mirror of
https://github.com/tribufu/node-gamedig
synced 2026-05-06 15:17:36 +00:00
chore: Convert all files to LF endings (#400)
* Convert to LF? * Modify gitattributes * Force LF * Git --renormalize * Update .gitattributes to enforce eol=lf * Redo CRLF -> LF on remaining files
This commit is contained in:
parent
a8bc7521f6
commit
cee42e7a88
65 changed files with 5697 additions and 5697 deletions
|
|
@ -1,33 +1,33 @@
|
|||
import quake2 from './quake2.js'
|
||||
|
||||
export default class fivem extends quake2 {
|
||||
constructor () {
|
||||
super()
|
||||
this.sendHeader = 'getinfo xxx'
|
||||
this.responseHeader = 'infoResponse'
|
||||
this.encoding = 'utf8'
|
||||
}
|
||||
|
||||
async run (state) {
|
||||
await super.run(state)
|
||||
|
||||
{
|
||||
const json = await this.request({
|
||||
url: 'http://' + this.options.address + ':' + this.options.port + '/info.json',
|
||||
responseType: 'json'
|
||||
})
|
||||
state.raw.info = json
|
||||
}
|
||||
|
||||
{
|
||||
const json = await this.request({
|
||||
url: 'http://' + this.options.address + ':' + this.options.port + '/players.json',
|
||||
responseType: 'json'
|
||||
})
|
||||
state.raw.players = json
|
||||
for (const player of json) {
|
||||
state.players.push({ name: player.name, ping: player.ping })
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
import quake2 from './quake2.js'
|
||||
|
||||
export default class fivem extends quake2 {
|
||||
constructor () {
|
||||
super()
|
||||
this.sendHeader = 'getinfo xxx'
|
||||
this.responseHeader = 'infoResponse'
|
||||
this.encoding = 'utf8'
|
||||
}
|
||||
|
||||
async run (state) {
|
||||
await super.run(state)
|
||||
|
||||
{
|
||||
const json = await this.request({
|
||||
url: 'http://' + this.options.address + ':' + this.options.port + '/info.json',
|
||||
responseType: 'json'
|
||||
})
|
||||
state.raw.info = json
|
||||
}
|
||||
|
||||
{
|
||||
const json = await this.request({
|
||||
url: 'http://' + this.options.address + ':' + this.options.port + '/players.json',
|
||||
responseType: 'json'
|
||||
})
|
||||
state.raw.players = json
|
||||
for (const player of json) {
|
||||
state.players.push({ name: player.name, ping: player.ping })
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue