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fix(gta5f): wrap query of players in a catch (#674)
* feat: wrap query of players in a catch * docs: add note about how to make players query get through * docs: update CHANGELOG.md * docs: add comment regarding adding requestPlayers and requestPlayersRequired eventually
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4 changed files with 10 additions and 4 deletions
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@ -143,7 +143,7 @@
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| goldeneyesource | GoldenEye: Source | [Valve Protocol](#valve) |
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| groundbreach | Ground Breach | [Valve Protocol](#valve) |
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| gta5am | Grand Theft Auto V - alt:V Multiplayer | [Notes](#gta5am) |
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| gta5f | Grand Theft Auto V - FiveM | |
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| gta5f | Grand Theft Auto V - FiveM | [Notes](#gta5f) |
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| gta5r | Grand Theft Auto V - RageMP | [Notes](#gta5r) |
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| gtasam | Grand Theft Auto: San Andreas Multiplayer | |
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| gtasamta | Grand Theft Auto: San Andreas - Multi Theft Auto | |
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@ -535,3 +535,6 @@ The query is done via the lightweight query option but also safely tries to util
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### <a name="soldat"></a>Soldat
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Requires `Allow_Download` and `Logging` to be `1` in the server config.
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### <a name="gta5f"></a>Grand Theft Auto V - FiveM
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Requires the `sv_exposePlayerIdentifiersInHttpEndpoint` convar to be `1` for the query to return players' data.
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