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https://github.com/tribufu/rust-gamedig
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Maintenance: dep updates and clippy fixs (#243)
* chore(deps): update crc32fast to v1.5 * chore(deps): update ureq to v2.12 * chore(deps): update phf to v0.13 * chore(deps): update clap to v4.5 * chore(deps): update lazy_static to v1.5 * chore(deps): update thiserror to v2.0.16 * chore(deps): update clap to v4.5 * chore(deps): update bson to v2.15 * chore(deps): update base64 to v0.22 * chore(deps): update quick-xml to v0.38 * chore(deps): update webbrowser to v1.0 * chore(clippy): fix a load of "variables can be used directly" * chore(ci): update MSRV toolchain to 1.82.0 * chore(pre-commit): update MSRV to 1.82.0 * chore(README): update Minimum Supported Rust Version to 1.82.0 * chore(VERSIONS): update MSRV to 1.82.0 * chore(cli): bump version to 0.4.0 and update MSRV to 1.82.0 * chore(release): bump version to 0.8.0 and update MSRV to 1.82.0
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12 changed files with 54 additions and 33 deletions
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@ -2,6 +2,17 @@ Who knows what the future holds...
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# X.Y.Z - DD/MM/YYYY
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# 0.8.0 24/08/2025
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Breaking:
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- MSRV is now `1.82.0` (was `1.81.0`), this is due to deps we rely on requiring a higher version
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Crate:
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- Some minor clippy fixes
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- Updated dependencies
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# 0.7.0 - 23/04/2025
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Breaking:
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@ -1,6 +1,6 @@
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[package]
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name = "gamedig"
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version = "0.7.0"
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version = "0.8.0"
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edition = "2021"
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authors = [
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"rust-GameDig contributors [https://github.com/gamedig/rust-gamedig/contributors]",
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@ -13,7 +13,7 @@ documentation = "https://docs.rs/gamedig/latest/gamedig/"
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repository = "https://github.com/gamedig/rust-gamedig"
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readme = "README.md"
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keywords = ["server", "query", "game", "check", "status"]
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rust-version = "1.81.0"
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rust-version = "1.82.0"
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categories = ["parser-implementations", "parsing", "network-programming", "encoding"]
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[features]
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@ -40,23 +40,23 @@ tls = ["ureq/tls"]
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[dependencies]
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byteorder = "1.5"
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bzip2-rs = "0.1"
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crc32fast = "1.4"
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crc32fast = "1.5"
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base64 = "0.22.0"
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encoding_rs = "0.8"
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ureq = { version = "2.9", default-features = false, features = ["gzip", "json"] }
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ureq = { version = "2.12", default-features = false, features = ["gzip", "json"] }
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url = "2"
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serde = { version = "1.0", features = ["derive"] }
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serde_json = { version = "1.0" }
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phf = { version = "0.11", optional = true, features = ["macros"] }
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phf = { version = "0.13", optional = true, features = ["macros"] }
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clap = { version = "4.5.4", optional = true, features = ["derive"] }
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clap = { version = "4.5", optional = true, features = ["derive"] }
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pcap-file = { version = "2.0", optional = true }
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pnet_packet = { version = "0.35", optional = true }
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lazy_static = { version = "1.4", optional = true }
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lazy_static = { version = "1.5", optional = true }
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[dev-dependencies]
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gamedig-id-tests = { path = "../id-tests", default-features = false }
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@ -211,7 +211,7 @@ impl HttpClient {
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Host::Ipv4(ip) => SocketAddr::V4(SocketAddrV4::new(ip, port)),
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Host::Ipv6(ip) => SocketAddr::V6(SocketAddrV6::new(ip, port, 0, 0)),
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Host::Domain(domain) => {
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format!("{}:{}", domain, port)
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format!("{domain}:{port}")
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.to_socket_addrs()
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.map_err(|e| HostLookup.context(e))?
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.next()
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@ -76,8 +76,7 @@ impl Unreal2Protocol {
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if packet_type != expected_packet_type {
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Err(PacketBad.context(format!(
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"Packet response ({:?}) didn't match request ({:?}) packet type",
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packet_type, expected_packet_type
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"Packet response ({packet_type:?}) didn't match request ({expected_packet_type:?}) packet type",
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)))
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} else {
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Ok(())
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@ -115,7 +114,7 @@ impl Unreal2Protocol {
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let r = Self::consume_response_headers(&mut buffer, PacketKind::MutatorsAndRules);
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if r.is_err() {
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println!("{:?}", r);
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println!("{r:?}");
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break;
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}
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