fix ut3 servers timing out

This commit is contained in:
Michael Morrison 2013-07-10 11:41:49 -05:00
parent 61d9b10ee2
commit b5ae623a69
2 changed files with 20 additions and 8 deletions

View file

@ -7,12 +7,13 @@ module.exports = require('./gamespy3').extend({
this._super(state);
this.translateState(state,{
'OwningPlayerName': 'hostname',
'p1073741825': 'mapname',
//'OwningPlayerName': 'hostname',
'mapname': false,
'p1073741825': 'map',
'p1073741826': 'gametype',
'p1073741827': 'servername',
'p1073741828': 'custom_mutators',
'gamemode': 'open',
'gamemode': 'joininprogress',
's32779': 'gamemode',
's0': 'bot_skill',
's6': 'pure_server',
@ -23,13 +24,24 @@ module.exports = require('./gamespy3').extend({
'p268435705': 'time_limit',
'p268435703': 'numbots',
'p268435717': 'stock_mutators',
'p1073741829': 'stock_mutators',
's1': false,
's9': false,
's11': false,
's12': false,
's13': false,
's14': false
's14': false,
'p268435706': false,
'p268435968': false,
'p268435969': false
});
state['custom_mutators'] = state['custom_mutators'].split('\x1c');
function split(a) {
var s = a.split('\x1c');
s = s.filter(function(e) { return e });
return s;
}
if('custom_mutators' in state) state['custom_mutators'] = split(state['custom_mutators']);
if('stock_mutators' in state) state['stock_mutators'] = split(state['stock_mutators']);
}
});