mirror of
https://github.com/tribufu/node-gamedig
synced 2026-06-01 09:42:41 +00:00
crlf -> ln conversion
This commit is contained in:
parent
50d3ef20a0
commit
f1467c5a04
94 changed files with 11388 additions and 11388 deletions
|
|
@ -1,92 +1,92 @@
|
|||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: silverback.php,v 1.1 2007/07/11 09:12:31 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[silverback]
|
||||
status = "\x9e\x4c\x23\x00\x00\xcePiNG"
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Silverback Engine Protocol
|
||||
* (Savage)
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_silverback extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
while ($this->p->getLength()) {
|
||||
$var = $this->p->readString("\xFE");
|
||||
|
||||
if ($var == 'players') break;
|
||||
|
||||
$this->r->add($var, $this->p->readString("\xFF"));
|
||||
}
|
||||
|
||||
$this->players();
|
||||
}
|
||||
|
||||
/*
|
||||
* player / team data
|
||||
*/
|
||||
public function players()
|
||||
{
|
||||
$team = '';
|
||||
$players = 0;
|
||||
|
||||
while ($this->p->getLength()) {
|
||||
if ($this->p->lookAhead() == "\x20") {
|
||||
$this->p->skip();
|
||||
$this->r->addPlayer('name', $this->p->readString("\x0a"));
|
||||
$this->r->addPlayer('team', $team);
|
||||
++$players;
|
||||
}
|
||||
else {
|
||||
$team = $this->p->readString("\x0a");
|
||||
if ($team != '--empty--') {
|
||||
$this->r->addTeam('name', $team);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Merge packets
|
||||
*/
|
||||
public function preprocess($packets)
|
||||
{
|
||||
// Cut off headers and join packets
|
||||
$return = '';
|
||||
|
||||
foreach ($packets as $packet) {
|
||||
$return .= substr($packet, 12, strlen($packet) - 13);
|
||||
}
|
||||
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
?>
|
||||
<?php
|
||||
/**
|
||||
* This file is part of GameQ.
|
||||
*
|
||||
* GameQ is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* GameQ is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* $Id: silverback.php,v 1.1 2007/07/11 09:12:31 tombuskens Exp $
|
||||
*/
|
||||
|
||||
[silverback]
|
||||
status = "\x9e\x4c\x23\x00\x00\xcePiNG"
|
||||
|
||||
require_once GAMEQ_BASE . 'Protocol.php';
|
||||
|
||||
|
||||
/**
|
||||
* Silverback Engine Protocol
|
||||
* (Savage)
|
||||
*
|
||||
* @author Tom Buskens <t.buskens@deviation.nl>
|
||||
* @version $Revision: 1.1 $
|
||||
*/
|
||||
class GameQ_Protocol_silverback extends GameQ_Protocol
|
||||
{
|
||||
/*
|
||||
* status packet
|
||||
*/
|
||||
public function status()
|
||||
{
|
||||
while ($this->p->getLength()) {
|
||||
$var = $this->p->readString("\xFE");
|
||||
|
||||
if ($var == 'players') break;
|
||||
|
||||
$this->r->add($var, $this->p->readString("\xFF"));
|
||||
}
|
||||
|
||||
$this->players();
|
||||
}
|
||||
|
||||
/*
|
||||
* player / team data
|
||||
*/
|
||||
public function players()
|
||||
{
|
||||
$team = '';
|
||||
$players = 0;
|
||||
|
||||
while ($this->p->getLength()) {
|
||||
if ($this->p->lookAhead() == "\x20") {
|
||||
$this->p->skip();
|
||||
$this->r->addPlayer('name', $this->p->readString("\x0a"));
|
||||
$this->r->addPlayer('team', $team);
|
||||
++$players;
|
||||
}
|
||||
else {
|
||||
$team = $this->p->readString("\x0a");
|
||||
if ($team != '--empty--') {
|
||||
$this->r->addTeam('name', $team);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Merge packets
|
||||
*/
|
||||
public function preprocess($packets)
|
||||
{
|
||||
// Cut off headers and join packets
|
||||
$return = '';
|
||||
|
||||
foreach ($packets as $packet) {
|
||||
$return .= substr($packet, 12, strlen($packet) - 13);
|
||||
}
|
||||
|
||||
return $return;
|
||||
}
|
||||
}
|
||||
?>
|
||||
|
|
|
|||
|
|
@ -1,66 +1,66 @@
|
|||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_17(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://masterserver.savage.s2games.com
|
||||
|
||||
fwrite($lgsl_fp, "\x9e\x4c\x23\x00\x00\xce\x21\x21\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 12); // REMOVE HEADER
|
||||
|
||||
while ($key = strtolower(lgsl_cut_string($buffer, 0, "\xFE")))
|
||||
{
|
||||
if ($key == "players") { break; }
|
||||
|
||||
$value = lgsl_cut_string($buffer, 0, "\xFF");
|
||||
$value = str_replace("\x00", "", $value);
|
||||
$value = lgsl_parse_color($value, $server['b']['type']);
|
||||
|
||||
$server['e'][$key] = $value;
|
||||
}
|
||||
|
||||
$server['s']['name'] = $server['e']['name']; unset($server['e']['name']);
|
||||
$server['s']['map'] = $server['e']['world']; unset($server['e']['world']);
|
||||
$server['s']['players'] = $server['e']['cnum']; unset($server['e']['cnum']);
|
||||
$server['s']['playersmax'] = $server['e']['cmax']; unset($server['e']['cnum']);
|
||||
$server['s']['password'] = $server['e']['pass']; unset($server['e']['cnum']);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['t'][0]['name'] = $server['e']['race1'];
|
||||
$server['t'][1]['name'] = $server['e']['race2'];
|
||||
$server['t'][2]['name'] = "spectator";
|
||||
|
||||
$team_key = -1;
|
||||
$player_key = 0;
|
||||
|
||||
while ($value = lgsl_cut_string($buffer, 0, "\x0a"))
|
||||
{
|
||||
if ($value[0] == "\x00") { break; }
|
||||
if ($value[0] != "\x20") { $team_key++; continue; }
|
||||
|
||||
$server['p'][$player_key]['name'] = lgsl_parse_color(substr($value, 1), $server['b']['type']);
|
||||
$server['p'][$player_key]['team'] = $server['t'][$team_key]['name'];
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_17(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://masterserver.savage.s2games.com
|
||||
|
||||
fwrite($lgsl_fp, "\x9e\x4c\x23\x00\x00\xce\x21\x21\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$buffer = substr($buffer, 12); // REMOVE HEADER
|
||||
|
||||
while ($key = strtolower(lgsl_cut_string($buffer, 0, "\xFE")))
|
||||
{
|
||||
if ($key == "players") { break; }
|
||||
|
||||
$value = lgsl_cut_string($buffer, 0, "\xFF");
|
||||
$value = str_replace("\x00", "", $value);
|
||||
$value = lgsl_parse_color($value, $server['b']['type']);
|
||||
|
||||
$server['e'][$key] = $value;
|
||||
}
|
||||
|
||||
$server['s']['name'] = $server['e']['name']; unset($server['e']['name']);
|
||||
$server['s']['map'] = $server['e']['world']; unset($server['e']['world']);
|
||||
$server['s']['players'] = $server['e']['cnum']; unset($server['e']['cnum']);
|
||||
$server['s']['playersmax'] = $server['e']['cmax']; unset($server['e']['cnum']);
|
||||
$server['s']['password'] = $server['e']['pass']; unset($server['e']['cnum']);
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
$server['t'][0]['name'] = $server['e']['race1'];
|
||||
$server['t'][1]['name'] = $server['e']['race2'];
|
||||
$server['t'][2]['name'] = "spectator";
|
||||
|
||||
$team_key = -1;
|
||||
$player_key = 0;
|
||||
|
||||
while ($value = lgsl_cut_string($buffer, 0, "\x0a"))
|
||||
{
|
||||
if ($value[0] == "\x00") { break; }
|
||||
if ($value[0] != "\x20") { $team_key++; continue; }
|
||||
|
||||
$server['p'][$player_key]['name'] = lgsl_parse_color(substr($value, 1), $server['b']['type']);
|
||||
$server['p'][$player_key]['team'] = $server['t'][$team_key]['name'];
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,278 +1,278 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
unsigned char savage_serverquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xc8,0x01,0x21,0x00,0x00
|
||||
};
|
||||
|
||||
unsigned char savage_playerquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xce,0x76,0x46,0x00,0x00
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* SAVAGE PROTOCOL */
|
||||
SAVAGE_SERVER, /* id */
|
||||
"SAS", /* type_prefix */
|
||||
"sas", /* type_string */
|
||||
"-sas", /* type_option */
|
||||
"Savage", /* game_name */
|
||||
0, /* master */
|
||||
SAVAGE_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"SAVAGE", /* template_var */
|
||||
(char*)savage_serverquery, /* status_packet */
|
||||
sizeof( savage_serverquery ) - 1, /* status_len */
|
||||
(char*)savage_playerquery, /* player_packet */
|
||||
sizeof( savage_playerquery ) - 1, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_savage_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_savage_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_savage_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_savage_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_savage_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
query_status_t send_savage_request_packet(struct qserver *server)
|
||||
{
|
||||
int len;
|
||||
char *pkt;
|
||||
|
||||
if (get_player_info)
|
||||
{
|
||||
pkt = server->type->player_packet;
|
||||
len = server->type->player_len;
|
||||
}
|
||||
else
|
||||
{
|
||||
pkt = server->type->status_packet;
|
||||
len = server->type->status_len;
|
||||
}
|
||||
|
||||
return send_packet(server, pkt, len);
|
||||
}
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_savage_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *s, *key, *value, *end;
|
||||
|
||||
debug( 2, "deal_with_savage_packet %p, %d", server, pktlen );
|
||||
|
||||
server->n_servers++;
|
||||
if (NULL == server->server_name)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday(&server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
rawpkt[pktlen] = '\0';
|
||||
|
||||
end = s = rawpkt;
|
||||
end += pktlen;
|
||||
while (*s)
|
||||
{
|
||||
// Find the seperator
|
||||
while (s <= end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (s >= end)
|
||||
{
|
||||
// Hit the end no more
|
||||
break;
|
||||
}
|
||||
|
||||
// key start
|
||||
key = ++s;
|
||||
while (s < end && *s != '\xFE')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
if (*s != '\xFE')
|
||||
{
|
||||
// malformed
|
||||
break;
|
||||
}
|
||||
*s++ = '\0';
|
||||
// key end
|
||||
// value start
|
||||
value = s;
|
||||
|
||||
while (s < end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (*s == '\xFF')
|
||||
{
|
||||
*s = '\0';
|
||||
}
|
||||
//fprintf( stderr, "'%s' = '%s'\n", key, value );
|
||||
|
||||
// Decode current key par
|
||||
if (0 == strcmp("cmax", key))
|
||||
{
|
||||
// Max players
|
||||
server->max_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("cnum", key))
|
||||
{
|
||||
// Current players
|
||||
server->num_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("bal", key))
|
||||
{
|
||||
// Balance
|
||||
add_rule(server, "Balance", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("world", key))
|
||||
{
|
||||
// Current map
|
||||
server->map_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("gametype", key))
|
||||
{
|
||||
// Game type
|
||||
server->game = find_savage_game(value);
|
||||
add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("pure", key))
|
||||
{
|
||||
// Pure
|
||||
add_rule(server, "Pure", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("time", key))
|
||||
{
|
||||
// Current game time
|
||||
add_rule(server, "Time", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("notes", key))
|
||||
{
|
||||
// Notes
|
||||
add_rule(server, "Notes", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("needcmdr", key))
|
||||
{
|
||||
// Need Commander
|
||||
add_rule(server, "Need Commander", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("name", key))
|
||||
{
|
||||
// Server name
|
||||
server->server_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("fw", key))
|
||||
{
|
||||
// Firewalled
|
||||
add_rule(server, "Firewalled", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("players", key))
|
||||
{
|
||||
|
||||
// Players names
|
||||
int player_number = 0;
|
||||
int team_number = 1;
|
||||
char *team_name, *player_name, *n;
|
||||
n = team_name = value;
|
||||
|
||||
// team name
|
||||
n++;
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
|
||||
player_name = ++n;
|
||||
while (*n)
|
||||
{
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
n++;
|
||||
|
||||
if (0 == strncmp("Team ", player_name, 5))
|
||||
{
|
||||
team_name = player_name;
|
||||
team_number++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != strlen(player_name))
|
||||
{
|
||||
struct player *player = add_player(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->name = strdup(player_name);
|
||||
player->team = team_number;
|
||||
player->team_name = strdup(team_name);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
player_name = n;
|
||||
}
|
||||
}
|
||||
|
||||
*s = '\xFF';
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char *find_savage_game(char *gametype)
|
||||
{
|
||||
if (0 == strcmp("RTSS", gametype))
|
||||
{
|
||||
return strdup("RTSS");
|
||||
}
|
||||
else
|
||||
{
|
||||
return strdup("Unknown");
|
||||
}
|
||||
}
|
||||
|
||||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
|
||||
|
||||
unsigned char savage_serverquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xc8,0x01,0x21,0x00,0x00
|
||||
};
|
||||
|
||||
unsigned char savage_playerquery[] = {
|
||||
0x9e,0x4c,0x23,0x00,0x00,0xce,0x76,0x46,0x00,0x00
|
||||
};
|
||||
|
||||
|
||||
{
|
||||
/* SAVAGE PROTOCOL */
|
||||
SAVAGE_SERVER, /* id */
|
||||
"SAS", /* type_prefix */
|
||||
"sas", /* type_string */
|
||||
"-sas", /* type_option */
|
||||
"Savage", /* game_name */
|
||||
0, /* master */
|
||||
SAVAGE_DEFAULT_PORT, /* default_port */
|
||||
0, /* port_offset */
|
||||
TF_QUERY_ARG, /* flags */
|
||||
"gametype", /* game_rule */
|
||||
"SAVAGE", /* template_var */
|
||||
(char*)savage_serverquery, /* status_packet */
|
||||
sizeof( savage_serverquery ) - 1, /* status_len */
|
||||
(char*)savage_playerquery, /* player_packet */
|
||||
sizeof( savage_playerquery ) - 1, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
display_savage_player_info, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
raw_display_savage_player_info, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
xml_display_savage_player_info, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_savage_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_savage_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
query_status_t send_savage_request_packet(struct qserver *server)
|
||||
{
|
||||
int len;
|
||||
char *pkt;
|
||||
|
||||
if (get_player_info)
|
||||
{
|
||||
pkt = server->type->player_packet;
|
||||
len = server->type->player_len;
|
||||
}
|
||||
else
|
||||
{
|
||||
pkt = server->type->status_packet;
|
||||
len = server->type->status_len;
|
||||
}
|
||||
|
||||
return send_packet(server, pkt, len);
|
||||
}
|
||||
|
||||
|
||||
|
||||
query_status_t deal_with_savage_packet(struct qserver *server, char *rawpkt, int pktlen)
|
||||
{
|
||||
char *s, *key, *value, *end;
|
||||
|
||||
debug( 2, "deal_with_savage_packet %p, %d", server, pktlen );
|
||||
|
||||
server->n_servers++;
|
||||
if (NULL == server->server_name)
|
||||
{
|
||||
server->ping_total += time_delta(&packet_recv_time, &server->packet_time1);
|
||||
}
|
||||
else
|
||||
{
|
||||
gettimeofday(&server->packet_time1, NULL);
|
||||
}
|
||||
|
||||
rawpkt[pktlen] = '\0';
|
||||
|
||||
end = s = rawpkt;
|
||||
end += pktlen;
|
||||
while (*s)
|
||||
{
|
||||
// Find the seperator
|
||||
while (s <= end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (s >= end)
|
||||
{
|
||||
// Hit the end no more
|
||||
break;
|
||||
}
|
||||
|
||||
// key start
|
||||
key = ++s;
|
||||
while (s < end && *s != '\xFE')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
if (*s != '\xFE')
|
||||
{
|
||||
// malformed
|
||||
break;
|
||||
}
|
||||
*s++ = '\0';
|
||||
// key end
|
||||
// value start
|
||||
value = s;
|
||||
|
||||
while (s < end && *s != '\xFF')
|
||||
{
|
||||
s++;
|
||||
}
|
||||
|
||||
if (*s == '\xFF')
|
||||
{
|
||||
*s = '\0';
|
||||
}
|
||||
//fprintf( stderr, "'%s' = '%s'\n", key, value );
|
||||
|
||||
// Decode current key par
|
||||
if (0 == strcmp("cmax", key))
|
||||
{
|
||||
// Max players
|
||||
server->max_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("cnum", key))
|
||||
{
|
||||
// Current players
|
||||
server->num_players = atoi(value);
|
||||
}
|
||||
else if (0 == strcmp("bal", key))
|
||||
{
|
||||
// Balance
|
||||
add_rule(server, "Balance", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("world", key))
|
||||
{
|
||||
// Current map
|
||||
server->map_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("gametype", key))
|
||||
{
|
||||
// Game type
|
||||
server->game = find_savage_game(value);
|
||||
add_rule(server, server->type->game_rule, server->game, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("pure", key))
|
||||
{
|
||||
// Pure
|
||||
add_rule(server, "Pure", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("time", key))
|
||||
{
|
||||
// Current game time
|
||||
add_rule(server, "Time", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("notes", key))
|
||||
{
|
||||
// Notes
|
||||
add_rule(server, "Notes", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("needcmdr", key))
|
||||
{
|
||||
// Need Commander
|
||||
add_rule(server, "Need Commander", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("name", key))
|
||||
{
|
||||
// Server name
|
||||
server->server_name = strdup(value);
|
||||
}
|
||||
else if (0 == strcmp("fw", key))
|
||||
{
|
||||
// Firewalled
|
||||
add_rule(server, "Firewalled", value, NO_FLAGS);
|
||||
}
|
||||
else if (0 == strcmp("players", key))
|
||||
{
|
||||
|
||||
// Players names
|
||||
int player_number = 0;
|
||||
int team_number = 1;
|
||||
char *team_name, *player_name, *n;
|
||||
n = team_name = value;
|
||||
|
||||
// team name
|
||||
n++;
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
|
||||
player_name = ++n;
|
||||
while (*n)
|
||||
{
|
||||
while (*n && *n != '\x0a')
|
||||
{
|
||||
n++;
|
||||
}
|
||||
|
||||
if (*n != '\x0a')
|
||||
{
|
||||
// Broken data
|
||||
break;
|
||||
}
|
||||
*n = '\0';
|
||||
n++;
|
||||
|
||||
if (0 == strncmp("Team ", player_name, 5))
|
||||
{
|
||||
team_name = player_name;
|
||||
team_number++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (0 != strlen(player_name))
|
||||
{
|
||||
struct player *player = add_player(server, player_number);
|
||||
if (NULL != player)
|
||||
{
|
||||
player->name = strdup(player_name);
|
||||
player->team = team_number;
|
||||
player->team_name = strdup(team_name);
|
||||
} player_number++;
|
||||
}
|
||||
}
|
||||
player_name = n;
|
||||
}
|
||||
}
|
||||
|
||||
*s = '\xFF';
|
||||
}
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
char *find_savage_game(char *gametype)
|
||||
{
|
||||
if (0 == strcmp("RTSS", gametype))
|
||||
{
|
||||
return strdup("RTSS");
|
||||
}
|
||||
else
|
||||
{
|
||||
return strdup("Unknown");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue