feat: Add version as a top level field (#532)

* add top level version on existing entries

* start adding version on new protocols WIP

* add version to more games

* more games with version

* add more games

* more version

* even more games with version

* add 'delete state.raw.version'

* fix delete version

* Update CHANGELOG.md

* add version in Results.js

* more games

* add new game

* more games

* add version on README

* add new game

* other game

* new game

* add unreal2 version

* add ventrilo version

* add eldewrito eldewrito

* add beammp version

* fix starmade version

* add new version in samp protocol

* docs: tweak the changelog line a bit

---------

Co-authored-by: CosminPerRam <cosmin.p@live.com>
This commit is contained in:
Pedro Ivo Hudson 2024-02-24 15:46:40 -03:00 committed by GitHub
parent fb6a5a1c7a
commit a7c3b5474c
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GPG key ID: B5690EEEBB952194
40 changed files with 52 additions and 13 deletions

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@ -57,7 +57,7 @@ export default class starmade extends Core {
this.logger.debug('Received raw data array', data)
if (typeof data[0] === 'number') state.raw.infoVersion = data[0]
if (typeof data[1] === 'number') state.raw.version = data[1]
if (typeof data[1] === 'string') state.version = data[1]
if (typeof data[2] === 'string') state.name = data[2]
if (typeof data[3] === 'string') state.raw.description = data[3]
if (typeof data[4] === 'number') state.raw.startTime = data[4]