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https://github.com/tribufu/node-gamedig
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Replace use of deprecated internal debugLog with logger.debug
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parent
ca69e76ed3
commit
bff9507189
12 changed files with 64 additions and 69 deletions
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@ -14,7 +14,7 @@ export default class gamespy3 extends Core {
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const buffer = await this.sendPacket(9, false, false, false);
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const reader = this.reader(buffer);
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let challenge = parseInt(reader.string());
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this.debugLog("Received challenge key: " + challenge);
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this.logger.debug("Received challenge key: " + challenge);
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if (challenge === 0) {
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// Some servers send us a 0 if they don't want a challenge key used
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// BF2 does this.
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@ -40,8 +40,8 @@ export default class gamespy3 extends Core {
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const packet = packets[iPacket];
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const reader = this.reader(packet);
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this.debugLog("Parsing packet #" + iPacket);
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this.debugLog(packet);
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this.logger.debug("Parsing packet #" + iPacket);
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this.logger.debug(packet);
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// Parse raw server key/values
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@ -57,7 +57,7 @@ export default class gamespy3 extends Core {
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}
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state.raw[key] = value;
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this.debugLog(key + " = " + value);
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this.logger.debug(key + " = " + value);
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}
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}
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@ -91,7 +91,7 @@ export default class gamespy3 extends Core {
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let offset = reader.uint(1);
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firstMode = false;
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this.debugLog(() => "Parsing new field: itemType=" + itemType + " fieldName=" + fieldName + " startOffset=" + offset);
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this.logger.debug(() => "Parsing new field: itemType=" + itemType + " fieldName=" + fieldName + " startOffset=" + offset);
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while(!reader.done()) {
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const item = reader.string();
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@ -99,7 +99,7 @@ export default class gamespy3 extends Core {
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while(items.length <= offset) { items.push({}); }
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items[offset][fieldName] = item;
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this.debugLog("* " + item);
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this.logger.debug("* " + item);
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offset++;
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}
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}
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@ -177,7 +177,7 @@ export default class gamespy3 extends Core {
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packets[id] = reader.rest();
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if(this.debug) {
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this.debugLog("Received packet #"+id + (last ? " (last)" : ""));
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this.logger.debug("Received packet #"+id + (last ? " (last)" : ""));
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}
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if(!numPackets || Object.keys(packets).length !== numPackets) return;
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