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https://github.com/tribufu/ServerManagers
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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
using ConanData.Datasets;
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using System.Threading.Tasks;
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namespace ConanData
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{
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internal partial class Parser
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{
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public static PlayerData ParsePlayer(AccountDataSet.AccountRow accountRow, CharactersDataSet.CharactersRow characterRow)
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{
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if (characterRow == null)
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return new PlayerData();
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return new PlayerData()
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{
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PlayerId = accountRow?.User ?? string.Empty,
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PlayerName = string.Empty,
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CharacterId = characterRow.CharacterId,
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CharacterName = characterRow.CharacterName,
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GuildId = characterRow.IsGuildIdNull() ? (long?)null : characterRow.GuildId,
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Level = characterRow.IsLevelNull() ? (short)1 : characterRow.Level,
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LastOnline = characterRow.IsLastTimeOnlineNull() ? (int?)null : characterRow.LastTimeOnline,
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Online = accountRow?.Online ?? false,
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};
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}
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public static Task<PlayerData> ParsePlayerAsync(AccountDataSet.AccountRow accountRow, CharactersDataSet.CharactersRow characterRow)
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{
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return Task.Run(() => ParsePlayer(accountRow, characterRow));
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}
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}
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}
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