Add eslint (#364)

* Add initial prettier and eslint configs

* Modify prettierrc

* Run eslint on everything

* Actually remove prettier

* Fix some eslints

* Remove label in gs2

* Update CHANGELOG

* Update eslintrc to specify es2021
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CosminPerRam 2023-09-19 19:52:35 +03:00 committed by GitHub
parent bff9507189
commit 93a9095d99
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67 changed files with 6960 additions and 5211 deletions

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@ -1,22 +1,24 @@
import quake2 from './quake2.js';
export default class quake3 extends quake2 {
constructor() {
super();
this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
}
async run(state) {
await super.run(state);
state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);
}
for(const player of state.players) {
player.name = this.stripColors(player.name);
}
}
stripColors(str) {
return str.replace(/\^(X.{6}|.)/g,'');
}
}
import quake2 from './quake2.js'
export default class quake3 extends quake2 {
constructor () {
super()
this.sendHeader = 'getstatus'
this.responseHeader = 'statusResponse'
}
async run (state) {
await super.run(state)
state.name = this.stripColors(state.name)
for (const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key])
}
for (const player of state.players) {
player.name = this.stripColors(player.name)
}
}
stripColors (str) {
return str.replace(/\^(X.{6}|.)/g, '')
}
}