chore: instead of .map().unwrap_or_else() use .map_or_else()

This commit is contained in:
CosminPerRam 2023-12-11 03:26:55 +02:00
parent febba25a91
commit 177d22e4b2

View file

@ -35,8 +35,7 @@ impl Unreal2Protocol {
let socket = UdpSocket::new(address, &timeout_settings)?; let socket = UdpSocket::new(address, &timeout_settings)?;
let retry_count = timeout_settings let retry_count = timeout_settings
.as_ref() .as_ref()
.map(|t| t.get_retries()) .map_or_else(|| TimeoutSettings::default().get_retries(), TimeoutSettings::get_retries);
.unwrap_or_else(|| TimeoutSettings::default().get_retries());
Ok(Self { Ok(Self {
socket, socket,