Remove Players::setNum and stabilize field numplayers (#389)

* Remove Players Set Num

* Stabilize numplayers on armagetron

* Stabilize numplayers on ase

* Stabilize numplayers on assettocorsa

* Optimize away a variable declaration

* Stabilize numplayers on buildandshoot

* Stabilize numplayers on cs2d

* Fix wrong raw field parsed on Doom3

* Updated CHANGELOG and README regarding doom3 fix and numplayers

* Stabilize numplayers on doom3

* Stabilize numplayers on eco

* Stabilize numplayers on ffow

* Stabilize numplayers on quake2

* Stabilize numplayers on gamespy1

* Stabilize numplayers on gamespy2

* Stabilize numplayers on gamespy3

* Remove reductant numplayers setter in jc2mp

* Stabilize numplayers on kspdmp

* Stabilize numplayers on mafia2mp

* Stabilize numplayers on minecraftvanilla and remove players empty placeholders

* Stabilize numplayers on nadeo

* Stabilize numplayers on samp and reduce unused setters

* Stabilize numplayers on terraria

* Stabilize numplayers on tribes1

* Stabilize numplayers on unreal2

* Stabilize numplayers on valve

* Stabilize numplayers on ventrilo

* Battlefield: Set numplayers from info, not players

* Stabilize numplayers on minecraft

* Stabilize numplayers on teamspeak2

* Stabilize numplayers on teamspeak3

* Update CHANGELOG.md to add removal of players placeholders

* Replaced minecraft gamespy numplayers
This commit is contained in:
CosminPerRam 2023-10-27 19:48:56 +03:00 committed by GitHub
parent c51a75effb
commit da7a4a6334
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37 changed files with 64 additions and 63 deletions

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@ -16,6 +16,7 @@ export default class teamspeak3 extends Core {
state.raw = data[0]
if ('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name
if ('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients
if ('virtualserver_clientsonline' in state.raw) state.numplayers = state.raw.virtualserver_clientsonline
}
{
@ -54,8 +55,8 @@ export default class teamspeak3 extends Core {
for (const field of split) {
const equals = field.indexOf('=')
const key = equals === -1 ? field : field.substring(0, equals)
const value = equals === -1
? ''
const value = equals === -1
? ''
: field.substring(equals + 1)
.replace(/\\s/g, ' ').replace(/\\\//g, '/')
unit[key] = value