mirror of
https://github.com/tribufu/node-gamedig
synced 2026-05-06 15:17:36 +00:00
chore: Convert all files to LF endings (#400)
* Convert to LF? * Modify gitattributes * Force LF * Git --renormalize * Update .gitattributes to enforce eol=lf * Redo CRLF -> LF on remaining files
This commit is contained in:
parent
a8bc7521f6
commit
cee42e7a88
65 changed files with 5697 additions and 5697 deletions
|
|
@ -1,45 +1,45 @@
|
|||
import gamespy3 from './gamespy3.js'
|
||||
|
||||
export default class ut3 extends gamespy3 {
|
||||
async run (state) {
|
||||
await super.run(state)
|
||||
|
||||
this.translate(state.raw, {
|
||||
mapname: false,
|
||||
p1073741825: 'map',
|
||||
p1073741826: 'gametype',
|
||||
p1073741827: 'servername',
|
||||
p1073741828: 'custom_mutators',
|
||||
gamemode: 'joininprogress',
|
||||
s32779: 'gamemode',
|
||||
s0: 'bot_skill',
|
||||
s6: 'pure_server',
|
||||
s7: 'password',
|
||||
s8: 'vs_bots',
|
||||
s10: 'force_respawn',
|
||||
p268435704: 'frag_limit',
|
||||
p268435705: 'time_limit',
|
||||
p268435703: 'numbots',
|
||||
p268435717: 'stock_mutators',
|
||||
p1073741829: 'stock_mutators',
|
||||
s1: false,
|
||||
s9: false,
|
||||
s11: false,
|
||||
s12: false,
|
||||
s13: false,
|
||||
s14: false,
|
||||
p268435706: false,
|
||||
p268435968: false,
|
||||
p268435969: false
|
||||
})
|
||||
|
||||
const split = (a) => {
|
||||
let s = a.split('\x1c')
|
||||
s = s.filter((e) => { return e })
|
||||
return s
|
||||
}
|
||||
if ('custom_mutators' in state.raw) state.raw.custom_mutators = split(state.raw.custom_mutators)
|
||||
if ('stock_mutators' in state.raw) state.raw.stock_mutators = split(state.raw.stock_mutators)
|
||||
if ('map' in state.raw) state.map = state.raw.map
|
||||
}
|
||||
}
|
||||
import gamespy3 from './gamespy3.js'
|
||||
|
||||
export default class ut3 extends gamespy3 {
|
||||
async run (state) {
|
||||
await super.run(state)
|
||||
|
||||
this.translate(state.raw, {
|
||||
mapname: false,
|
||||
p1073741825: 'map',
|
||||
p1073741826: 'gametype',
|
||||
p1073741827: 'servername',
|
||||
p1073741828: 'custom_mutators',
|
||||
gamemode: 'joininprogress',
|
||||
s32779: 'gamemode',
|
||||
s0: 'bot_skill',
|
||||
s6: 'pure_server',
|
||||
s7: 'password',
|
||||
s8: 'vs_bots',
|
||||
s10: 'force_respawn',
|
||||
p268435704: 'frag_limit',
|
||||
p268435705: 'time_limit',
|
||||
p268435703: 'numbots',
|
||||
p268435717: 'stock_mutators',
|
||||
p1073741829: 'stock_mutators',
|
||||
s1: false,
|
||||
s9: false,
|
||||
s11: false,
|
||||
s12: false,
|
||||
s13: false,
|
||||
s14: false,
|
||||
p268435706: false,
|
||||
p268435968: false,
|
||||
p268435969: false
|
||||
})
|
||||
|
||||
const split = (a) => {
|
||||
let s = a.split('\x1c')
|
||||
s = s.filter((e) => { return e })
|
||||
return s
|
||||
}
|
||||
if ('custom_mutators' in state.raw) state.raw.custom_mutators = split(state.raw.custom_mutators)
|
||||
if ('stock_mutators' in state.raw) state.raw.stock_mutators = split(state.raw.stock_mutators)
|
||||
if ('map' in state.raw) state.map = state.raw.map
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue