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feat: add support for The Isle Evrima (#501)
* Add support for The Isle Evrima * Move specific attributes to game protocol * Update changelog and fix gid * Keep attributes in eos protocol
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5 changed files with 30 additions and 1 deletions
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@ -52,11 +52,12 @@ import warsow from './warsow.js'
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import beammpmaster from './beammpmaster.js'
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import beammp from './beammp.js'
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import dayz from './dayz.js'
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import theisleevrima from './theisleevrima.js'
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export {
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armagetron, ase, asa, assettocorsa, battlefield, buildandshoot, cs2d, discord, doom3, eco, epic, ffow, fivem, gamespy1,
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gamespy2, gamespy3, geneshift, goldsrc, hexen2, jc2mp, kspdmp, mafia2mp, mafia2online, minecraft,
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minecraftbedrock, minecraftvanilla, mumble, mumbleping, nadeo, openttd, palworld, quake1, quake2, quake3, rfactor, samp,
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savage2, starmade, starsiege, teamspeak2, teamspeak3, terraria, tribes1, tribes1master, unreal2, ut3, valve,
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vcmp, ventrilo, warsow, eldewrito, beammpmaster, beammp, dayz
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vcmp, ventrilo, warsow, eldewrito, beammpmaster, beammp, dayz, theisleevrima
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}
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18
protocols/theisleevrima.js
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18
protocols/theisleevrima.js
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@ -0,0 +1,18 @@
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import Epic from './epic.js'
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export default class theisleevrima extends Epic {
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constructor () {
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super()
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// OAuth2 credentials extracted from The Isle Evrima files.
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this.clientId = 'xyza7891gk5PRo3J7G9puCJGFJjmEguW'
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this.clientSecret = 'pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8'
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this.deploymentId = '6db6bea492f94b1bbdfcdfe3e4f898dc'
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}
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async run (state) {
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await super.run(state)
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state.name = state.raw.attributes.SERVERNAME_s
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state.map = state.raw.attributes.MAP_NAME_s
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}
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}
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