new(240)) {
|
||||
// certain apps with protocol = 7 dont have this field, such as CSS
|
||||
false => buffer.read()?,
|
||||
true => 1248,
|
||||
};
|
||||
|
|
@ -304,7 +303,7 @@ impl ValveProtocol {
|
|||
let environment_type = Environment::from_gldsrc(buffer.read()?)?;
|
||||
let has_password = buffer.read::<u8>()? == 1;
|
||||
let vac_secured = buffer.read::<u8>()? == 1;
|
||||
let the_ship = match *engine == SteamApp::THESHIP.as_engine() {
|
||||
let the_ship = match *engine == Engine::new(2400) {
|
||||
false => None,
|
||||
true => {
|
||||
Some(TheShip {
|
||||
|
|
@ -389,11 +388,11 @@ impl ValveProtocol {
|
|||
name: buffer.read_string::<Utf8Decoder>(None)?,
|
||||
score: buffer.read()?,
|
||||
duration: buffer.read()?,
|
||||
deaths: match *engine == SteamApp::THESHIP.as_engine() {
|
||||
deaths: match *engine == Engine::new(2400) {
|
||||
false => None,
|
||||
true => Some(buffer.read()?),
|
||||
},
|
||||
money: match *engine == SteamApp::THESHIP.as_engine() {
|
||||
money: match *engine == Engine::new(2400) {
|
||||
false => None,
|
||||
true => Some(buffer.read()?),
|
||||
},
|
||||
|
|
@ -418,7 +417,8 @@ impl ValveProtocol {
|
|||
rules.insert(name, value);
|
||||
}
|
||||
|
||||
if *engine == SteamApp::ROR2.as_engine() {
|
||||
if *engine == Engine::new(632_360) {
|
||||
// ROR2
|
||||
rules.remove("Test");
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -249,159 +249,20 @@ impl Request {
|
|||
}
|
||||
}
|
||||
|
||||
/// Supported steam apps
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum SteamApp {
|
||||
/// Counter-Strike
|
||||
COUNTERSTRIKE,
|
||||
/// Creativerse
|
||||
CREATIVERSE,
|
||||
/// Team Fortress Classic
|
||||
TFC,
|
||||
/// Day of Defeat
|
||||
DOD,
|
||||
/// Counter-Strike: Condition Zero
|
||||
CSCZ,
|
||||
/// Counter-Strike: Source
|
||||
CSS,
|
||||
/// Day of Defeat: Source
|
||||
DODS,
|
||||
/// Half-Life 2 Deathmatch
|
||||
HL2D,
|
||||
/// Half-Life Deathmatch: Source
|
||||
HLDS,
|
||||
/// Team Fortress 2
|
||||
TEAMFORTRESS2,
|
||||
/// Left 4 Dead
|
||||
LEFT4DEAD,
|
||||
/// Left 4 Dead
|
||||
LEFT4DEAD2,
|
||||
/// Alien Swarm
|
||||
ALIENSWARM,
|
||||
/// Counter-Strike: Global Offensive
|
||||
CSGO,
|
||||
/// The Ship
|
||||
THESHIP,
|
||||
/// Garry's Mod
|
||||
GARRYSMOD,
|
||||
/// Age of Chivalry
|
||||
AOC,
|
||||
/// Insurgency: Modern Infantry Combat
|
||||
IMIC,
|
||||
/// ARMA 2: Operation Arrowhead
|
||||
A2OA,
|
||||
/// Project Zomboid
|
||||
PROJECTZOMBOID,
|
||||
/// Insurgency
|
||||
INSURGENCY,
|
||||
/// Sven Co-op
|
||||
SCO,
|
||||
/// 7 Days To Die
|
||||
SD2D,
|
||||
/// Rust
|
||||
RUST,
|
||||
/// Ballistic Overkill
|
||||
BALLISTICOVERKILL,
|
||||
/// Don't Starve Together
|
||||
DST,
|
||||
/// BrainBread 2
|
||||
BRAINBREAD2,
|
||||
/// Codename CURE
|
||||
CODENAMECURE,
|
||||
/// Black Mesa
|
||||
BLACKMESA,
|
||||
/// Colony Survival
|
||||
COLONYSURVIVAL,
|
||||
/// Avorion
|
||||
AVORION,
|
||||
/// Day of Infamy
|
||||
DOI,
|
||||
/// The Forest
|
||||
THEFOREST,
|
||||
/// Unturned
|
||||
UNTURNED,
|
||||
/// ARK: Survival Evolved
|
||||
ASE,
|
||||
/// Battalion 1944
|
||||
BATTALION1944,
|
||||
/// Insurgency: Sandstorm
|
||||
INSURGENCYSANDSTORM,
|
||||
/// Alien Swarm: Reactive Drop
|
||||
ASRD,
|
||||
/// Risk of Rain 2
|
||||
ROR2,
|
||||
/// Operation: Harsh Doorstop
|
||||
OHD,
|
||||
/// Onset
|
||||
ONSET,
|
||||
/// V Rising
|
||||
VRISING,
|
||||
/// Hell Let Loose
|
||||
HLL,
|
||||
/// Barotrauma
|
||||
BAROTRAUMA,
|
||||
/// Valheim
|
||||
VALHEIM,
|
||||
}
|
||||
|
||||
impl SteamApp {
|
||||
/// Get the specified app as engine.
|
||||
pub const fn as_engine(&self) -> Engine {
|
||||
match self {
|
||||
Self::CSS => Engine::new_source(240),
|
||||
Self::DODS => Engine::new_source(300),
|
||||
Self::HL2D => Engine::new_source(320),
|
||||
Self::HLDS => Engine::new_source(360),
|
||||
Self::TEAMFORTRESS2 => Engine::new_source(440),
|
||||
Self::LEFT4DEAD => Engine::new_source(500),
|
||||
Self::LEFT4DEAD2 => Engine::new_source(550),
|
||||
Self::ALIENSWARM => Engine::new_source(630),
|
||||
Self::CSGO => Engine::new_source(730),
|
||||
Self::THESHIP => Engine::new_source(2400),
|
||||
Self::GARRYSMOD => Engine::new_source(4000),
|
||||
Self::AOC => Engine::new_source(17510),
|
||||
Self::IMIC => Engine::new_source(17700),
|
||||
Self::A2OA => Engine::new_source(33930),
|
||||
Self::PROJECTZOMBOID => Engine::new_source(108_600),
|
||||
Self::INSURGENCY => Engine::new_source(222_880),
|
||||
Self::SD2D => Engine::new_source(251_570),
|
||||
Self::RUST => Engine::new_source(252_490),
|
||||
Self::CREATIVERSE => Engine::new_source(280_790),
|
||||
Self::BALLISTICOVERKILL => Engine::new_source(296_300),
|
||||
Self::DST => Engine::new_source(322_320),
|
||||
Self::BRAINBREAD2 => Engine::new_source(346_330),
|
||||
Self::CODENAMECURE => Engine::new_source(355_180),
|
||||
Self::BLACKMESA => Engine::new_source(362_890),
|
||||
Self::COLONYSURVIVAL => Engine::new_source(366_090),
|
||||
Self::AVORION => Engine::new_source(445_220),
|
||||
Self::DOI => Engine::new_source(447_820),
|
||||
Self::THEFOREST => Engine::new_source(556_450),
|
||||
Self::UNTURNED => Engine::new_source(304_930),
|
||||
Self::ASE => Engine::new_source(346_110),
|
||||
Self::BATTALION1944 => Engine::new_source(489_940),
|
||||
Self::INSURGENCYSANDSTORM => Engine::new_source(581_320),
|
||||
Self::ASRD => Engine::new_source(563_560),
|
||||
Self::BAROTRAUMA => Engine::new_source(602960),
|
||||
Self::ROR2 => Engine::new_source(632_360),
|
||||
Self::OHD => Engine::new_source_with_dedicated(736_590, 950_900),
|
||||
Self::VALHEIM => Engine::new_source(892_970),
|
||||
Self::ONSET => Engine::new_source(1_105_810),
|
||||
Self::VRISING => Engine::new_source(1_604_030),
|
||||
Self::HLL => Engine::new_source(686_810),
|
||||
_ => Engine::GoldSrc(false), // CS - 10, TFC - 20, DOD - 30, CSCZ - 80, SC - 225840
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Engine type.
|
||||
/// Every supported Valve game references this enum, represents the behaviour
|
||||
/// of server requests and responses.
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
|
||||
pub enum Engine {
|
||||
/// A Source game, the argument represents the possible steam app ids, if
|
||||
/// its **None**, let the query find it, if its **Some**, the query
|
||||
/// fails if the response id is not the first one, which is the game app
|
||||
/// id, or the other one, which is the dedicated server app id.
|
||||
/// A Source game, the argument represents the possible steam app ids.
|
||||
/// If its **None**, let the query find it (could come with some drawbacks,
|
||||
/// some games do not respond on certain protocol versions (CSS on 7),
|
||||
/// some have additional data (The Ship).
|
||||
/// If its **Some**, the first value is the main steam app id, the second
|
||||
/// could be a secondly used id, as some games use a different one for
|
||||
/// dedicated servers. Beware if **check_app_id** is set to true in
|
||||
/// [GatheringSettings], as the query will fail if the server doesnt respond
|
||||
/// with the expected ids.
|
||||
Source(Option<(u32, Option<u32>)>),
|
||||
/// A GoldSrc game, the argument indicates whether to enforce
|
||||
/// requesting the obsolete A2S_INFO response or not.
|
||||
|
|
@ -409,9 +270,11 @@ pub enum Engine {
|
|||
}
|
||||
|
||||
impl Engine {
|
||||
pub const fn new_source(appid: u32) -> Self { Self::Source(Some((appid, None))) }
|
||||
pub const fn new(appid: u32) -> Self { Self::Source(Some((appid, None))) }
|
||||
|
||||
pub const fn new_source_with_dedicated(appid: u32, dedicated_appid: u32) -> Self {
|
||||
pub const fn new_gold_src(force: bool) -> Self { Self::GoldSrc(force) }
|
||||
|
||||
pub const fn new_with_dedicated(appid: u32, dedicated_appid: u32) -> Self {
|
||||
Self::Source(Some((appid, Some(dedicated_appid))))
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue