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Remove Players::setNum and stabilize field numplayers (#389)
* Remove Players Set Num * Stabilize numplayers on armagetron * Stabilize numplayers on ase * Stabilize numplayers on assettocorsa * Optimize away a variable declaration * Stabilize numplayers on buildandshoot * Stabilize numplayers on cs2d * Fix wrong raw field parsed on Doom3 * Updated CHANGELOG and README regarding doom3 fix and numplayers * Stabilize numplayers on doom3 * Stabilize numplayers on eco * Stabilize numplayers on ffow * Stabilize numplayers on quake2 * Stabilize numplayers on gamespy1 * Stabilize numplayers on gamespy2 * Stabilize numplayers on gamespy3 * Remove reductant numplayers setter in jc2mp * Stabilize numplayers on kspdmp * Stabilize numplayers on mafia2mp * Stabilize numplayers on minecraftvanilla and remove players empty placeholders * Stabilize numplayers on nadeo * Stabilize numplayers on samp and reduce unused setters * Stabilize numplayers on terraria * Stabilize numplayers on tribes1 * Stabilize numplayers on unreal2 * Stabilize numplayers on valve * Stabilize numplayers on ventrilo * Battlefield: Set numplayers from info, not players * Stabilize numplayers on minecraft * Stabilize numplayers on teamspeak2 * Stabilize numplayers on teamspeak3 * Update CHANGELOG.md to add removal of players placeholders * Replaced minecraft gamespy numplayers
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37 changed files with 64 additions and 63 deletions
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@ -18,7 +18,7 @@ export default class armagetron extends Core {
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state.gamePort = this.readUInt(reader)
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state.raw.hostname = this.readString(reader)
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state.name = this.stripColorCodes(this.readString(reader))
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state.raw.numplayers = this.readUInt(reader)
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state.numplayers = this.readUInt(reader)
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state.raw.versionmin = this.readUInt(reader)
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state.raw.versionmax = this.readUInt(reader)
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state.raw.version = this.readString(reader)
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@ -42,7 +42,7 @@ export default class armagetron extends Core {
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const a = reader.uint(2)
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const b = reader.uint(2)
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return (b << 16) + a
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}
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}
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readString (reader) {
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const len = reader.uint(2)
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@ -57,7 +57,7 @@ export default class armagetron extends Core {
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}
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return out
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}
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}
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stripColorCodes (str) {
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return str.replace(/0x[0-9a-f]{6}/g, '')
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