node-gamedig/protocols/terraria.js
GoodDays13 58f045dd36
fix(protocols/terraria): add missing maxplayers (and raw) to terraria protocol (#686)
* Add maxplayers to terraria protocol

* Update CHANGELOG.md

* Add raw to terraria state

It returns multiple versions, so instead of choosing one I decided to do this.

* Update CHANGELOG.md
2025-04-22 23:23:50 +03:00

27 lines
694 B
JavaScript

import Core from './core.js'
export default class terraria extends Core {
async run (state) {
const json = await this.request({
url: 'http://' + this.options.address + ':' + this.options.port + '/v2/server/status',
searchParams: {
players: 'true',
token: this.options.token
},
responseType: 'json'
})
if (json.status !== '200') throw new Error('Invalid status')
state.raw = json
for (const one of json.players) {
state.players.push({ name: one.nickname, team: one.team })
}
state.name = json.name
state.gamePort = json.port
state.numplayers = json.playercount
state.maxplayers = json.maxplayers
}
}