mirror of
https://github.com/tribufu/node-gamedig
synced 2026-05-18 09:35:50 +00:00
crlf -> ln conversion
This commit is contained in:
parent
50d3ef20a0
commit
f1467c5a04
94 changed files with 11388 additions and 11388 deletions
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@ -1,58 +1,58 @@
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 3 of the License, or
|
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* (at your option) any later version.
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*
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||||
* GameQ is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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||||
*
|
||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Id: cube.php,v 1.1 2007/07/04 09:08:36 tombuskens Exp $
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*/
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[cube]
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status = "\x00"
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require_once GAMEQ_BASE . 'Protocol.php';
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/**
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* Cube Engine protocol
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*
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* @author Tom Buskens <t.buskens@deviation.nl>
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* @version $Revision: 1.1 $
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*/
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class GameQ_Protocol_cube extends GameQ_Protocol
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{
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/*
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* status packet
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*/
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public function status()
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{
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// Header
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if (!$this->p->read() == "\x00") {
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throw new GameQ_ParsingException($this->p);
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}
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$this->p->skip(2);
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// Vars
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$this->r->add('protocol', $this->p->readInt8());
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$this->r->add('mode', $this->p->readInt8());
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$this->r->add('num_players', $this->p->readInt8());
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$this->r->add('time_remaining', $this->p->readInt8());
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$this->r->add('map', $this->p->readString());
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$this->r->add('servername', $this->p->readString());
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$this->r->add('max_players', $this->p->readInt8());
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}
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}
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?>
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Id: cube.php,v 1.1 2007/07/04 09:08:36 tombuskens Exp $
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*/
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[cube]
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status = "\x00"
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require_once GAMEQ_BASE . 'Protocol.php';
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/**
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* Cube Engine protocol
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*
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* @author Tom Buskens <t.buskens@deviation.nl>
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* @version $Revision: 1.1 $
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*/
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class GameQ_Protocol_cube extends GameQ_Protocol
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{
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/*
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* status packet
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*/
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public function status()
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{
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// Header
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if (!$this->p->read() == "\x00") {
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throw new GameQ_ParsingException($this->p);
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}
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$this->p->skip(2);
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// Vars
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$this->r->add('protocol', $this->p->readInt8());
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$this->r->add('mode', $this->p->readInt8());
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$this->r->add('num_players', $this->p->readInt8());
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$this->r->add('time_remaining', $this->p->readInt8());
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$this->r->add('map', $this->p->readString());
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$this->r->add('servername', $this->p->readString());
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$this->r->add('max_players', $this->p->readInt8());
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}
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}
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?>
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@ -1,79 +1,79 @@
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
|
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation; either version 3 of the License, or
|
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* (at your option) any later version.
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*
|
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Id: sauerbraten.php,v 1.2 2008/06/25 13:50:47 tombuskens Exp $
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*/
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[sauerbraten]
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status = "\xFF"
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require_once GAMEQ_BASE . 'Protocol.php';
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/**
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* Sauerbraten / Cube 2 Engine protocol
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*
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* @author Tom Buskens <t.buskens@deviation.nl>
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* @version $Revision: 1.2 $
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*/
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class GameQ_Protocol_sauerbraten extends GameQ_Protocol
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{
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private function getint()
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{
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$i = $this->p->readInt8();
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if ($i == 0x80)
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{
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$i = $this->p->readInt8();
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$i |= $this->p->readInt8() << 8;
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}
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else if ($i == 0x81)
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{
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$i = $this->p->readInt8();
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$i |= $this->p->readInt8() << 8;
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$i |= $this->p->readInt8() << 16;
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$i |= $this->p->readInt8() << 24;
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}
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return $i;
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}
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/*
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* status packet
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*/
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public function status()
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{
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// Header
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if (!$this->p->read() == "\x00") {
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throw new GameQ_ParsingException($this->p);
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}
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// Vars
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$this->r->add('num_players', $this->getint());
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$this->r->add('num_attributes', $this->getint());
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$this->r->add('protocol', $this->getint());
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$this->r->add('servermode', $this->getint());
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$this->r->add('time_remaining', $this->getint());
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$this->r->add('max_players', $this->getint());
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$this->r->add('locked', $this->getint());
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$this->r->add('map', $this->p->readString());
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$this->r->add('servername', $this->p->readString());
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}
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}
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?>
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<?php
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/**
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* This file is part of GameQ.
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*
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* GameQ is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation; either version 3 of the License, or
|
||||
* (at your option) any later version.
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*
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* GameQ is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Id: sauerbraten.php,v 1.2 2008/06/25 13:50:47 tombuskens Exp $
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*/
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[sauerbraten]
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status = "\xFF"
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require_once GAMEQ_BASE . 'Protocol.php';
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/**
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* Sauerbraten / Cube 2 Engine protocol
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*
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* @author Tom Buskens <t.buskens@deviation.nl>
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* @version $Revision: 1.2 $
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*/
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class GameQ_Protocol_sauerbraten extends GameQ_Protocol
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{
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private function getint()
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{
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$i = $this->p->readInt8();
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if ($i == 0x80)
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{
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$i = $this->p->readInt8();
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$i |= $this->p->readInt8() << 8;
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}
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else if ($i == 0x81)
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{
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$i = $this->p->readInt8();
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$i |= $this->p->readInt8() << 8;
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$i |= $this->p->readInt8() << 16;
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$i |= $this->p->readInt8() << 24;
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}
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return $i;
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}
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/*
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* status packet
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*/
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public function status()
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{
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// Header
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if (!$this->p->read() == "\x00") {
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throw new GameQ_ParsingException($this->p);
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}
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// Vars
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$this->r->add('num_players', $this->getint());
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$this->r->add('num_attributes', $this->getint());
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$this->r->add('protocol', $this->getint());
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$this->r->add('servermode', $this->getint());
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$this->r->add('time_remaining', $this->getint());
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$this->r->add('max_players', $this->getint());
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$this->r->add('locked', $this->getint());
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$this->r->add('map', $this->p->readString());
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$this->r->add('servername', $this->p->readString());
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}
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}
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?>
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@ -1,168 +1,168 @@
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/*----------------------------------------------------------------------------------------------------------\
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| |
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| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
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| |
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| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
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\-----------------------------------------------------------------------------------------------------------*/
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function lgsl_query_24(&$server, &$lgsl_need, &$lgsl_fp)
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{
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//---------------------------------------------------------+
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// REFERENCE: http://cubelister.sourceforge.net
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fwrite($lgsl_fp, "\x21\x21");
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$buffer = fread($lgsl_fp, 4096);
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if (!$buffer) { return FALSE; }
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$buffer = substr($buffer, 2); // REMOVE HEADER
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//---------------------------------------------------------+
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if ($buffer[0] == "\x1b") // CUBE 1
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{
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// RESPONSE IS XOR ENCODED FOR SOME STRANGE REASON
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for ($i=0; $i<strlen($buffer); $i++) { $buffer[$i] = chr(ord($buffer[$i]) ^ 0x61); }
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$server['s']['game'] = "Cube";
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$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
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$server['s']['map'] = lgsl_cut_string($buffer);
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$server['s']['name'] = lgsl_cut_string($buffer);
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$server['s']['playersmax'] = "0"; // NOT PROVIDED
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// DOES NOT RETURN PLAYER INFORMATION
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return TRUE;
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}
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elseif ($buffer[0] == "\x80") // ASSAULT CUBE
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{
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$server['s']['game'] = "AssaultCube";
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$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
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$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
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$server['s']['map'] = lgsl_cut_string($buffer);
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$server['s']['name'] = lgsl_cut_string($buffer);
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$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
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}
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elseif ($buffer[1] == "\x05") // CUBE 2 - SAUERBRATEN
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{
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$server['s']['game'] = "Sauerbraten";
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$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
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$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 5
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$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
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$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
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$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
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$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
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$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
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$server['s']['map'] = lgsl_cut_string($buffer);
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$server['s']['name'] = lgsl_cut_string($buffer);
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}
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elseif ($buffer[1] == "\x06") // BLOODFRONTIER
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{
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$server['s']['game'] = "Blood Frontier";
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$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
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$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 6
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$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
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$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['mutators'] = ord(lgsl_cut_byte($buffer, 1));
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$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
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$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
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$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
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$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
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$server['s']['map'] = lgsl_cut_string($buffer);
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$server['s']['name'] = lgsl_cut_string($buffer);
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}
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else // UNKNOWN
|
||||
{
|
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return FALSE;
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}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
// CRAZY PROTOCOL - REQUESTS MUST BE MADE FOR EACH PLAYER
|
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// BOTS ARE RETURNED BUT NOT INCLUDED IN THE PLAYER TOTAL
|
||||
// AND THERE CAN BE ID GAPS BETWEEN THE PLAYERS RETURNED
|
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|
||||
if ($lgsl_need['p'] && $server['s']['players'])
|
||||
{
|
||||
$player_key = 0;
|
||||
|
||||
for ($player_id=0; $player_id<32; $player_id++)
|
||||
{
|
||||
fwrite($lgsl_fp, "\x00\x01".chr($player_id));
|
||||
|
||||
// READ PACKET
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
|
||||
// CHECK IF PLAYER ID IS ACTIVE
|
||||
if ($buffer[5] != "\x00")
|
||||
{
|
||||
if ($player_key < $server['s']['players']) { continue; }
|
||||
break;
|
||||
}
|
||||
|
||||
// IF PREVIEW PACKET GET THE FULL PACKET THAT FOLLOWS
|
||||
if (strlen($buffer) < 15)
|
||||
{
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
}
|
||||
|
||||
// REMOVE HEADER
|
||||
$buffer = substr($buffer, 7);
|
||||
|
||||
// WE CAN NOW GET THE PLAYER DETAILS
|
||||
if ($server['s']['game'] == "Blood Frontier")
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['ping'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
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$server['p'][$player_key]['ping'] = $server['p'][$player_key]['ping'] == 128 ? lgsl_unpack(lgsl_cut_byte($buffer, 2), "S") : $server['p'][$player_key]['ping'];
|
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$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
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$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
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$server['p'][$player_key]['damage'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['spree'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
else
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['armour'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------------------------------------\
|
||||
| |
|
||||
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
|
||||
| |
|
||||
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
|
||||
| |
|
||||
\-----------------------------------------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
function lgsl_query_24(&$server, &$lgsl_need, &$lgsl_fp)
|
||||
{
|
||||
//---------------------------------------------------------+
|
||||
// REFERENCE: http://cubelister.sourceforge.net
|
||||
|
||||
fwrite($lgsl_fp, "\x21\x21");
|
||||
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
|
||||
if (!$buffer) { return FALSE; }
|
||||
|
||||
$buffer = substr($buffer, 2); // REMOVE HEADER
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
if ($buffer[0] == "\x1b") // CUBE 1
|
||||
{
|
||||
// RESPONSE IS XOR ENCODED FOR SOME STRANGE REASON
|
||||
for ($i=0; $i<strlen($buffer); $i++) { $buffer[$i] = chr(ord($buffer[$i]) ^ 0x61); }
|
||||
|
||||
$server['s']['game'] = "Cube";
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['playersmax'] = "0"; // NOT PROVIDED
|
||||
|
||||
// DOES NOT RETURN PLAYER INFORMATION
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
elseif ($buffer[0] == "\x80") // ASSAULT CUBE
|
||||
{
|
||||
$server['s']['game'] = "AssaultCube";
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
}
|
||||
|
||||
elseif ($buffer[1] == "\x05") // CUBE 2 - SAUERBRATEN
|
||||
{
|
||||
$server['s']['game'] = "Sauerbraten";
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 5
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
|
||||
$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
}
|
||||
|
||||
elseif ($buffer[1] == "\x06") // BLOODFRONTIER
|
||||
{
|
||||
$server['s']['game'] = "Blood Frontier";
|
||||
$server['s']['players'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$info_returned = ord(lgsl_cut_byte($buffer, 1)); // CODED FOR 6
|
||||
$server['e']['netcode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['version'] = lgsl_unpack(lgsl_cut_byte($buffer, 2), "S");
|
||||
$server['e']['gamemode'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['mutators'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['e']['timeleft'] = lgsl_time(ord(lgsl_cut_byte($buffer, 1)) * 60);
|
||||
$server['s']['playersmax'] = ord(lgsl_cut_byte($buffer, 1));
|
||||
$server['s']['password'] = ord(lgsl_cut_byte($buffer, 1)); // BIT FIELD
|
||||
$server['s']['password'] = $server['s']['password'] & 4 ? "1" : "0";
|
||||
$server['s']['map'] = lgsl_cut_string($buffer);
|
||||
$server['s']['name'] = lgsl_cut_string($buffer);
|
||||
}
|
||||
|
||||
else // UNKNOWN
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
// CRAZY PROTOCOL - REQUESTS MUST BE MADE FOR EACH PLAYER
|
||||
// BOTS ARE RETURNED BUT NOT INCLUDED IN THE PLAYER TOTAL
|
||||
// AND THERE CAN BE ID GAPS BETWEEN THE PLAYERS RETURNED
|
||||
|
||||
if ($lgsl_need['p'] && $server['s']['players'])
|
||||
{
|
||||
$player_key = 0;
|
||||
|
||||
for ($player_id=0; $player_id<32; $player_id++)
|
||||
{
|
||||
fwrite($lgsl_fp, "\x00\x01".chr($player_id));
|
||||
|
||||
// READ PACKET
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
|
||||
// CHECK IF PLAYER ID IS ACTIVE
|
||||
if ($buffer[5] != "\x00")
|
||||
{
|
||||
if ($player_key < $server['s']['players']) { continue; }
|
||||
break;
|
||||
}
|
||||
|
||||
// IF PREVIEW PACKET GET THE FULL PACKET THAT FOLLOWS
|
||||
if (strlen($buffer) < 15)
|
||||
{
|
||||
$buffer = fread($lgsl_fp, 4096);
|
||||
if (!$buffer) { break; }
|
||||
}
|
||||
|
||||
// REMOVE HEADER
|
||||
$buffer = substr($buffer, 7);
|
||||
|
||||
// WE CAN NOW GET THE PLAYER DETAILS
|
||||
if ($server['s']['game'] == "Blood Frontier")
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['ping'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['ping'] = $server['p'][$player_key]['ping'] == 128 ? lgsl_unpack(lgsl_cut_byte($buffer, 2), "S") : $server['p'][$player_key]['ping'];
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['damage'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['spree'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
else
|
||||
{
|
||||
$server['p'][$player_key]['pid'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['name'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['team'] = lgsl_cut_string($buffer);
|
||||
$server['p'][$player_key]['score'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['deaths'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['teamkills'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['accuracy'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C")."%";
|
||||
$server['p'][$player_key]['health'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "c");
|
||||
$server['p'][$player_key]['armour'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
$server['p'][$player_key]['weapon'] = lgsl_unpack(lgsl_cut_byte($buffer, 1), "C");
|
||||
}
|
||||
|
||||
$player_key++;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------+
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,284 +1,284 @@
|
|||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
char cube2_serverstatus[3] = {'\x80', '\x10', '\x27'};
|
||||
|
||||
|
||||
{
|
||||
/* Cube 2/Sauerbraten/Blood Frontier */
|
||||
CUBE2_SERVER, /* id */
|
||||
"CUBE2", /* type_prefix */
|
||||
"cube2", /* type_string */
|
||||
"-cubes", /* type_option */
|
||||
"Sauerbraten", /* game_name */
|
||||
0, /* master */
|
||||
CUBE2_DEFAULT_PORT, /* default_port */
|
||||
1, /* port_offset */
|
||||
0, /* flags */
|
||||
"", /* game_rule */
|
||||
"CUBE2", /* template_var */
|
||||
cube2_serverstatus, /* status_packet */
|
||||
sizeof(cube2_serverstatus), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
NULL, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
NULL, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
NULL, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_cube2_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_cube2_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.12
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* Cube 2 / Sauerbraten protocol
|
||||
* Copyright 2011 NoisyB
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
struct offset
|
||||
{
|
||||
unsigned char *d;
|
||||
int pos;
|
||||
int len;
|
||||
};
|
||||
|
||||
|
||||
//#define SB_MASTER_SERVER "http://sauerbraten.org/masterserver/retrieve.do?item=list"
|
||||
#define SB_PROTOCOL 258
|
||||
#define MIN(a,b) ((a)<(b)?(a):(b))
|
||||
#define MAX_ATTR 255
|
||||
#define MAX_STRING 1024
|
||||
|
||||
|
||||
static int
|
||||
getint (struct offset * d)
|
||||
{
|
||||
int val = 0;
|
||||
|
||||
if ( d->pos >= d->len )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
val = d->d[d->pos++] & 0xff; // 8 bit value
|
||||
|
||||
// except...
|
||||
if ( val == 0x80 && d->pos < d->len - 2 ) // 16 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
}
|
||||
else if ( val == 0x81 && d->pos < d->len - 4 ) // 32 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
val |= (d->d[d->pos++] & 0xff) << 16;
|
||||
val |= (d->d[d->pos++] & 0xff) << 24;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
static char * getstr( char *dest, int dest_len, struct offset *d )
|
||||
{
|
||||
int len = 0;
|
||||
|
||||
if (d->pos >= d->len)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
len = MIN( dest_len, d->len - d->pos );
|
||||
strncpy( dest, (const char *) d->d + d->pos, len )[len - 1] = 0;
|
||||
d->pos += strlen (dest) + 1;
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getversion_s (int n)
|
||||
{
|
||||
static char *version_s[] =
|
||||
{
|
||||
"Justice",
|
||||
"CTF",
|
||||
"Assassin",
|
||||
"Summer",
|
||||
"Spring",
|
||||
"Gui",
|
||||
"Water",
|
||||
"Normalmap",
|
||||
"Sp",
|
||||
"Occlusion",
|
||||
"Shader",
|
||||
"Physics",
|
||||
"Mp",
|
||||
"",
|
||||
"Agc",
|
||||
"Quakecon",
|
||||
"Independence"
|
||||
};
|
||||
|
||||
n = SB_PROTOCOL - n;
|
||||
if (n >= 0 && (size_t) n < sizeof(version_s) / sizeof(version_s[0]))
|
||||
{
|
||||
return version_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getmode_s(int n)
|
||||
{
|
||||
static char *mode_s[] =
|
||||
{
|
||||
"slowmo SP",
|
||||
"slowmo DMSP",
|
||||
"demo",
|
||||
"SP",
|
||||
"DMSP",
|
||||
"ffa/default",
|
||||
"coopedit",
|
||||
"ffa/duel",
|
||||
"teamplay",
|
||||
"instagib",
|
||||
"instagib team",
|
||||
"efficiency",
|
||||
"efficiency team",
|
||||
"insta arena",
|
||||
"insta clan arena",
|
||||
"tactics arena",
|
||||
"tactics clan arena",
|
||||
"capture",
|
||||
"insta capture",
|
||||
"regen capture",
|
||||
"assassin",
|
||||
"insta assassin",
|
||||
"ctf",
|
||||
"insta ctf"
|
||||
};
|
||||
|
||||
n += 6;
|
||||
if (n >= 0 && (size_t) n < sizeof(mode_s) / sizeof(mode_s[0]))
|
||||
{
|
||||
return mode_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
query_status_t send_cube2_request_packet( struct qserver *server )
|
||||
{
|
||||
return send_packet( server, server->type->status_packet, server->type->status_len );
|
||||
}
|
||||
|
||||
|
||||
query_status_t deal_with_cube2_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
// skip unimplemented ack, crc, etc
|
||||
int i;
|
||||
int numattr;
|
||||
int attr[MAX_ATTR];
|
||||
char buf[MAX_STRING];
|
||||
enum {
|
||||
MM_OPEN = 0,
|
||||
MM_VETO,
|
||||
MM_LOCKED,
|
||||
MM_PRIVATE
|
||||
};
|
||||
struct offset d;
|
||||
d.d = (unsigned char *) rawpkt;
|
||||
d.pos = 0;
|
||||
d.len = pktlen;
|
||||
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
getint( &d ); // we have the ping already
|
||||
server->num_players = getint( &d );
|
||||
numattr = getint( &d );
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
attr[i] = getint (&d);
|
||||
}
|
||||
|
||||
server->protocol_version = attr[0];
|
||||
|
||||
sprintf( buf, "%d %s", attr[0], sb_getversion_s (attr[0]) );
|
||||
add_rule( server, "version", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d %s", attr[1], sb_getmode_s (attr[1]) );
|
||||
add_rule( server, "mode", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d", attr[2] );
|
||||
add_rule( server, "seconds_left", buf, NO_FLAGS );
|
||||
|
||||
server->max_players = attr[3];
|
||||
|
||||
switch ( attr[5] )
|
||||
{
|
||||
case MM_OPEN:
|
||||
sprintf( buf, "%d open", attr[5] );
|
||||
break;
|
||||
case MM_VETO:
|
||||
sprintf( buf, "%d veto", attr[5] );
|
||||
break;
|
||||
case MM_LOCKED:
|
||||
sprintf( buf, "%d locked", attr[5] );
|
||||
break;
|
||||
case MM_PRIVATE:
|
||||
sprintf( buf, "%d private", attr[5] );
|
||||
break;
|
||||
default:
|
||||
sprintf( buf, "%d unknown", attr[5] );
|
||||
}
|
||||
add_rule( server, "mm", buf, NO_FLAGS);
|
||||
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
char buf2[MAX_STRING];
|
||||
sprintf( buf, "attr%d", i );
|
||||
sprintf( buf2, "%d", attr[i] );
|
||||
add_rule( server, buf, buf2, NO_FLAGS );
|
||||
}
|
||||
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->map_name = strdup(buf);
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->server_name = strdup(buf);
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
LICENSE: The Artistic License 2.0
|
||||
|
||||
/*
|
||||
* qstat.h
|
||||
* by Steve Jankowski
|
||||
* steve@qstat.org
|
||||
* http://www.qstat.org
|
||||
*
|
||||
* Copyright 1996,1997,1998,1999,2000,2001,2002 by Steve Jankowski
|
||||
*/
|
||||
|
||||
char cube2_serverstatus[3] = {'\x80', '\x10', '\x27'};
|
||||
|
||||
|
||||
{
|
||||
/* Cube 2/Sauerbraten/Blood Frontier */
|
||||
CUBE2_SERVER, /* id */
|
||||
"CUBE2", /* type_prefix */
|
||||
"cube2", /* type_string */
|
||||
"-cubes", /* type_option */
|
||||
"Sauerbraten", /* game_name */
|
||||
0, /* master */
|
||||
CUBE2_DEFAULT_PORT, /* default_port */
|
||||
1, /* port_offset */
|
||||
0, /* flags */
|
||||
"", /* game_rule */
|
||||
"CUBE2", /* template_var */
|
||||
cube2_serverstatus, /* status_packet */
|
||||
sizeof(cube2_serverstatus), /* status_len */
|
||||
NULL, /* player_packet */
|
||||
0, /* player_len */
|
||||
NULL, /* rule_packet */
|
||||
0, /* rule_len */
|
||||
NULL, /* master_packet */
|
||||
0, /* master_len */
|
||||
NULL, /* master_protocol */
|
||||
NULL, /* master_query */
|
||||
NULL, /* display_player_func */
|
||||
display_server_rules, /* display_rule_func */
|
||||
NULL, /* display_raw_player_func */
|
||||
raw_display_server_rules, /* display_raw_rule_func */
|
||||
NULL, /* display_xml_player_func */
|
||||
xml_display_server_rules, /* display_xml_rule_func */
|
||||
send_cube2_request_packet, /* status_query_func */
|
||||
NULL, /* rule_query_func */
|
||||
NULL, /* player_query_func */
|
||||
deal_with_cube2_packet, /* packet_func */
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* qstat 2.12
|
||||
* by Steve Jankowski
|
||||
*
|
||||
* Cube 2 / Sauerbraten protocol
|
||||
* Copyright 2011 NoisyB
|
||||
*
|
||||
* Licensed under the Artistic License, see LICENSE.txt for license terms
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
#include "qstat.h"
|
||||
#include "packet_manip.h"
|
||||
|
||||
struct offset
|
||||
{
|
||||
unsigned char *d;
|
||||
int pos;
|
||||
int len;
|
||||
};
|
||||
|
||||
|
||||
//#define SB_MASTER_SERVER "http://sauerbraten.org/masterserver/retrieve.do?item=list"
|
||||
#define SB_PROTOCOL 258
|
||||
#define MIN(a,b) ((a)<(b)?(a):(b))
|
||||
#define MAX_ATTR 255
|
||||
#define MAX_STRING 1024
|
||||
|
||||
|
||||
static int
|
||||
getint (struct offset * d)
|
||||
{
|
||||
int val = 0;
|
||||
|
||||
if ( d->pos >= d->len )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
val = d->d[d->pos++] & 0xff; // 8 bit value
|
||||
|
||||
// except...
|
||||
if ( val == 0x80 && d->pos < d->len - 2 ) // 16 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
}
|
||||
else if ( val == 0x81 && d->pos < d->len - 4 ) // 32 bit value
|
||||
{
|
||||
val = (d->d[d->pos++] & 0xff);
|
||||
val |= (d->d[d->pos++] & 0xff) << 8;
|
||||
val |= (d->d[d->pos++] & 0xff) << 16;
|
||||
val |= (d->d[d->pos++] & 0xff) << 24;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
static char * getstr( char *dest, int dest_len, struct offset *d )
|
||||
{
|
||||
int len = 0;
|
||||
|
||||
if (d->pos >= d->len)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
len = MIN( dest_len, d->len - d->pos );
|
||||
strncpy( dest, (const char *) d->d + d->pos, len )[len - 1] = 0;
|
||||
d->pos += strlen (dest) + 1;
|
||||
|
||||
return dest;
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getversion_s (int n)
|
||||
{
|
||||
static char *version_s[] =
|
||||
{
|
||||
"Justice",
|
||||
"CTF",
|
||||
"Assassin",
|
||||
"Summer",
|
||||
"Spring",
|
||||
"Gui",
|
||||
"Water",
|
||||
"Normalmap",
|
||||
"Sp",
|
||||
"Occlusion",
|
||||
"Shader",
|
||||
"Physics",
|
||||
"Mp",
|
||||
"",
|
||||
"Agc",
|
||||
"Quakecon",
|
||||
"Independence"
|
||||
};
|
||||
|
||||
n = SB_PROTOCOL - n;
|
||||
if (n >= 0 && (size_t) n < sizeof(version_s) / sizeof(version_s[0]))
|
||||
{
|
||||
return version_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
static char* sb_getmode_s(int n)
|
||||
{
|
||||
static char *mode_s[] =
|
||||
{
|
||||
"slowmo SP",
|
||||
"slowmo DMSP",
|
||||
"demo",
|
||||
"SP",
|
||||
"DMSP",
|
||||
"ffa/default",
|
||||
"coopedit",
|
||||
"ffa/duel",
|
||||
"teamplay",
|
||||
"instagib",
|
||||
"instagib team",
|
||||
"efficiency",
|
||||
"efficiency team",
|
||||
"insta arena",
|
||||
"insta clan arena",
|
||||
"tactics arena",
|
||||
"tactics clan arena",
|
||||
"capture",
|
||||
"insta capture",
|
||||
"regen capture",
|
||||
"assassin",
|
||||
"insta assassin",
|
||||
"ctf",
|
||||
"insta ctf"
|
||||
};
|
||||
|
||||
n += 6;
|
||||
if (n >= 0 && (size_t) n < sizeof(mode_s) / sizeof(mode_s[0]))
|
||||
{
|
||||
return mode_s[n];
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
|
||||
query_status_t send_cube2_request_packet( struct qserver *server )
|
||||
{
|
||||
return send_packet( server, server->type->status_packet, server->type->status_len );
|
||||
}
|
||||
|
||||
|
||||
query_status_t deal_with_cube2_packet( struct qserver *server, char *rawpkt, int pktlen )
|
||||
{
|
||||
// skip unimplemented ack, crc, etc
|
||||
int i;
|
||||
int numattr;
|
||||
int attr[MAX_ATTR];
|
||||
char buf[MAX_STRING];
|
||||
enum {
|
||||
MM_OPEN = 0,
|
||||
MM_VETO,
|
||||
MM_LOCKED,
|
||||
MM_PRIVATE
|
||||
};
|
||||
struct offset d;
|
||||
d.d = (unsigned char *) rawpkt;
|
||||
d.pos = 0;
|
||||
d.len = pktlen;
|
||||
|
||||
server->ping_total += time_delta( &packet_recv_time, &server->packet_time1 );
|
||||
getint( &d ); // we have the ping already
|
||||
server->num_players = getint( &d );
|
||||
numattr = getint( &d );
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
attr[i] = getint (&d);
|
||||
}
|
||||
|
||||
server->protocol_version = attr[0];
|
||||
|
||||
sprintf( buf, "%d %s", attr[0], sb_getversion_s (attr[0]) );
|
||||
add_rule( server, "version", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d %s", attr[1], sb_getmode_s (attr[1]) );
|
||||
add_rule( server, "mode", buf, NO_FLAGS );
|
||||
|
||||
sprintf( buf, "%d", attr[2] );
|
||||
add_rule( server, "seconds_left", buf, NO_FLAGS );
|
||||
|
||||
server->max_players = attr[3];
|
||||
|
||||
switch ( attr[5] )
|
||||
{
|
||||
case MM_OPEN:
|
||||
sprintf( buf, "%d open", attr[5] );
|
||||
break;
|
||||
case MM_VETO:
|
||||
sprintf( buf, "%d veto", attr[5] );
|
||||
break;
|
||||
case MM_LOCKED:
|
||||
sprintf( buf, "%d locked", attr[5] );
|
||||
break;
|
||||
case MM_PRIVATE:
|
||||
sprintf( buf, "%d private", attr[5] );
|
||||
break;
|
||||
default:
|
||||
sprintf( buf, "%d unknown", attr[5] );
|
||||
}
|
||||
add_rule( server, "mm", buf, NO_FLAGS);
|
||||
|
||||
for ( i = 0; i < numattr && i < MAX_ATTR; i++ )
|
||||
{
|
||||
char buf2[MAX_STRING];
|
||||
sprintf( buf, "attr%d", i );
|
||||
sprintf( buf2, "%d", attr[i] );
|
||||
add_rule( server, buf, buf2, NO_FLAGS );
|
||||
}
|
||||
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->map_name = strdup(buf);
|
||||
getstr( buf, MAX_STRING, &d );
|
||||
server->server_name = strdup(buf);
|
||||
|
||||
return DONE_FORCE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue