Fix issues with corrupt strings in unreal2 protocol

This commit is contained in:
Michael Morrison 2014-02-01 20:04:41 -06:00
parent f952652251
commit 2915d962a8
5 changed files with 57 additions and 16 deletions

View file

@ -5,8 +5,8 @@ module.exports = require('./protocols/unreal2').extend({
this.pretty = 'Unreal Tournament 2004';
},
readExtraInfo: function(reader,state) {
reader.skip(18);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
state.raw.ping = reader.uint(4);
state.raw.flags = reader.uint(4);
state.raw.skill = reader.uint(2);
}
});