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https://github.com/tribufu/node-gamedig
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Move to ES6 module (#357)
* Redo imports and exports for lib * Redo imports and exports for bim * Redo imports and exports for games * Remove remaining module.exports * Use export default in lib * Use export default in protocols * Fix import in genreadme.js * Make package module and solve __dirname * Fix minecraft protocol imports * Fix imports on games and make binary runnable * Renamed protocol class exports to lowercase * Export promises class as default * Update README.md to use imports instead of require * Update CHANGELOG to mention the changes. * Remove Valve unused imports * Fix iconv import
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64 changed files with 249 additions and 323 deletions
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@ -1,24 +1,21 @@
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class HexUtil {
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/** @param {Buffer} buffer */
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static debugDump(buffer) {
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let hexLine = '';
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let chrLine = '';
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let out = '';
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out += "Buffer length: " + buffer.length + " bytes\n";
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for(let i = 0; i < buffer.length; i++) {
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const sliced = buffer.slice(i,i+1);
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hexLine += sliced.toString('hex')+' ';
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let chr = sliced.toString();
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if(chr < ' ' || chr > '~') chr = ' ';
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chrLine += chr+' ';
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if(hexLine.length > 60 || i === buffer.length - 1) {
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out += hexLine + '\n';
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out += chrLine + '\n';
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hexLine = chrLine = '';
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}
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}
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return out;
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}
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}
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module.exports = HexUtil;
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/** @param {Buffer} buffer */
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export const debugDump = (buffer) => {
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let hexLine = '';
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let chrLine = '';
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let out = '';
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out += "Buffer length: " + buffer.length + " bytes\n";
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for(let i = 0; i < buffer.length; i++) {
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const sliced = buffer.slice(i,i+1);
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hexLine += sliced.toString('hex')+' ';
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let chr = sliced.toString();
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if(chr < ' ' || chr > '~') chr = ' ';
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chrLine += chr+' ';
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if(hexLine.length > 60 || i === buffer.length - 1) {
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out += hexLine + '\n';
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out += chrLine + '\n';
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hexLine = chrLine = '';
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}
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}
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return out;
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}
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