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https://github.com/tribufu/node-gamedig
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Move to ES6 module (#357)
* Redo imports and exports for lib * Redo imports and exports for bim * Redo imports and exports for games * Remove remaining module.exports * Use export default in lib * Use export default in protocols * Fix import in genreadme.js * Make package module and solve __dirname * Fix minecraft protocol imports * Fix imports on games and make binary runnable * Renamed protocol class exports to lowercase * Export promises class as default * Update README.md to use imports instead of require * Update CHANGELOG to mention the changes. * Remove Valve unused imports * Fix iconv import
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64 changed files with 249 additions and 323 deletions
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@ -1,4 +1,5 @@
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class Player {
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export class Player {
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name = '';
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raw = {};
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@ -13,7 +14,7 @@ class Player {
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}
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}
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class Players extends Array {
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export class Players extends Array {
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setNum(num) {
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// If the server specified some ridiculous number of players (billions), we don't want to
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// run out of ram allocating these objects.
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@ -29,7 +30,7 @@ class Players extends Array {
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}
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}
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class Results {
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export class Results {
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name = '';
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map = '';
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password = false;
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@ -40,5 +41,3 @@ class Results {
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players = new Players();
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bots = new Players();
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}
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module.exports = Results;
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