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fix: generate games list with padded delimiter (#635)
* Generate games list with padded table structured (based on defined columns) fixes #607 * Add comment to HeaderDefinition
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2 changed files with 57 additions and 14 deletions
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@ -1,4 +1,6 @@
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### Supported
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<!--- BEGIN GENERATED GAMES -->
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| GameDig Type ID | Name | See Also |
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|----------------------|--------------------------------------------------|-------------------------------------------------|
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| a2oa | ARMA 2: Operation Arrowhead | [Valve Protocol](#valve) |
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@ -346,6 +348,7 @@
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| xpandrally | Xpand Rally | |
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| zombiemaster | Zombie Master | [Valve Protocol](#valve) |
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| zps | Zombie Panic: Source | [Valve Protocol](#valve) |
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<!--- END GENERATED GAMES -->
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### Not supported (yet)
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@ -20,13 +20,37 @@ sortedGamesIds.forEach(key => {
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sortedGames[key] = games[key]
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})
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let generated = ''
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generated += '| GameDig Type ID | Name | See Also\n'
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generated += '|---|---|---\n'
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const columnDelimiter = '|'
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const columnPadLeft = 1
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const columnPadRight = 1
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const HeaderType = {
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ID: 0,
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GameName: 1,
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Notes: 2
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}
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const HeaderNames = {
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[HeaderType.ID]: { Name: 'GameDig Type ID' },
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[HeaderType.GameName]: { Name: 'Name' },
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[HeaderType.Notes]: { Name: 'See Also' }
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}
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// defines the order of columns
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const HeaderDefinition = [
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HeaderType.ID,
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HeaderType.GameName,
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HeaderType.Notes
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]
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const headerMap = HeaderDefinition.map(idx => Object.values(HeaderType)[idx])
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const headers = Object.keys(HeaderType).map((x, idx) => HeaderNames[idx].Name)
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const matrix = []
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const maxLength = headers.map(x => x?.length ?? 0)
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Object.entries(sortedGames).forEach(([id, game]) => {
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const lineArray = Array(headerMap.length).fill('')
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lineArray[HeaderType.ID] = id
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lineArray[HeaderType.GameName] = game.name
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for (const id in sortedGames) {
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const game = sortedGames[id]
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generated += '| ' + id.padEnd(10, ' ') + ' | ' + game.name
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const notes = []
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if (game?.extra?.doc_notes) {
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notes.push('[Notes](#' + game.extra.doc_notes + ')')
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@ -37,15 +61,31 @@ for (const id in sortedGames) {
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if (game.options.protocol === 'epic' || game.options.protocol === 'asa' || game.options.protocol === 'theisleevrima') {
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notes.push('[EOS Protocol](#epic)')
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}
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if (notes.length) {
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generated += ' | ' + notes.join(', ')
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}
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generated += '\n'
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}
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lineArray[HeaderType.Notes] = notes.join(', ')
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lineArray.forEach((x, index) => {
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maxLength[index] = Math.max(maxLength[index], x?.length ?? 0)
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})
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matrix.push(lineArray)
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})
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matrix.splice(0, 0, headers)
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const padLeft = ' '.repeat(columnPadLeft)
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const padRight = ' '.repeat(columnPadRight)
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const lines = matrix.map(row => {
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const values = headerMap.map((x, idx) => {
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return padLeft + row[x].padEnd(maxLength[x], ' ') + padRight
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})
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return `${columnDelimiter}${''}${values.join(columnDelimiter)}${columnDelimiter}`
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})
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const headerSeps = ['', ...headerMap.map(x => '-'.repeat(maxLength[x] + columnPadLeft + columnPadRight)), '']
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const headerSep = `${headerSeps.join(columnDelimiter)}`
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lines.splice(1, 0, headerSep)
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const generated = lines.join('\n')
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let start = readme.indexOf(markerTop)
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start += markerTop.length
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const end = readme.indexOf(markerBottom)
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const end = start >= 0 ? readme.indexOf(markerBottom) : 0
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start = Math.max(0, start) + (start >= 0 ? markerTop.length : 0)
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const updated = readme.substring(0, start) + '\n\n' + generated + '\n' + readme.substring(end)
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const updated = readme.substring(0, start) + '\n' + generated + '\n' + readme.substring(end)
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fs.writeFileSync(readmeFilename, updated)
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