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https://github.com/tribufu/rust-gamedig
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Specified MIT license and made the valve protocol check if the queried game is the right game
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parent
1cb00f826a
commit
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4 changed files with 34 additions and 18 deletions
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@ -19,7 +19,7 @@ pub enum Environment {
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#[derive(Debug)]
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pub struct Response {
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pub info: Option<ServerInfo>,
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pub info: ServerInfo,
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pub players: Option<ServerPlayers>,
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pub rules: Option<ServerRules>
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}
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@ -62,7 +62,7 @@ pub struct Player {
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#[derive(Debug)]
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pub struct ServerRules {
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pub count: u16,
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pub rules: HashMap<String, String>
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pub map: HashMap<String, String>
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}
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#[derive(Debug)]
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@ -96,8 +96,20 @@ pub enum App {
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TheShip = 2400
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}
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impl TryFrom<u16> for App {
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type Error = GDError;
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fn try_from(value: u16) -> Result<Self, Self::Error> {
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match value {
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x if x == App::TF2 as u16 => Ok(App::TF2),
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x if x == App::TF2 as u16 => Ok(App::CSGO),
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x if x == App::TF2 as u16 => Ok(App::TheShip),
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_ => Err(GDError::UnknownEnumCast),
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}
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}
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}
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pub struct GatheringSettings {
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pub info: bool,
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pub players: bool,
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pub rules: bool
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}
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@ -171,11 +183,11 @@ impl ValveProtocol {
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self.send(&challenge_packet)?;
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let packet = self.receive(DEFAULT_PACKET_SIZE)?;
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let mut packet = self.receive(DEFAULT_PACKET_SIZE)?;
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if packet[0] == 0xFE || (packet[0] == 0xFF && packet[4] == 0x45) { //'E'
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self.receive_truncated(&packet)
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} else {
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Ok(packet)
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Ok(packet.drain(5..).collect::<Vec<u8>>())
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}
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}
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@ -276,7 +288,7 @@ impl ValveProtocol {
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})
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}
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fn get_server_rules(&self, app: &App) -> Result<ServerRules, GDError> {
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fn get_server_rules(&self) -> Result<ServerRules, GDError> {
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let buf = self.get_request_data(Request::RULES)?;
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let mut pos = 0;
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@ -290,25 +302,26 @@ impl ValveProtocol {
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Ok(ServerRules {
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count,
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rules
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map: rules
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})
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}
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pub(crate) fn query(app: App, address: &str, port: u16, gather: GatheringSettings) -> Result<Response, GDError> {
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let client = ValveProtocol::new(address, port);
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let info = client.get_server_info(&app)?;
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App::try_from(info.id).map_err(|_| GDError::BadGame(format!("Found {} instead!", info.id)))?;
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Ok(Response {
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info: match gather.info {
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false => None,
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true => Some(client.get_server_info(&app)?)
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},
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info,
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players: match gather.players {
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false => None,
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true => Some(client.get_server_players(&app)?)
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},
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rules: match gather.rules {
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false => None,
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true => Some(client.get_server_rules(&app)?)
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true => Some(client.get_server_rules()?)
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}
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})
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}
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