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feat: Add support for AltvMP (#588)
* feat: Add Minetest support using serverlist * Allow for connect to be assigned, * Add serverId to the string args * Add altvmp implementation * Added altv to games. * Add changelog entry * Update CHANGELOG.md with state.connect
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7 changed files with 88 additions and 3 deletions
63
protocols/altvmp.js
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63
protocols/altvmp.js
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import Core from './core.js'
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export default class altvmp extends Core {
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constructor() {
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super()
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this.usedTcp = true
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}
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async getServerFromMasterList() {
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const targetID = `${this.options.host}:${this.options.port}`
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const results = await this.request({
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url: 'https://api.alt-mp.com/servers',
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responseType: 'json'
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})
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if (results == null) {
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throw new Error('Unable to retrieve master server list')
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}
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const serverInfo = results.find((server) => {
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// If the server uses a CDN, there could be occasional paths in the address, so we are checking for them.
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// If the server does not use a CDN, there will be no paths in the address and direct comparison will work.
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const address = server.useCdn
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? server.address
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: server.address.replace(/(https?:\/\/)?\/?/g, '')
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return address === targetID
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})
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return serverInfo
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}
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async getServerById(targetID) {
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const serverInfo = await this.request({
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url: `https://api.alt-mp.com/servers/${targetID}`,
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responseType: 'json'
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})
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if (serverInfo == null) {
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throw new Error('Unable to retrieve server info')
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}
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return serverInfo
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}
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async run(state) {
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const serverInfo = this.options.serverId
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? await this.getServerById(this.options.serverId)
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: await this.getServerFromMasterList()
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if (!serverInfo) {
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throw new Error('No server info was found.')
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}
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state.name = serverInfo.name
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state.numplayers = serverInfo.playersCount
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state.maxplayers = serverInfo.maxPlayersCount
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state.password = serverInfo.passworded
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state.version = serverInfo.version
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state.connect = `altv://${serverInfo.address}`
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state.raw = serverInfo
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}
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}
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