mirror of
https://github.com/tribufu/rust-gamedig
synced 2026-06-01 09:42:41 +00:00
[Protocol] Valve: support app and dedicated app id
This commit is contained in:
parent
fe46359e47
commit
150bc1762e
48 changed files with 259 additions and 179 deletions
|
|
@ -4,7 +4,7 @@ use crate::GDResult;
|
|||
use crate::bufferer::{Bufferer, Endianess};
|
||||
use crate::GDError::{BadGame, Decompress, UnknownEnumCast};
|
||||
use crate::protocols::types::TimeoutSettings;
|
||||
use crate::protocols::valve::{App, ModData, SteamID};
|
||||
use crate::protocols::valve::{Engine, ModData, SteamApp};
|
||||
use crate::protocols::valve::types::{Environment, ExtraData, GatheringSettings, Request, Response, Server, ServerInfo, ServerPlayer, TheShip};
|
||||
use crate::socket::{Socket, UdpSocket};
|
||||
use crate::utils::u8_lower_upper;
|
||||
|
|
@ -77,18 +77,18 @@ struct SplitPacket {
|
|||
}
|
||||
|
||||
impl SplitPacket {
|
||||
fn new(app: &App, protocol: u8, buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
fn new(engine: &Engine, protocol: u8, buffer: &mut Bufferer) -> GDResult<Self> {
|
||||
let header = buffer.get_u32()?;
|
||||
let id = buffer.get_u32()?;
|
||||
let (total, number, size, compressed, decompressed_size, uncompressed_crc32) = match app {
|
||||
App::GoldSrc(_) => {
|
||||
let (total, number, size, compressed, decompressed_size, uncompressed_crc32) = match engine {
|
||||
Engine::GoldSrc(_) => {
|
||||
let (lower, upper) = u8_lower_upper(buffer.get_u8()?);
|
||||
(lower, upper, 0, false, None, None)
|
||||
}
|
||||
App::Source(_) => {
|
||||
Engine::Source(_) => {
|
||||
let total = buffer.get_u8()?;
|
||||
let number = buffer.get_u8()?;
|
||||
let size = match protocol == 7 && (*app == SteamID::CSS.as_app()) { //certain apps with protocol = 7 doesnt have this field
|
||||
let size = match protocol == 7 && (*engine == SteamApp::CSS.as_engine()) { //certain apps with protocol = 7 dont have this field
|
||||
false => buffer.get_u16()?,
|
||||
true => 1248
|
||||
};
|
||||
|
|
@ -155,20 +155,20 @@ impl ValveProtocol {
|
|||
})
|
||||
}
|
||||
|
||||
fn receive(&mut self, app: &App, protocol: u8, buffer_size: usize) -> GDResult<Packet> {
|
||||
fn receive(&mut self, engine: &Engine, protocol: u8, buffer_size: usize) -> GDResult<Packet> {
|
||||
let data = self.socket.receive(Some(buffer_size))?;
|
||||
let mut buffer = Bufferer::new_with_data(Endianess::Little, &data);
|
||||
|
||||
let header = buffer.get_u8()?;
|
||||
buffer.move_position_backward(1);
|
||||
if header == 0xFE { //the packet is split
|
||||
let mut main_packet = SplitPacket::new(&app, protocol, &mut buffer)?;
|
||||
let mut main_packet = SplitPacket::new(&engine, protocol, &mut buffer)?;
|
||||
let mut chunk_packets = Vec::with_capacity((main_packet.total - 1) as usize);
|
||||
|
||||
for _ in 1..main_packet.total {
|
||||
let new_data = self.socket.receive(Some(buffer_size))?;
|
||||
buffer = Bufferer::new_with_data(Endianess::Little, &new_data);
|
||||
let chunk_packet = SplitPacket::new(&app, protocol, &mut buffer)?;
|
||||
let chunk_packet = SplitPacket::new(&engine, protocol, &mut buffer)?;
|
||||
chunk_packets.push(chunk_packet);
|
||||
}
|
||||
|
||||
|
|
@ -187,11 +187,11 @@ impl ValveProtocol {
|
|||
}
|
||||
|
||||
/// Ask for a specific request only.
|
||||
fn get_request_data(&mut self, app: &App, protocol: u8, kind: Request) -> GDResult<Bufferer> {
|
||||
fn get_request_data(&mut self, engine: &Engine, protocol: u8, kind: Request) -> GDResult<Bufferer> {
|
||||
let request_initial_packet = Packet::initial(kind).to_bytes();
|
||||
|
||||
self.socket.send(&request_initial_packet)?;
|
||||
let packet = self.receive(app, protocol, PACKET_SIZE)?;
|
||||
let packet = self.receive(engine, protocol, PACKET_SIZE)?;
|
||||
|
||||
if packet.kind != 0x41 { //'A'
|
||||
let data = packet.payload.clone();
|
||||
|
|
@ -203,7 +203,7 @@ impl ValveProtocol {
|
|||
|
||||
self.socket.send(&challenge_packet)?;
|
||||
|
||||
let data = self.receive(app, protocol, PACKET_SIZE)?.payload;
|
||||
let data = self.receive(engine, protocol, PACKET_SIZE)?.payload;
|
||||
Ok(Bufferer::new_with_data(Endianess::Little, &data))
|
||||
}
|
||||
|
||||
|
|
@ -267,10 +267,10 @@ impl ValveProtocol {
|
|||
}
|
||||
|
||||
/// Get the server information's.
|
||||
fn get_server_info(&mut self, app: &App) -> GDResult<ServerInfo> {
|
||||
let mut buffer = self.get_request_data(&app, 0, Request::INFO)?;
|
||||
fn get_server_info(&mut self, engine: &Engine) -> GDResult<ServerInfo> {
|
||||
let mut buffer = self.get_request_data(&engine, 0, Request::INFO)?;
|
||||
|
||||
if let App::GoldSrc(force) = app {
|
||||
if let Engine::GoldSrc(force) = engine {
|
||||
if *force {
|
||||
return ValveProtocol::get_goldsrc_server_info(&mut buffer);
|
||||
}
|
||||
|
|
@ -299,7 +299,7 @@ impl ValveProtocol {
|
|||
};
|
||||
let has_password = buffer.get_u8()? == 1;
|
||||
let vac_secured = buffer.get_u8()? == 1;
|
||||
let the_ship = match *app == SteamID::TS.as_app() {
|
||||
let the_ship = match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(TheShip {
|
||||
mode: buffer.get_u8()?,
|
||||
|
|
@ -366,8 +366,8 @@ impl ValveProtocol {
|
|||
}
|
||||
|
||||
/// Get the server player's.
|
||||
fn get_server_players(&mut self, app: &App, protocol: u8) -> GDResult<Vec<ServerPlayer>> {
|
||||
let mut buffer = self.get_request_data(&app, protocol, Request::PLAYERS)?;
|
||||
fn get_server_players(&mut self, engine: &Engine, protocol: u8) -> GDResult<Vec<ServerPlayer>> {
|
||||
let mut buffer = self.get_request_data(&engine, protocol, Request::PLAYERS)?;
|
||||
|
||||
let count = buffer.get_u8()? as usize;
|
||||
let mut players: Vec<ServerPlayer> = Vec::with_capacity(count);
|
||||
|
|
@ -379,11 +379,11 @@ impl ValveProtocol {
|
|||
let score = buffer.get_u32()?;
|
||||
let duration = buffer.get_f32()?;
|
||||
|
||||
let deaths = match *app == SteamID::TS.as_app() {
|
||||
let deaths = match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?)
|
||||
};
|
||||
let money = match *app == SteamID::TS.as_app() {
|
||||
let money = match *engine == SteamApp::TS.as_engine() {
|
||||
false => None,
|
||||
true => Some(buffer.get_u32()?)
|
||||
};
|
||||
|
|
@ -403,8 +403,8 @@ impl ValveProtocol {
|
|||
}
|
||||
|
||||
/// Get the server's rules.
|
||||
fn get_server_rules(&mut self, app: &App, protocol: u8) -> GDResult<HashMap<String, String>> {
|
||||
let mut buffer = self.get_request_data(&app, protocol, Request::RULES)?;
|
||||
fn get_server_rules(&mut self, engine: &Engine, protocol: u8) -> GDResult<HashMap<String, String>> {
|
||||
let mut buffer = self.get_request_data(&engine, protocol, Request::RULES)?;
|
||||
|
||||
let count = buffer.get_u16()? as usize;
|
||||
let mut rules: HashMap<String, String> = HashMap::with_capacity(count);
|
||||
|
|
@ -416,7 +416,7 @@ impl ValveProtocol {
|
|||
rules.insert(name, value);
|
||||
}
|
||||
|
||||
if *app == SteamID::ROR2.as_app() {
|
||||
if *engine == SteamApp::ROR2.as_engine() {
|
||||
rules.remove("Test");
|
||||
}
|
||||
|
||||
|
|
@ -426,20 +426,30 @@ impl ValveProtocol {
|
|||
|
||||
/// Query a server by providing the address, the port, the app, gather and timeout settings.
|
||||
/// Providing None to the settings results in using the default values for them (GatherSettings::[default](GatheringSettings::default), TimeoutSettings::[default](TimeoutSettings::default)).
|
||||
pub fn query(address: &str, port: u16, app: App, gather_settings: Option<GatheringSettings>, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
pub fn query(address: &str, port: u16, engine: Engine, gather_settings: Option<GatheringSettings>, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
let response_gather_settings = gather_settings.unwrap_or(GatheringSettings::default());
|
||||
get_response(address, port, app, response_gather_settings, timeout_settings)
|
||||
get_response(address, port, engine, response_gather_settings, timeout_settings)
|
||||
}
|
||||
|
||||
fn get_response(address: &str, port: u16, app: App, gather_settings: GatheringSettings, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
fn get_response(address: &str, port: u16, engine: Engine, gather_settings: GatheringSettings, timeout_settings: Option<TimeoutSettings>) -> GDResult<Response> {
|
||||
let mut client = ValveProtocol::new(address, port, timeout_settings)?;
|
||||
|
||||
let info = client.get_server_info(&app)?;
|
||||
let info = client.get_server_info(&engine)?;
|
||||
let protocol = info.protocol;
|
||||
|
||||
if let App::Source(source_app) = &app {
|
||||
if let Some(appid) = source_app {
|
||||
if *appid != info.appid {
|
||||
if let Engine::Source(source_app) = &engine {
|
||||
if let Some(appids) = source_app {
|
||||
let mut is_specified_id = false;
|
||||
|
||||
if appids.0 == info.appid {
|
||||
is_specified_id = true;
|
||||
} else if let Some(dedicated_appid) = appids.1 {
|
||||
if dedicated_appid == info.appid {
|
||||
is_specified_id = true;
|
||||
}
|
||||
}
|
||||
|
||||
if !is_specified_id {
|
||||
return Err(BadGame(format!("AppId: {}", info.appid)));
|
||||
}
|
||||
}
|
||||
|
|
@ -449,11 +459,11 @@ fn get_response(address: &str, port: u16, app: App, gather_settings: GatheringSe
|
|||
info,
|
||||
players: match gather_settings.players {
|
||||
false => None,
|
||||
true => Some(client.get_server_players(&app, protocol)?)
|
||||
true => Some(client.get_server_players(&engine, protocol)?)
|
||||
},
|
||||
rules: match gather_settings.rules {
|
||||
false => None,
|
||||
true => Some(client.get_server_rules(&app, protocol)?)
|
||||
true => Some(client.get_server_rules(&engine, protocol)?)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue