Remove Players::setNum and stabilize field numplayers (#389)

* Remove Players Set Num

* Stabilize numplayers on armagetron

* Stabilize numplayers on ase

* Stabilize numplayers on assettocorsa

* Optimize away a variable declaration

* Stabilize numplayers on buildandshoot

* Stabilize numplayers on cs2d

* Fix wrong raw field parsed on Doom3

* Updated CHANGELOG and README regarding doom3 fix and numplayers

* Stabilize numplayers on doom3

* Stabilize numplayers on eco

* Stabilize numplayers on ffow

* Stabilize numplayers on quake2

* Stabilize numplayers on gamespy1

* Stabilize numplayers on gamespy2

* Stabilize numplayers on gamespy3

* Remove reductant numplayers setter in jc2mp

* Stabilize numplayers on kspdmp

* Stabilize numplayers on mafia2mp

* Stabilize numplayers on minecraftvanilla and remove players empty placeholders

* Stabilize numplayers on nadeo

* Stabilize numplayers on samp and reduce unused setters

* Stabilize numplayers on terraria

* Stabilize numplayers on tribes1

* Stabilize numplayers on unreal2

* Stabilize numplayers on valve

* Stabilize numplayers on ventrilo

* Battlefield: Set numplayers from info, not players

* Stabilize numplayers on minecraft

* Stabilize numplayers on teamspeak2

* Stabilize numplayers on teamspeak3

* Update CHANGELOG.md to add removal of players placeholders

* Replaced minecraft gamespy numplayers
This commit is contained in:
CosminPerRam 2023-10-27 19:48:56 +03:00 committed by GitHub
parent c51a75effb
commit da7a4a6334
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GPG key ID: 4AEE18F83AFDEB23
37 changed files with 64 additions and 63 deletions

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@ -43,7 +43,7 @@ export default class tribes1 extends Core {
state.raw.dedicated = !!reader.uint(1)
state.raw.dropInProgress = !!reader.uint(1)
state.raw.gameInProgress = !!reader.uint(1)
state.raw.playerCount = reader.uint(4)
state.numplayers = reader.uint(4)
state.maxplayers = reader.uint(4)
state.raw.teamPlay = reader.uint(1)
state.map = this.readString(reader)
@ -127,7 +127,7 @@ export default class tribes1 extends Core {
}
state.players.push(playerInfo)
}
}
}
readFieldList (reader) {
const str = this.readString(reader)
@ -137,7 +137,7 @@ export default class tribes1 extends Core {
.map((a) => a.substring(1).trim().toLowerCase())
.map((a) => a === 'team name' ? 'name' : a)
.map((a) => a === 'player name' ? 'name' : a)
}
}
readValues (reader) {
const str = this.readString(reader)
@ -145,7 +145,7 @@ export default class tribes1 extends Core {
return str
.split('\t')
.map((a) => a.trim())
}
}
readString (reader) {
return reader.pascalString(1)