Move to ES6 module (#357)

* Redo imports and exports for lib

* Redo imports and exports for bim

* Redo imports and exports for games

* Remove remaining module.exports

* Use export default in lib

* Use export default in protocols

* Fix import in genreadme.js

* Make package module and solve __dirname

* Fix minecraft protocol imports

* Fix imports on games and make binary runnable

* Renamed protocol class exports to lowercase

* Export promises class as default

* Update README.md to use imports instead of require

* Update CHANGELOG to mention the changes.

* Remove Valve unused imports

* Fix iconv import
This commit is contained in:
CosminPerRam 2023-09-14 23:28:31 +03:00 committed by GitHub
parent b4f6e7fab6
commit ad9adff06c
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64 changed files with 249 additions and 323 deletions

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@ -1,4 +1,5 @@
class Player {
export class Player {
name = '';
raw = {};
@ -13,7 +14,7 @@ class Player {
}
}
class Players extends Array {
export class Players extends Array {
setNum(num) {
// If the server specified some ridiculous number of players (billions), we don't want to
// run out of ram allocating these objects.
@ -29,7 +30,7 @@ class Players extends Array {
}
}
class Results {
export class Results {
name = '';
map = '';
password = false;
@ -40,5 +41,3 @@ class Results {
players = new Players();
bots = new Players();
}
module.exports = Results;