mirror of
https://github.com/tribufu/node-gamedig
synced 2026-06-01 09:42:41 +00:00
Add eslint (#364)
* Add initial prettier and eslint configs * Modify prettierrc * Run eslint on everything * Actually remove prettier * Fix some eslints * Remove label in gs2 * Update CHANGELOG * Update eslintrc to specify es2021
This commit is contained in:
parent
bff9507189
commit
93a9095d99
67 changed files with 6960 additions and 5211 deletions
|
|
@ -1,22 +1,24 @@
|
|||
import quake2 from './quake2.js';
|
||||
|
||||
export default class quake3 extends quake2 {
|
||||
constructor() {
|
||||
super();
|
||||
this.sendHeader = 'getstatus';
|
||||
this.responseHeader = 'statusResponse';
|
||||
}
|
||||
async run(state) {
|
||||
await super.run(state);
|
||||
state.name = this.stripColors(state.name);
|
||||
for(const key of Object.keys(state.raw)) {
|
||||
state.raw[key] = this.stripColors(state.raw[key]);
|
||||
}
|
||||
for(const player of state.players) {
|
||||
player.name = this.stripColors(player.name);
|
||||
}
|
||||
}
|
||||
stripColors(str) {
|
||||
return str.replace(/\^(X.{6}|.)/g,'');
|
||||
}
|
||||
}
|
||||
import quake2 from './quake2.js'
|
||||
|
||||
export default class quake3 extends quake2 {
|
||||
constructor () {
|
||||
super()
|
||||
this.sendHeader = 'getstatus'
|
||||
this.responseHeader = 'statusResponse'
|
||||
}
|
||||
|
||||
async run (state) {
|
||||
await super.run(state)
|
||||
state.name = this.stripColors(state.name)
|
||||
for (const key of Object.keys(state.raw)) {
|
||||
state.raw[key] = this.stripColors(state.raw[key])
|
||||
}
|
||||
for (const player of state.players) {
|
||||
player.name = this.stripColors(player.name)
|
||||
}
|
||||
}
|
||||
|
||||
stripColors (str) {
|
||||
return str.replace(/\^(X.{6}|.)/g, '')
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue