feat: add support for The Isle Evrima (#501)

* Add support for The Isle Evrima

* Move specific attributes to game protocol

* Update changelog and fix gid

* Keep attributes in eos protocol
This commit is contained in:
Guilherme Werner 2024-01-21 18:15:09 -03:00 committed by GitHub
parent 7466dd306a
commit 7f373212bb
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5 changed files with 30 additions and 1 deletions

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@ -52,11 +52,12 @@ import warsow from './warsow.js'
import beammpmaster from './beammpmaster.js'
import beammp from './beammp.js'
import dayz from './dayz.js'
import theisleevrima from './theisleevrima.js'
export {
armagetron, ase, asa, assettocorsa, battlefield, buildandshoot, cs2d, discord, doom3, eco, epic, ffow, fivem, gamespy1,
gamespy2, gamespy3, geneshift, goldsrc, hexen2, jc2mp, kspdmp, mafia2mp, mafia2online, minecraft,
minecraftbedrock, minecraftvanilla, mumble, mumbleping, nadeo, openttd, palworld, quake1, quake2, quake3, rfactor, samp,
savage2, starmade, starsiege, teamspeak2, teamspeak3, terraria, tribes1, tribes1master, unreal2, ut3, valve,
vcmp, ventrilo, warsow, eldewrito, beammpmaster, beammp, dayz
vcmp, ventrilo, warsow, eldewrito, beammpmaster, beammp, dayz, theisleevrima
}

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@ -0,0 +1,18 @@
import Epic from './epic.js'
export default class theisleevrima extends Epic {
constructor () {
super()
// OAuth2 credentials extracted from The Isle Evrima files.
this.clientId = 'xyza7891gk5PRo3J7G9puCJGFJjmEguW'
this.clientSecret = 'pKWl6t5i9NJK8gTpVlAxzENZ65P8hYzodV8Dqe5Rlc8'
this.deploymentId = '6db6bea492f94b1bbdfcdfe3e4f898dc'
}
async run (state) {
await super.run(state)
state.name = state.raw.attributes.SERVERNAME_s
state.map = state.raw.attributes.MAP_NAME_s
}
}