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Update readme with new games
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3 changed files with 28 additions and 13 deletions
39
README.md
39
README.md
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@ -27,10 +27,11 @@ State Object
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The callback function is "guaranteed" to be called exactly once, indicating either a query error or timeout
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The callback function is "guaranteed" to be called exactly once, indicating either a query error or timeout
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(in the state's error key), or with a state object containg the successful results.
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(in the state's error key), or with a state object containg the successful results.
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The returned state object may contain some or all of the following keys, depending on
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The returned state object may contain some or all of the following keys:
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what is available from the queried server:
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* error
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* error
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* name
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* numplayers
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* numplayers
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* maxplayers
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* maxplayers
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* players
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* players
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@ -39,27 +40,41 @@ what is available from the queried server:
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* score
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* score
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* map
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* map
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* gametype
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* gametype
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* name
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Many other keys will also be available will be available on a game by game basis.
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Supported Games
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Supported Games
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---
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---
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* Armagetron
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* Armagetron
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* Gamespy 3 Protocol
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* Gamespy 3 Protocol
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* Minecraft
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* Minecraft
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* Unreal 2 Protocol
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* Unreal Tournament 3
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* Killing Floor
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* Quake 2
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* Quake 3
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* Source Engine
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* Counter-Strike: Source
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* Counter-Strike: Global Offensive
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* Team Fortress 2
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* + others
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* GoldSrc Engine
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* GoldSrc Engine
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* Half Life: Death Match
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* Half Life: Death Match
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* Ricochet
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* Ricochet
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* Counter-Strike: 1.6
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* Counter-Strike: 1.6
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* + others
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* + others
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* Nadeo Protocol
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* Trackmania Forever
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* Trackmania 2
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* Shootmania
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* (requires additional 'login' and 'password' parameters for User login on server)
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* Quake 2 Protocol
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* Quake 2
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* Quake 3 Protocol
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* Quake 3 Arena
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* Quake 3 Team Arena
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* Warsow
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* Source Engine
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* Counter-Strike: Source
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* Counter-Strike: Global Offensive
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* Team Fortress 2
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* + others
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* Tshock Protocol
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* Terraria
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* Unreal 2 Protocol
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* Killing Floor
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* Unreal Tournament 2004
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Unstable API
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Unstable API
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---
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---
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@ -1,4 +1,4 @@
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module.exports = require('./gamespy').extend({
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module.exports = require('./unreal2').extend({
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init: function() {
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init: function() {
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this._super();
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this._super();
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this.options.port = 7778;
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this.options.port = 7778;
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