Add eslint (#364)

* Add initial prettier and eslint configs

* Modify prettierrc

* Run eslint on everything

* Actually remove prettier

* Fix some eslints

* Remove label in gs2

* Update CHANGELOG

* Update eslintrc to specify es2021
This commit is contained in:
CosminPerRam 2023-09-19 19:52:35 +03:00 committed by GitHub
parent bff9507189
commit 93a9095d99
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67 changed files with 6960 additions and 5211 deletions

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@ -1,21 +1,21 @@
#!/usr/bin/env node
import * as fs from 'fs';
import GameResolver from "../lib/GameResolver";
import * as fs from 'fs'
import GameResolver from '../lib/GameResolver'
const gameResolver = new GameResolver();
const gameResolver = new GameResolver()
const generated = gameResolver.printReadme();
const generated = gameResolver.printReadme()
const readmeFilename = __dirname+'/../README.md';
const readme = fs.readFileSync(readmeFilename, {encoding:'utf8'});
const readmeFilename = __dirname + '/../README.md'
const readme = fs.readFileSync(readmeFilename, { encoding: 'utf8' })
const marker_top = '<!--- BEGIN GENERATED GAMES -->';
const marker_bottom = '<!--- END GENERATED GAMES -->';
const marker_top = '<!--- BEGIN GENERATED GAMES -->'
const marker_bottom = '<!--- END GENERATED GAMES -->'
let start = readme.indexOf(marker_top);
start += marker_top.length;
const end = readme.indexOf(marker_bottom);
let start = readme.indexOf(marker_top)
start += marker_top.length
const end = readme.indexOf(marker_bottom)
const updated = readme.substring(0,start)+"\n\n"+generated+"\n"+readme.substring(end);
fs.writeFileSync(readmeFilename, updated);
const updated = readme.substring(0, start) + '\n\n' + generated + '\n' + readme.substring(end)
fs.writeFileSync(readmeFilename, updated)