feat: add Bun as a supported runtime (#596)

* feat: add badge to the README

* chore: changelog

* feat: add bun workflow

* oops change workflow name it was totally not copy pasted I swear

* workflow pls trigger

* revert last commit

* fix bun workflow

* specify target bun in workflow
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# node-GameDig - Game Server Query Library
[![npmjs.com](https://img.shields.io/npm/dt/gamedig?color=purple)](https://www.npmjs.com/package/gamedig) ![deno compatibility](https://shield.deno.dev/deno/>=1.39.2) ![Static Badge](https://img.shields.io/badge/node-%3E%3D16.20.0-green?logo=node.js&logoColor=green)
[![npmjs.com](https://img.shields.io/npm/dt/gamedig?color=purple)](https://www.npmjs.com/package/gamedig) ![Node](https://img.shields.io/badge/node-%3E%3D16.20.0-green?logo=node.js&logoColor=green) ![deno compatibility](https://shield.deno.dev/deno/>=1.39.2) ![Bun](https://img.shields.io/badge/Bun-%3E%3D1.1.21-white?logo=bun)
**node-GameDig** is a game server query Node.js module (as well as a [command line executable](#usage-from-command-line)),
capable of querying for the status of nearly any game or voice server.