mirror of
https://github.com/tribufu/ServerManagers
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39 lines
1.4 KiB
C#
39 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Net;
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namespace QueryMaster
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{
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/// <summary>
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/// Provides methods to create MasterServer instance
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/// </summary>
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public class MasterQuery
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{
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/// <summary>
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/// Master server for Gold Source games
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/// </summary>
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public static IPEndPoint GoldSrcServer = new IPEndPoint(Dns.GetHostAddresses("hl1master.steampowered.com")[0], 27011);
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/// <summary>
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/// Master server for Source games
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/// </summary>
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public static IPEndPoint SourceServer = new IPEndPoint(Dns.GetHostAddresses("hl2master.steampowered.com")[1], 27011);
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/// <summary>
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/// Gets the appropriate masterserver query instance
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/// </summary>
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/// <param name="type">Engine used by server</param>
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/// <returns>Master server instance</returns>
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public static MasterServer GetMasterServerInstance(EngineType type)
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{
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MasterServer server = null;
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switch (type)
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{
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case EngineType.GoldSource: server = new MasterServer(GoldSrcServer); break;
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case EngineType.Source: server = new MasterServer(SourceServer); break;
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default: throw new FormatException("An invalid EngineType was specified.");
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}
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return server;
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}
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}
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}
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