Convert tabs to spaces

This commit is contained in:
mmorrison 2017-08-09 05:32:09 -05:00
parent 0dd25bfcda
commit 3674d384d0
39 changed files with 2414 additions and 2414 deletions

View file

@ -11,27 +11,27 @@ delete argv.output;
const options = {}; const options = {};
for(const key of Object.keys(argv)) { for(const key of Object.keys(argv)) {
const value = argv[key]; const value = argv[key];
if( if(
key === '_' key === '_'
|| key.charAt(0) === '$' || key.charAt(0) === '$'
|| (typeof value !== 'string' && typeof value !== 'number') || (typeof value !== 'string' && typeof value !== 'number')
) )
continue; continue;
options[key] = value; options[key] = value;
} }
if(debug) Gamedig.debug = true; if(debug) Gamedig.debug = true;
Gamedig.isCommandLine = true; Gamedig.isCommandLine = true;
Gamedig.query(options) Gamedig.query(options)
.then((state) => { .then((state) => {
if(outputFormat === 'pretty') { if(outputFormat === 'pretty') {
console.log(JSON.stringify(state,null,' ')); console.log(JSON.stringify(state,null,' '));
} else { } else {
console.log(JSON.stringify(state)); console.log(JSON.stringify(state));
} }
}) })
.catch((error) => { .catch((error) => {
if (debug) { if (debug) {
if (error instanceof Error) { if (error instanceof Error) {
console.log(error.stack); console.log(error.stack);
@ -48,4 +48,4 @@ Gamedig.query(options)
console.log(JSON.stringify({error: error})); console.log(JSON.stringify({error: error}));
} }
} }
}); });

View file

@ -7,94 +7,94 @@ const udpSocket = dgram.createSocket('udp4');
udpSocket.unref(); udpSocket.unref();
udpSocket.bind(21943); udpSocket.bind(21943);
udpSocket.on('message', (buffer, rinfo) => { udpSocket.on('message', (buffer, rinfo) => {
if(Gamedig.debug) console.log(rinfo.address+':'+rinfo.port+" <--UDP "+buffer.toString('hex')); if(Gamedig.debug) console.log(rinfo.address+':'+rinfo.port+" <--UDP "+buffer.toString('hex'));
for(const query of activeQueries) { for(const query of activeQueries) {
if( if(
query.options.address !== rinfo.address query.options.address !== rinfo.address
&& query.options.altaddress !== rinfo.address && query.options.altaddress !== rinfo.address
) continue; ) continue;
if(query.options.port_query !== rinfo.port) continue; if(query.options.port_query !== rinfo.port) continue;
query._udpResponse(buffer); query._udpResponse(buffer);
break; break;
} }
}); });
udpSocket.on('error', (e) => { udpSocket.on('error', (e) => {
if(Gamedig.debug) console.log("UDP ERROR: "+e); if(Gamedig.debug) console.log("UDP ERROR: "+e);
}); });
class Gamedig { class Gamedig {
static query(options,callback) { static query(options,callback) {
const promise = new Promise((resolve,reject) => { const promise = new Promise((resolve,reject) => {
for (const key of Object.keys(options)) { for (const key of Object.keys(options)) {
if (['port_query', 'port'].includes(key)) { if (['port_query', 'port'].includes(key)) {
options[key] = parseInt(options[key]); options[key] = parseInt(options[key]);
} }
}
options.callback = (state) => {
if (state.error) reject(state.error);
else resolve(state);
};
let query;
try {
query = TypeResolver.lookup(options.type);
} catch(e) {
process.nextTick(() => {
options.callback({error:e});
});
return;
}
query.debug = Gamedig.debug;
query.udpSocket = udpSocket;
query.type = options.type;
if(!('port' in query.options) && ('port_query' in query.options)) {
if(Gamedig.isCommandLine) {
process.stderr.write(
"Warning! This game is so old, that we don't know"
+" what the server's connection port is. We've guessed that"
+" the query port for "+query.type+" is "+query.options.port_query+"."
+" If you know the connection port for this type of server, please let"
+" us know on the GameDig issue tracker, thanks!\n"
);
}
query.options.port = query.options.port_query;
delete query.options.port_query;
}
// copy over options
for(const key of Object.keys(options)) {
query.options[key] = options[key];
} }
activeQueries.push(query); options.callback = (state) => {
if (state.error) reject(state.error);
else resolve(state);
};
query.on('finished',() => { let query;
const i = activeQueries.indexOf(query); try {
if(i >= 0) activeQueries.splice(i, 1); query = TypeResolver.lookup(options.type);
}); } catch(e) {
process.nextTick(() => {
options.callback({error:e});
});
return;
}
query.debug = Gamedig.debug;
query.udpSocket = udpSocket;
query.type = options.type;
process.nextTick(() => { if(!('port' in query.options) && ('port_query' in query.options)) {
query.start(); if(Gamedig.isCommandLine) {
}); process.stderr.write(
}); "Warning! This game is so old, that we don't know"
+" what the server's connection port is. We've guessed that"
+" the query port for "+query.type+" is "+query.options.port_query+"."
+" If you know the connection port for this type of server, please let"
+" us know on the GameDig issue tracker, thanks!\n"
);
}
query.options.port = query.options.port_query;
delete query.options.port_query;
}
if (callback && callback instanceof Function) { // copy over options
if(callback.length === 2) { for(const key of Object.keys(options)) {
promise query.options[key] = options[key];
.then((state) => callback(null,state)) }
.catch((error) => callback(error));
} else if (callback.length === 1) {
promise
.then((state) => callback(state))
.catch((error) => callback({error:error}));
}
}
return promise; activeQueries.push(query);
}
query.on('finished',() => {
const i = activeQueries.indexOf(query);
if(i >= 0) activeQueries.splice(i, 1);
});
process.nextTick(() => {
query.start();
});
});
if (callback && callback instanceof Function) {
if(callback.length === 2) {
promise
.then((state) => callback(null,state))
.catch((error) => callback(error));
} else if (callback.length === 1) {
promise
.then((state) => callback(state))
.catch((error) => callback({error:error}));
}
}
return promise;
}
} }

View file

@ -1,147 +1,147 @@
const Iconv = require('iconv-lite'), const Iconv = require('iconv-lite'),
Long = require('long'); Long = require('long');
function readUInt64BE(buffer,offset) { function readUInt64BE(buffer,offset) {
const high = buffer.readUInt32BE(offset); const high = buffer.readUInt32BE(offset);
const low = buffer.readUInt32BE(offset+4); const low = buffer.readUInt32BE(offset+4);
return new Long(low,high,true); return new Long(low,high,true);
} }
function readUInt64LE(buffer,offset) { function readUInt64LE(buffer,offset) {
const low = buffer.readUInt32LE(offset); const low = buffer.readUInt32LE(offset);
const high = buffer.readUInt32LE(offset+4); const high = buffer.readUInt32LE(offset+4);
return new Long(low,high,true); return new Long(low,high,true);
} }
class Reader { class Reader {
constructor(query,buffer) { constructor(query,buffer) {
this.query = query; this.query = query;
this.buffer = buffer; this.buffer = buffer;
this.i = 0; this.i = 0;
} }
offset() { offset() {
return this.i; return this.i;
} }
skip(i) { skip(i) {
this.i += i; this.i += i;
} }
string(...args) { string(...args) {
let options = {}; let options = {};
if(args.length === 0) { if(args.length === 0) {
options = {}; options = {};
} else if(args.length === 1) { } else if(args.length === 1) {
if(typeof args[0] === 'string') options = { delimiter: args[0] }; if(typeof args[0] === 'string') options = { delimiter: args[0] };
else if(typeof args[0] === 'number') options = { length: args[0] }; else if(typeof args[0] === 'number') options = { length: args[0] };
else options = args[0]; else options = args[0];
} }
options.encoding = options.encoding || this.query.encoding; options.encoding = options.encoding || this.query.encoding;
if(options.encoding === 'latin1') options.encoding = 'win1252'; if(options.encoding === 'latin1') options.encoding = 'win1252';
const start = this.i+0; const start = this.i+0;
let end = start; let end = start;
if(!('length' in options)) { if(!('length' in options)) {
// terminated by the delimiter // terminated by the delimiter
let delim = options.delimiter || this.query.delimiter; let delim = options.delimiter || this.query.delimiter;
if(typeof delim === 'string') delim = delim.charCodeAt(0); if(typeof delim === 'string') delim = delim.charCodeAt(0);
while(true) { while(true) {
if(end >= this.buffer.length) { if(end >= this.buffer.length) {
end = this.buffer.length; end = this.buffer.length;
break; break;
} }
if(this.buffer.readUInt8(end) === delim) break; if(this.buffer.readUInt8(end) === delim) break;
end++; end++;
} }
this.i = end+1; this.i = end+1;
} else { } else {
end = start+options.length; end = start+options.length;
if(end >= this.buffer.length) { if(end >= this.buffer.length) {
end = this.buffer.length; end = this.buffer.length;
} }
this.i = end; this.i = end;
} }
let out = this.buffer.slice(start, end); let out = this.buffer.slice(start, end);
const enc = options.encoding; const enc = options.encoding;
if(enc === 'utf8' || enc === 'ucs2' || enc === 'binary') { if(enc === 'utf8' || enc === 'ucs2' || enc === 'binary') {
out = out.toString(enc); out = out.toString(enc);
} else { } else {
out = Iconv.decode(out,enc); out = Iconv.decode(out,enc);
} }
return out; return out;
} }
int(bytes) { int(bytes) {
let r = 0; let r = 0;
if(this.remaining() >= bytes) { if(this.remaining() >= bytes) {
if(this.query.byteorder === 'be') { if(this.query.byteorder === 'be') {
if(bytes === 1) r = this.buffer.readInt8(this.i); if(bytes === 1) r = this.buffer.readInt8(this.i);
else if(bytes === 2) r = this.buffer.readInt16BE(this.i); else if(bytes === 2) r = this.buffer.readInt16BE(this.i);
else if(bytes === 4) r = this.buffer.readInt32BE(this.i); else if(bytes === 4) r = this.buffer.readInt32BE(this.i);
} else { } else {
if(bytes === 1) r = this.buffer.readInt8(this.i); if(bytes === 1) r = this.buffer.readInt8(this.i);
else if(bytes === 2) r = this.buffer.readInt16LE(this.i); else if(bytes === 2) r = this.buffer.readInt16LE(this.i);
else if(bytes === 4) r = this.buffer.readInt32LE(this.i); else if(bytes === 4) r = this.buffer.readInt32LE(this.i);
} }
} }
this.i += bytes; this.i += bytes;
return r; return r;
} }
/** @returns {number} */ /** @returns {number} */
uint(bytes) { uint(bytes) {
let r = 0; let r = 0;
if(this.remaining() >= bytes) { if(this.remaining() >= bytes) {
if(this.query.byteorder === 'be') { if(this.query.byteorder === 'be') {
if(bytes === 1) r = this.buffer.readUInt8(this.i); if(bytes === 1) r = this.buffer.readUInt8(this.i);
else if(bytes === 2) r = this.buffer.readUInt16BE(this.i); else if(bytes === 2) r = this.buffer.readUInt16BE(this.i);
else if(bytes === 4) r = this.buffer.readUInt32BE(this.i); else if(bytes === 4) r = this.buffer.readUInt32BE(this.i);
else if(bytes === 8) r = readUInt64BE(this.buffer,this.i).toString(); else if(bytes === 8) r = readUInt64BE(this.buffer,this.i).toString();
} else { } else {
if(bytes === 1) r = this.buffer.readUInt8(this.i); if(bytes === 1) r = this.buffer.readUInt8(this.i);
else if(bytes === 2) r = this.buffer.readUInt16LE(this.i); else if(bytes === 2) r = this.buffer.readUInt16LE(this.i);
else if(bytes === 4) r = this.buffer.readUInt32LE(this.i); else if(bytes === 4) r = this.buffer.readUInt32LE(this.i);
else if(bytes === 8) r = readUInt64LE(this.buffer,this.i).toString(); else if(bytes === 8) r = readUInt64LE(this.buffer,this.i).toString();
} }
} }
this.i += bytes; this.i += bytes;
return r; return r;
} }
float() { float() {
let r = 0; let r = 0;
if(this.remaining() >= 4) { if(this.remaining() >= 4) {
if(this.query.byteorder === 'be') r = this.buffer.readFloatBE(this.i); if(this.query.byteorder === 'be') r = this.buffer.readFloatBE(this.i);
else r = this.buffer.readFloatLE(this.i); else r = this.buffer.readFloatLE(this.i);
} }
this.i += 4; this.i += 4;
return r; return r;
} }
part(bytes) { part(bytes) {
let r; let r;
if(this.remaining() >= bytes) { if(this.remaining() >= bytes) {
r = this.buffer.slice(this.i,this.i+bytes); r = this.buffer.slice(this.i,this.i+bytes);
} else { } else {
r = Buffer.from([]); r = Buffer.from([]);
} }
this.i += bytes; this.i += bytes;
return r; return r;
} }
remaining() { remaining() {
return this.buffer.length-this.i; return this.buffer.length-this.i;
} }
rest() { rest() {
return this.buffer.slice(this.i); return this.buffer.slice(this.i);
} }
done() { done() {
return this.i >= this.buffer.length; return this.i >= this.buffer.length;
} }
} }
module.exports = Reader; module.exports = Reader;

View file

@ -1,94 +1,94 @@
const Path = require('path'), const Path = require('path'),
fs = require('fs'); fs = require('fs');
const protocolDir = Path.normalize(__dirname+'/../protocols'); const protocolDir = Path.normalize(__dirname+'/../protocols');
const gamesFile = Path.normalize(__dirname+'/../games.txt'); const gamesFile = Path.normalize(__dirname+'/../games.txt');
function parseList(str) { function parseList(str) {
if(!str) return {}; if(!str) return {};
const out = {}; const out = {};
for (const one of str.split(',')) { for (const one of str.split(',')) {
const equals = one.indexOf('='); const equals = one.indexOf('=');
const key = equals === -1 ? one : one.substr(0,equals); const key = equals === -1 ? one : one.substr(0,equals);
let value = equals === -1 ? '' : one.substr(equals+1); let value = equals === -1 ? '' : one.substr(equals+1);
if(value === 'true' || value === '') value = true; if(value === 'true' || value === '') value = true;
else if(value === 'false') value = false; else if(value === 'false') value = false;
else if(!isNaN(value)) value = parseInt(value); else if(!isNaN(value)) value = parseInt(value);
out[key] = value; out[key] = value;
} }
return out; return out;
} }
function readGames() { function readGames() {
const lines = fs.readFileSync(gamesFile,'utf8').split('\n'); const lines = fs.readFileSync(gamesFile,'utf8').split('\n');
const games = {}; const games = {};
for (let line of lines) { for (let line of lines) {
// strip comments // strip comments
const comment = line.indexOf('#'); const comment = line.indexOf('#');
if(comment !== -1) line = line.substr(0,comment); if(comment !== -1) line = line.substr(0,comment);
line = line.trim(); line = line.trim();
if(!line) continue; if(!line) continue;
const split = line.split('|'); const split = line.split('|');
games[split[0].trim()] = { games[split[0].trim()] = {
pretty: split[1].trim(), pretty: split[1].trim(),
protocol: split[2].trim(), protocol: split[2].trim(),
options: parseList(split[3]), options: parseList(split[3]),
params: parseList(split[4]) params: parseList(split[4])
}; };
} }
return games; return games;
} }
const games = readGames(); const games = readGames();
function createProtocolInstance(type) { function createProtocolInstance(type) {
type = Path.basename(type); type = Path.basename(type);
const path = protocolDir+'/'+type; const path = protocolDir+'/'+type;
if(!fs.existsSync(path+'.js')) throw Error('Protocol definition file missing: '+type); if(!fs.existsSync(path+'.js')) throw Error('Protocol definition file missing: '+type);
const protocol = require(path); const protocol = require(path);
return new protocol(); return new protocol();
} }
class TypeResolver { class TypeResolver {
static lookup(type) { static lookup(type) {
if(!type) throw Error('No game specified'); if(!type) throw Error('No game specified');
if(type.substr(0,9) === 'protocol-') { if(type.substr(0,9) === 'protocol-') {
return createProtocolInstance(type.substr(9)); return createProtocolInstance(type.substr(9));
} }
const game = games[type]; const game = games[type];
if(!game) throw Error('Invalid game: '+type); if(!game) throw Error('Invalid game: '+type);
const query = createProtocolInstance(game.protocol); const query = createProtocolInstance(game.protocol);
query.pretty = game.pretty; query.pretty = game.pretty;
for(const key of Object.keys(game.options)) { for(const key of Object.keys(game.options)) {
query.options[key] = game.options[key]; query.options[key] = game.options[key];
} }
for(const key of Object.keys(game.params)) { for(const key of Object.keys(game.params)) {
query[key] = game.params[key]; query[key] = game.params[key];
} }
return query; return query;
} }
static printReadme() { static printReadme() {
let out = ''; let out = '';
for(const key of Object.keys(games)) { for(const key of Object.keys(games)) {
const game = games[key]; const game = games[key];
out += "* "+game.pretty+" ("+key+")"; out += "* "+game.pretty+" ("+key+")";
if(game.options.port_query_offset || game.options.port_query) if(game.options.port_query_offset || game.options.port_query)
out += " [[Separate Query Port](#separate-query-port)]"; out += " [[Separate Query Port](#separate-query-port)]";
if(game.params.doc_notes) if(game.params.doc_notes)
out += " [[Additional Notes](#"+game.params.doc_notes+")]"; out += " [[Additional Notes](#"+game.params.doc_notes+")]";
out += "\n"; out += "\n";
} }
return out; return out;
} }
} }
module.exports = TypeResolver; module.exports = TypeResolver;

View file

@ -1,23 +1,23 @@
class AmericasArmy extends require('./gamespy2') { class AmericasArmy extends require('./gamespy2') {
finalizeState(state) { finalizeState(state) {
super.finalizeState(state); super.finalizeState(state);
state.name = this.stripColor(state.name); state.name = this.stripColor(state.name);
state.map = this.stripColor(state.map); state.map = this.stripColor(state.map);
for(const key of Object.keys(state.raw)) { for(const key of Object.keys(state.raw)) {
if(typeof state.raw[key] === 'string') { if(typeof state.raw[key] === 'string') {
state.raw[key] = this.stripColor(state.raw[key]); state.raw[key] = this.stripColor(state.raw[key]);
} }
} }
for(const player of state.players) { for(const player of state.players) {
if(!('name' in player)) continue; if(!('name' in player)) continue;
player.name = this.stripColor(player.name); player.name = this.stripColor(player.name);
} }
} }
stripColor(str) { stripColor(str) {
// uses unreal 2 color codes // uses unreal 2 color codes
return str.replace(/\x1b...|[\x00-\x1a]/g,''); return str.replace(/\x1b...|[\x00-\x1a]/g,'');
} }
} }
module.exports = AmericasArmy; module.exports = AmericasArmy;

View file

@ -1,66 +1,66 @@
class Armagetron extends require('./core') { class Armagetron extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
const b = Buffer.from([0,0x35,0,0,0,0,0,0x11]); const b = Buffer.from([0,0x35,0,0,0,0,0,0x11]);
this.udpSend(b,(buffer) => { this.udpSend(b,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
reader.skip(6); reader.skip(6);
state.raw.port = this.readUInt(reader); state.raw.port = this.readUInt(reader);
state.raw.hostname = this.readString(reader); state.raw.hostname = this.readString(reader);
state.name = this.stripColorCodes(this.readString(reader)); state.name = this.stripColorCodes(this.readString(reader));
state.raw.numplayers = this.readUInt(reader); state.raw.numplayers = this.readUInt(reader);
state.raw.versionmin = this.readUInt(reader); state.raw.versionmin = this.readUInt(reader);
state.raw.versionmax = this.readUInt(reader); state.raw.versionmax = this.readUInt(reader);
state.raw.version = this.readString(reader); state.raw.version = this.readString(reader);
state.maxplayers = this.readUInt(reader); state.maxplayers = this.readUInt(reader);
const players = this.readString(reader); const players = this.readString(reader);
const list = players.split('\n'); const list = players.split('\n');
for(const name of list) { for(const name of list) {
if(!name) continue; if(!name) continue;
state.players.push({ state.players.push({
name: this.stripColorCodes(name) name: this.stripColorCodes(name)
}); });
} }
state.raw.options = this.stripColorCodes(this.readString(reader)); state.raw.options = this.stripColorCodes(this.readString(reader));
state.raw.uri = this.readString(reader); state.raw.uri = this.readString(reader);
state.raw.globalids = this.readString(reader); state.raw.globalids = this.readString(reader);
this.finish(state); this.finish(state);
return true; return true;
}); });
} }
readUInt(reader) { readUInt(reader) {
const a = reader.uint(2); const a = reader.uint(2);
const b = reader.uint(2); const b = reader.uint(2);
return (b<<16) + a; return (b<<16) + a;
} }
readString(reader) { readString(reader) {
const len = reader.uint(2); const len = reader.uint(2);
if(!len) return ''; if(!len) return '';
let out = ''; let out = '';
for(let i = 0; i < len; i += 2) { for(let i = 0; i < len; i += 2) {
const hi = reader.uint(1); const hi = reader.uint(1);
const lo = reader.uint(1); const lo = reader.uint(1);
if(i+1<len) out += String.fromCharCode(lo); if(i+1<len) out += String.fromCharCode(lo);
if(i+2<len) out += String.fromCharCode(hi); if(i+2<len) out += String.fromCharCode(hi);
} }
return out; return out;
} }
stripColorCodes(str) { stripColorCodes(str) {
return str.replace(/0x[0-9a-f]{6}/g,''); return str.replace(/0x[0-9a-f]{6}/g,'');
} }
} }
module.exports = Armagetron; module.exports = Armagetron;

View file

@ -1,48 +1,48 @@
class Ase extends require('./core') { class Ase extends require('./core') {
run(state) { run(state) {
this.udpSend('s',(buffer) => { this.udpSend('s',(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.string({length:4}); const header = reader.string({length:4});
if(header !== 'EYE1') return; if(header !== 'EYE1') return;
state.raw.gamename = this.readString(reader); state.raw.gamename = this.readString(reader);
state.raw.port = parseInt(this.readString(reader)); state.raw.port = parseInt(this.readString(reader));
state.name = this.readString(reader); state.name = this.readString(reader);
state.raw.gametype = this.readString(reader); state.raw.gametype = this.readString(reader);
state.map = this.readString(reader); state.map = this.readString(reader);
state.raw.version = this.readString(reader); state.raw.version = this.readString(reader);
state.password = this.readString(reader) === '1'; state.password = this.readString(reader) === '1';
state.raw.numplayers = parseInt(this.readString(reader)); state.raw.numplayers = parseInt(this.readString(reader));
state.maxplayers = parseInt(this.readString(reader)); state.maxplayers = parseInt(this.readString(reader));
while(!reader.done()) { while(!reader.done()) {
const key = this.readString(reader); const key = this.readString(reader);
if(!key) break; if(!key) break;
const value = this.readString(reader); const value = this.readString(reader);
state.raw[key] = value; state.raw[key] = value;
} }
while(!reader.done()) { while(!reader.done()) {
const flags = reader.uint(1); const flags = reader.uint(1);
const player = {}; const player = {};
if(flags & 1) player.name = this.readString(reader); if(flags & 1) player.name = this.readString(reader);
if(flags & 2) player.team = this.readString(reader); if(flags & 2) player.team = this.readString(reader);
if(flags & 4) player.skin = this.readString(reader); if(flags & 4) player.skin = this.readString(reader);
if(flags & 8) player.score = parseInt(this.readString(reader)); if(flags & 8) player.score = parseInt(this.readString(reader));
if(flags & 16) player.ping = parseInt(this.readString(reader)); if(flags & 16) player.ping = parseInt(this.readString(reader));
if(flags & 32) player.time = parseInt(this.readString(reader)); if(flags & 32) player.time = parseInt(this.readString(reader));
state.players.push(player); state.players.push(player);
} }
this.finish(state);
});
}
readString(reader) { this.finish(state);
});
}
readString(reader) {
const len = reader.uint(1); const len = reader.uint(1);
return reader.string({length:len-1}); return reader.string({length:len-1});
} }
} }
module.exports = Ase; module.exports = Ase;

View file

@ -2,159 +2,159 @@ const async = require('async');
class Battlefield extends require('./core') { class Battlefield extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
} }
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.query(['serverInfo'], (data) => { this.query(['serverInfo'], (data) => {
if(this.debug) console.log(data); if(this.debug) console.log(data);
if(data.shift() !== 'OK') return this.fatal('Missing OK'); if(data.shift() !== 'OK') return this.fatal('Missing OK');
state.raw.name = data.shift(); state.raw.name = data.shift();
state.raw.numplayers = parseInt(data.shift()); state.raw.numplayers = parseInt(data.shift());
state.maxplayers = parseInt(data.shift()); state.maxplayers = parseInt(data.shift());
state.raw.gametype = data.shift(); state.raw.gametype = data.shift();
state.map = data.shift(); state.map = data.shift();
state.raw.roundsplayed = parseInt(data.shift()); state.raw.roundsplayed = parseInt(data.shift());
state.raw.roundstotal = parseInt(data.shift()); state.raw.roundstotal = parseInt(data.shift());
const teamCount = data.shift(); const teamCount = data.shift();
state.raw.teams = []; state.raw.teams = [];
for(let i = 0; i < teamCount; i++) { for(let i = 0; i < teamCount; i++) {
const tickets = parseFloat(data.shift()); const tickets = parseFloat(data.shift());
state.raw.teams.push({ state.raw.teams.push({
tickets:tickets tickets:tickets
}); });
} }
state.raw.targetscore = parseInt(data.shift()); state.raw.targetscore = parseInt(data.shift());
data.shift(); data.shift();
state.raw.ranked = (data.shift() === 'true'); state.raw.ranked = (data.shift() === 'true');
state.raw.punkbuster = (data.shift() === 'true'); state.raw.punkbuster = (data.shift() === 'true');
state.password = (data.shift() === 'true'); state.password = (data.shift() === 'true');
state.raw.uptime = parseInt(data.shift()); state.raw.uptime = parseInt(data.shift());
state.raw.roundtime = parseInt(data.shift()); state.raw.roundtime = parseInt(data.shift());
if(this.isBadCompany2) { if(this.isBadCompany2) {
data.shift(); data.shift();
data.shift(); data.shift();
} }
state.raw.ip = data.shift(); state.raw.ip = data.shift();
state.raw.punkbusterversion = data.shift(); state.raw.punkbusterversion = data.shift();
state.raw.joinqueue = (data.shift() === 'true'); state.raw.joinqueue = (data.shift() === 'true');
state.raw.region = data.shift(); state.raw.region = data.shift();
if(!this.isBadCompany2) { if(!this.isBadCompany2) {
state.raw.pingsite = data.shift(); state.raw.pingsite = data.shift();
state.raw.country = data.shift(); state.raw.country = data.shift();
state.raw.quickmatch = (data.shift() === 'true'); state.raw.quickmatch = (data.shift() === 'true');
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.query(['version'], (data) => { this.query(['version'], (data) => {
if(this.debug) console.log(data); if(this.debug) console.log(data);
if(data[0] !== 'OK') return this.fatal('Missing OK'); if(data[0] !== 'OK') return this.fatal('Missing OK');
state.raw.version = data[2]; state.raw.version = data[2];
c(); c();
}); });
}, },
(c) => { (c) => {
this.query(['listPlayers','all'], (data) => { this.query(['listPlayers','all'], (data) => {
if(this.debug) console.log(data); if(this.debug) console.log(data);
if(data.shift() !== 'OK') return this.fatal('Missing OK'); if(data.shift() !== 'OK') return this.fatal('Missing OK');
const fieldCount = parseInt(data.shift()); const fieldCount = parseInt(data.shift());
const fields = []; const fields = [];
for(let i = 0; i < fieldCount; i++) { for(let i = 0; i < fieldCount; i++) {
fields.push(data.shift()); fields.push(data.shift());
} }
const numplayers = data.shift(); const numplayers = data.shift();
for(let i = 0; i < numplayers; i++) { for(let i = 0; i < numplayers; i++) {
const player = {}; const player = {};
for (let key of fields) { for (let key of fields) {
let value = data.shift(); let value = data.shift();
if(key === 'teamId') key = 'team'; if(key === 'teamId') key = 'team';
else if(key === 'squadId') key = 'squad'; else if(key === 'squadId') key = 'squad';
if( if(
key === 'kills' key === 'kills'
|| key === 'deaths' || key === 'deaths'
|| key === 'score' || key === 'score'
|| key === 'rank' || key === 'rank'
|| key === 'team' || key === 'team'
|| key === 'squad' || key === 'squad'
|| key === 'ping' || key === 'ping'
|| key === 'type' || key === 'type'
) { ) {
value = parseInt(value); value = parseInt(value);
} }
player[key] = value; player[key] = value;
} }
state.players.push(player); state.players.push(player);
} }
this.finish(state); this.finish(state);
}); });
} }
]); ]);
} }
query(params,c) { query(params,c) {
this.tcpSend(buildPacket(params), (data) => { this.tcpSend(buildPacket(params), (data) => {
const decoded = this.decodePacket(data); const decoded = this.decodePacket(data);
if(!decoded) return false; if(!decoded) return false;
c(decoded); c(decoded);
return true; return true;
}); });
} }
decodePacket(buffer) { decodePacket(buffer) {
if(buffer.length < 8) return false; if(buffer.length < 8) return false;
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.uint(4); const header = reader.uint(4);
const totalLength = reader.uint(4); const totalLength = reader.uint(4);
if(buffer.length < totalLength) return false; if(buffer.length < totalLength) return false;
const paramCount = reader.uint(4); const paramCount = reader.uint(4);
const params = []; const params = [];
for(let i = 0; i < paramCount; i++) { for(let i = 0; i < paramCount; i++) {
const len = reader.uint(4); const len = reader.uint(4);
params.push(reader.string({length:len})); params.push(reader.string({length:len}));
const strNull = reader.uint(1); const strNull = reader.uint(1);
} }
return params; return params;
} }
} }
function buildPacket(params) { function buildPacket(params) {
const paramBuffers = []; const paramBuffers = [];
for (const param of params) { for (const param of params) {
paramBuffers.push(Buffer.from(param,'utf8')); paramBuffers.push(Buffer.from(param,'utf8'));
} }
let totalLength = 12; let totalLength = 12;
for (const paramBuffer of paramBuffers) { for (const paramBuffer of paramBuffers) {
totalLength += paramBuffer.length+1+4; totalLength += paramBuffer.length+1+4;
} }
const b = Buffer.alloc(totalLength); const b = Buffer.alloc(totalLength);
b.writeUInt32LE(0,0); b.writeUInt32LE(0,0);
b.writeUInt32LE(totalLength,4); b.writeUInt32LE(totalLength,4);
b.writeUInt32LE(params.length,8); b.writeUInt32LE(params.length,8);
let offset = 12; let offset = 12;
for (const paramBuffer of paramBuffers) { for (const paramBuffer of paramBuffers) {
b.writeUInt32LE(paramBuffer.length, offset); offset += 4; b.writeUInt32LE(paramBuffer.length, offset); offset += 4;
paramBuffer.copy(b, offset); offset += paramBuffer.length; paramBuffer.copy(b, offset); offset += paramBuffer.length;
b.writeUInt8(0, offset); offset += 1; b.writeUInt8(0, offset); offset += 1;
} }
return b; return b;
} }
module.exports = Battlefield; module.exports = Battlefield;

View file

@ -1,59 +1,59 @@
const request = require('request'); const request = require('request');
class BuildAndShoot extends require('./core') { class BuildAndShoot extends require('./core') {
run(state) { run(state) {
request({ request({
uri: 'http://'+this.options.address+':'+this.options.port_query+'/', uri: 'http://'+this.options.address+':'+this.options.port_query+'/',
timeout: 3000, timeout: 3000,
}, (e,r,body) => { }, (e,r,body) => {
if(e) return this.fatal('HTTP error'); if(e) return this.fatal('HTTP error');
let m; let m;
m = body.match(/status server for (.*?)\r|\n/); m = body.match(/status server for (.*?)\r|\n/);
if(m) state.name = m[1]; if(m) state.name = m[1];
m = body.match(/Current uptime: (\d+)/); m = body.match(/Current uptime: (\d+)/);
if(m) state.raw.uptime = m[1]; if(m) state.raw.uptime = m[1];
m = body.match(/currently running (.*?) by /);
if(m) state.map = m[1];
m = body.match(/Current players: (\d+)\/(\d+)/);
if(m) {
state.raw.numplayers = m[1];
state.maxplayers = m[2];
}
m = body.match(/class="playerlist"([^]+?)\/table/); m = body.match(/currently running (.*?) by /);
if(m) { if(m) state.map = m[1];
const table = m[1];
m = body.match(/Current players: (\d+)\/(\d+)/);
if(m) {
state.raw.numplayers = m[1];
state.maxplayers = m[2];
}
m = body.match(/class="playerlist"([^]+?)\/table/);
if(m) {
const table = m[1];
const pre = /<tr>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>/g; const pre = /<tr>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>[^]*<td>([^]*)<\/td>/g;
let pm; let pm;
while(pm = pre.exec(table)) { while(pm = pre.exec(table)) {
if(pm[2] === 'Ping') continue; if(pm[2] === 'Ping') continue;
state.players.push({ state.players.push({
name: pm[1], name: pm[1],
ping: pm[2], ping: pm[2],
team: pm[3], team: pm[3],
score: pm[4] score: pm[4]
}); });
} }
} }
/* /*
var m = this.options.address.match(/(\d+)\.(\d+)\.(\d+)\.(\d+)/); var m = this.options.address.match(/(\d+)\.(\d+)\.(\d+)\.(\d+)/);
if(m) { if(m) {
var o1 = parseInt(m[1]); var o1 = parseInt(m[1]);
var o2 = parseInt(m[2]); var o2 = parseInt(m[2]);
var o3 = parseInt(m[3]); var o3 = parseInt(m[3]);
var o4 = parseInt(m[4]); var o4 = parseInt(m[4]);
var addr = o1+(o2<<8)+(o3<<16)+(o4<<24); var addr = o1+(o2<<8)+(o3<<16)+(o4<<24);
state.raw.url = 'aos://'+addr; state.raw.url = 'aos://'+addr;
} }
*/ */
this.finish(state); this.finish(state);
}); });
} }
} }
module.exports = BuildAndShoot; module.exports = BuildAndShoot;

View file

@ -1,314 +1,314 @@
const EventEmitter = require('events').EventEmitter, const EventEmitter = require('events').EventEmitter,
dns = require('dns'), dns = require('dns'),
net = require('net'), net = require('net'),
async = require('async'), async = require('async'),
Reader = require('../lib/reader'); Reader = require('../lib/reader');
class Core extends EventEmitter { class Core extends EventEmitter {
constructor() { constructor() {
super(); super();
this.options = { this.options = {
tcpTimeout: 1000, tcpTimeout: 1000,
udpTimeout: 1000 udpTimeout: 1000
}; };
this.maxAttempts = 1; this.maxAttempts = 1;
this.attempt = 1; this.attempt = 1;
this.finished = false; this.finished = false;
this.encoding = 'utf8'; this.encoding = 'utf8';
this.byteorder = 'le'; this.byteorder = 'le';
this.delimiter = '\0'; this.delimiter = '\0';
this.globalTimeoutTimer = setTimeout(() => { this.globalTimeoutTimer = setTimeout(() => {
this.fatal('timeout'); this.fatal('timeout');
},10000); },10000);
} }
fatal(err,noretry) { fatal(err,noretry) {
if(!noretry && this.attempt < this.maxAttempts) { if(!noretry && this.attempt < this.maxAttempts) {
this.attempt++; this.attempt++;
this.start(); this.start();
return; return;
} }
this.done({error: err.toString()}); this.done({error: err.toString()});
} }
initState() { initState() {
return { return {
name: '', name: '',
map: '', map: '',
password: false, password: false,
raw: {}, raw: {},
maxplayers: 0, maxplayers: 0,
players: [], players: [],
bots: [] bots: []
}; };
} }
finalizeState(state) {} finalizeState(state) {}
finish(state) { finish(state) {
this.finalizeState(state); this.finalizeState(state);
this.done(state); this.done(state);
} }
done(state) { done(state) {
if(this.finished) return; if(this.finished) return;
clearTimeout(this.globalTimeoutTimer); clearTimeout(this.globalTimeoutTimer);
if(this.options.notes) if(this.options.notes)
state.notes = this.options.notes; state.notes = this.options.notes;
state.query = {}; state.query = {};
if('host' in this.options) state.query.host = this.options.host; if('host' in this.options) state.query.host = this.options.host;
if('address' in this.options) state.query.address = this.options.address; if('address' in this.options) state.query.address = this.options.address;
if('port' in this.options) state.query.port = this.options.port; if('port' in this.options) state.query.port = this.options.port;
if('port_query' in this.options) state.query.port_query = this.options.port_query; if('port_query' in this.options) state.query.port_query = this.options.port_query;
state.query.type = this.type; state.query.type = this.type;
if('pretty' in this) state.query.pretty = this.pretty; if('pretty' in this) state.query.pretty = this.pretty;
this.reset(); this.reset();
this.finished = true; this.finished = true;
this.emit('finished',state); this.emit('finished',state);
if(this.options.callback) this.options.callback(state); if(this.options.callback) this.options.callback(state);
} }
reset() { reset() {
if(this.timers) { if(this.timers) {
for (const timer of this.timers) { for (const timer of this.timers) {
clearTimeout(timer); clearTimeout(timer);
} }
} }
this.timers = []; this.timers = [];
if(this.tcpSocket) { if(this.tcpSocket) {
this.tcpSocket.destroy(); this.tcpSocket.destroy();
delete this.tcpSocket; delete this.tcpSocket;
} }
this.udpTimeoutTimer = false; this.udpTimeoutTimer = false;
this.udpCallback = false; this.udpCallback = false;
} }
start() { start() {
const options = this.options; const options = this.options;
this.reset(); this.reset();
async.series([ async.series([
(c) => { (c) => {
// resolve host names // resolve host names
if(!('host' in options)) return c(); if(!('host' in options)) return c();
if(options.host.match(/\d+\.\d+\.\d+\.\d+/)) { if(options.host.match(/\d+\.\d+\.\d+\.\d+/)) {
options.address = options.host; options.address = options.host;
c(); c();
} else { } else {
this.parseDns(options.host,c); this.parseDns(options.host,c);
} }
}, },
(c) => { (c) => {
// calculate query port if needed // calculate query port if needed
if(!('port_query' in options) && 'port' in options) { if(!('port_query' in options) && 'port' in options) {
const offset = options.port_query_offset || 0; const offset = options.port_query_offset || 0;
options.port_query = options.port + offset; options.port_query = options.port + offset;
} }
c(); c();
}, },
(c) => { (c) => {
// run // run
this.run(this.initState()); this.run(this.initState());
} }
]); ]);
} }
parseDns(host,c) { parseDns(host,c) {
const resolveStandard = (host,c) => { const resolveStandard = (host,c) => {
if(this.debug) console.log("Standard DNS Lookup: " + host); if(this.debug) console.log("Standard DNS Lookup: " + host);
dns.lookup(host, (err,address,family) => { dns.lookup(host, (err,address,family) => {
if(err) return this.fatal(err); if(err) return this.fatal(err);
if(this.debug) console.log(address); if(this.debug) console.log(address);
this.options.address = address; this.options.address = address;
c(); c();
}); });
}; };
const resolveSrv = (srv,host,c) => { const resolveSrv = (srv,host,c) => {
if(this.debug) console.log("SRV DNS Lookup: " + srv+'.'+host); if(this.debug) console.log("SRV DNS Lookup: " + srv+'.'+host);
dns.resolve(srv+'.'+host, 'SRV', (err,addresses) => { dns.resolve(srv+'.'+host, 'SRV', (err,addresses) => {
if(this.debug) console.log(err, addresses); if(this.debug) console.log(err, addresses);
if(err) return resolveStandard(host,c); if(err) return resolveStandard(host,c);
if(addresses.length >= 1) { if(addresses.length >= 1) {
const line = addresses[0]; const line = addresses[0];
this.options.port = line.port; this.options.port = line.port;
const srvhost = line.name; const srvhost = line.name;
if(srvhost.match(/\d+\.\d+\.\d+\.\d+/)) { if(srvhost.match(/\d+\.\d+\.\d+\.\d+/)) {
this.options.address = srvhost; this.options.address = srvhost;
c(); c();
} else { } else {
// resolve yet again // resolve yet again
resolveStandard(srvhost,c); resolveStandard(srvhost,c);
} }
return; return;
} }
return resolveStandard(host,c); return resolveStandard(host,c);
}); });
}; };
if(this.srvRecord) resolveSrv(this.srvRecord,host,c); if(this.srvRecord) resolveSrv(this.srvRecord,host,c);
else resolveStandard(host,c); else resolveStandard(host,c);
} }
// utils // utils
/** @returns {Reader} */ /** @returns {Reader} */
reader(buffer) { reader(buffer) {
return new Reader(this,buffer); return new Reader(this,buffer);
} }
translate(obj,trans) { translate(obj,trans) {
for(const from of Object.keys(trans)) { for(const from of Object.keys(trans)) {
const to = trans[from]; const to = trans[from];
if(from in obj) { if(from in obj) {
if(to) obj[to] = obj[from]; if(to) obj[to] = obj[from];
delete obj[from]; delete obj[from];
} }
} }
} }
setTimeout(c,t) { setTimeout(c,t) {
if(this.finished) return 0; if(this.finished) return 0;
const id = setTimeout(c,t); const id = setTimeout(c,t);
this.timers.push(id); this.timers.push(id);
return id; return id;
} }
trueTest(str) { trueTest(str) {
if(typeof str === 'boolean') return str; if(typeof str === 'boolean') return str;
if(typeof str === 'number') return str !== 0; if(typeof str === 'number') return str !== 0;
if(typeof str === 'string') { if(typeof str === 'string') {
if(str.toLowerCase() === 'true') return true; if(str.toLowerCase() === 'true') return true;
if(str === 'yes') return true; if(str === 'yes') return true;
if(str === '1') return true; if(str === '1') return true;
} }
return false; return false;
} }
debugBuffer(buffer) { debugBuffer(buffer) {
let out = ''; let out = '';
let out2 = ''; let out2 = '';
for(let i = 0; i < buffer.length; i++) { for(let i = 0; i < buffer.length; i++) {
const sliced = buffer.slice(i,i+1); const sliced = buffer.slice(i,i+1);
out += sliced.toString('hex')+' '; out += sliced.toString('hex')+' ';
let chr = sliced.toString(); let chr = sliced.toString();
if(chr < ' ' || chr > '~') chr = ' '; if(chr < ' ' || chr > '~') chr = ' ';
out2 += chr+' '; out2 += chr+' ';
if(out.length > 60) { if(out.length > 60) {
console.log(out); console.log(out);
console.log(out2); console.log(out2);
out = out2 = ''; out = out2 = '';
} }
} }
console.log(out); console.log(out);
console.log(out2); console.log(out2);
} }
_tcpConnect(c) { _tcpConnect(c) {
if(this.tcpSocket) return c(this.tcpSocket); if(this.tcpSocket) return c(this.tcpSocket);
let connected = false; let connected = false;
let received = Buffer.from([]); let received = Buffer.from([]);
const address = this.options.address; const address = this.options.address;
const port = this.options.port_query; const port = this.options.port_query;
const socket = this.tcpSocket = net.connect(port,address,() => { const socket = this.tcpSocket = net.connect(port,address,() => {
if(this.debug) console.log(address+':'+port+" TCPCONNECTED"); if(this.debug) console.log(address+':'+port+" TCPCONNECTED");
connected = true; connected = true;
c(socket); c(socket);
}); });
socket.setTimeout(10000); socket.setTimeout(10000);
socket.setNoDelay(true); socket.setNoDelay(true);
if(this.debug) console.log(address+':'+port+" TCPCONNECT"); if(this.debug) console.log(address+':'+port+" TCPCONNECT");
const writeHook = socket.write; const writeHook = socket.write;
socket.write = (...args) => { socket.write = (...args) => {
if(this.debug) console.log(address+':'+port+" TCP--> "+args[0].toString('hex')); if(this.debug) console.log(address+':'+port+" TCP--> "+args[0].toString('hex'));
writeHook.apply(socket,args); writeHook.apply(socket,args);
}; };
socket.on('error', () => {}); socket.on('error', () => {});
socket.on('close', () => { socket.on('close', () => {
if(!this.tcpCallback) return; if(!this.tcpCallback) return;
if(connected) return this.fatal('Socket closed while waiting on TCP'); if(connected) return this.fatal('Socket closed while waiting on TCP');
else return this.fatal('TCP Connection Refused'); else return this.fatal('TCP Connection Refused');
}); });
socket.on('data', (data) => { socket.on('data', (data) => {
if(!this.tcpCallback) return; if(!this.tcpCallback) return;
if(this.debug) console.log(address+':'+port+" <--TCP "+data.toString('hex')); if(this.debug) console.log(address+':'+port+" <--TCP "+data.toString('hex'));
received = Buffer.concat([received,data]); received = Buffer.concat([received,data]);
if(this.tcpCallback(received)) { if(this.tcpCallback(received)) {
clearTimeout(this.tcpTimeoutTimer); clearTimeout(this.tcpTimeoutTimer);
this.tcpCallback = false; this.tcpCallback = false;
received = Buffer.from([]); received = Buffer.from([]);
} }
}); });
} }
tcpSend(buffer,ondata) { tcpSend(buffer,ondata) {
process.nextTick(() => { process.nextTick(() => {
if(this.tcpCallback) return this.fatal('Attempted to send TCP packet while still waiting on a managed response'); if(this.tcpCallback) return this.fatal('Attempted to send TCP packet while still waiting on a managed response');
this._tcpConnect((socket) => { this._tcpConnect((socket) => {
socket.write(buffer); socket.write(buffer);
}); });
if(!ondata) return; if(!ondata) return;
this.tcpTimeoutTimer = this.setTimeout(() => { this.tcpTimeoutTimer = this.setTimeout(() => {
this.tcpCallback = false; this.tcpCallback = false;
this.fatal('TCP Watchdog Timeout'); this.fatal('TCP Watchdog Timeout');
},this.options.tcpTimeout); },this.options.tcpTimeout);
this.tcpCallback = ondata; this.tcpCallback = ondata;
}); });
} }
udpSend(buffer,onpacket,ontimeout) { udpSend(buffer,onpacket,ontimeout) {
process.nextTick(() => { process.nextTick(() => {
if(this.udpCallback) return this.fatal('Attempted to send UDP packet while still waiting on a managed response'); if(this.udpCallback) return this.fatal('Attempted to send UDP packet while still waiting on a managed response');
this._udpSendNow(buffer); this._udpSendNow(buffer);
if(!onpacket) return; if(!onpacket) return;
this.udpTimeoutTimer = this.setTimeout(() => { this.udpTimeoutTimer = this.setTimeout(() => {
this.udpCallback = false; this.udpCallback = false;
let timeout = false; let timeout = false;
if(!ontimeout || ontimeout() !== true) timeout = true; if(!ontimeout || ontimeout() !== true) timeout = true;
if(timeout) this.fatal('UDP Watchdog Timeout'); if(timeout) this.fatal('UDP Watchdog Timeout');
},this.options.udpTimeout); },this.options.udpTimeout);
this.udpCallback = onpacket; this.udpCallback = onpacket;
}); });
} }
_udpSendNow(buffer) { _udpSendNow(buffer) {
if(!('port_query' in this.options)) return this.fatal('Attempted to send without setting a port'); if(!('port_query' in this.options)) return this.fatal('Attempted to send without setting a port');
if(!('address' in this.options)) return this.fatal('Attempted to send without setting an address'); if(!('address' in this.options)) return this.fatal('Attempted to send without setting an address');
if(typeof buffer === 'string') buffer = Buffer.from(buffer,'binary'); if(typeof buffer === 'string') buffer = Buffer.from(buffer,'binary');
if(this.debug) console.log(this.options.address+':'+this.options.port_query+" UDP--> "+buffer.toString('hex')); if(this.debug) console.log(this.options.address+':'+this.options.port_query+" UDP--> "+buffer.toString('hex'));
this.udpSocket.send(buffer,0,buffer.length,this.options.port_query,this.options.address); this.udpSocket.send(buffer,0,buffer.length,this.options.port_query,this.options.address);
} }
_udpResponse(buffer) { _udpResponse(buffer) {
if(this.udpCallback) { if(this.udpCallback) {
const result = this.udpCallback(buffer); const result = this.udpCallback(buffer);
if(result === true) { if(result === true) {
// we're done with this udp session // we're done with this udp session
clearTimeout(this.udpTimeoutTimer); clearTimeout(this.udpTimeoutTimer);
this.udpCallback = false; this.udpCallback = false;
} }
} else { } else {
this.udpResponse(buffer); this.udpResponse(buffer);
} }
} }
udpResponse() {} udpResponse() {}
} }
module.exports = Core; module.exports = Core;

View file

@ -1,95 +1,95 @@
class Doom3 extends require('./core') { class Doom3 extends require('./core') {
constructor() { constructor() {
super(); super();
this.pretty = 'Doom 3'; this.pretty = 'Doom 3';
this.encoding = 'latin1'; this.encoding = 'latin1';
this.isEtqw = false; this.isEtqw = false;
this.hasSpaceBeforeClanTag = false; this.hasSpaceBeforeClanTag = false;
this.hasClanTag = false; this.hasClanTag = false;
this.hasTypeFlag = false; this.hasTypeFlag = false;
} }
run(state) { run(state) {
this.udpSend('\xff\xffgetInfo\x00PiNGPoNG\x00', (buffer) => { this.udpSend('\xff\xffgetInfo\x00PiNGPoNG\x00', (buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.uint(2); const header = reader.uint(2);
if(header !== 0xffff) return; if(header !== 0xffff) return;
const header2 = reader.string(); const header2 = reader.string();
if(header2 !== 'infoResponse') return; if(header2 !== 'infoResponse') return;
if(this.isEtqw) { if(this.isEtqw) {
const taskId = reader.uint(4); const taskId = reader.uint(4);
} }
const challenge = reader.uint(4); const challenge = reader.uint(4);
const protoVersion = reader.uint(4); const protoVersion = reader.uint(4);
state.raw.protocolVersion = (protoVersion>>16)+'.'+(protoVersion&0xffff); state.raw.protocolVersion = (protoVersion>>16)+'.'+(protoVersion&0xffff);
if(this.isEtqw) {
const size = reader.uint(4);
}
while(!reader.done()) { if(this.isEtqw) {
const size = reader.uint(4);
}
while(!reader.done()) {
const key = reader.string(); const key = reader.string();
let value = this.stripColors(reader.string()); let value = this.stripColors(reader.string());
if(key === 'si_map') { if(key === 'si_map') {
value = value.replace('maps/',''); value = value.replace('maps/','');
value = value.replace('.entities',''); value = value.replace('.entities','');
} }
if(!key) break; if(!key) break;
state.raw[key] = value; state.raw[key] = value;
} }
let i = 0; let i = 0;
while(!reader.done()) { while(!reader.done()) {
i++; i++;
const player = {}; const player = {};
player.id = reader.uint(1); player.id = reader.uint(1);
if(player.id === 32) break; if(player.id === 32) break;
player.ping = reader.uint(2); player.ping = reader.uint(2);
if(!this.isEtqw) player.rate = reader.uint(4); if(!this.isEtqw) player.rate = reader.uint(4);
player.name = this.stripColors(reader.string()); player.name = this.stripColors(reader.string());
if(this.hasClanTag) { if(this.hasClanTag) {
if(this.hasSpaceBeforeClanTag) reader.uint(1); if(this.hasSpaceBeforeClanTag) reader.uint(1);
player.clantag = this.stripColors(reader.string()); player.clantag = this.stripColors(reader.string());
} }
if(this.hasTypeFlag) player.typeflag = reader.uint(1); if(this.hasTypeFlag) player.typeflag = reader.uint(1);
if(!player.ping || player.typeflag)
state.bots.push(player);
else
state.players.push(player);
}
state.raw.osmask = reader.uint(4);
if(this.isEtqw) {
state.raw.ranked = reader.uint(1);
state.raw.timeleft = reader.uint(4);
state.raw.gamestate = reader.uint(1);
state.raw.servertype = reader.uint(1);
// 0 = regular, 1 = tv
if(state.raw.servertype === 0) {
state.raw.interestedClients = reader.uint(1);
} else if(state.raw.servertype === 1) {
state.raw.connectedClients = reader.uint(4);
state.raw.maxClients = reader.uint(4);
}
}
if(state.raw.si_name) state.name = state.raw.si_name;
if(state.raw.si_map) state.map = state.raw.si_map;
if(state.raw.si_maxplayers) state.maxplayers = parseInt(state.raw.si_maxplayers);
if(state.raw.si_usepass === '1') state.password = true;
this.finish(state); if(!player.ping || player.typeflag)
return true; state.bots.push(player);
}); else
} state.players.push(player);
}
stripColors(str) { state.raw.osmask = reader.uint(4);
// uses quake 3 color codes if(this.isEtqw) {
return str.replace(/\^(X.{6}|.)/g,''); state.raw.ranked = reader.uint(1);
} state.raw.timeleft = reader.uint(4);
state.raw.gamestate = reader.uint(1);
state.raw.servertype = reader.uint(1);
// 0 = regular, 1 = tv
if(state.raw.servertype === 0) {
state.raw.interestedClients = reader.uint(1);
} else if(state.raw.servertype === 1) {
state.raw.connectedClients = reader.uint(4);
state.raw.maxClients = reader.uint(4);
}
}
if(state.raw.si_name) state.name = state.raw.si_name;
if(state.raw.si_map) state.map = state.raw.si_map;
if(state.raw.si_maxplayers) state.maxplayers = parseInt(state.raw.si_maxplayers);
if(state.raw.si_usepass === '1') state.password = true;
this.finish(state);
return true;
});
}
stripColors(str) {
// uses quake 3 color codes
return str.replace(/\^(X.{6}|.)/g,'');
}
} }
module.exports = Doom3; module.exports = Doom3;

View file

@ -1,33 +1,33 @@
class Ffow extends require('./valve') { class Ffow extends require('./valve') {
constructor() { constructor() {
super(); super();
this.byteorder = 'be'; this.byteorder = 'be';
this.legacyChallenge = true; this.legacyChallenge = true;
} }
queryInfo(state,c) { queryInfo(state,c) {
this.sendPacket(0x46,false,'LSQ',0x49, (b) => { this.sendPacket(0x46,false,'LSQ',0x49, (b) => {
const reader = this.reader(b); const reader = this.reader(b);
state.raw.protocol = reader.uint(1); state.raw.protocol = reader.uint(1);
state.name = reader.string(); state.name = reader.string();
state.map = reader.string(); state.map = reader.string();
state.raw.mod = reader.string(); state.raw.mod = reader.string();
state.raw.gamemode = reader.string(); state.raw.gamemode = reader.string();
state.raw.description = reader.string(); state.raw.description = reader.string();
state.raw.version = reader.string(); state.raw.version = reader.string();
state.raw.port = reader.uint(2); state.raw.port = reader.uint(2);
state.raw.numplayers = reader.uint(1); state.raw.numplayers = reader.uint(1);
state.maxplayers = reader.uint(1); state.maxplayers = reader.uint(1);
state.raw.listentype = String.fromCharCode(reader.uint(1)); state.raw.listentype = String.fromCharCode(reader.uint(1));
state.raw.environment = String.fromCharCode(reader.uint(1)); state.raw.environment = String.fromCharCode(reader.uint(1));
state.password = !!reader.uint(1); state.password = !!reader.uint(1);
state.raw.secure = reader.uint(1); state.raw.secure = reader.uint(1);
state.raw.averagefps = reader.uint(1); state.raw.averagefps = reader.uint(1);
state.raw.round = reader.uint(1); state.raw.round = reader.uint(1);
state.raw.maxrounds = reader.uint(1); state.raw.maxrounds = reader.uint(1);
state.raw.timeleft = reader.uint(2); state.raw.timeleft = reader.uint(2);
c(); c();
}); });
} }
} }
module.exports = Ffow; module.exports = Ffow;

View file

@ -1,88 +1,88 @@
const async = require('async'); const async = require('async');
class Gamespy1 extends require('./core') { class Gamespy1 extends require('./core') {
constructor() { constructor() {
super(); super();
this.sessionId = 1; this.sessionId = 1;
this.encoding = 'latin1'; this.encoding = 'latin1';
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.sendPacket('info', (data) => { this.sendPacket('info', (data) => {
state.raw = data; state.raw = data;
if('hostname' in state.raw) state.name = state.raw.hostname; if('hostname' in state.raw) state.name = state.raw.hostname;
if('mapname' in state.raw) state.map = state.raw.mapname; if('mapname' in state.raw) state.map = state.raw.mapname;
if(this.trueTest(state.raw.password)) state.password = true; if(this.trueTest(state.raw.password)) state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers); if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendPacket('rules', (data) => { this.sendPacket('rules', (data) => {
state.raw.rules = data; state.raw.rules = data;
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendPacket('players', (data) => { this.sendPacket('players', (data) => {
const players = {}; const players = {};
const teams = {}; const teams = {};
for(const ident of Object.keys(data)) { for(const ident of Object.keys(data)) {
const split = ident.split('_'); const split = ident.split('_');
let key = split[0]; let key = split[0];
const id = split[1]; const id = split[1];
let value = data[ident]; let value = data[ident];
if(key === 'teamname') { if(key === 'teamname') {
teams[id] = value; teams[id] = value;
} else { } else {
if(!(id in players)) players[id] = {}; if(!(id in players)) players[id] = {};
if(key === 'playername') key = 'name'; if(key === 'playername') key = 'name';
else if(key === 'team') value = parseInt(value); else if(key === 'team') value = parseInt(value);
else if(key === 'score' || key === 'ping' || key === 'deaths') value = parseInt(value); else if(key === 'score' || key === 'ping' || key === 'deaths') value = parseInt(value);
players[id][key] = value; players[id][key] = value;
} }
}
state.raw.teams = teams;
for(const id of Object.keys(players)) {
state.players.push(players[id]);
} }
this.finish(state);
});
}
]);
} state.raw.teams = teams;
for(const id of Object.keys(players)) {
state.players.push(players[id]);
}
this.finish(state);
});
}
]);
sendPacket(type,callback) { }
const queryId = '';
sendPacket(type,callback) {
const queryId = '';
const output = {}; const output = {};
this.udpSend('\\'+type+'\\', (buffer) => { this.udpSend('\\'+type+'\\', (buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const str = reader.string({length:buffer.length}); const str = reader.string({length:buffer.length});
const split = str.split('\\'); const split = str.split('\\');
split.shift(); split.shift();
const data = {}; const data = {};
while(split.length) { while(split.length) {
const key = split.shift(); const key = split.shift();
const value = split.shift() || ''; const value = split.shift() || '';
data[key] = value; data[key] = value;
} }
if(!('queryid' in data)) return; if(!('queryid' in data)) return;
if(queryId && data.queryid !== queryId) return; if(queryId && data.queryid !== queryId) return;
for(const i of Object.keys(data)) output[i] = data[i]; for(const i of Object.keys(data)) output[i] = data[i];
if('final' in output) { if('final' in output) {
delete output.final; delete output.final;
delete output.queryid; delete output.queryid;
callback(output); callback(output);
return true; return true;
} }
}); });
} }
} }
module.exports = Gamespy1; module.exports = Gamespy1;

View file

@ -1,98 +1,98 @@
class Gamespy2 extends require('./core') { class Gamespy2 extends require('./core') {
constructor() { constructor() {
super(); super();
this.sessionId = 1; this.sessionId = 1;
this.encoding = 'latin1'; this.encoding = 'latin1';
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
const request = Buffer.from([0xfe,0xfd,0x00,0x00,0x00,0x00,0x01,0xff,0xff,0xff]); const request = Buffer.from([0xfe,0xfd,0x00,0x00,0x00,0x00,0x01,0xff,0xff,0xff]);
const packets = []; const packets = [];
this.udpSend(request, this.udpSend(request,
(buffer) => { (buffer) => {
if(packets.length && buffer.readUInt8(0) === 0) if(packets.length && buffer.readUInt8(0) === 0)
buffer = buffer.slice(1); buffer = buffer.slice(1);
packets.push(buffer); packets.push(buffer);
}, },
() => { () => {
const buffer = Buffer.concat(packets); const buffer = Buffer.concat(packets);
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.uint(1); const header = reader.uint(1);
if(header !== 0) return; if(header !== 0) return;
const pingId = reader.uint(4); const pingId = reader.uint(4);
if(pingId !== 1) return; if(pingId !== 1) return;
while(!reader.done()) { while(!reader.done()) {
const key = reader.string(); const key = reader.string();
const value = reader.string(); const value = reader.string();
if(!key) break; if(!key) break;
state.raw[key] = value; state.raw[key] = value;
} }
if('hostname' in state.raw) state.name = state.raw.hostname;
if('mapname' in state.raw) state.map = state.raw.mapname;
if(this.trueTest(state.raw.password)) state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
state.players = this.readFieldData(reader); if('hostname' in state.raw) state.name = state.raw.hostname;
state.raw.teams = this.readFieldData(reader); if('mapname' in state.raw) state.map = state.raw.mapname;
if(this.trueTest(state.raw.password)) state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
this.finish(state); state.players = this.readFieldData(reader);
return true; state.raw.teams = this.readFieldData(reader);
}
);
}
readFieldData(reader) { this.finish(state);
return true;
}
);
}
readFieldData(reader) {
const count = reader.uint(1); const count = reader.uint(1);
// count is unreliable (often it's wrong), so we don't use it. // count is unreliable (often it's wrong), so we don't use it.
// read until we hit an empty first field string // read until we hit an empty first field string
if(this.debug) console.log("Reading fields, starting at: "+reader.rest()); if(this.debug) console.log("Reading fields, starting at: "+reader.rest());
const fields = []; const fields = [];
while(!reader.done()) { while(!reader.done()) {
let field = reader.string(); let field = reader.string();
if(!field) break; if(!field) break;
if(field.charCodeAt(0) <= 2) field = field.substring(1); if(field.charCodeAt(0) <= 2) field = field.substring(1);
fields.push(field); fields.push(field);
if(this.debug) console.log("field:"+field); if(this.debug) console.log("field:"+field);
} }
const units = []; const units = [];
outer: while(!reader.done()) { outer: while(!reader.done()) {
const unit = {}; const unit = {};
for(let iField = 0; iField < fields.length; iField++) { for(let iField = 0; iField < fields.length; iField++) {
let key = fields[iField]; let key = fields[iField];
let value = reader.string(); let value = reader.string();
if(!value && iField === 0) break outer; if(!value && iField === 0) break outer;
if(this.debug) console.log("value:"+value); if(this.debug) console.log("value:"+value);
if(key === 'player_') key = 'name'; if(key === 'player_') key = 'name';
else if(key === 'score_') key = 'score'; else if(key === 'score_') key = 'score';
else if(key === 'deaths_') key = 'deaths'; else if(key === 'deaths_') key = 'deaths';
else if(key === 'ping_') key = 'ping'; else if(key === 'ping_') key = 'ping';
else if(key === 'team_') key = 'team'; else if(key === 'team_') key = 'team';
else if(key === 'kills_') key = 'kills'; else if(key === 'kills_') key = 'kills';
else if(key === 'team_t') key = 'name'; else if(key === 'team_t') key = 'name';
else if(key === 'tickets_t') key = 'tickets'; else if(key === 'tickets_t') key = 'tickets';
if(
key === 'score' || key === 'deaths'
|| key === 'ping' || key === 'team'
|| key === 'kills' || key === 'tickets'
) {
if(value === '') continue;
value = parseInt(value);
}
unit[key] = value; if(
} key === 'score' || key === 'deaths'
units.push(unit); || key === 'ping' || key === 'team'
} || key === 'kills' || key === 'tickets'
) {
if(value === '') continue;
value = parseInt(value);
}
return units; unit[key] = value;
} }
units.push(unit);
}
return units;
}
} }
module.exports = Gamespy2; module.exports = Gamespy2;

View file

@ -1,209 +1,209 @@
const async = require('async'); const async = require('async');
class Gamespy3 extends require('./core') { class Gamespy3 extends require('./core') {
constructor() { constructor() {
super(); super();
this.sessionId = 1; this.sessionId = 1;
this.encoding = 'latin1'; this.encoding = 'latin1';
this.byteorder = 'be'; this.byteorder = 'be';
this.noChallenge = false; this.noChallenge = false;
this.useOnlySingleSplit = false; this.useOnlySingleSplit = false;
this.isJc2mp = false; this.isJc2mp = false;
} }
run(state) { run(state) {
let challenge,packets; let challenge,packets;
async.series([ async.series([
(c) => { (c) => {
if(this.noChallenge) return c(); if(this.noChallenge) return c();
this.sendPacket(9,false,false,false,(buffer) => { this.sendPacket(9,false,false,false,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
challenge = parseInt(reader.string()); challenge = parseInt(reader.string());
c(); c();
}); });
}, },
(c) => { (c) => {
let requestPayload; let requestPayload;
if(this.isJc2mp) { if(this.isJc2mp) {
// they completely alter the protocol. because why not. // they completely alter the protocol. because why not.
requestPayload = Buffer.from([0xff,0xff,0xff,0x02]); requestPayload = Buffer.from([0xff,0xff,0xff,0x02]);
} else { } else {
requestPayload = Buffer.from([0xff,0xff,0xff,0x01]); requestPayload = Buffer.from([0xff,0xff,0xff,0x01]);
} }
this.sendPacket(0,challenge,requestPayload,true,(b) => { this.sendPacket(0,challenge,requestPayload,true,(b) => {
packets = b; packets = b;
c(); c();
}); });
}, },
(c) => { (c) => {
// iterate over the received packets // iterate over the received packets
// the first packet will start off with k/v pairs, followed with data fields // the first packet will start off with k/v pairs, followed with data fields
// the following packets will only have data fields // the following packets will only have data fields
state.raw.playerTeamInfo = {}; state.raw.playerTeamInfo = {};
for(let iPacket = 0; iPacket < packets.length; iPacket++) { for(let iPacket = 0; iPacket < packets.length; iPacket++) {
const packet = packets[iPacket]; const packet = packets[iPacket];
const reader = this.reader(packet); const reader = this.reader(packet);
if(this.debug) { if(this.debug) {
console.log("+++"+packet.toString('hex')); console.log("+++"+packet.toString('hex'));
console.log(":::"+packet.toString('ascii')); console.log(":::"+packet.toString('ascii'));
} }
// Parse raw server key/values // Parse raw server key/values
if(iPacket === 0) { if(iPacket === 0) {
while(!reader.done()) { while(!reader.done()) {
const key = reader.string(); const key = reader.string();
if(!key) break; if(!key) break;
let value = reader.string(); let value = reader.string();
// reread the next line if we hit the weird ut3 bug // reread the next line if we hit the weird ut3 bug
if(value === 'p1073741829') value = reader.string(); if(value === 'p1073741829') value = reader.string();
state.raw[key] = value; state.raw[key] = value;
} }
} }
// Parse player, team, item array state // Parse player, team, item array state
if(this.isJc2mp) { if(this.isJc2mp) {
state.raw.numPlayers2 = reader.uint(2); state.raw.numPlayers2 = reader.uint(2);
while(!reader.done()) { while(!reader.done()) {
const player = {}; const player = {};
player.name = reader.string(); player.name = reader.string();
player.steamid = reader.string(); player.steamid = reader.string();
player.ping = reader.uint(2); player.ping = reader.uint(2);
state.players.push(player); state.players.push(player);
} }
} else { } else {
let firstMode = true; let firstMode = true;
while(!reader.done()) { while(!reader.done()) {
let mode = reader.string(); let mode = reader.string();
if(mode.charCodeAt(0) <= 2) mode = mode.substring(1); if(mode.charCodeAt(0) <= 2) mode = mode.substring(1);
if(!mode) continue; if(!mode) continue;
let offset = 0; let offset = 0;
if(iPacket !== 0 && firstMode) offset = reader.uint(1); if(iPacket !== 0 && firstMode) offset = reader.uint(1);
reader.skip(1); reader.skip(1);
firstMode = false; firstMode = false;
const modeSplit = mode.split('_'); const modeSplit = mode.split('_');
const modeName = modeSplit[0]; const modeName = modeSplit[0];
const modeType = modeSplit.length > 1 ? modeSplit[1] : 'no_'; const modeType = modeSplit.length > 1 ? modeSplit[1] : 'no_';
if(!(modeType in state.raw.playerTeamInfo)) { if(!(modeType in state.raw.playerTeamInfo)) {
state.raw.playerTeamInfo[modeType] = []; state.raw.playerTeamInfo[modeType] = [];
} }
const store = state.raw.playerTeamInfo[modeType]; const store = state.raw.playerTeamInfo[modeType];
while(!reader.done()) { while(!reader.done()) {
const item = reader.string(); const item = reader.string();
if(!item) break; if(!item) break;
while(store.length <= offset) { store.push({}); } while(store.length <= offset) { store.push({}); }
store[offset][modeName] = item; store[offset][modeName] = item;
offset++; offset++;
} }
} }
} }
} }
c(); c();
}, },
(c) => { (c) => {
// Turn all that raw state into something useful // Turn all that raw state into something useful
if('hostname' in state.raw) state.name = state.raw.hostname; if('hostname' in state.raw) state.name = state.raw.hostname;
else if('servername' in state.raw) state.name = state.raw.servername; else if('servername' in state.raw) state.name = state.raw.servername;
if('mapname' in state.raw) state.map = state.raw.mapname; if('mapname' in state.raw) state.map = state.raw.mapname;
if(state.raw.password === '1') state.password = true; if(state.raw.password === '1') state.password = true;
if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers); if('maxplayers' in state.raw) state.maxplayers = parseInt(state.raw.maxplayers);
if('' in state.raw.playerTeamInfo) { if('' in state.raw.playerTeamInfo) {
for (const playerInfo of state.raw.playerTeamInfo['']) { for (const playerInfo of state.raw.playerTeamInfo['']) {
const player = {}; const player = {};
for(const from of Object.keys(playerInfo)) { for(const from of Object.keys(playerInfo)) {
let key = from; let key = from;
let value = playerInfo[from]; let value = playerInfo[from];
if(key === 'player') key = 'name'; if(key === 'player') key = 'name';
if(key === 'score' || key === 'ping' || key === 'team' || key === 'deaths' || key === 'pid') value = parseInt(value); if(key === 'score' || key === 'ping' || key === 'team' || key === 'deaths' || key === 'pid') value = parseInt(value);
player[key] = value; player[key] = value;
} }
state.players.push(player); state.players.push(player);
} }
} }
this.finish(state); this.finish(state);
} }
]); ]);
} }
sendPacket(type,challenge,payload,assemble,c) { sendPacket(type,challenge,payload,assemble,c) {
const challengeLength = (this.noChallenge || challenge === false) ? 0 : 4; const challengeLength = (this.noChallenge || challenge === false) ? 0 : 4;
const payloadLength = payload ? payload.length : 0; const payloadLength = payload ? payload.length : 0;
const b = Buffer.alloc(7 + challengeLength + payloadLength); const b = Buffer.alloc(7 + challengeLength + payloadLength);
b.writeUInt8(0xFE, 0); b.writeUInt8(0xFE, 0);
b.writeUInt8(0xFD, 1); b.writeUInt8(0xFD, 1);
b.writeUInt8(type, 2); b.writeUInt8(type, 2);
b.writeUInt32BE(this.sessionId, 3); b.writeUInt32BE(this.sessionId, 3);
if(challengeLength) b.writeInt32BE(challenge, 7); if(challengeLength) b.writeInt32BE(challenge, 7);
if(payloadLength) payload.copy(b, 7+challengeLength); if(payloadLength) payload.copy(b, 7+challengeLength);
let numPackets = 0; let numPackets = 0;
const packets = {}; const packets = {};
this.udpSend(b,(buffer) => { this.udpSend(b,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const iType = reader.uint(1); const iType = reader.uint(1);
if(iType !== type) return; if(iType !== type) return;
const iSessionId = reader.uint(4); const iSessionId = reader.uint(4);
if(iSessionId !== this.sessionId) return; if(iSessionId !== this.sessionId) return;
if(!assemble) { if(!assemble) {
c(reader.rest()); c(reader.rest());
return true; return true;
} }
if(this.useOnlySingleSplit) { if(this.useOnlySingleSplit) {
// has split headers, but they are worthless and only one packet is used // has split headers, but they are worthless and only one packet is used
reader.skip(11); reader.skip(11);
c([reader.rest()]); c([reader.rest()]);
return true; return true;
} }
reader.skip(9); // filler data -- usually set to 'splitnum\0' reader.skip(9); // filler data -- usually set to 'splitnum\0'
let id = reader.uint(1); let id = reader.uint(1);
const last = (id & 0x80); const last = (id & 0x80);
id = id & 0x7f; id = id & 0x7f;
if(last) numPackets = id+1; if(last) numPackets = id+1;
reader.skip(1); // "another 'packet number' byte, but isn't understood." reader.skip(1); // "another 'packet number' byte, but isn't understood."
packets[id] = reader.rest(); packets[id] = reader.rest();
if(this.debug) { if(this.debug) {
console.log("Received packet #"+id); console.log("Received packet #"+id);
if(last) console.log("(last)"); if(last) console.log("(last)");
} }
if(!numPackets || Object.keys(packets).length !== numPackets) return; if(!numPackets || Object.keys(packets).length !== numPackets) return;
// assemble the parts // assemble the parts
const list = []; const list = [];
for(let i = 0; i < numPackets; i++) { for(let i = 0; i < numPackets; i++) {
if(!(i in packets)) { if(!(i in packets)) {
this.fatal('Missing packet #'+i); this.fatal('Missing packet #'+i);
return true; return true;
} }
list.push(packets[i]); list.push(packets[i]);
} }
c(list); c(list);
return true; return true;
}); });
} }
} }
module.exports = Gamespy3; module.exports = Gamespy3;

View file

@ -1,53 +1,53 @@
const request = require('request'); const request = require('request');
class GeneShift extends require('./core') { class GeneShift extends require('./core') {
run(state) { run(state) {
request({ request({
uri: 'http://geneshift.net/game/receiveLobby.php', uri: 'http://geneshift.net/game/receiveLobby.php',
timeout: 3000, timeout: 3000,
}, (e,r,body) => { }, (e,r,body) => {
if(e) return this.fatal('Lobby request error'); if(e) return this.fatal('Lobby request error');
const split = body.split('<br/>'); const split = body.split('<br/>');
let found = false; let found = false;
for(const line of split) { for(const line of split) {
const fields = line.split('::'); const fields = line.split('::');
const ip = fields[2]; const ip = fields[2];
const port = fields[3]; const port = fields[3];
if(ip === this.options.address && parseInt(port) === this.options.port) { if(ip === this.options.address && parseInt(port) === this.options.port) {
found = fields; found = fields;
break; break;
} }
} }
if(!found) return this.fatal('Server not found in list'); if(!found) return this.fatal('Server not found in list');
state.raw.countrycode = found[0]; state.raw.countrycode = found[0];
state.raw.country = found[1]; state.raw.country = found[1];
state.name = found[4]; state.name = found[4];
state.map = found[5]; state.map = found[5];
state.raw.numplayers = parseInt(found[6]); state.raw.numplayers = parseInt(found[6]);
state.maxplayers = parseInt(found[7]); state.maxplayers = parseInt(found[7]);
// fields[8] is unknown? // fields[8] is unknown?
state.raw.rules = found[9]; state.raw.rules = found[9];
state.raw.gamemode = parseInt(found[10]); state.raw.gamemode = parseInt(found[10]);
state.raw.gangsters = parseInt(found[11]); state.raw.gangsters = parseInt(found[11]);
state.raw.cashrate = parseInt(found[12]); state.raw.cashrate = parseInt(found[12]);
state.raw.missions = !!parseInt(found[13]); state.raw.missions = !!parseInt(found[13]);
state.raw.vehicles = !!parseInt(found[14]); state.raw.vehicles = !!parseInt(found[14]);
state.raw.customweapons = !!parseInt(found[15]); state.raw.customweapons = !!parseInt(found[15]);
state.raw.friendlyfire = !!parseInt(found[16]); state.raw.friendlyfire = !!parseInt(found[16]);
state.raw.mercs = !!parseInt(found[17]); state.raw.mercs = !!parseInt(found[17]);
// fields[18] is unknown? listen server? // fields[18] is unknown? listen server?
state.raw.version = found[19]; state.raw.version = found[19];
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
this.finish(state); this.finish(state);
}); });
} }
} }
module.exports = GeneShift; module.exports = GeneShift;

View file

@ -1,9 +1,9 @@
class Hexen2 extends require('./quake1') { class Hexen2 extends require('./quake1') {
constructor() { constructor() {
super(); super();
this.sendHeader = '\xFFstatus\x0a'; this.sendHeader = '\xFFstatus\x0a';
this.responseHeader = '\xffn'; this.responseHeader = '\xffn';
} }
} }
module.exports = Hexen2; module.exports = Hexen2;

View file

@ -1,18 +1,18 @@
// supposedly, gamespy3 is the "official" query protocol for jcmp, // supposedly, gamespy3 is the "official" query protocol for jcmp,
// but it's broken (requires useOnlySingleSplit), and doesn't include player names // but it's broken (requires useOnlySingleSplit), and doesn't include player names
class Jc2mp extends require('./gamespy3') { class Jc2mp extends require('./gamespy3') {
constructor() { constructor() {
super(); super();
this.useOnlySingleSplit = true; this.useOnlySingleSplit = true;
} }
finalizeState(state) { finalizeState(state) {
super.finalizeState(state); super.finalizeState(state);
if(!state.players.length && parseInt(state.raw.numplayers)) { if(!state.players.length && parseInt(state.raw.numplayers)) {
for(let i = 0; i < parseInt(state.raw.numplayers); i++) { for(let i = 0; i < parseInt(state.raw.numplayers); i++) {
state.players.push({}); state.players.push({});
} }
} }
} }
} }
module.exports = Jc2mp; module.exports = Jc2mp;

View file

@ -1,8 +1,8 @@
class KillingFloor extends require('./unreal2') { class KillingFloor extends require('./unreal2') {
readExtraInfo(reader,state) { readExtraInfo(reader,state) {
state.raw.wavecurrent = reader.uint(4); state.raw.wavecurrent = reader.uint(4);
state.raw.wavetotal = reader.uint(4); state.raw.wavetotal = reader.uint(4);
} }
} }
module.exports = KillingFloor; module.exports = KillingFloor;

View file

@ -1,39 +1,39 @@
class M2mp extends require('./core') { class M2mp extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
} }
run(state) { run(state) {
this.udpSend('M2MP',(buffer) => { this.udpSend('M2MP',(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.string({length:4}); const header = reader.string({length:4});
if(header !== 'M2MP') return; if(header !== 'M2MP') return;
state.name = this.readString(reader);
state.raw.numplayers = this.readString(reader);
state.maxplayers = this.readString(reader);
state.raw.gamemode = this.readString(reader);
state.password = !!reader.uint(1);
while(!reader.done()) {
const name = this.readString(reader);
if(!name) break;
state.players.push({
name:name
});
}
this.finish(state);
return true;
});
}
readString(reader) { state.name = this.readString(reader);
const length = reader.uint(1); state.raw.numplayers = this.readString(reader);
return reader.string({length:length-1}); state.maxplayers = this.readString(reader);
} state.raw.gamemode = this.readString(reader);
state.password = !!reader.uint(1);
while(!reader.done()) {
const name = this.readString(reader);
if(!name) break;
state.players.push({
name:name
});
}
this.finish(state);
return true;
});
}
readString(reader) {
const length = reader.uint(1);
return reader.string({length:length-1});
}
} }
module.exports = M2mp; module.exports = M2mp;

View file

@ -1,99 +1,99 @@
const varint = require('varint'), const varint = require('varint'),
async = require('async'); async = require('async');
function varIntBuffer(num) { function varIntBuffer(num) {
return Buffer.from(varint.encode(num)); return Buffer.from(varint.encode(num));
} }
function buildPacket(id,data) { function buildPacket(id,data) {
if(!data) data = Buffer.from([]); if(!data) data = Buffer.from([]);
const idBuffer = varIntBuffer(id); const idBuffer = varIntBuffer(id);
return Buffer.concat([ return Buffer.concat([
varIntBuffer(data.length+idBuffer.length), varIntBuffer(data.length+idBuffer.length),
idBuffer, idBuffer,
data data
]); ]);
} }
class MinecraftPing extends require('./core') { class MinecraftPing extends require('./core') {
run(state) { run(state) {
let receivedData; let receivedData;
async.series([ async.series([
(c) => { (c) => {
// build and send handshake and status TCP packet // build and send handshake and status TCP packet
const portBuf = Buffer.alloc(2); const portBuf = Buffer.alloc(2);
portBuf.writeUInt16BE(this.options.port_query,0); portBuf.writeUInt16BE(this.options.port_query,0);
const addressBuf = Buffer.from(this.options.address,'utf8'); const addressBuf = Buffer.from(this.options.address,'utf8');
const bufs = [ const bufs = [
varIntBuffer(4), varIntBuffer(4),
varIntBuffer(addressBuf.length), varIntBuffer(addressBuf.length),
addressBuf, addressBuf,
portBuf, portBuf,
varIntBuffer(1) varIntBuffer(1)
]; ];
const outBuffer = Buffer.concat([ const outBuffer = Buffer.concat([
buildPacket(0,Buffer.concat(bufs)), buildPacket(0,Buffer.concat(bufs)),
buildPacket(0) buildPacket(0)
]); ]);
this.tcpSend(outBuffer, (data) => { this.tcpSend(outBuffer, (data) => {
if(data.length < 10) return false; if(data.length < 10) return false;
const expected = varint.decode(data); const expected = varint.decode(data);
data = data.slice(varint.decode.bytes); data = data.slice(varint.decode.bytes);
if(data.length < expected) return false; if(data.length < expected) return false;
receivedData = data; receivedData = data;
c(); c();
return true; return true;
}); });
}, },
(c) => { (c) => {
// parse response // parse response
let data = receivedData; let data = receivedData;
const packetId = varint.decode(data); const packetId = varint.decode(data);
if(this.debug) console.log("Packet ID: "+packetId); if(this.debug) console.log("Packet ID: "+packetId);
data = data.slice(varint.decode.bytes); data = data.slice(varint.decode.bytes);
const strLen = varint.decode(data); const strLen = varint.decode(data);
if(this.debug) console.log("String Length: "+strLen); if(this.debug) console.log("String Length: "+strLen);
data = data.slice(varint.decode.bytes); data = data.slice(varint.decode.bytes);
const str = data.toString('utf8'); const str = data.toString('utf8');
if(this.debug) { if(this.debug) {
console.log(str); console.log(str);
} }
let json; let json;
try { try {
json = JSON.parse(str); json = JSON.parse(str);
delete json.favicon; delete json.favicon;
} catch(e) { } catch(e) {
return this.fatal('Invalid JSON'); return this.fatal('Invalid JSON');
} }
state.raw.version = json.version.name; state.raw.version = json.version.name;
state.maxplayers = json.players.max; state.maxplayers = json.players.max;
state.raw.description = json.description.text; state.raw.description = json.description.text;
if(json.players.sample) { if(json.players.sample) {
for(const player of json.players.sample) { for(const player of json.players.sample) {
state.players.push({ state.players.push({
id: player.id, id: player.id,
name: player.name name: player.name
}); });
} }
} }
while(state.players.length < json.players.online) { while(state.players.length < json.players.online) {
state.players.push({}); state.players.push({});
} }
this.finish(state); this.finish(state);
} }
]); ]);
} }
} }
module.exports = MinecraftPing; module.exports = MinecraftPing;

View file

@ -1,43 +1,43 @@
class Mumble extends require('./core') { class Mumble extends require('./core') {
constructor() { constructor() {
super(); super();
this.options.tcpTimeout = 5000; this.options.tcpTimeout = 5000;
} }
run(state) { run(state) {
this.tcpSend('json', (buffer) => { this.tcpSend('json', (buffer) => {
if(buffer.length < 10) return; if(buffer.length < 10) return;
const str = buffer.toString(); const str = buffer.toString();
let json; let json;
try { try {
json = JSON.parse(str); json = JSON.parse(str);
} catch(e) { } catch(e) {
// probably not all here yet // probably not all here yet
return; return;
} }
state.raw = json; state.raw = json;
state.name = json.name; state.name = json.name;
let channelStack = [state.raw.root]; let channelStack = [state.raw.root];
while(channelStack.length) { while(channelStack.length) {
const channel = channelStack.shift(); const channel = channelStack.shift();
channel.description = this.cleanComment(channel.description); channel.description = this.cleanComment(channel.description);
channelStack = channelStack.concat(channel.channels); channelStack = channelStack.concat(channel.channels);
for(const user of channel.users) { for(const user of channel.users) {
user.comment = this.cleanComment(user.comment); user.comment = this.cleanComment(user.comment);
state.players.push(user); state.players.push(user);
} }
} }
this.finish(state);
return true;
});
}
cleanComment(str) { this.finish(state);
return str.replace(/<.*>/g,''); return true;
} });
}
cleanComment(str) {
return str.replace(/<.*>/g,'');
}
} }
module.exports = Mumble; module.exports = Mumble;

View file

@ -1,28 +1,28 @@
class MumblePing extends require('./core') { class MumblePing extends require('./core') {
constructor() { constructor() {
super(); super();
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => { this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
if(buffer.length < 24) return; if(buffer.length < 24) return;
const reader = this.reader(buffer); const reader = this.reader(buffer);
reader.skip(1); reader.skip(1);
state.raw.versionMajor = reader.uint(1); state.raw.versionMajor = reader.uint(1);
state.raw.versionMinor = reader.uint(1); state.raw.versionMinor = reader.uint(1);
state.raw.versionPatch = reader.uint(1); state.raw.versionPatch = reader.uint(1);
reader.skip(8); reader.skip(8);
state.raw.numplayers = reader.uint(4); state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4); state.maxplayers = reader.uint(4);
state.raw.allowedbandwidth = reader.uint(4); state.raw.allowedbandwidth = reader.uint(4);
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
this.finish(state); this.finish(state);
return true; return true;
}); });
} }
} }
module.exports = MumblePing; module.exports = MumblePing;

View file

@ -1,78 +1,78 @@
const gbxremote = require('gbxremote'), const gbxremote = require('gbxremote'),
async = require('async'); async = require('async');
class Nadeo extends require('./core') { class Nadeo extends require('./core') {
constructor() { constructor() {
super(); super();
this.options.port = 2350; this.options.port = 2350;
this.options.port_query = 5000; this.options.port_query = 5000;
this.gbxclient = false; this.gbxclient = false;
} }
reset() { reset() {
super.reset(); super.reset();
if(this.gbxclient) { if(this.gbxclient) {
this.gbxclient.terminate(); this.gbxclient.terminate();
this.gbxclient = false; this.gbxclient = false;
} }
} }
run(state) { run(state) {
const cmds = [ const cmds = [
['Connect'], ['Connect'],
['Authenticate', this.options.login,this.options.password], ['Authenticate', this.options.login,this.options.password],
['GetStatus'], ['GetStatus'],
['GetPlayerList',500,0], ['GetPlayerList',500,0],
['GetServerOptions'], ['GetServerOptions'],
['GetCurrentChallengeInfo'], ['GetCurrentChallengeInfo'],
['GetCurrentGameInfo'] ['GetCurrentGameInfo']
]; ];
const results = []; const results = [];
async.eachSeries(cmds, (cmdset,c) => { async.eachSeries(cmds, (cmdset,c) => {
const cmd = cmdset[0]; const cmd = cmdset[0];
const params = cmdset.slice(1); const params = cmdset.slice(1);
if(cmd === 'Connect') { if(cmd === 'Connect') {
const client = this.gbxclient = gbxremote.createClient(this.options.port_query,this.options.host, (err) => { const client = this.gbxclient = gbxremote.createClient(this.options.port_query,this.options.host, (err) => {
if(err) return this.fatal('GBX error '+JSON.stringify(err)); if(err) return this.fatal('GBX error '+JSON.stringify(err));
c(); c();
}); });
client.on('error',() => {}); client.on('error',() => {});
} else { } else {
this.gbxclient.methodCall(cmd, params, (err, value) => { this.gbxclient.methodCall(cmd, params, (err, value) => {
if(err) return this.fatal('XMLRPC error '+JSON.stringify(err)); if(err) return this.fatal('XMLRPC error '+JSON.stringify(err));
results.push(value); results.push(value);
c(); c();
}); });
} }
}, () => { }, () => {
let gamemode = ''; let gamemode = '';
const igm = results[5].GameMode; const igm = results[5].GameMode;
if(igm === 0) gamemode="Rounds"; if(igm === 0) gamemode="Rounds";
if(igm === 1) gamemode="Time Attack"; if(igm === 1) gamemode="Time Attack";
if(igm === 2) gamemode="Team"; if(igm === 2) gamemode="Team";
if(igm === 3) gamemode="Laps"; if(igm === 3) gamemode="Laps";
if(igm === 4) gamemode="Stunts"; if(igm === 4) gamemode="Stunts";
if(igm === 5) gamemode="Cup"; if(igm === 5) gamemode="Cup";
state.name = this.stripColors(results[3].Name); state.name = this.stripColors(results[3].Name);
state.password = (results[3].Password !== 'No password'); state.password = (results[3].Password !== 'No password');
state.maxplayers = results[3].CurrentMaxPlayers; state.maxplayers = results[3].CurrentMaxPlayers;
state.map = this.stripColors(results[4].Name); state.map = this.stripColors(results[4].Name);
state.raw.gametype = gamemode; state.raw.gametype = gamemode;
for (const player of results[2]) { for (const player of results[2]) {
state.players.push({name:this.stripColors(player.Name)}); state.players.push({name:this.stripColors(player.Name)});
} }
this.finish(state); this.finish(state);
}); });
} }
stripColors(str) { stripColors(str) {
return str.replace(/\$([0-9a-f][^\$]?[^\$]?|[^\$]?)/g,''); return str.replace(/\$([0-9a-f][^\$]?[^\$]?|[^\$]?)/g,'');
} }
} }
module.exports = Nadeo; module.exports = Nadeo;

View file

@ -1,147 +1,147 @@
const async = require('async'), const async = require('async'),
moment = require('moment'); moment = require('moment');
class OpenTtd extends require('./core') { class OpenTtd extends require('./core') {
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.query(0,1,1,4,(reader, version) => { this.query(0,1,1,4,(reader, version) => {
if(version >= 4) { if(version >= 4) {
const numGrf = reader.uint(1); const numGrf = reader.uint(1);
state.raw.grfs = []; state.raw.grfs = [];
for(let i = 0; i < numGrf; i++) { for(let i = 0; i < numGrf; i++) {
const grf = {}; const grf = {};
grf.id = reader.part(4).toString('hex'); grf.id = reader.part(4).toString('hex');
grf.md5 = reader.part(16).toString('hex'); grf.md5 = reader.part(16).toString('hex');
state.raw.grfs.push(grf); state.raw.grfs.push(grf);
} }
} }
if(version >= 3) { if(version >= 3) {
state.raw.date_current = this.readDate(reader); state.raw.date_current = this.readDate(reader);
state.raw.date_start = this.readDate(reader); state.raw.date_start = this.readDate(reader);
} }
if(version >= 2) { if(version >= 2) {
state.raw.maxcompanies = reader.uint(1); state.raw.maxcompanies = reader.uint(1);
state.raw.numcompanies = reader.uint(1); state.raw.numcompanies = reader.uint(1);
state.raw.maxspectators = reader.uint(1); state.raw.maxspectators = reader.uint(1);
} }
state.name = reader.string(); state.name = reader.string();
state.raw.version = reader.string(); state.raw.version = reader.string();
state.raw.language = this.decode( state.raw.language = this.decode(
reader.uint(1), reader.uint(1),
['any','en','de','fr'] ['any','en','de','fr']
); );
state.password = !!reader.uint(1); state.password = !!reader.uint(1);
state.maxplayers = reader.uint(1); state.maxplayers = reader.uint(1);
state.raw.numplayers = reader.uint(1); state.raw.numplayers = reader.uint(1);
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
state.raw.numspectators = reader.uint(1); state.raw.numspectators = reader.uint(1);
state.map = reader.string(); state.map = reader.string();
state.raw.map_width = reader.uint(2); state.raw.map_width = reader.uint(2);
state.raw.map_height = reader.uint(2); state.raw.map_height = reader.uint(2);
state.raw.landscape = this.decode( state.raw.landscape = this.decode(
reader.uint(1), reader.uint(1),
['temperate','arctic','desert','toyland'] ['temperate','arctic','desert','toyland']
); );
state.raw.dedicated = !!reader.uint(1); state.raw.dedicated = !!reader.uint(1);
c(); c();
}); });
}, },
(c) => { (c) => {
const vehicle_types = ['train','truck','bus','aircraft','ship']; const vehicle_types = ['train','truck','bus','aircraft','ship'];
const station_types = ['station','truckbay','busstation','airport','dock']; const station_types = ['station','truckbay','busstation','airport','dock'];
this.query(2,3,-1,-1, (reader,version) => { this.query(2,3,-1,-1, (reader,version) => {
// we don't know how to deal with companies outside version 6 // we don't know how to deal with companies outside version 6
if(version !== 6) return c(); if(version !== 6) return c();
state.raw.companies = []; state.raw.companies = [];
const numCompanies = reader.uint(1); const numCompanies = reader.uint(1);
for(let iCompany = 0; iCompany < numCompanies; iCompany++) { for(let iCompany = 0; iCompany < numCompanies; iCompany++) {
const company = {}; const company = {};
company.id = reader.uint(1); company.id = reader.uint(1);
company.name = reader.string(); company.name = reader.string();
company.year_start = reader.uint(4); company.year_start = reader.uint(4);
company.value = reader.uint(8); company.value = reader.uint(8);
company.money = reader.uint(8); company.money = reader.uint(8);
company.income = reader.uint(8); company.income = reader.uint(8);
company.performance = reader.uint(2); company.performance = reader.uint(2);
company.password = !!reader.uint(1); company.password = !!reader.uint(1);
company.vehicles = {}; company.vehicles = {};
for(const type of vehicle_types) { for(const type of vehicle_types) {
company.vehicles[type] = reader.uint(2); company.vehicles[type] = reader.uint(2);
} }
company.stations = {}; company.stations = {};
for(const type of station_types) { for(const type of station_types) {
company.stations[type] = reader.uint(2); company.stations[type] = reader.uint(2);
} }
company.clients = reader.string(); company.clients = reader.string();
state.raw.companies.push(company); state.raw.companies.push(company);
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.finish(state); this.finish(state);
} }
]); ]);
} }
query(type,expected,minver,maxver,done) { query(type,expected,minver,maxver,done) {
const b = Buffer.from([0x03,0x00,type]); const b = Buffer.from([0x03,0x00,type]);
this.udpSend(b,(buffer) => { this.udpSend(b,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const packetLen = reader.uint(2); const packetLen = reader.uint(2);
if(packetLen !== buffer.length) { if(packetLen !== buffer.length) {
this.fatal('Invalid reported packet length: '+packetLen+' '+buffer.length); this.fatal('Invalid reported packet length: '+packetLen+' '+buffer.length);
return true; return true;
} }
const packetType = reader.uint(1); const packetType = reader.uint(1);
if(packetType !== expected) { if(packetType !== expected) {
this.fatal('Unexpected response packet type: '+packetType); this.fatal('Unexpected response packet type: '+packetType);
return true; return true;
} }
const protocolVersion = reader.uint(1); const protocolVersion = reader.uint(1);
if((minver !== -1 && protocolVersion < minver) || (maxver !== -1 && protocolVersion > maxver)) { if((minver !== -1 && protocolVersion < minver) || (maxver !== -1 && protocolVersion > maxver)) {
this.fatal('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver); this.fatal('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver);
return true; return true;
} }
done(reader,protocolVersion); done(reader,protocolVersion);
return true; return true;
}); });
} }
readDate(reader) { readDate(reader) {
const daysSinceZero = reader.uint(4); const daysSinceZero = reader.uint(4);
const temp = new Date(0,0,1); const temp = new Date(0,0,1);
temp.setFullYear(0); temp.setFullYear(0);
temp.setDate(daysSinceZero+1); temp.setDate(daysSinceZero+1);
return moment(temp).format('YYYY-MM-DD'); return moment(temp).format('YYYY-MM-DD');
} }
decode(num,arr) { decode(num,arr) {
if(num < 0 || num >= arr.length) { if(num < 0 || num >= arr.length) {
return num; return num;
} }
return arr[num]; return arr[num];
} }
} }
module.exports = OpenTtd; module.exports = OpenTtd;

View file

@ -1,9 +1,9 @@
class Quake1 extends require('./quake2') { class Quake1 extends require('./quake2') {
constructor() { constructor() {
super(); super();
this.responseHeader = 'n'; this.responseHeader = 'n';
this.isQuake1 = true; this.isQuake1 = true;
} }
} }
module.exports = Quake1; module.exports = Quake1;

View file

@ -1,87 +1,87 @@
class Quake2 extends require('./core') { class Quake2 extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
this.delimiter = '\n'; this.delimiter = '\n';
this.sendHeader = 'status'; this.sendHeader = 'status';
this.responseHeader = 'print'; this.responseHeader = 'print';
this.isQuake1 = false; this.isQuake1 = false;
} }
run(state) { run(state) {
this.udpSend('\xff\xff\xff\xff'+this.sendHeader+'\x00', (buffer) => { this.udpSend('\xff\xff\xff\xff'+this.sendHeader+'\x00', (buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.string({length:4}); const header = reader.string({length:4});
if(header !== '\xff\xff\xff\xff') return; if(header !== '\xff\xff\xff\xff') return;
let response; let response;
if(this.isQuake1) { if(this.isQuake1) {
response = reader.string({length:this.responseHeader.length}); response = reader.string({length:this.responseHeader.length});
} else { } else {
response = reader.string(); response = reader.string();
} }
if(response !== this.responseHeader) return; if(response !== this.responseHeader) return;
const info = reader.string().split('\\'); const info = reader.string().split('\\');
if(info[0] === '') info.shift(); if(info[0] === '') info.shift();
while(true) { while(true) {
const key = info.shift(); const key = info.shift();
const value = info.shift(); const value = info.shift();
if(typeof value === 'undefined') break; if(typeof value === 'undefined') break;
state.raw[key] = value; state.raw[key] = value;
} }
while(!reader.done()) { while(!reader.done()) {
const line = reader.string(); const line = reader.string();
if(!line || line.charAt(0) === '\0') break; if(!line || line.charAt(0) === '\0') break;
const args = []; const args = [];
const split = line.split('"'); const split = line.split('"');
split.forEach((part,i) => { split.forEach((part,i) => {
const inQuote = (i%2 === 1); const inQuote = (i%2 === 1);
if(inQuote) { if(inQuote) {
args.push(part); args.push(part);
} else { } else {
const splitSpace = part.split(' '); const splitSpace = part.split(' ');
for (const subpart of splitSpace) { for (const subpart of splitSpace) {
if(subpart) args.push(subpart); if(subpart) args.push(subpart);
} }
} }
}); });
const player = {}; const player = {};
if(this.isQuake1) { if(this.isQuake1) {
player.id = parseInt(args.shift()); player.id = parseInt(args.shift());
player.score = parseInt(args.shift()); player.score = parseInt(args.shift());
player.time = parseInt(args.shift()); player.time = parseInt(args.shift());
player.ping = parseInt(args.shift()); player.ping = parseInt(args.shift());
player.name = args.shift(); player.name = args.shift();
player.skin = args.shift(); player.skin = args.shift();
player.color1 = parseInt(args.shift()); player.color1 = parseInt(args.shift());
player.color2 = parseInt(args.shift()); player.color2 = parseInt(args.shift());
} else { } else {
player.frags = parseInt(args.shift()); player.frags = parseInt(args.shift());
player.ping = parseInt(args.shift()); player.ping = parseInt(args.shift());
player.name = args.shift() || ''; player.name = args.shift() || '';
player.address = args.shift() || ''; player.address = args.shift() || '';
} }
(player.ping ? state.players : state.bots).push(player); (player.ping ? state.players : state.bots).push(player);
} }
if('g_needpass' in state.raw) state.password = state.raw.g_needpass; if('g_needpass' in state.raw) state.password = state.raw.g_needpass;
if('mapname' in state.raw) state.map = state.raw.mapname; if('mapname' in state.raw) state.map = state.raw.mapname;
if('sv_maxclients' in state.raw) state.maxplayers = state.raw.sv_maxclients; if('sv_maxclients' in state.raw) state.maxplayers = state.raw.sv_maxclients;
if('maxclients' in state.raw) state.maxplayers = state.raw.maxclients; if('maxclients' in state.raw) state.maxplayers = state.raw.maxclients;
if('sv_hostname' in state.raw) state.name = state.raw.sv_hostname; if('sv_hostname' in state.raw) state.name = state.raw.sv_hostname;
if('hostname' in state.raw) state.name = state.raw.hostname; if('hostname' in state.raw) state.name = state.raw.hostname;
this.finish(state); this.finish(state);
return true; return true;
}); });
} }
} }
module.exports = Quake2; module.exports = Quake2;

View file

@ -1,21 +1,21 @@
class Quake3 extends require('./quake2') { class Quake3 extends require('./quake2') {
constructor() { constructor() {
super(); super();
this.sendHeader = 'getstatus'; this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse'; this.responseHeader = 'statusResponse';
} }
finalizeState(state) { finalizeState(state) {
state.name = this.stripColors(state.name); state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) { for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]); state.raw[key] = this.stripColors(state.raw[key]);
} }
for(const player of state.players) { for(const player of state.players) {
player.name = this.stripColors(player.name); player.name = this.stripColors(player.name);
} }
} }
stripColors(str) { stripColors(str) {
return str.replace(/\^(X.{6}|.)/g,''); return str.replace(/\^(X.{6}|.)/g,'');
} }
} }
module.exports = Quake3; module.exports = Quake3;

View file

@ -1,88 +1,88 @@
const async = require('async'); const async = require('async');
class Samp extends require('./core') { class Samp extends require('./core') {
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.sendPacket('i',(reader) => { this.sendPacket('i',(reader) => {
state.password = !!reader.uint(1); state.password = !!reader.uint(1);
state.raw.numplayers = reader.uint(2); state.raw.numplayers = reader.uint(2);
state.maxplayers = reader.uint(2); state.maxplayers = reader.uint(2);
state.name = this.readString(reader,4); state.name = this.readString(reader,4);
state.raw.gamemode = this.readString(reader,4); state.raw.gamemode = this.readString(reader,4);
this.map = this.readString(reader,4); this.map = this.readString(reader,4);
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendPacket('r',(reader) => { this.sendPacket('r',(reader) => {
const ruleCount = reader.uint(2); const ruleCount = reader.uint(2);
state.raw.rules = {}; state.raw.rules = {};
for(let i = 0; i < ruleCount; i++) { for(let i = 0; i < ruleCount; i++) {
const key = this.readString(reader,1); const key = this.readString(reader,1);
const value = this.readString(reader,1); const value = this.readString(reader,1);
state.raw.rules[key] = value; state.raw.rules[key] = value;
} }
if('mapname' in state.raw.rules) if('mapname' in state.raw.rules)
state.map = state.raw.rules.mapname; state.map = state.raw.rules.mapname;
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendPacket('d',(reader) => { this.sendPacket('d',(reader) => {
const playerCount = reader.uint(2); const playerCount = reader.uint(2);
for(let i = 0; i < playerCount; i++) { for(let i = 0; i < playerCount; i++) {
const player = {}; const player = {};
player.id = reader.uint(1); player.id = reader.uint(1);
player.name = this.readString(reader,1); player.name = this.readString(reader,1);
player.score = reader.int(4); player.score = reader.int(4);
player.ping = reader.uint(4); player.ping = reader.uint(4);
state.players.push(player); state.players.push(player);
} }
c(); c();
},() => { },() => {
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.finish(state); this.finish(state);
} }
]); ]);
} }
readString(reader,lenBytes) { readString(reader,lenBytes) {
const length = reader.uint(lenBytes); const length = reader.uint(lenBytes);
if(!length) return ''; if(!length) return '';
const string = reader.string({length:length}); const string = reader.string({length:length});
return string; return string;
} }
sendPacket(type,onresponse,ontimeout) { sendPacket(type,onresponse,ontimeout) {
const outbuffer = Buffer.alloc(11); const outbuffer = Buffer.alloc(11);
outbuffer.writeUInt32BE(0x53414D50,0); outbuffer.writeUInt32BE(0x53414D50,0);
const ipSplit = this.options.address.split('.'); const ipSplit = this.options.address.split('.');
outbuffer.writeUInt8(parseInt(ipSplit[0]),4); outbuffer.writeUInt8(parseInt(ipSplit[0]),4);
outbuffer.writeUInt8(parseInt(ipSplit[1]),5); outbuffer.writeUInt8(parseInt(ipSplit[1]),5);
outbuffer.writeUInt8(parseInt(ipSplit[2]),6); outbuffer.writeUInt8(parseInt(ipSplit[2]),6);
outbuffer.writeUInt8(parseInt(ipSplit[3]),7); outbuffer.writeUInt8(parseInt(ipSplit[3]),7);
outbuffer.writeUInt16LE(this.options.port,8); outbuffer.writeUInt16LE(this.options.port,8);
outbuffer.writeUInt8(type.charCodeAt(0),10); outbuffer.writeUInt8(type.charCodeAt(0),10);
this.udpSend(outbuffer,(buffer) => { this.udpSend(outbuffer,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
for(let i = 0; i < outbuffer.length; i++) { for(let i = 0; i < outbuffer.length; i++) {
if(outbuffer.readUInt8(i) !== reader.uint(1)) return; if(outbuffer.readUInt8(i) !== reader.uint(1)) return;
} }
onresponse(reader); onresponse(reader);
return true; return true;
},() => { },() => {
if(ontimeout) { if(ontimeout) {
ontimeout(); ontimeout();
return true; return true;
} }
}); });
} }
} }
module.exports = Samp; module.exports = Samp;

View file

@ -1,62 +1,62 @@
class Starmade extends require('./core') { class Starmade extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
const b = Buffer.from([0x00,0x00,0x00,0x09,0x2a,0xff,0xff,0x01,0x6f,0x00,0x00,0x00,0x00]); const b = Buffer.from([0x00,0x00,0x00,0x09,0x2a,0xff,0xff,0x01,0x6f,0x00,0x00,0x00,0x00]);
this.tcpSend(b,(buffer) => { this.tcpSend(b,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
if(buffer.length < 4) return false; if(buffer.length < 4) return false;
const packetLength = reader.uint(4); const packetLength = reader.uint(4);
if(buffer.length < packetLength+12) return false; if(buffer.length < packetLength+12) return false;
const data = []; const data = [];
state.raw.data = data; state.raw.data = data;
reader.skip(2); reader.skip(2);
while(!reader.done()) { while(!reader.done()) {
const mark = reader.uint(1); const mark = reader.uint(1);
if(mark === 1) { if(mark === 1) {
// signed int // signed int
data.push(reader.int(4)); data.push(reader.int(4));
} else if(mark === 3) { } else if(mark === 3) {
// float // float
data.push(reader.float()); data.push(reader.float());
} else if(mark === 4) { } else if(mark === 4) {
// string // string
const length = reader.uint(2); const length = reader.uint(2);
data.push(reader.string(length)); data.push(reader.string(length));
} else if(mark === 6) { } else if(mark === 6) {
// byte // byte
data.push(reader.uint(1)); data.push(reader.uint(1));
} }
} }
if(data.length < 9) { if(data.length < 9) {
this.fatal("Not enough units in data packet"); this.fatal("Not enough units in data packet");
return true; return true;
} }
if(typeof data[3] === 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, ''); if(typeof data[3] === 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, '');
if(typeof data[4] === 'string') state.name = data[4]; if(typeof data[4] === 'string') state.name = data[4];
if(typeof data[5] === 'string') state.raw.description = data[5]; if(typeof data[5] === 'string') state.raw.description = data[5];
if(typeof data[7] === 'number') state.raw.numplayers = data[7]; if(typeof data[7] === 'number') state.raw.numplayers = data[7];
if(typeof data[8] === 'number') state.maxplayers = data[8]; if(typeof data[8] === 'number') state.maxplayers = data[8];
if('numplayers' in state.raw) { if('numplayers' in state.raw) {
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
} }
this.finish(state); this.finish(state);
return true; return true;
}); });
} }
} }
module.exports = Starmade; module.exports = Starmade;

View file

@ -1,78 +1,78 @@
const async = require('async'); const async = require('async');
class Teamspeak2 extends require('./core') { class Teamspeak2 extends require('./core') {
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.sendCommand('sel '+this.options.port, (data) => { this.sendCommand('sel '+this.options.port, (data) => {
if(data !== '[TS]') this.fatal('Invalid header'); if(data !== '[TS]') this.fatal('Invalid header');
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendCommand('si', (data) => { this.sendCommand('si', (data) => {
for (const line of data.split('\r\n')) { for (const line of data.split('\r\n')) {
const equals = line.indexOf('='); const equals = line.indexOf('=');
const key = equals === -1 ? line : line.substr(0,equals); const key = equals === -1 ? line : line.substr(0,equals);
const value = equals === -1 ? '' : line.substr(equals+1); const value = equals === -1 ? '' : line.substr(equals+1);
state.raw[key] = value; state.raw[key] = value;
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendCommand('pl', (data) => { this.sendCommand('pl', (data) => {
const split = data.split('\r\n'); const split = data.split('\r\n');
const fields = split.shift().split('\t'); const fields = split.shift().split('\t');
for (const line of split) { for (const line of split) {
const split2 = line.split('\t'); const split2 = line.split('\t');
const player = {}; const player = {};
split2.forEach((value,i) => { split2.forEach((value,i) => {
let key = fields[i]; let key = fields[i];
if(!key) return; if(!key) return;
if(key === 'nick') key = 'name'; if(key === 'nick') key = 'name';
const m = value.match(/^"(.*)"$/); const m = value.match(/^"(.*)"$/);
if(m) value = m[1]; if(m) value = m[1];
player[key] = value; player[key] = value;
}); });
state.players.push(player); state.players.push(player);
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendCommand('cl', (data) => { this.sendCommand('cl', (data) => {
const split = data.split('\r\n'); const split = data.split('\r\n');
const fields = split.shift().split('\t'); const fields = split.shift().split('\t');
state.raw.channels = []; state.raw.channels = [];
for (const line of split) { for (const line of split) {
const split2 = line.split('\t'); const split2 = line.split('\t');
const channel = {}; const channel = {};
split2.forEach((value,i) => { split2.forEach((value,i) => {
const key = fields[i]; const key = fields[i];
if(!key) return; if(!key) return;
const m = value.match(/^"(.*)"$/); const m = value.match(/^"(.*)"$/);
if(m) value = m[1]; if(m) value = m[1];
channel[key] = value; channel[key] = value;
}); });
state.raw.channels.push(channel); state.raw.channels.push(channel);
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.finish(state); this.finish(state);
} }
]); ]);
} }
sendCommand(cmd,c) { sendCommand(cmd,c) {
this.tcpSend(cmd+'\x0A', (buffer) => { this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 6) return; if(buffer.length < 6) return;
if(buffer.slice(-6).toString() !== '\r\nOK\r\n') return; if(buffer.slice(-6).toString() !== '\r\nOK\r\n') return;
c(buffer.slice(0,-6).toString()); c(buffer.slice(0,-6).toString());
return true; return true;
}); });
} }
} }
module.exports = Teamspeak2; module.exports = Teamspeak2;

View file

@ -1,78 +1,78 @@
const async = require('async'); const async = require('async');
class Teamspeak3 extends require('./core') { class Teamspeak3 extends require('./core') {
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.sendCommand('use port='+this.options.port, (data) => { this.sendCommand('use port='+this.options.port, (data) => {
const split = data.split('\n\r'); const split = data.split('\n\r');
if(split[0] !== 'TS3') this.fatal('Invalid header'); if(split[0] !== 'TS3') this.fatal('Invalid header');
c(); c();
}, true); }, true);
}, },
(c) => { (c) => {
this.sendCommand('serverinfo', (data) => { this.sendCommand('serverinfo', (data) => {
state.raw = data[0]; state.raw = data[0];
if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name; if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name;
if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients; if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients;
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendCommand('clientlist', (list) => { this.sendCommand('clientlist', (list) => {
for (const client of list) { for (const client of list) {
client.name = client.client_nickname; client.name = client.client_nickname;
delete client.client_nickname; delete client.client_nickname;
if(client.client_type === '0') { if(client.client_type === '0') {
state.players.push(client); state.players.push(client);
} }
} }
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendCommand('channellist -topic', (data) => { this.sendCommand('channellist -topic', (data) => {
state.raw.channels = data; state.raw.channels = data;
c(); c();
}); });
}, },
(c) => { (c) => {
this.finish(state); this.finish(state);
} }
]); ]);
} }
sendCommand(cmd,c,raw) { sendCommand(cmd,c,raw) {
this.tcpSend(cmd+'\x0A', (buffer) => { this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 21) return; if(buffer.length < 21) return;
if(buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return; if(buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return;
const body = buffer.slice(0,-21).toString(); const body = buffer.slice(0,-21).toString();
let out; let out;
if(raw) { if(raw) {
out = body; out = body;
} else { } else {
const segments = body.split('|'); const segments = body.split('|');
out = []; out = [];
for (const line of segments) { for (const line of segments) {
const split = line.split(' '); const split = line.split(' ');
const unit = {}; const unit = {};
for (const field of split) { for (const field of split) {
const equals = field.indexOf('='); const equals = field.indexOf('=');
const key = equals === -1 ? field : field.substr(0,equals); const key = equals === -1 ? field : field.substr(0,equals);
const value = equals === -1 ? '' : field.substr(equals+1) const value = equals === -1 ? '' : field.substr(equals+1)
.replace(/\\s/g,' ').replace(/\\\//g,'/'); .replace(/\\s/g,' ').replace(/\\\//g,'/');
unit[key] = value; unit[key] = value;
} }
out.push(unit); out.push(unit);
} }
} }
c(out); c(out);
return true; return true;
}); });
} }
} }
module.exports = Teamspeak3; module.exports = Teamspeak3;

View file

@ -1,36 +1,36 @@
const request = require('request'); const request = require('request');
class Terraria extends require('./core') { class Terraria extends require('./core') {
run(state) { run(state) {
request({ request({
uri: 'http://'+this.options.address+':'+this.options.port_query+'/v2/server/status', uri: 'http://'+this.options.address+':'+this.options.port_query+'/v2/server/status',
timeout: 3000, timeout: 3000,
qs: { qs: {
players: 'true', players: 'true',
token: this.options.token token: this.options.token
} }
}, (e,r,body) => { }, (e,r,body) => {
if(e) return this.fatal('HTTP error'); if(e) return this.fatal('HTTP error');
let json; let json;
try { try {
json = JSON.parse(body); json = JSON.parse(body);
} catch(e) { } catch(e) {
return this.fatal('Invalid JSON'); return this.fatal('Invalid JSON');
} }
if(json.status !== 200) return this.fatal('Invalid status');
for (const one of json.players) { if(json.status !== 200) return this.fatal('Invalid status');
state.players.push({name:one.nickname,team:one.team});
}
state.name = json.name;
state.raw.port = json.port;
state.raw.numplayers = json.playercount;
this.finish(state); for (const one of json.players) {
}); state.players.push({name:one.nickname,team:one.team});
} }
state.name = json.name;
state.raw.port = json.port;
state.raw.numplayers = json.playercount;
this.finish(state);
});
}
} }
module.exports = Terraria; module.exports = Terraria;

View file

@ -1,140 +1,140 @@
const async = require('async'); const async = require('async');
class Unreal2 extends require('./core') { class Unreal2 extends require('./core') {
constructor() { constructor() {
super(); super();
this.encoding = 'latin1'; this.encoding = 'latin1';
} }
run(state) { run(state) {
async.series([ async.series([
(c) => { (c) => {
this.sendPacket(0,true,(b) => { this.sendPacket(0,true,(b) => {
const reader = this.reader(b);
state.raw.serverid = reader.uint(4);
state.raw.ip = this.readUnrealString(reader);
state.raw.port = reader.uint(4);
state.raw.queryport = reader.uint(4);
state.name = this.readUnrealString(reader,true);
state.map = this.readUnrealString(reader,true);
state.raw.gametype = this.readUnrealString(reader,true);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
this.readExtraInfo(reader,state);
c();
});
},
(c) => {
this.sendPacket(1,true,(b) => {
const reader = this.reader(b); const reader = this.reader(b);
state.raw.mutators = []; state.raw.serverid = reader.uint(4);
state.raw.rules = {}; state.raw.ip = this.readUnrealString(reader);
while(!reader.done()) { state.raw.port = reader.uint(4);
state.raw.queryport = reader.uint(4);
state.name = this.readUnrealString(reader,true);
state.map = this.readUnrealString(reader,true);
state.raw.gametype = this.readUnrealString(reader,true);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
this.readExtraInfo(reader,state);
c();
});
},
(c) => {
this.sendPacket(1,true,(b) => {
const reader = this.reader(b);
state.raw.mutators = [];
state.raw.rules = {};
while(!reader.done()) {
const key = this.readUnrealString(reader,true); const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true); const value = this.readUnrealString(reader,true);
if(key === 'Mutator') state.raw.mutators.push(value); if(key === 'Mutator') state.raw.mutators.push(value);
else state.raw.rules[key] = value; else state.raw.rules[key] = value;
} }
if('GamePassword' in state.raw.rules) if('GamePassword' in state.raw.rules)
state.password = state.raw.rules.GamePassword !== 'True'; state.password = state.raw.rules.GamePassword !== 'True';
c(); c();
}); });
}, },
(c) => { (c) => {
this.sendPacket(2,false,(b) => { this.sendPacket(2,false,(b) => {
const reader = this.reader(b); const reader = this.reader(b);
while(!reader.done()) { while(!reader.done()) {
const player = {}; const player = {};
player.id = reader.uint(4); player.id = reader.uint(4);
if(!player.id) break; if(!player.id) break;
if(player.id === 0) { if(player.id === 0) {
// Unreal2XMP Player (ID is always 0) // Unreal2XMP Player (ID is always 0)
reader.skip(4); reader.skip(4);
} }
player.name = this.readUnrealString(reader,true); player.name = this.readUnrealString(reader,true);
player.ping = reader.uint(4); player.ping = reader.uint(4);
player.score = reader.int(4); player.score = reader.int(4);
reader.skip(4); // stats ID reader.skip(4); // stats ID
// Extra data for Unreal2XMP players // Extra data for Unreal2XMP players
if(player.id === 0) { if(player.id === 0) {
const count = reader.uint(1); const count = reader.uint(1);
for(let iField = 0; iField < count; iField++) { for(let iField = 0; iField < count; iField++) {
const key = this.readUnrealString(reader,true); const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true); const value = this.readUnrealString(reader,true);
player[key] = value; player[key] = value;
} }
} }
if(player.id === 0 && player.name === 'Player') {
// these show up in ut2004 queries, but aren't real
// not even really sure why they're there
continue;
}
(player.ping ? state.players : state.bots).push(player); if(player.id === 0 && player.name === 'Player') {
} // these show up in ut2004 queries, but aren't real
c(); // not even really sure why they're there
}); continue;
}, }
(c) => {
this.finish(state); (player.ping ? state.players : state.bots).push(player);
} }
]); c();
} });
readExtraInfo(reader,state) { },
if(this.debug) { (c) => {
console.log("UNREAL2 EXTRA INFO:"); this.finish(state);
console.log(reader.uint(4)); }
console.log(reader.uint(4)); ]);
console.log(reader.uint(4)); }
console.log(reader.uint(4)); readExtraInfo(reader,state) {
console.log(reader.buffer.slice(reader.i)); if(this.debug) {
} console.log("UNREAL2 EXTRA INFO:");
} console.log(reader.uint(4));
readUnrealString(reader, stripColor) { console.log(reader.uint(4));
console.log(reader.uint(4));
console.log(reader.uint(4));
console.log(reader.buffer.slice(reader.i));
}
}
readUnrealString(reader, stripColor) {
let length = reader.uint(1); let length = reader.uint(1);
let out; let out;
if(length < 0x80) { if(length < 0x80) {
//out = reader.string({length:length}); //out = reader.string({length:length});
out = ''; out = '';
if(length > 0) out = reader.string(); if(length > 0) out = reader.string();
} else { } else {
length = (length&0x7f)*2; length = (length&0x7f)*2;
if(this.debug) { if(this.debug) {
console.log("UCS2 STRING"); console.log("UCS2 STRING");
console.log(length,reader.buffer.slice(reader.i,reader.i+length)); console.log(length,reader.buffer.slice(reader.i,reader.i+length));
} }
out = reader.string({encoding:'ucs2',length:length}); out = reader.string({encoding:'ucs2',length:length});
} }
if(out.charCodeAt(out.length-1) === 0)
out = out.substring(0,out.length-1);
if(stripColor)
out = out.replace(/\x1b...|[\x00-\x1a]/g,'');
return out; if(out.charCodeAt(out.length-1) === 0)
} out = out.substring(0,out.length-1);
sendPacket(type,required,callback) {
if(stripColor)
out = out.replace(/\x1b...|[\x00-\x1a]/g,'');
return out;
}
sendPacket(type,required,callback) {
const outbuffer = Buffer.from([0x79,0,0,0,type]); const outbuffer = Buffer.from([0x79,0,0,0,type]);
const packets = []; const packets = [];
this.udpSend(outbuffer,(buffer) => { this.udpSend(outbuffer,(buffer) => {
const reader = this.reader(buffer); const reader = this.reader(buffer);
const header = reader.uint(4); const header = reader.uint(4);
const iType = reader.uint(1); const iType = reader.uint(1);
if(iType !== type) return; if(iType !== type) return;
packets.push(reader.rest()); packets.push(reader.rest());
}, () => { }, () => {
if(!packets.length && required) return; if(!packets.length && required) return;
callback(Buffer.concat(packets)); callback(Buffer.concat(packets));
return true; return true;
}); });
} }
} }
module.exports = Unreal2; module.exports = Unreal2;

View file

@ -1,9 +1,9 @@
class Ut2004 extends require('./unreal2') { class Ut2004 extends require('./unreal2') {
readExtraInfo(reader,state) { readExtraInfo(reader,state) {
state.raw.ping = reader.uint(4); state.raw.ping = reader.uint(4);
state.raw.flags = reader.uint(4); state.raw.flags = reader.uint(4);
state.raw.skill = reader.uint(2); state.raw.skill = reader.uint(2);
} }
} }
module.exports = Ut2004; module.exports = Ut2004;

View file

@ -1,45 +1,45 @@
class Ut3 extends require('./gamespy3') { class Ut3 extends require('./gamespy3') {
finalizeState(state) { finalizeState(state) {
super.finalizeState(state); super.finalizeState(state);
this.translate(state.raw,{ this.translate(state.raw,{
'mapname': false, 'mapname': false,
'p1073741825': 'map', 'p1073741825': 'map',
'p1073741826': 'gametype', 'p1073741826': 'gametype',
'p1073741827': 'servername', 'p1073741827': 'servername',
'p1073741828': 'custom_mutators', 'p1073741828': 'custom_mutators',
'gamemode': 'joininprogress', 'gamemode': 'joininprogress',
's32779': 'gamemode', 's32779': 'gamemode',
's0': 'bot_skill', 's0': 'bot_skill',
's6': 'pure_server', 's6': 'pure_server',
's7': 'password', 's7': 'password',
's8': 'vs_bots', 's8': 'vs_bots',
's10': 'force_respawn', 's10': 'force_respawn',
'p268435704': 'frag_limit', 'p268435704': 'frag_limit',
'p268435705': 'time_limit', 'p268435705': 'time_limit',
'p268435703': 'numbots', 'p268435703': 'numbots',
'p268435717': 'stock_mutators', 'p268435717': 'stock_mutators',
'p1073741829': 'stock_mutators', 'p1073741829': 'stock_mutators',
's1': false, 's1': false,
's9': false, 's9': false,
's11': false, 's11': false,
's12': false, 's12': false,
's13': false, 's13': false,
's14': false, 's14': false,
'p268435706': false, 'p268435706': false,
'p268435968': false, 'p268435968': false,
'p268435969': false 'p268435969': false
}); });
const split = (a) => { const split = (a) => {
let s = a.split('\x1c'); let s = a.split('\x1c');
s = s.filter((e) => { return e }); s = s.filter((e) => { return e });
return s; return s;
}; };
if('custom_mutators' in state.raw) state.raw['custom_mutators'] = split(state.raw['custom_mutators']); if('custom_mutators' in state.raw) state.raw['custom_mutators'] = split(state.raw['custom_mutators']);
if('stock_mutators' in state.raw) state.raw['stock_mutators'] = split(state.raw['stock_mutators']); if('stock_mutators' in state.raw) state.raw['stock_mutators'] = split(state.raw['stock_mutators']);
if('map' in state.raw) state.map = state.raw.map; if('map' in state.raw) state.map = state.raw.map;
} }
} }
module.exports = Ut3; module.exports = Ut3;

View file

@ -1,217 +1,217 @@
const async = require('async'), const async = require('async'),
Bzip2 = require('compressjs').Bzip2; Bzip2 = require('compressjs').Bzip2;
class Valve extends require('./core') { class Valve extends require('./core') {
constructor() { constructor() {
super(); super();
this.options.port = 27015; this.options.port = 27015;
// legacy goldsrc info response -- basically not used by ANYTHING now,
// as most (all?) goldsrc servers respond with the source info reponse
// delete in a few years if nothing ends up using it anymore
this.goldsrcInfo = false;
// unfortunately, the split format from goldsrc is still around, but we
// can detect that during the query
this.goldsrcSplits = false;
// some mods require a challenge, but don't provide them in the new format // legacy goldsrc info response -- basically not used by ANYTHING now,
// at all, use the old dedicated challenge query if needed // as most (all?) goldsrc servers respond with the source info reponse
this.legacyChallenge = false; // delete in a few years if nothing ends up using it anymore
this.goldsrcInfo = false;
// cs:go provides an annoying additional bot that looks exactly like a player,
// but is always named "Max Players"
this.isCsGo = false;
// 2006 engines don't pass packet switching size in split packet header
// while all others do, this need is detected automatically
this._skipSizeInSplitHeader = false;
this._challenge = ''; // unfortunately, the split format from goldsrc is still around, but we
} // can detect that during the query
this.goldsrcSplits = false;
run(state) { // some mods require a challenge, but don't provide them in the new format
async.series([ // at all, use the old dedicated challenge query if needed
(c) => { this.queryInfo(state,c); }, this.legacyChallenge = false;
(c) => { this.queryChallenge(state,c); },
(c) => { this.queryPlayers(state,c); },
(c) => { this.queryRules(state,c); },
(c) => { this.finish(state); }
]);
}
queryInfo(state,c) { // cs:go provides an annoying additional bot that looks exactly like a player,
this.sendPacket( // but is always named "Max Players"
0x54,false,'Source Engine Query\0', this.isCsGo = false;
this.goldsrcInfo ? 0x6D : 0x49,
(b) => { // 2006 engines don't pass packet switching size in split packet header
// while all others do, this need is detected automatically
this._skipSizeInSplitHeader = false;
this._challenge = '';
}
run(state) {
async.series([
(c) => { this.queryInfo(state,c); },
(c) => { this.queryChallenge(state,c); },
(c) => { this.queryPlayers(state,c); },
(c) => { this.queryRules(state,c); },
(c) => { this.finish(state); }
]);
}
queryInfo(state,c) {
this.sendPacket(
0x54,false,'Source Engine Query\0',
this.goldsrcInfo ? 0x6D : 0x49,
(b) => {
const reader = this.reader(b); const reader = this.reader(b);
if(this.goldsrcInfo) state.raw.address = reader.string();
else state.raw.protocol = reader.uint(1);
state.name = reader.string(); if(this.goldsrcInfo) state.raw.address = reader.string();
state.map = reader.string(); else state.raw.protocol = reader.uint(1);
state.raw.folder = reader.string();
state.raw.game = reader.string();
state.raw.steamappid = reader.uint(2);
state.raw.numplayers = reader.uint(1);
state.maxplayers = reader.uint(1);
if(this.goldsrcInfo) state.raw.protocol = reader.uint(1); state.name = reader.string();
else state.raw.numbots = reader.uint(1); state.map = reader.string();
state.raw.folder = reader.string();
state.raw.game = reader.string();
state.raw.steamappid = reader.uint(2);
state.raw.numplayers = reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.listentype = reader.uint(1); if(this.goldsrcInfo) state.raw.protocol = reader.uint(1);
state.raw.environment = reader.uint(1); else state.raw.numbots = reader.uint(1);
if(!this.goldsrcInfo) {
state.raw.listentype = String.fromCharCode(state.raw.listentype);
state.raw.environment = String.fromCharCode(state.raw.environment);
}
state.password = !!reader.uint(1); state.raw.listentype = reader.uint(1);
if(this.goldsrcInfo) { state.raw.environment = reader.uint(1);
state.raw.ismod = reader.uint(1); if(!this.goldsrcInfo) {
if(state.raw.ismod) { state.raw.listentype = String.fromCharCode(state.raw.listentype);
state.raw.modlink = reader.string(); state.raw.environment = String.fromCharCode(state.raw.environment);
state.raw.moddownload = reader.string(); }
reader.skip(1);
state.raw.modversion = reader.uint(4);
state.raw.modsize = reader.uint(4);
state.raw.modtype = reader.uint(1);
state.raw.moddll = reader.uint(1);
}
}
state.raw.secure = reader.uint(1);
if(this.goldsrcInfo) { state.password = !!reader.uint(1);
state.raw.numbots = reader.uint(1); if(this.goldsrcInfo) {
} else { state.raw.ismod = reader.uint(1);
if(state.raw.folder === 'ship') { if(state.raw.ismod) {
state.raw.shipmode = reader.uint(1); state.raw.modlink = reader.string();
state.raw.shipwitnesses = reader.uint(1); state.raw.moddownload = reader.string();
state.raw.shipduration = reader.uint(1); reader.skip(1);
} state.raw.modversion = reader.uint(4);
state.raw.version = reader.string(); state.raw.modsize = reader.uint(4);
state.raw.modtype = reader.uint(1);
state.raw.moddll = reader.uint(1);
}
}
state.raw.secure = reader.uint(1);
if(this.goldsrcInfo) {
state.raw.numbots = reader.uint(1);
} else {
if(state.raw.folder === 'ship') {
state.raw.shipmode = reader.uint(1);
state.raw.shipwitnesses = reader.uint(1);
state.raw.shipduration = reader.uint(1);
}
state.raw.version = reader.string();
const extraFlag = reader.uint(1); const extraFlag = reader.uint(1);
if(extraFlag & 0x80) state.raw.port = reader.uint(2); if(extraFlag & 0x80) state.raw.port = reader.uint(2);
if(extraFlag & 0x10) state.raw.steamid = reader.uint(8); if(extraFlag & 0x10) state.raw.steamid = reader.uint(8);
if(extraFlag & 0x40) { if(extraFlag & 0x40) {
state.raw.sourcetvport = reader.uint(2); state.raw.sourcetvport = reader.uint(2);
state.raw.sourcetvname = reader.string(); state.raw.sourcetvname = reader.string();
} }
if(extraFlag & 0x20) state.raw.tags = reader.string(); if(extraFlag & 0x20) state.raw.tags = reader.string();
if(extraFlag & 0x01) state.raw.gameid = reader.uint(8); if(extraFlag & 0x01) state.raw.gameid = reader.uint(8);
} }
// from https://developer.valvesoftware.com/wiki/Server_queries // from https://developer.valvesoftware.com/wiki/Server_queries
if( if(
state.raw.protocol === 7 && ( state.raw.protocol === 7 && (
state.raw.steamappid === 215 state.raw.steamappid === 215
|| state.raw.steamappid === 17550 || state.raw.steamappid === 17550
|| state.raw.steamappid === 17700 || state.raw.steamappid === 17700
|| state.raw.steamappid === 240 || state.raw.steamappid === 240
) )
) { ) {
this._skipSizeInSplitHeader = true; this._skipSizeInSplitHeader = true;
} }
if(this.debug) { if(this.debug) {
console.log("STEAM APPID: "+state.raw.steamappid); console.log("STEAM APPID: "+state.raw.steamappid);
console.log("PROTOCOL: "+state.raw.protocol); console.log("PROTOCOL: "+state.raw.protocol);
} }
if(state.raw.protocol === 48) { if(state.raw.protocol === 48) {
if(this.debug) console.log("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT"); if(this.debug) console.log("GOLDSRC DETECTED - USING MODIFIED SPLIT FORMAT");
this.goldsrcSplits = true; this.goldsrcSplits = true;
} }
c(); c();
} }
); );
} }
queryChallenge(state,c) { queryChallenge(state,c) {
if(this.legacyChallenge) { if(this.legacyChallenge) {
this.sendPacket(0x57,false,false,0x41,(b) => { this.sendPacket(0x57,false,false,0x41,(b) => {
// sendPacket will catch the response packet and // sendPacket will catch the response packet and
// save the challenge for us // save the challenge for us
c(); c();
}); });
} else { } else {
c(); c();
} }
} }
queryPlayers(state,c) { queryPlayers(state,c) {
this.sendPacket(0x55,true,false,0x44,(b) => { this.sendPacket(0x55,true,false,0x44,(b) => {
const reader = this.reader(b); const reader = this.reader(b);
const num = reader.uint(1); const num = reader.uint(1);
for(let i = 0; i < num; i++) { for(let i = 0; i < num; i++) {
reader.skip(1); reader.skip(1);
const name = reader.string(); const name = reader.string();
const score = reader.int(4); const score = reader.int(4);
const time = reader.float(); const time = reader.float();
if(this.debug) console.log("Found player: "+name+" "+score+" "+time); if(this.debug) console.log("Found player: "+name+" "+score+" "+time);
// connecting players don't count as players. // connecting players don't count as players.
if(!name) continue; if(!name) continue;
(time === -1 ? state.bots : state.players).push({ (time === -1 ? state.bots : state.players).push({
name:name, score:score, time:time name:name, score:score, time:time
}); });
} }
if(this.isCsGo && state.players.length === 1 && state.players[0].name === 'Max Players') { if(this.isCsGo && state.players.length === 1 && state.players[0].name === 'Max Players') {
if(this.debug) console.log("CSGO server using limited player details"); if(this.debug) console.log("CSGO server using limited player details");
state.players = []; state.players = [];
for(let i = 0; i < state.raw.numplayers; i++) { for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({}); state.players.push({});
} }
} }
// if we didn't find the bots, iterate // if we didn't find the bots, iterate
// through and guess which ones they are // through and guess which ones they are
if(!state.bots.length && state.raw.numbots) { if(!state.bots.length && state.raw.numbots) {
let maxTime = 0; let maxTime = 0;
for (const player of state.players) { for (const player of state.players) {
maxTime = Math.max(player.time,maxTime); maxTime = Math.max(player.time,maxTime);
} }
for(let i = 0; i < state.players.length; i++) { for(let i = 0; i < state.players.length; i++) {
const player = state.players[i]; const player = state.players[i];
if(state.bots.length >= state.raw.numbots) continue; if(state.bots.length >= state.raw.numbots) continue;
if(player.time !== maxTime) continue; if(player.time !== maxTime) continue;
state.bots.push(player); state.bots.push(player);
state.players.splice(i, 1); state.players.splice(i, 1);
i--; i--;
} }
} }
c(); c();
}); });
} }
queryRules(state,c) { queryRules(state,c) {
this.sendPacket(0x56,true,false,0x45,(b) => { this.sendPacket(0x56,true,false,0x45,(b) => {
const reader = this.reader(b); const reader = this.reader(b);
const num = reader.uint(2); const num = reader.uint(2);
state.raw.rules = {}; state.raw.rules = {};
for(let i = 0; i < num; i++) { for(let i = 0; i < num; i++) {
const key = reader.string(); const key = reader.string();
const value = reader.string(); const value = reader.string();
state.raw.rules[key] = value; state.raw.rules[key] = value;
} }
c(); c();
}, () => { }, () => {
// no rules were returned after timeout -- // no rules were returned after timeout --
// the server probably has them disabled // the server probably has them disabled
// ignore the timeout // ignore the timeout
c(); c();
return true; return true;
}); });
} }
sendPacket(type,sendChallenge,payload,expect,callback,ontimeout) { sendPacket(type,sendChallenge,payload,expect,callback,ontimeout) {
const packetStorage = {}; const packetStorage = {};
const receivedFull = (reader) => { const receivedFull = (reader) => {
const type = reader.uint(1); const type = reader.uint(1);
@ -301,28 +301,28 @@ class Valve extends require('./core') {
} }
}; };
const send = (c) => { const send = (c) => {
if(typeof payload === 'string') payload = Buffer.from(payload,'binary'); if(typeof payload === 'string') payload = Buffer.from(payload,'binary');
const challengeLength = sendChallenge ? 4 : 0; const challengeLength = sendChallenge ? 4 : 0;
const payloadLength = payload ? payload.length : 0; const payloadLength = payload ? payload.length : 0;
const b = Buffer.alloc(5 + challengeLength + payloadLength); const b = Buffer.alloc(5 + challengeLength + payloadLength);
b.writeInt32LE(-1, 0); b.writeInt32LE(-1, 0);
b.writeUInt8(type, 4); b.writeUInt8(type, 4);
if(sendChallenge) {
let challenge = this._challenge;
if(!challenge) challenge = 0xffffffff;
if(this.byteorder === 'le') b.writeUInt32LE(challenge, 5);
else b.writeUInt32BE(challenge, 5);
}
if(payloadLength) payload.copy(b, 5+challengeLength);
this.udpSend(b,receivedOne,ontimeout); if(sendChallenge) {
}; let challenge = this._challenge;
if(!challenge) challenge = 0xffffffff;
if(this.byteorder === 'le') b.writeUInt32LE(challenge, 5);
else b.writeUInt32BE(challenge, 5);
}
if(payloadLength) payload.copy(b, 5+challengeLength);
this.udpSend(b,receivedOne,ontimeout);
};
send(); send();
} }
} }
module.exports = Valve; module.exports = Valve;

View file

@ -1,90 +1,90 @@
class Ventrilo extends require('./core') { class Ventrilo extends require('./core') {
constructor() { constructor() {
super(); super();
this.byteorder = 'be'; this.byteorder = 'be';
} }
run(state) { run(state) {
this.sendCommand(2,'',(data) => { this.sendCommand(2,'',(data) => {
state.raw = splitFields(data.toString()); state.raw = splitFields(data.toString());
for (const client of state.raw.CLIENTS) { for (const client of state.raw.CLIENTS) {
client.name = client.NAME; client.name = client.NAME;
delete client.NAME; delete client.NAME;
client.ping = parseInt(client.PING); client.ping = parseInt(client.PING);
delete client.PING; delete client.PING;
state.players.push(client); state.players.push(client);
} }
delete state.raw.CLIENTS; delete state.raw.CLIENTS;
if('NAME' in state.raw) state.name = state.raw.NAME; if('NAME' in state.raw) state.name = state.raw.NAME;
if('MAXCLIENTS' in state.raw) state.maxplayers = state.raw.MAXCLIENTS; if('MAXCLIENTS' in state.raw) state.maxplayers = state.raw.MAXCLIENTS;
if(this.trueTest(state.raw.AUTH)) state.password = true; if(this.trueTest(state.raw.AUTH)) state.password = true;
this.finish(state); this.finish(state);
}); });
} }
sendCommand(cmd,password,c) { sendCommand(cmd,password,c) {
const body = Buffer.alloc(16); const body = Buffer.alloc(16);
body.write(password,0,15,'utf8'); body.write(password,0,15,'utf8');
const encrypted = encrypt(cmd,body); const encrypted = encrypt(cmd,body);
const packets = {}; const packets = {};
this.udpSend(encrypted, (buffer) => { this.udpSend(encrypted, (buffer) => {
if(buffer.length < 20) return; if(buffer.length < 20) return;
const data = decrypt(buffer); const data = decrypt(buffer);
if(data.zero !== 0) return; if(data.zero !== 0) return;
packets[data.packetNum] = data.body; packets[data.packetNum] = data.body;
if(Object.keys(packets).length !== data.packetTotal) return; if(Object.keys(packets).length !== data.packetTotal) return;
const out = []; const out = [];
for(let i = 0; i < data.packetTotal; i++) { for(let i = 0; i < data.packetTotal; i++) {
if(!(i in packets)) return this.fatal('Missing packet #'+i); if(!(i in packets)) return this.fatal('Missing packet #'+i);
out.push(packets[i]); out.push(packets[i]);
} }
c(Buffer.concat(out)); c(Buffer.concat(out));
return true; return true;
}); });
} }
} }
function splitFields(str,subMode) { function splitFields(str,subMode) {
let splitter,delim; let splitter,delim;
if(subMode) { if(subMode) {
splitter = '='; splitter = '=';
delim = ','; delim = ',';
} else { } else {
splitter = ': '; splitter = ': ';
delim = '\n'; delim = '\n';
} }
const split = str.split(delim); const split = str.split(delim);
const out = {}; const out = {};
if(!subMode) { if(!subMode) {
out.CHANNELS = []; out.CHANNELS = [];
out.CLIENTS = []; out.CLIENTS = [];
} }
for (const one of split) { for (const one of split) {
const equal = one.indexOf(splitter); const equal = one.indexOf(splitter);
const key = equal === -1 ? one : one.substr(0,equal); const key = equal === -1 ? one : one.substr(0,equal);
if(!key || key === '\0') continue; if(!key || key === '\0') continue;
const value = equal === -1 ? '' : one.substr(equal+splitter.length); const value = equal === -1 ? '' : one.substr(equal+splitter.length);
if(!subMode && key === 'CHANNEL') out.CHANNELS.push(splitFields(value,true)); if(!subMode && key === 'CHANNEL') out.CHANNELS.push(splitFields(value,true));
else if(!subMode && key === 'CLIENT') out.CLIENTS.push(splitFields(value,true)); else if(!subMode && key === 'CLIENT') out.CLIENTS.push(splitFields(value,true));
else out[key] = value; else out[key] = value;
} }
return out; return out;
} }
function randInt(min,max) { function randInt(min,max) {
return Math.floor(Math.random()*(max-min+1)+min) return Math.floor(Math.random()*(max-min+1)+min)
} }
function crc(body) { function crc(body) {
let crc = 0; let crc = 0;
for(let i = 0; i < body.length; i++) { for(let i = 0; i < body.length; i++) {
crc = crc_table[crc>>8] ^ body.readUInt8(i) ^ (crc<<8); crc = crc_table[crc>>8] ^ body.readUInt8(i) ^ (crc<<8);
crc &= 0xffff; crc &= 0xffff;
} }
return crc; return crc;
} }
function encrypt(cmd,body) { function encrypt(cmd,body) {
@ -94,36 +94,36 @@ function encrypt(cmd,body) {
const bodyKeyAdd = randInt(1,0xff); const bodyKeyAdd = randInt(1,0xff);
const header = Buffer.alloc(20); const header = Buffer.alloc(20);
header.writeUInt8(headerKeyStart,0); header.writeUInt8(headerKeyStart,0);
header.writeUInt8(headerKeyAdd,1); header.writeUInt8(headerKeyAdd,1);
header.writeUInt16BE(cmd,4); header.writeUInt16BE(cmd,4);
header.writeUInt16BE(body.length,8); header.writeUInt16BE(body.length,8);
header.writeUInt16BE(body.length,10); header.writeUInt16BE(body.length,10);
header.writeUInt16BE(1,12); header.writeUInt16BE(1,12);
header.writeUInt16BE(0,14); header.writeUInt16BE(0,14);
header.writeUInt8(bodyKeyStart,16); header.writeUInt8(bodyKeyStart,16);
header.writeUInt8(bodyKeyAdd,17); header.writeUInt8(bodyKeyAdd,17);
header.writeUInt16BE(crc(body),18); header.writeUInt16BE(crc(body),18);
let offset = headerKeyStart; let offset = headerKeyStart;
for(let i = 2; i < header.length; i++) { for(let i = 2; i < header.length; i++) {
let val = header.readUInt8(i); let val = header.readUInt8(i);
val += code_head.charCodeAt(offset) + ((i-2) % 5); val += code_head.charCodeAt(offset) + ((i-2) % 5);
val = val & 0xff; val = val & 0xff;
header.writeUInt8(val,i); header.writeUInt8(val,i);
offset = (offset+headerKeyAdd) & 0xff; offset = (offset+headerKeyAdd) & 0xff;
} }
offset = bodyKeyStart; offset = bodyKeyStart;
for(let i = 0; i < body.length; i++) { for(let i = 0; i < body.length; i++) {
let val = body.readUInt8(i); let val = body.readUInt8(i);
val += code_body.charCodeAt(offset) + (i % 72); val += code_body.charCodeAt(offset) + (i % 72);
val = val & 0xff; val = val & 0xff;
body.writeUInt8(val,i); body.writeUInt8(val,i);
offset = (offset+bodyKeyAdd) & 0xff; offset = (offset+bodyKeyAdd) & 0xff;
} }
return Buffer.concat([header,body]); return Buffer.concat([header,body]);
} }
function decrypt(data) { function decrypt(data) {
const header = data.slice(0,20); const header = data.slice(0,20);
@ -131,107 +131,107 @@ function decrypt(data) {
const headerKeyStart = header.readUInt8(0); const headerKeyStart = header.readUInt8(0);
const headerKeyAdd = header.readUInt8(1); const headerKeyAdd = header.readUInt8(1);
let offset = headerKeyStart; let offset = headerKeyStart;
for(let i = 2; i < header.length; i++) { for(let i = 2; i < header.length; i++) {
let val = header.readUInt8(i); let val = header.readUInt8(i);
val -= code_head.charCodeAt(offset) + ((i-2) % 5); val -= code_head.charCodeAt(offset) + ((i-2) % 5);
val = val & 0xff; val = val & 0xff;
header.writeUInt8(val,i); header.writeUInt8(val,i);
offset = (offset+headerKeyAdd) & 0xff; offset = (offset+headerKeyAdd) & 0xff;
} }
const bodyKeyStart = header.readUInt8(16); const bodyKeyStart = header.readUInt8(16);
const bodyKeyAdd = header.readUInt8(17); const bodyKeyAdd = header.readUInt8(17);
offset = bodyKeyStart; offset = bodyKeyStart;
for(let i = 0; i < body.length; i++) { for(let i = 0; i < body.length; i++) {
let val = body.readUInt8(i); let val = body.readUInt8(i);
val -= code_body.charCodeAt(offset) + (i % 72); val -= code_body.charCodeAt(offset) + (i % 72);
val = val & 0xff; val = val & 0xff;
body.writeUInt8(val,i); body.writeUInt8(val,i);
offset = (offset+bodyKeyAdd) & 0xff; offset = (offset+bodyKeyAdd) & 0xff;
} }
// header format: // header format:
// key, zero, cmd, echo, totallength, thislength // key, zero, cmd, echo, totallength, thislength
// totalpacket, packetnum, body key, crc // totalpacket, packetnum, body key, crc
return { return {
zero: header.readUInt16BE(2), zero: header.readUInt16BE(2),
cmd: header.readUInt16BE(4), cmd: header.readUInt16BE(4),
packetTotal: header.readUInt16BE(12), packetTotal: header.readUInt16BE(12),
packetNum: header.readUInt16BE(14), packetNum: header.readUInt16BE(14),
body: body body: body
}; };
} }
const code_head = const code_head =
'\x80\xe5\x0e\x38\xba\x63\x4c\x99\x88\x63\x4c\xd6\x54\xb8\x65\x7e'+ '\x80\xe5\x0e\x38\xba\x63\x4c\x99\x88\x63\x4c\xd6\x54\xb8\x65\x7e'+
'\xbf\x8a\xf0\x17\x8a\xaa\x4d\x0f\xb7\x23\x27\xf6\xeb\x12\xf8\xea'+ '\xbf\x8a\xf0\x17\x8a\xaa\x4d\x0f\xb7\x23\x27\xf6\xeb\x12\xf8\xea'+
'\x17\xb7\xcf\x52\x57\xcb\x51\xcf\x1b\x14\xfd\x6f\x84\x38\xb5\x24'+ '\x17\xb7\xcf\x52\x57\xcb\x51\xcf\x1b\x14\xfd\x6f\x84\x38\xb5\x24'+
'\x11\xcf\x7a\x75\x7a\xbb\x78\x74\xdc\xbc\x42\xf0\x17\x3f\x5e\xeb'+ '\x11\xcf\x7a\x75\x7a\xbb\x78\x74\xdc\xbc\x42\xf0\x17\x3f\x5e\xeb'+
'\x74\x77\x04\x4e\x8c\xaf\x23\xdc\x65\xdf\xa5\x65\xdd\x7d\xf4\x3c'+ '\x74\x77\x04\x4e\x8c\xaf\x23\xdc\x65\xdf\xa5\x65\xdd\x7d\xf4\x3c'+
'\x4c\x95\xbd\xeb\x65\x1c\xf4\x24\x5d\x82\x18\xfb\x50\x86\xb8\x53'+ '\x4c\x95\xbd\xeb\x65\x1c\xf4\x24\x5d\x82\x18\xfb\x50\x86\xb8\x53'+
'\xe0\x4e\x36\x96\x1f\xb7\xcb\xaa\xaf\xea\xcb\x20\x27\x30\x2a\xae'+ '\xe0\x4e\x36\x96\x1f\xb7\xcb\xaa\xaf\xea\xcb\x20\x27\x30\x2a\xae'+
'\xb9\x07\x40\xdf\x12\x75\xc9\x09\x82\x9c\x30\x80\x5d\x8f\x0d\x09'+ '\xb9\x07\x40\xdf\x12\x75\xc9\x09\x82\x9c\x30\x80\x5d\x8f\x0d\x09'+
'\xa1\x64\xec\x91\xd8\x8a\x50\x1f\x40\x5d\xf7\x08\x2a\xf8\x60\x62'+ '\xa1\x64\xec\x91\xd8\x8a\x50\x1f\x40\x5d\xf7\x08\x2a\xf8\x60\x62'+
'\xa0\x4a\x8b\xba\x4a\x6d\x00\x0a\x93\x32\x12\xe5\x07\x01\x65\xf5'+ '\xa0\x4a\x8b\xba\x4a\x6d\x00\x0a\x93\x32\x12\xe5\x07\x01\x65\xf5'+
'\xff\xe0\xae\xa7\x81\xd1\xba\x25\x62\x61\xb2\x85\xad\x7e\x9d\x3f'+ '\xff\xe0\xae\xa7\x81\xd1\xba\x25\x62\x61\xb2\x85\xad\x7e\x9d\x3f'+
'\x49\x89\x26\xe5\xd5\xac\x9f\x0e\xd7\x6e\x47\x94\x16\x84\xc8\xff'+ '\x49\x89\x26\xe5\xd5\xac\x9f\x0e\xd7\x6e\x47\x94\x16\x84\xc8\xff'+
'\x44\xea\x04\x40\xe0\x33\x11\xa3\x5b\x1e\x82\xff\x7a\x69\xe9\x2f'+ '\x44\xea\x04\x40\xe0\x33\x11\xa3\x5b\x1e\x82\xff\x7a\x69\xe9\x2f'+
'\xfb\xea\x9a\xc6\x7b\xdb\xb1\xff\x97\x76\x56\xf3\x52\xc2\x3f\x0f'+ '\xfb\xea\x9a\xc6\x7b\xdb\xb1\xff\x97\x76\x56\xf3\x52\xc2\x3f\x0f'+
'\xb6\xac\x77\xc4\xbf\x59\x5e\x80\x74\xbb\xf2\xde\x57\x62\x4c\x1a'+ '\xb6\xac\x77\xc4\xbf\x59\x5e\x80\x74\xbb\xf2\xde\x57\x62\x4c\x1a'+
'\xff\x95\x6d\xc7\x04\xa2\x3b\xc4\x1b\x72\xc7\x6c\x82\x60\xd1\x0d'; '\xff\x95\x6d\xc7\x04\xa2\x3b\xc4\x1b\x72\xc7\x6c\x82\x60\xd1\x0d';
const code_body = const code_body =
'\x82\x8b\x7f\x68\x90\xe0\x44\x09\x19\x3b\x8e\x5f\xc2\x82\x38\x23'+ '\x82\x8b\x7f\x68\x90\xe0\x44\x09\x19\x3b\x8e\x5f\xc2\x82\x38\x23'+
'\x6d\xdb\x62\x49\x52\x6e\x21\xdf\x51\x6c\x76\x37\x86\x50\x7d\x48'+ '\x6d\xdb\x62\x49\x52\x6e\x21\xdf\x51\x6c\x76\x37\x86\x50\x7d\x48'+
'\x1f\x65\xe7\x52\x6a\x88\xaa\xc1\x32\x2f\xf7\x54\x4c\xaa\x6d\x7e'+ '\x1f\x65\xe7\x52\x6a\x88\xaa\xc1\x32\x2f\xf7\x54\x4c\xaa\x6d\x7e'+
'\x6d\xa9\x8c\x0d\x3f\xff\x6c\x09\xb3\xa5\xaf\xdf\x98\x02\xb4\xbe'+ '\x6d\xa9\x8c\x0d\x3f\xff\x6c\x09\xb3\xa5\xaf\xdf\x98\x02\xb4\xbe'+
'\x6d\x69\x0d\x42\x73\xe4\x34\x50\x07\x30\x79\x41\x2f\x08\x3f\x42'+ '\x6d\x69\x0d\x42\x73\xe4\x34\x50\x07\x30\x79\x41\x2f\x08\x3f\x42'+
'\x73\xa7\x68\xfa\xee\x88\x0e\x6e\xa4\x70\x74\x22\x16\xae\x3c\x81'+ '\x73\xa7\x68\xfa\xee\x88\x0e\x6e\xa4\x70\x74\x22\x16\xae\x3c\x81'+
'\x14\xa1\xda\x7f\xd3\x7c\x48\x7d\x3f\x46\xfb\x6d\x92\x25\x17\x36'+ '\x14\xa1\xda\x7f\xd3\x7c\x48\x7d\x3f\x46\xfb\x6d\x92\x25\x17\x36'+
'\x26\xdb\xdf\x5a\x87\x91\x6f\xd6\xcd\xd4\xad\x4a\x29\xdd\x7d\x59'+ '\x26\xdb\xdf\x5a\x87\x91\x6f\xd6\xcd\xd4\xad\x4a\x29\xdd\x7d\x59'+
'\xbd\x15\x34\x53\xb1\xd8\x50\x11\x83\x79\x66\x21\x9e\x87\x5b\x24'+ '\xbd\x15\x34\x53\xb1\xd8\x50\x11\x83\x79\x66\x21\x9e\x87\x5b\x24'+
'\x2f\x4f\xd7\x73\x34\xa2\xf7\x09\xd5\xd9\x42\x9d\xf8\x15\xdf\x0e'+ '\x2f\x4f\xd7\x73\x34\xa2\xf7\x09\xd5\xd9\x42\x9d\xf8\x15\xdf\x0e'+
'\x10\xcc\x05\x04\x35\x81\xb2\xd5\x7a\xd2\xa0\xa5\x7b\xb8\x75\xd2'+ '\x10\xcc\x05\x04\x35\x81\xb2\xd5\x7a\xd2\xa0\xa5\x7b\xb8\x75\xd2'+
'\x35\x0b\x39\x8f\x1b\x44\x0e\xce\x66\x87\x1b\x64\xac\xe1\xca\x67'+ '\x35\x0b\x39\x8f\x1b\x44\x0e\xce\x66\x87\x1b\x64\xac\xe1\xca\x67'+
'\xb4\xce\x33\xdb\x89\xfe\xd8\x8e\xcd\x58\x92\x41\x50\x40\xcb\x08'+ '\xb4\xce\x33\xdb\x89\xfe\xd8\x8e\xcd\x58\x92\x41\x50\x40\xcb\x08'+
'\xe1\x15\xee\xf4\x64\xfe\x1c\xee\x25\xe7\x21\xe6\x6c\xc6\xa6\x2e'+ '\xe1\x15\xee\xf4\x64\xfe\x1c\xee\x25\xe7\x21\xe6\x6c\xc6\xa6\x2e'+
'\x52\x23\xa7\x20\xd2\xd7\x28\x07\x23\x14\x24\x3d\x45\xa5\xc7\x90'+ '\x52\x23\xa7\x20\xd2\xd7\x28\x07\x23\x14\x24\x3d\x45\xa5\xc7\x90'+
'\xdb\x77\xdd\xea\x38\x59\x89\x32\xbc\x00\x3a\x6d\x61\x4e\xdb\x29'; '\xdb\x77\xdd\xea\x38\x59\x89\x32\xbc\x00\x3a\x6d\x61\x4e\xdb\x29';
const crc_table = [ const crc_table = [
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
]; ];
module.exports = Ventrilo; module.exports = Ventrilo;

View file

@ -1,13 +1,13 @@
class Warsow extends require('./quake3') { class Warsow extends require('./quake3') {
finalizeState(state) { finalizeState(state) {
super.finalizeState(state); super.finalizeState(state);
if(state.players) { if(state.players) {
for(const player of state.players) { for(const player of state.players) {
player.team = player.address; player.team = player.address;
delete player.address; delete player.address;
} }
} }
} }
} }
module.exports = Warsow; module.exports = Warsow;