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feat: replace cheerio and update build-and-shoot (#683)
* Implement fast-xml-parser replacing cheerio for farmingsim * Add extra player raw fields * Update buildandshoot for server 0.75 which uses json. * Remove cheerio * Add changelog entry * Add notes for build and shoot query server * Update CHANGELOG.md * Update package.json to fix version * Update buildandshoot.js * update lock * Add specific key and value to bas config in note * Add spacing for import * Run eslint on bas protocol * Use includes for check. Add doc notes to games.js * Updates GAMES_LIST.md * fix: support stable and master * attempt to manually fix conflict * fix players * fix fx * Update CHANGELOG.md --------- Co-authored-by: CosminPerRam <cosmin.p@live.com>
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8 changed files with 129 additions and 404 deletions
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@ -17,7 +17,7 @@
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| americasarmy3 | America's Army 3 | [Valve Protocol](#valve) |
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| aoc | Age of Chivalry | [Valve Protocol](#valve) |
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| aoe2 | Age of Empires 2 | |
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| aosc | Ace of Spades Classic | |
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| aosc | Ace of Spades Classic | [Notes](#aosc-buildandshoot) |
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| arma2 | ARMA 2 | [Valve Protocol](#valve) |
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| arma3 | ARMA 3 | [Valve Protocol](#valve) |
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| armagetronadvanced | Armagetron Advanced | |
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@ -34,7 +34,7 @@
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| baldursgate | Baldur's Gate | |
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| ballisticoverkill | Ballistic Overkill | [Valve Protocol](#valve) |
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| barotrauma | Barotrauma | [Valve Protocol](#valve) |
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| bas | Build and Shoot | |
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| bas | Build and Shoot | [Notes](#aosc-buildandshoot) |
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| basedefense | Base Defense | [Valve Protocol](#valve) |
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| battalion1944 | Battalion 1944 | [Valve Protocol](#valve) |
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| battlefield1942 | Battlefield 1942 | |
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@ -544,3 +544,6 @@ Requires the `sv_exposePlayerIdentifiersInHttpEndpoint` convar to be `1` for the
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### <a name="cs2"></a>Counter-Strike 2
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Does not provide players names, using a plugin like this [one](https://github.com/Source2ZE/ServerListPlayersFix) makes the query to return them.
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### <a name="aosc-buildandshoot"></a>Ace of Spades / Build and Shoot
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Requires usage of the status query server enabled in the config.txt. `status_server.enabled` to `true`
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