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Remove Players::setNum and stabilize field numplayers (#389)
* Remove Players Set Num * Stabilize numplayers on armagetron * Stabilize numplayers on ase * Stabilize numplayers on assettocorsa * Optimize away a variable declaration * Stabilize numplayers on buildandshoot * Stabilize numplayers on cs2d * Fix wrong raw field parsed on Doom3 * Updated CHANGELOG and README regarding doom3 fix and numplayers * Stabilize numplayers on doom3 * Stabilize numplayers on eco * Stabilize numplayers on ffow * Stabilize numplayers on quake2 * Stabilize numplayers on gamespy1 * Stabilize numplayers on gamespy2 * Stabilize numplayers on gamespy3 * Remove reductant numplayers setter in jc2mp * Stabilize numplayers on kspdmp * Stabilize numplayers on mafia2mp * Stabilize numplayers on minecraftvanilla and remove players empty placeholders * Stabilize numplayers on nadeo * Stabilize numplayers on samp and reduce unused setters * Stabilize numplayers on terraria * Stabilize numplayers on tribes1 * Stabilize numplayers on unreal2 * Stabilize numplayers on valve * Stabilize numplayers on ventrilo * Battlefield: Set numplayers from info, not players * Stabilize numplayers on minecraft * Stabilize numplayers on teamspeak2 * Stabilize numplayers on teamspeak3 * Update CHANGELOG.md to add removal of players placeholders * Replaced minecraft gamespy numplayers
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37 changed files with 64 additions and 63 deletions
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@ -32,6 +32,10 @@ The Specialists, Vampire Slayer, Warfork (2018), Wurm Unlimited (2015).
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* Also added support: The Forest (2014), Operation: Harsh Doorstop (2023),
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Insurgency: Modern Infantry Combat (2007), Counter-Strike 2 (2023), The Front (2023).
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* Capitalized 'Unturned' in game.txt
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* Removed the players::setNum method, the library will no longer add empty players as
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a placeholder in the `players` field.
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* Fixed wrong field being parsed for `maxplayers` on Doom3.
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* Stabilized field `numplayers`.
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### 4.1.0
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* Replace `compressjs` dependency by `seek-bzip` to solve some possible import issues.
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