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Remove Players::setNum and stabilize field numplayers (#389)
* Remove Players Set Num * Stabilize numplayers on armagetron * Stabilize numplayers on ase * Stabilize numplayers on assettocorsa * Optimize away a variable declaration * Stabilize numplayers on buildandshoot * Stabilize numplayers on cs2d * Fix wrong raw field parsed on Doom3 * Updated CHANGELOG and README regarding doom3 fix and numplayers * Stabilize numplayers on doom3 * Stabilize numplayers on eco * Stabilize numplayers on ffow * Stabilize numplayers on quake2 * Stabilize numplayers on gamespy1 * Stabilize numplayers on gamespy2 * Stabilize numplayers on gamespy3 * Remove reductant numplayers setter in jc2mp * Stabilize numplayers on kspdmp * Stabilize numplayers on mafia2mp * Stabilize numplayers on minecraftvanilla and remove players empty placeholders * Stabilize numplayers on nadeo * Stabilize numplayers on samp and reduce unused setters * Stabilize numplayers on terraria * Stabilize numplayers on tribes1 * Stabilize numplayers on unreal2 * Stabilize numplayers on valve * Stabilize numplayers on ventrilo * Battlefield: Set numplayers from info, not players * Stabilize numplayers on minecraft * Stabilize numplayers on teamspeak2 * Stabilize numplayers on teamspeak3 * Update CHANGELOG.md to add removal of players placeholders * Replaced minecraft gamespy numplayers
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37 changed files with 64 additions and 63 deletions
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@ -16,6 +16,7 @@ export default class teamspeak3 extends Core {
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state.raw = data[0]
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if ('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name
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if ('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients
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if ('virtualserver_clientsonline' in state.raw) state.numplayers = state.raw.virtualserver_clientsonline
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}
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{
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@ -54,8 +55,8 @@ export default class teamspeak3 extends Core {
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for (const field of split) {
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const equals = field.indexOf('=')
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const key = equals === -1 ? field : field.substring(0, equals)
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const value = equals === -1
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? ''
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const value = equals === -1
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? ''
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: field.substring(equals + 1)
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.replace(/\\s/g, ' ').replace(/\\\//g, '/')
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unit[key] = value
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