mirror of
https://github.com/tribufu/ServerManagers
synced 2026-05-06 15:17:34 +00:00
404 lines
16 KiB
C#
404 lines
16 KiB
C#
using Newtonsoft.Json.Linq;
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using NLog;
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using QueryMaster;
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using ServerManagerTool.Common.Enums;
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using ServerManagerTool.Common.Utils;
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using ServerManagerTool.Enums;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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using System.Threading.Tasks.Dataflow;
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namespace ServerManagerTool.Lib
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{
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public class ServerStatusWatcher
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{
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private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
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private readonly List<ServerStatusUpdateRegistration> _serverRegistrations = new List<ServerStatusUpdateRegistration>();
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private readonly ActionBlock<Func<Task>> _eventQueue;
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private readonly Dictionary<string, DateTime> _nextExternalStatusQuery = new Dictionary<string, DateTime>();
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static ServerStatusWatcher()
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{
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Instance = new ServerStatusWatcher();
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}
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private ServerStatusWatcher()
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{
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_eventQueue = new ActionBlock<Func<Task>>(async f => await f.Invoke(), new ExecutionDataflowBlockOptions { MaxDegreeOfParallelism = 1 });
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_eventQueue.Post(DoUpdateAsync);
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}
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public static ServerStatusWatcher Instance
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{
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get;
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private set;
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}
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public IAsyncDisposable RegisterForUpdates(string installDirectory, string profileId, IPEndPoint localEndpoint, IPEndPoint steamEndpoint, Action<IAsyncDisposable, ServerStatusUpdate> updateCallback)
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{
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var registration = new ServerStatusUpdateRegistration
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{
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InstallDirectory = installDirectory,
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ProfileId = profileId,
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LocalEndpoint = localEndpoint,
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PublicEndpoint = steamEndpoint,
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UpdateCallback = updateCallback,
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};
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registration.UnregisterAction = async () =>
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{
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var tcs = new TaskCompletionSource<bool>();
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_eventQueue.Post(() =>
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{
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if(_serverRegistrations.Contains(registration))
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{
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Logger.Debug($"{nameof(RegisterForUpdates)} Removing registration for L:{registration.LocalEndpoint} P:{registration.PublicEndpoint}");
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_serverRegistrations.Remove(registration);
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}
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tcs.TrySetResult(true);
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return Task.FromResult(true);
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});
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await tcs.Task;
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};
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_eventQueue.Post(() =>
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{
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if (!_serverRegistrations.Contains(registration))
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{
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Logger.Debug($"{nameof(RegisterForUpdates)} Adding registration for L:{registration.LocalEndpoint} P:{registration.PublicEndpoint}");
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_serverRegistrations.Add(registration);
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var registrationKey = registration.PublicEndpoint.ToString();
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_nextExternalStatusQuery[registrationKey] = DateTime.MinValue;
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}
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return Task.FromResult(true);
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}
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);
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return registration;
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}
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private async Task DoUpdateAsync()
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{
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try
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{
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foreach (var registration in _serverRegistrations)
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{
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var statusUpdate = new ServerStatusUpdate();
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try
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{
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Logger.Info($"{nameof(DoUpdateAsync)} Start: {registration.LocalEndpoint}, {registration.PublicEndpoint}");
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statusUpdate = await DoServerStatusUpdateAsync(registration);
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PostServerStatusUpdate(registration, statusUpdate);
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}
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catch (Exception ex)
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{
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// We don't want to stop other registration queries or break the ActionBlock
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Logger.Error($"{nameof(DoUpdateAsync)} - Exception in local update. {ex.Message}\r\n{ex.StackTrace}");
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Debugger.Break();
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}
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finally
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{
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Logger.Info($"{nameof(DoUpdateAsync)} End: {registration.LocalEndpoint}, {registration.PublicEndpoint}, Status: {statusUpdate.Status}");
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}
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}
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}
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finally
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{
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Task.Delay(Config.Default.ServerStatusWatcher_LocalStatusQueryDelay)
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.ContinueWith(_ => _eventQueue.Post(DoUpdateAsync))
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.DoNotWait();
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}
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}
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private async Task<ServerStatusUpdate> DoServerStatusUpdateAsync(ServerStatusUpdateRegistration registration)
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{
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var registrationKey = registration.PublicEndpoint.ToString();
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//
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// First check the process status
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//
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var processStatus = GetServerProcessStatus(registration, out Process process);
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switch (processStatus)
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{
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case ServerProcessStatus.NotInstalled:
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return new ServerStatusUpdate { Status = WatcherServerStatus.NotInstalled };
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case ServerProcessStatus.Stopped:
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return new ServerStatusUpdate { Status = WatcherServerStatus.Stopped };
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case ServerProcessStatus.Unknown:
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return new ServerStatusUpdate { Status = WatcherServerStatus.Unknown };
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case ServerProcessStatus.Running:
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break;
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default:
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Debugger.Break();
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break;
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}
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var currentStatus = WatcherServerStatus.Initializing;
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//
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// If the process was running do we then perform network checks.
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//
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Logger.Info($"{nameof(DoServerStatusUpdateAsync)} Checking server local network status at {registration.LocalEndpoint}");
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// get the server information direct from the server using local connection.
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var serverStatus = GetLocalNetworkStatus(registration.LocalEndpoint, out ServerInfo localInfo, out int onlinePlayerCount);
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if (serverStatus)
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{
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currentStatus = WatcherServerStatus.RunningLocalCheck;
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//
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// Now that it's running, we can check the publication status.
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//
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Logger.Info($"{nameof(DoServerStatusUpdateAsync)} Checking server public (directly) status at {registration.PublicEndpoint}");
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// get the server information direct from the server using public connection.
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serverStatus = GetPublicNetworkStatusDirectly(registration.PublicEndpoint);
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// check if the server returned the information.
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if (!serverStatus)
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{
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// server did not return any information
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var nextExternalStatusQuery = _nextExternalStatusQuery.ContainsKey(registrationKey) ? _nextExternalStatusQuery[registrationKey] : DateTime.MinValue;
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if (DateTime.Now >= nextExternalStatusQuery)
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{
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currentStatus = WatcherServerStatus.RunningExternalCheck;
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if (!string.IsNullOrWhiteSpace(Config.Default.ServerStatusUrlFormat))
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{
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Logger.Info($"{nameof(DoServerStatusUpdateAsync)} Checking server public (via api) status at {registration.PublicEndpoint}");
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// get the server information direct from the server using external connection.
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var uri = new Uri(string.Format(Config.Default.ServerStatusUrlFormat, Config.Default.ServerManagerCode, App.Instance.Version, registration.PublicEndpoint.Address, registration.PublicEndpoint.Port));
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serverStatus = await GetPublicNetworkStatusViaAPIAsync(uri, registration.PublicEndpoint);
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}
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_nextExternalStatusQuery[registrationKey] = DateTime.Now.AddMilliseconds(Config.Default.ServerStatusWatcher_RemoteStatusQueryDelay);
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}
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}
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// check if the server returned the information.
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if (serverStatus)
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{
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currentStatus = WatcherServerStatus.Published;
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}
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}
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var statusUpdate = new ServerStatusUpdate
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{
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Process = process,
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Status = currentStatus,
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ServerInfo = localInfo,
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OnlinePlayerCount = onlinePlayerCount,
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};
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return await Task.FromResult(statusUpdate);
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}
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private static ServerProcessStatus GetServerProcessStatus(ServerStatusUpdateRegistration updateContext, out Process serverProcess)
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{
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serverProcess = null;
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if (string.IsNullOrWhiteSpace(updateContext.InstallDirectory))
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{
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return ServerProcessStatus.NotInstalled;
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}
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var serverExePath = Path.Combine(updateContext.InstallDirectory, Config.Default.ServerBinaryRelativePath, Config.Default.ServerExe);
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if(!File.Exists(serverExePath))
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{
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return ServerProcessStatus.NotInstalled;
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}
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//
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// The server appears to be installed, now determine if it is running or stopped.
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//
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try
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{
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foreach (var process in Process.GetProcessesByName(Config.Default.ServerProcessName))
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{
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var commandLine = ProcessUtils.GetCommandLineForProcess(process.Id)?.ToLower();
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if (commandLine != null &&
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(commandLine.StartsWith(serverExePath, StringComparison.OrdinalIgnoreCase) || commandLine.StartsWith($"\"{serverExePath}\"", StringComparison.OrdinalIgnoreCase)))
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{
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// Does this match our server exe and port?
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var serverArgMatch = string.Format(Config.Default.ServerCommandLineArgsMatchFormat, updateContext.LocalEndpoint.Port).ToLower();
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if (commandLine.Contains(serverArgMatch))
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{
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// Was an IP set on it?
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var anyIpArgMatch = string.Format(Config.Default.ServerCommandLineArgsIPMatchFormat, string.Empty).ToLower();
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if (commandLine.Contains(anyIpArgMatch))
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{
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// If we have a specific IP, check for it.
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var ipArgMatch = string.Format(Config.Default.ServerCommandLineArgsIPMatchFormat, updateContext.LocalEndpoint.Address.ToString()).ToLower();
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if (!commandLine.Contains(ipArgMatch))
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{
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// Specific IP set didn't match
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continue;
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}
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// Specific IP matched
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}
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// Either specific IP matched or no specific IP was set and we will claim this is ours.
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process.EnableRaisingEvents = true;
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if (process.HasExited)
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{
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return ServerProcessStatus.Stopped;
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}
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serverProcess = process;
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return ServerProcessStatus.Running;
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}
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}
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}
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}
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catch(Exception ex)
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{
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Logger.Error($"{nameof(GetServerProcessStatus)}. {ex.Message}\r\n{ex.StackTrace}");
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}
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return ServerProcessStatus.Stopped;
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}
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private static bool GetLocalNetworkStatus(IPEndPoint endpoint, out ServerInfo serverInfo, out int onlinePlayerCount)
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{
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serverInfo = null;
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onlinePlayerCount = 0;
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try
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{
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using (var server = ServerQuery.GetServerInstance(EngineType.Source, endpoint))
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{
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try
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{
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serverInfo = server?.GetInfo();
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}
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catch (Exception)
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{
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serverInfo = null;
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}
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try
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{
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var playerInfo = server?.GetPlayers()?.Where(p => !string.IsNullOrWhiteSpace(p.Name?.Trim()));
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onlinePlayerCount = playerInfo?.Count() ?? 0;
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}
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catch (Exception)
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{
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onlinePlayerCount = 0;
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}
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}
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return serverInfo != null;
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}
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catch (SocketException ex)
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{
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// Common when the server is unreachable. Ignore it.
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Logger.Debug($"{nameof(GetLocalNetworkStatus)} - Failed checking local status for: {endpoint.Address}:{endpoint.Port}. {ex.Message}");
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}
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catch (Exception ex)
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{
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Logger.Debug($"{nameof(GetLocalNetworkStatus)} - Failed checking local status for: {endpoint.Address}:{endpoint.Port}. {ex.Message}");
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}
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return false;
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}
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private static bool GetPublicNetworkStatusDirectly(IPEndPoint endpoint)
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{
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ServerInfo serverInfo;
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try
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{
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using (var server = ServerQuery.GetServerInstance(EngineType.Source, endpoint))
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{
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serverInfo = server.GetInfo();
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}
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return serverInfo != null;
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}
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catch (Exception ex)
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{
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Logger.Debug($"{nameof(GetPublicNetworkStatusDirectly)} - Failed checking public status for: {endpoint.Address}:{endpoint.Port}. {ex.Message}");
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}
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return false;
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}
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public static async Task<bool> GetPublicNetworkStatusViaAPIAsync(Uri uri, IPEndPoint endpoint)
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{
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try
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{
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string jsonString;
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using (var client = new WebClient())
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{
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jsonString = await client.DownloadStringTaskAsync(uri);
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}
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if (jsonString == null)
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{
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Logger.Debug($"Server info request returned null string for {endpoint.Address}:{endpoint.Port}");
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return false;
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}
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JObject query = JObject.Parse(jsonString);
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if (query == null)
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{
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Logger.Debug($"Server info request failed to parse for {endpoint.Address}:{endpoint.Port} - '{jsonString}'");
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return false;
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}
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var available = query.SelectToken("available");
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if (available == null)
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{
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Logger.Debug($"Server at {endpoint.Address}:{endpoint.Port} returned no availability.");
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return false;
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}
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return (bool)available;
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}
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catch (Exception ex)
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{
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Logger.Debug($"{nameof(GetPublicNetworkStatusViaAPIAsync)} - Failed checking public status for: {endpoint.Address}:{endpoint.Port}. {ex.Message}");
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}
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return false;
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}
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private void PostServerStatusUpdate(ServerStatusUpdateRegistration registration, ServerStatusUpdate statusUpdate)
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{
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_eventQueue.Post(() =>
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{
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if (_serverRegistrations.Contains(registration))
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{
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try
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{
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registration.UpdateCallback(registration, statusUpdate);
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}
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catch (Exception ex)
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{
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DebugUtils.WriteFormatThreadSafeAsync("Exception during server status update callback: {0}\n{1}", ex.Message, ex.StackTrace).DoNotWait();
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}
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}
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return TaskUtils.FinishedTask;
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});
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}
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}
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}
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